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 共查询到20条相似文献,搜索用时 15 毫秒
1.
Shaked NT  Rosen J 《Applied optics》2008,47(19):D21-D27
An efficient method for obtaining modified Fresnel holograms of real existing three-dimensional (3-D) scenes illuminated by incoherent white light is presented. To calculate the hologram, the method uses multiple-viewpoint projections of the 3-D scene. However, contrary to other similar methods, this one is able to calculate the Fresnel hologram of the 3-D scene directly rather than calculating a Fourier hologram first. This significantly decreases the amount of calculations needed to obtain the hologram and also reduces the reconstruction errors. The proposed method is first mathematically introduced and then demonstrated by both simulations and experiments.  相似文献   

2.
Nelleri A  Joseph J  Singh K 《Applied optics》2006,45(17):4046-4053
We demonstrate the validity of wavelet-based processing for recognition and classification of three-dimensional phase objects. One Fresnel digital hologram of each of the three-dimensional (3-D) phase objects to be classified is recorded. The electronic holograms are processed digitally to permit 3-D object information to be retrieved as two-dimensional digital complex images. We use a Mexican-hat wavelet- matched filter (WMF) to enhance the correlation peak and discriminate between the objects. The WMF performs a wavelet transform (WT) to enhance the significant features of the images and the correlation of the WT coefficients thus obtained. We compare the feasibility of a WMF-based object classifier with the matched-filter-based classifier to classify our four 3-D phase objects in a 3-D scene into true or false classes with minimal error.  相似文献   

3.
Abookasis D  Rosen J 《Applied optics》2006,45(25):6533-6538
We describe various techniques to synthesize three types of computer-generated hologram (CGH): the Fresnel-Fourier CGH, the Fresnel CGH, and the image CGH. These holograms are synthesized by fusing multiple perspective views of a computer-generated scene. An initial hologram is generated in the computer as a Fourier hologram. Then it can be converted to either a Fresnel or an image hologram by computing the desired wave propagation and imitating an interference process of optical holography. By illuminating the CGH, a 3D image of the objects is constructed. Computer simulations and experimental results underline the performance of the suggested techniques.  相似文献   

4.
Li Y  Rosen J 《Applied optics》2003,42(5):811-819
A method of scale-invariant recognition of three-dimensional (3-D) objects is presented. Several images of the observed scene are recorded under white-light illumination from several different points of view and compressed into a single complex two-dimensional matrix. After filtering with a single scale-invariant filter, the resultant function is then coded into a computer-generated hologram (CGH). When this CGH is coherently illuminated, a correlation space is reconstructed in which light peaks indicate the existence and location of true targets in the tested 3-D scene. The light peaks are detectable for different sizes of the true objects, as long as they are within the invariance range of the filter. Experimental results in a complete electro-optical system are presented, and comparisons with other systems are investigated by use of computer simulation.  相似文献   

5.
Tajahuerce E  Matoba O  Javidi B 《Applied optics》2001,40(23):3877-3886
We present an optoelectronic method to analyze three-dimensional (3D) scenes that is able to detect the presence, and also the position and orientation, of a reference 3D object. The data-acquisition procedure is based on digital holography. A phase-shifting interferometer records a single digital Fresnel hologram of the 3D scene with an intensity-recording device. Holographic information of the 3D reference object is also obtained with the same method. Correlation techniques are then applied to recognize the presence and position of the 3D reference object in the 3D scene. The technique also allows us to detect the 3D reference with a small out-of-plane rotation. Preliminary experimental results are presented that demonstrate the theory.  相似文献   

6.
Matoba O  Javidi B 《Applied optics》2004,43(11):2285-2291
An optical three-dimensional (3D) display system interfaced with digital data transmission is proposed. In this system, an original 3D object is encrypted by use of a random phase mask and then the encrypted pattern is recorded as a digital hologram. The digital hologram key is also recorded for optical decryption. Both the encrypted digital hologram and the digital hologram key are transmitted to a receiver through a conventional communication data channel. At the receiver, the 3D scene is reconstructed and displayed optically in a retrieval system based on a joint-transform correlation. Experimental results are presented. We investigate the influence of quantization of the joint power spectrum in the optical correlator on the quality of the reconstructed image.  相似文献   

7.
A novel method of three-dimensional (3-D) object recognition is proposed. Several projections of a 3-D target are recorded under white-light illumination and fused into a single complex two-dimensional function. After proper filtering, the resulting function is coded into a computer-generated hologram. When this hologram is coherently illuminated, a correlation space is reconstructed such that light peaks indicate the existence and locations of true targets in the observed 3-D scene. Experimental results and comparisons with results of another 3-D object recognition technique are presented.  相似文献   

