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1.
Since H. Yao proposed the lattice reduction (LR)-aided detection algorithm for the MIMO detector, one can exploit the diversity gain provided by the LR method to achieve performance comparable to the maximum likelihood (ML) algorithm but with complexity close to the simple linear detection algorithms such as zero forcing (ZF), minimum mean squared error, and successive interference cancellation, etc. In this paper, in order to reduce the processing time of the LR-aided detector, a graphics processing unit (GPU) has been proposed as the main modem processor in such a way that the detections can be performed in parallel using multiple threads in the GPU. A 2X2 multiple input multiple output (MIMO) WiMAX system has been implemented using a GPU to verify that various MIMO detection algorithms such as ZF, ML, and LR-aided methods can be processed in real-time. From the experimental results, we show that GPUs can realize a 2X2 WiMAX MIMO system adopting an LR-aided detector in real-time. We achieve a processing time of 2.75?ms which meets the downlink duration specification of 3?ms. BER performance of experimental tests also indicates that the LR-aided MIMO detector can fully exploit diversity gain as well as ML detector.  相似文献   

2.
A reconfigurable hardware design permits very fast feature extraction from high frame rate video images. By implementing parallel pixel processing paths in programmable gate arrays a wide range of image processing algorithms can be implemented in realtime  相似文献   

3.
Real-time image processing usually requires an enormous throughput rate and a huge number of operations. Parallel processing, in the form of specialized hardware, or multiprocessing are therefore indispensable. This piper describes a flexible programmable image processing system using the field programmable gate array (FPGA). The logic cell nature of currently available FPGA is most suitable for performing real-time bit-level image processing operations using the bit-level systolic concept. Here, we propose a novel architecture, the programmable image processing system (PIPS), for the integration of these programmable hardware and digital signal processors (DSPs) to handle the bit-level as well as the arithmetic operations found in many image processing applications. The versatility of the system is demonstrated by the implementation of a 1-D median filter.  相似文献   

4.
We describe a novel programmable photonic true time-delay device that has the properties of low loss, inherent two dimensionality with a packing density exceeding 25 lines/cm2, virtually infinite bandwidth, and is easy to manufacture. The delay resolution of the device is on the order of femtoseconds (microns in space) and the total delay exceeds one nanosecond (30 cm in space)  相似文献   

5.
基于图形理解的室内建筑三维重建算法   总被引:1,自引:0,他引:1       下载免费PDF全文
根据室内建筑行业特有的视图表示规则,提出了一种基于理解的室内建筑物三维重建方法。该方法结合室内建筑制图规则、图形识别理解技术和人工智能知识,通过基于特征抽取的识别算法,完成对室内建筑结构图中墙体中线的提取,进而获得整个建筑物墙体的拓扑结构;然后对室内建筑结构图中2种重要的建筑构件:门和窗户进行辨识;最后实现室内建筑物的三维重建。实验结果表明,在少量人机交互的基础上,该方法对实际的建筑图是十分有效的。  相似文献   

6.
7.
Design of a processing board for a programmable multi-VSP system   总被引:1,自引:0,他引:1  
In this article we describe a programmable multi-processor system based on the Philips Video Signal Processor (VSP) for real-time video applications and the environment to program it. The main distinctive characteristic of this setup is the full programmability of both its computation and communication elements. Moreover, a versatile tool-set automates the programming of these elements. As a consequence, short design-cycles are achieved and the system is well suited for rapid prototyping. In this article we mainly concentrate on the design of the processing board of the system and the corresponding programming tool.  相似文献   

8.
3-D object recognition using 2-D views   总被引:1,自引:0,他引:1  
We consider the problem of recognizing 3-D objects from 2-D images using geometric models and assuming different viewing angles and positions. Our goal is to recognize and localize instances of specific objects (i.e., model-based) in a scene. This is in contrast to category-based object recognition methods where the goal is to search for instances of objects that belong to a certain visual category (e.g., faces or cars). The key contribution of our work is improving 3-D object recognition by integrating Algebraic Functions of Views (AFoVs), a powerful framework for predicting the geometric appearance of an object due to viewpoint changes, with indexing and learning. During training, we compute the space of views that groups of object features can produce under the assumption of 3-D linear transformations, by combining a small number of reference views that contain the object features using AFoVs. Unrealistic views (e.g., due to the assumption of 3-D linear transformations) are eliminated by imposing a pair of rigidity constraints based on knowledge of the transformation between the reference views of the object. To represent the space of views that an object can produce compactly while allowing efficient hypothesis generation during recognition, we propose combining indexing with learning in two stages. In the first stage, we sample the space of views of an object sparsely and represent information about the samples using indexing. In the second stage, we build probabilistic models of shape appearance by sampling the space of views of the object densely and learning the manifold formed by the samples. Learning employs the Expectation-Maximization (EM) algorithm and takes place in a "universal," lower-dimensional, space computed through Random Projection (RP). During recognition, we extract groups of point features from the scene and we use indexing to retrieve the most feasible model groups that might have produced them (i.e., hypothesis generation). The likelihood of each hypothesis is then computed using the probabilistic models of shape appearance. Only hypotheses ranked high enough are considered for further verification with the most likely hypotheses verified first. The proposed approach has been evaluated using both artificial and real data, illustrating promising performance. We also present preliminary results illustrating extensions of the AFoVs framework to predict the intensity appearance of an object. In this context, we have built a hybrid recognition framework that exploits geometric knowledge to hypothesize the location of an object in the scene and both geometrical and intesnity information to verify the hypotheses.  相似文献   

