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1.
This paper studies the economic operations of the microgrid in a distributed way such that the operational schedule of each of the units, like generators, load units, storage units, etc., in a microgrid system, is implemented by autonomous agents. We apply and generalise the progressive second price (PSP) auction mechanism which was proposed by Lazar and Semret to efficiently allocate the divisible network resources. Considering the economic operation for the microgrid systems, the generators play as sellers to supply energy and the load units play as the buyers to consume energy, while a storage unit, like battery, super capacitor, etc., may transit between buyer and seller, such that it is a buyer when it charges and becomes a seller when it discharges. Furthermore in a connected mode, each individual unit competes against not only the other individual units in the microgrid but also the exogenous main grid possessing fixed electricity price and infinite trade capacity; that is to say, the auctioneer assigns the electricity among all individual units and the main grid with respect to the submitted bid strategies of all individual units in the microgrid in an economic way. Due to these distinct characteristics, the underlying auction games are distinct from those studied in the literature. We show that under mild conditions, the efficient economic operation strategy is a Nash equilibrium (NE) for the PSP auction games, and propose a distributed algorithm under which the system can converge to an NE. We also show that the performance of worst NE can be bounded with respect to the system parameters, say the energy trading price with the main grid, and based upon that, the implemented NE is unique and efficient under some conditions.  相似文献   

2.
Optimal coordination is essential for multi-automated guided vehicle (AGV) systems, particularly in logistic transportation cases, where the system task completion time needs to be minimized, with the guarantee of safe operation. This is because an optimal coordination strategy (OCS), if achieved, can significantly improve the transportation system's efficiency. In this paper, to deal with the dynamic interaction process among AGVs, and sensing and communication range limits, we formulate the optimal coordination problem into a distributed differential game (DDG) framework, where individual AGVs only use information communicated from nearby AGVs to design their optimal operation trajectories. This helps to significantly reduce the computational and communication requirements for the multi-AGV logistic transportation systems. Targeting operation safety and working efficiency requirements, we incorporate collision avoidance and trajectory optimization objectives into the proposed framework. It is shown that local OCS, obtained by solving the DDG problem for each AGV, will converge to the global Nash equilibrium, which represents the most efficient operating condition for the entire logistic transportation system. Finally, the efficacy of the proposed method is demonstrated, based on simulations and experiments, benchmarked with existing logistic warehousing planning and differential game methods. Compared with conventional methods, the proposed framework successfully helps reduce the task completion time by up to 16%.  相似文献   

3.
Charging coordination of large‐population autonomous plug‐in electric vehicles (PEVs) in the power grid can be formulated as a class of constrained optimization problems. To overcome the computational complexity, a game‐based method is proposed for the charging problems of the PEV population, which is composed of homogeneous subpopulations, such that individuals update their best charging strategies simultaneously with respect to a common electricity price determined by the total demand. To mitigate the oscillation behavior caused by the greedy behavior for the cheap electricity by individuals, a deviation cost is introduced to penalize against the deviation of the individual strategy from the average value of the homogeneous subpopulation. By adopting a proper deviation cost and following a best strategy update mechanism, the game systems may converge to the socially optimal valley‐fill Nash equilibrium. Simulation examples are studied to illustrate the results.  相似文献   

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