8.
We present an optical imaging system and mathematical algorithms for three-dimensional sensing and identification of stem cells. Data acquisition of stem cells is based on holographic microscopy in the Fresnel domain by illuminating the cells with a laser. In this technique, the holograms of stem cells are optically recorded with an image sensor array interfaced with a computer and three-dimensional images of the stem cells are reconstructed from the Gabor-filtered digital holograms. The Gabor wavelet transformation for feature extraction of the digital hologram is performed to improve the process of identification. The inverse Fresnel transformation of the Gabor-filtered digital hologram is performed to reconstruct the multi-scale three-dimensional images of the stem cells at different depths along the longitudinal direction. For recognition and classification of stem cells, a statistical approach using an empirical cumulative density function is introduced. The experiments indicate that the proposed system can be potentially useful for recognizing and classifying stem cells. To the best of our knowledge, this is the first report on using three-dimensional holographic microscopy for automated identification of stem cells.  相似文献   

9.
Digital holography, which consists of both acquiring the hologram image in a digital camera and numerically reconstructing the information, offers new and faster ways to make the most of a hologram. We describe a new method to determine the rough size of particles in an in-line hologram. This method relies on a property that is specific to interference patterns in Fresnel holograms: Self-correlation of a hologram provides access to size information. The proposed method is both simple and fast and gives results with acceptable precision. It suppresses all the problems related to the numerical depth of focus when large depth volumes are analyzed.  相似文献   

10.
We propose a task-specific digital holographic capture system for three-dimensional scenes, which can reduce the amount of data sent from the camera system to the receiver and can effectively reconstruct partially occluded objects. The system requires knowledge of the object of interest, but it does not require a priori knowledge of either the occlusion or the distance the object is from the camera. Subwindows of the camera-plane Fresnel field are digitally propagated to reveal different perspectives of the scene, and these are combined to overcome the unknown foreground occlusions. The nature of the occlusions and the effect of subwindows are analyzed thoroughly by using the Wigner distribution function. We demonstrate that a careful combination of reconstructions from subwindows can reveal features that are not apparent in a reconstruction from the whole hologram. We provide results by using optically captured digital holograms of real-world objects and simulated occlusions.  相似文献   

11.
Milgram JH  Li W 《Applied optics》2002,41(5):853-864
The equations to reconstruct an image plane from a hologram are developed. This development is carried out for planes parallel to the hologram, which allows fast computation through the use of fast Fourier transforms. Algorithms for a digital computer are developed so images can be reconstructed, both with and without the Fresnel approximation, from a digitized hologram without the need for three-dimensional optical reconstruction equipment. Examples of holographically recorded images of marine micro-organisms are shown. A computational method for counting the number of micro-organisms in the holographically recorded volume is developed, and an example is provided.  相似文献   

12.
Abstract

In hologrammetry it is desirable to reconstruct the real image rather than the virtual image as the latter must be viewed at a distance through the window of the holographic plate itself. When a scene is located in water but the image is replayed into air, it is necessary to correct for the refractive index difference by reconstructing the image with shorter wavelength illumination and changing the beam angle to satisfy the grating equation. However, this means that the Bragg condition may no longer be satisfied during replay, reducing the diffraction efficiency and decreasing the signal-to-noise ratio of the reconstructed images. Changing the replay beam angle to satisfy better the Bragg condition makes the images brighter but also renders them unusable by increasing the optical aberrations. Our solution is to alter the Bragg properties of the hologram by altering the humidity of the surrounding atmosphere. This approach has been experimentally demonstrated for Agfa 8E56HD emulsions by measuring the brightness and resolution of a reconstructed real image from an off-axis hologram over a humidity range from 6 to 93 per cent. The emulsion swelling and its effect on the Bragg properties of the hologram were modelled using the Flory-Huggins theory of polymer swelling.  相似文献   

13.
For the purpose of ultrasonic nondestructive testing of materials, holography in connection with digital reconstruction algorithms has been proposed as a modern tool to extract crack sizes from ultrasonic scattering data. Defining the typical holographic reconstruction algorithm as the application of the scalar Kirchhoff diffraction theory to backward wave propagation, we demonstrate its general incapability of reconstructing equivalent sources, and hence, geometries of scattering bodies. Only the special case of a planar measurement recording surface, that is to say, a hologram plane, and a planar crack with perfectly rigid boundary conditions parallel to the hologram plane and perpendicular to the incident field yields a nearly perfect correlation between crack size and reconstructed image; the reconstruction algorithm is then referred to as the Rayleigh-Sommerfeld formula; it therefore represents the optimal case matched to that special geometrical situation and, hence, may be interpreted as a quasi-matched spatial filter. Using integral equation theory and physical optics, we compute synthetic holographic data for a linear cracklike scatterer for both plane and spherical wave incidence, the latter case simulating a synthetic aperture impulse echo situation, thus illustrating how the Rayleigh-Sommerfeld algorithm or its Fresnel approximation increasingly fail for cracks inclined to the hologram plane and excited nonperpendicularly. Furthermore, we point out how the physical data recording process may additionally influence the reconstruction accuracy, and, finally, guidelines for a careful and serious application of these holographic reconstruction algorithms are given. The theoretical results are supported by measurements.  相似文献   