9.
A vector unit for high-performance three-dimensional graphics computing has been developed. We implement four floating-point multiply-accumulate units, which execute multiply-add operations with one throughput; one floating-point divide/square root unit, which executes division and square-root operations with six cycles at 300 MHz; and one vector general-purpose register file, which has 128 bits×32 words. The parallel execution of all units delivers a peak performance of 2.44 GFLOPS at 300 MHz  相似文献   

10.
The three-dimensional (3-D) shape of microcalcification clusters is an important indicator in early breast cancer detection. In fact, there is a relationship between the cluster topology and the type of lesion (malignant or benign). This paper presents a 3-D reconstruction method for such clusters using two 2-D views acquired during standard mammographic examinations. For this purpose, the mammographic unit was modeled using a camera with virtual optics. This model was used to calibrate the acquisition unit and then to reconstruct the clusters in the 3-D space after microcalcification segmentation and matching. The proposed model is hardware independent since it is suitable for digital mammographic units with different geometries and with various physical acquisition principles. Three-dimensional reconstruction results are presented here to prove the validity of the method. Tests were first performed using a phantom with a well-known geometry. The latter contained X-ray opaque glass balls representing microcalcifications. The positions of these balls were reconstructed with a 16.25-microm mean accuracy. This very high inherent algorithm accuracy is more than enough for a precise 3-D cluster representation. Further validation tests were carried out using a second phantom including a spherical cluster. This phantom was built with materials simulating the behavior of both mammary tissue and microcalcifications toward Xrays. The reconstructed shape was effectively spherical. Finally, reconstructions were carried out for real clusters and their results are also presented.  相似文献   

11.
The use of biomechanical modelling, especially in conjunction with finite element analysis, has become common in many areas of medical image analysis and surgical simulation. Clinical employment of such techniques is hindered by conflicting requirements for high fidelity in the modelling approach, and fast solution speeds. We report the development of techniques for high-speed nonlinear finite element analysis for surgical simulation. We use a fully nonlinear total Lagrangian explicit finite element formulation which offers significant computational advantages for soft tissue simulation. However, the key contribution of the work is the presentation of a fast graphics processing unit (GPU) solution scheme for the finite element equations. To the best of our knowledge, this represents the first GPU implementation of a nonlinear finite element solver. We show that the present explicit finite element scheme is well suited to solution via highly parallel graphics hardware, and that even a midrange GPU allows significant solution speed gains (up to 16.8 times) compared with equivalent CPU implementations. For the models tested the scheme allows real-time solution of models with up to 16 000 tetrahedral elements. The use of GPUs for such purposes offers a cost-effective high-performance alternative to expensive multi-CPU machines, and may have important applications in medical image analysis and surgical simulation.  相似文献   

12.
A recent trend in low-power design has been the employment of reduced precision processing methods for decreasing arithmetic activity and average power dissipation. Such designs can trade off power and arithmetic precision as system requirements change. This work explores the potential of distributed arithmetic (DA) computation structures for low-power precision-on-demand computation. We present an ultralow-power DSP which uses variable precision arithmetic, low-voltage circuits, and conditional clocks to implement a biomedical detection and classification algorithm using only 560 nW. Low energy consumption enables self-powered operation using ambient mechanical vibrations, converted to electric energy by a MEMS transducer and accompanying power electronics. The MEMS energy scavenging system is estimated to deliver 4.3 to 5.6 /spl mu/W of power to the DSP load.  相似文献   

13.
In this paper, we introduce a digital implementation of the 3-D shearlet transform and illustrate its application to problems of video denoising and enhancement. The shearlet representation is a multiscale pyramid of well-localized waveforms defined at various locations and orientations, which was introduced to overcome the limitations of traditional multiscale systems in dealing with multidimensional data. While the shearlet approach shares the general philosophy of curvelets and surfacelets, it is based on a very different mathematical framework, which is derived from the theory of affine systems and uses shearing matrices rather than rotations. This allows a natural transition from the continuous setting to the digital setting and a more flexible mathematical structure. The 3-D digital shearlet transform algorithm presented in this paper consists in a cascade of a multiscale decomposition and a directional filtering stage. The filters employed in this decomposition are implemented as finite-length filters, and this ensures that the transform is local and numerically efficient. To illustrate its performance, the 3-D discrete shearlet transform is applied to problems of video denoising and enhancement, and compared against other state-of-the-art multiscale techniques, including curvelets and surfacelets.  相似文献   

14.
A large number of the adult population suffers from some kind of back pain during their lifetime. Part of the process of diagnosing and treating such back pain is for a clinician to collect information as to the type and location of the pain that is being suffered. Traditional approaches to gathering and visualizing this pain data have relied on simple 2-D representations of the human body, where different types of sensation are recorded with various monochrome symbols. Although patients have been shown to prefer such drawings to traditional questionnaires, these pain drawings can be limited in their ability to accurately record pain. The work described in this paper proposes an alternative that uses a 3-D representation of the human body, which can be marked in color to visualize and record the pain data. This study has shown that the new approach is a promising development in this area of medical practice and has been positively received by patients and clinicians alike.  相似文献   

15.
A method has been developed to reconstruct three-dimensional (3-D) surfaces from two-dimensional (2-D) projection data. It is used to produce individualized boundary element models, consisting of thorax and lung surfaces, for electro- and magnetocardiographic inverse problems. Two orthogonal projections are utilized. A geometrical prior model, built using segmented magnetic resonance images, is deformed according to profiles segmented from projection images. In the authors' method, virtual X-ray images of the prior model are first constructed by simulating real X-ray imaging. The 2-D profiles of the model are segmented from the projections and elastically matched with the profiles segmented from patient data. The displacement vectors produced by the elastic 2-D matching are back projected onto the 3-D surface of the prior model. Finally, the model is deformed, using the back-projected vectors. Two different deformation methods are proposed. The accuracy of the method is validated by a simulation. The average reconstruction error of a thorax and lungs was 1.22 voxels, corresponding to about 5 mm  相似文献   

16.
Augmented reality (AR) systems add visual information to the world by using advanced display techniques. The advances in miniaturization and reduced hardware costs make some of these systems feasible for applications in a wide set of fields. We present a potential component of the cyber infrastructure for the operating room of the future: a distributed AR-based software-hardware system that allows real-time visualization of three-dimensional (3-D) lung dynamics superimposed directly on the patient's body. Several emergency events (e.g., closed and tension pneumothorax) and surgical procedures related to lung (e.g., lung transplantation, lung volume reduction surgery, surgical treatment of lung infections, lung cancer surgery) could benefit from the proposed prototype.  相似文献   

17.
时域有限元方法是在电磁场与微波工程领域广泛应用的方法之一.然而,时域有限元在大型机上运行时都是相当缓慢的.对时域有限元计算的硬件加速的研究已经开始进行.与同一代技术的CPU比较,目前一般用户的图形加速卡(GPU)对时域有限元的加速可以达到CPU的近4倍左右.以OpenGL作为应用编程接口(API),使用一个标准的商业图形卡编程解决二维时域有限元的辐射问题.  相似文献   

18.
19.
We introduce a new approach for 3-D segmentation and quantification of vessels. The approach is based on a 3-D cylindrical parametric intensity model, which is directly fitted to the image intensities through an incremental process based on a Kalman filter. Segmentation results are the vessel centerline and shape, i.e., we estimate the local vessel radius, the 3-D position and 3-D orientation, the contrast, as well as the fitting error. We carried out an extensive validation using 3-D synthetic images and also compared the new approach with an approach based on a Gaussian model. In addition, the new model has been successfully applied to segment vessels from 3-D MRA and computed tomography angiography image data. In particular, we compared our approach with an approach based on the randomized Hough transform. Moreover, a validation of the segmentation results based on ground truth provided by a radiologist confirms the accuracy of the new approach. Our experiments show that the new model yields superior results in estimating the vessel radius compared to previous approaches based on a Gaussian model as well as the Hough transform.  相似文献   

20.
This paper proposes the use of a polynomial interpolator structure (based on Horner's scheme) which is efficiently realizable in hardware, for high-quality geometric transformation of two- and three-dimensional images. Polynomial-based interpolators such as cubic B-splines and optimal interpolators of shortest support are shown to be exactly implementable in the Horner structure framework. This structure suggests a hardware/software partition which can lead to efficient implementations for multidimensional interpolation.  相似文献   

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