14.
Matsushima K 《Applied optics》2005,44(22):4607-4614
Digitally synthetic holograms of surface model objects are investigated for reconstructing three-dimensional objects with shade and texture. The objects in the proposed techniques are composed of planar surfaces, and a property function defined for each surface provides shape and texture. The field emitted from each surface is independently calculated by a method based on rotational transformation of the property function by use of a fast Fourier transform (FFT) and totaled on the hologram. This technique has led to a reduction in computational cost: FFT operation is required only once for calculating a surface. In addition, another technique based on a theoretical model of the brightness of the reconstructed surfaces enables us to shade the surface of a reconstructed object as designed. Optical reconstructions of holograms synthesized by the proposed techniques are demonstrated.  相似文献   

15.
Tsang P  Cheung KW  Poon TC 《Applied optics》2011,50(34):H42-H49
We propose a method for compressing a digital color Fresnel hologram based on vector quantization (VQ). The complex color hologram is first separated into three complex holograms, each representing one of the primary colors. Subsequently, each hologram is converted into what we call a real Fresnel hologram and compressed with VQ based on a universal codebook. Experimental evaluation reveals that our scheme is capable of attaining a compression ratio of over 1600 times and still preserving acceptable visual quality on the reconstructed images. Moreover, the decoding process is free from computation and highly resistant to noise contamination on the compressed data.  相似文献   

16.
基于数字全息和离散余弦变换的数字水印技术   总被引:2,自引:0,他引:2  
提出了一种基于数字菲涅耳全息和离散余弦变换的数字水印技术.利用全息技术得到原始水印图像的菲涅耳全息图,之后将其嵌入宿主图像离散余弦变换域的中频系数,将水印添加位置和光学系统的几何结构参数作为恢复水印信息的密钥,并且算法属"盲数字水印技术",从而该算法具有较好的安全性和实用性.对算法的测试结果也表明,该算法对噪声,滤波、剪切,旋转、有损压缩等常见的图像处理操作具有较高的稳健性.因此,该算法具有一定的实用价值.  相似文献   

17.
数字全息水印在印刷半色调图像中的应用   总被引:10,自引:8,他引:2  
在印刷半色调图像中嵌入特定信息可用于印刷品的保护和认证。设计了一种新颖的应用于非数字形式印刷半色调图像中的信息隐藏算法,将原始水印信息制成菲涅耳全息图,以此作为水印信息,利用离散小波变换算法嵌入到宿主图像中,以实现信息隐藏。该算法利用全息图独特的不可撕毁性来增强水印的鲁棒性。实验结果表明,该算法对图像半色调化攻击具有较好的鲁棒性。  相似文献   

18.
《Journal of Modern Optics》2013,60(8):969-983
The diffraction patterns suffering from third- and fifth-order aberrations are displayed by reconstructing first from the hologram of a point object under proper experimental conditions and secondly from a computer-generated hologram having the desired wavefront aberration. Experiments demonstrating the diffraction patterns with various kinds of aberration of third and fifth orders are presented. The effects of defocusing and stopping down on the aberrated diffraction patterns are observed.  相似文献   

19.
Takaki Y  Ohzu H 《Applied optics》2000,39(29):5302-5308
One of the attractive features of hybrid holographic microscopy, in which the hologram of a microscopic object recorded by an image sensor is numerically reconstructed with a computer, is that the three-dimensional (3-D) information of a recorded object is obtained. The 3-D information has often been extracted by means of changing the reconstruction distance in the numerical reconstruction process, but here we describe an alternative technique that allows for variable viewing angles. That is, the perspective from which the object is viewed can be varied. The approximation used enables use of the fast-Fourier-transform algorithm for numerical reconstruction even in the high-resolution case in which the Fresnel approximation is no longer valid. The resolution of the proposed technique is also discussed.  相似文献   

20.
In the past two decades, generation and encryption of holographic images have been identified as two important areas of investigation in digital holography. The integration of these two technologies has enabled images to be encrypted with more dimensions of freedom on top of simply employing the encryption keys. Despite the moderate success attained to date, and the rapid advancement of computing technology in recent years, the heavy computation load involved in these two processes remains a major bottleneck in the evolution of the digital holography technology. To alleviate this problem, we have proposed a fast and economical solution which is capable of generating, and at the same time encrypting, holograms with numerical means. In our method, the hologram formation mechanism is decomposed into a pair of one-dimensional (1D) processes. In the first stage, a given three-dimensional (3D) scene is partitioned into a stack of uniformed spaced horizontal planes and converted into a set of hologram sublines. Next, the sublines are expanded to a hologram by convolving it with a 1D reference signal. To encrypt the hologram, the reference signal is first convolved with a key function in the form of a maximum length sequence (also known as MLS, or M-sequence). The use of a MLS has two advantages. First, an MLS is spectrally flat so that it will not jeopardize the frequency spectrum of the hologram. Second, the autocorrelation function of an MLS is close to a train of Kronecker delta function. As a result, the encrypted hologram can be decoded by correlating it with the same key that is adopted in the encoding process. Experimental results reveal that the proposed method can be applied to generate and encrypt holograms with a small number of computations. In addition, the encrypted hologram can be decoded and reconstructed to the original 3D scene with good fidelity.  相似文献   

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