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1.
A variety of mobile devices are available today, but there is no dominant tree visualization system in the devices. This paper proposes Tablorer, a novel interactive tree visualization system for medium‐sized mobile devices, especially for tablet PCs. The system shows the hierarchical information with a compact way using an expandable table format. For efficient navigation, the system provides an integrated view of context and focus information. The experimental results show that Tablorer can reduce the search time by about 22%.  相似文献   

2.
Little is known about how people structure sets of visualizations to support sequential viewing. We contribute findings from several studies examining visualization sequencing and reception. In our first study, people made decisions between various possible structures as they ordered a set of related visualizations (consisting of either bar charts or thematic maps) into what they considered the clearest sequence for showing the data. We find that most people structure visualization sequences hierarchically: they create high level groupings based on shared data properties like time period, measure, level of aggregation, and spatial region, then order the views within these groupings. We also observe a tendency for certain types of similarities between views, like a common spatial region or aggregation level, to be seen as more appropriate categories for organizing views in a sequence than others, like a common time period or measure. In a second study, we find that viewers’ perceptions of the quality and intention of different sequences are largely consistent with the perceptions of the users who created them. The understanding of sequence preferences and perceptions that emerges from our studies has implications for the development of visualization authoring tools and sequence recommendations for guided analysis.  相似文献   

3.
Hand‐drawn sketching on napkins or whiteboards is a common, accessible method for generating visual representations. This practice is shared by experts and non‐experts and is probably one of the faster and more expressive ways to draft a visual representation of data. In order to better understand the types of and variations in what people produce when sketching data, we conducted a qualitative study. We asked people with varying degrees of visualization expertise, from novices to experts, to manually sketch representations of a small, easily understandable dataset using pencils and paper and to report on what they learned or found interesting about the data. From this study, we extract a data sketching representation continuum from numeracy to abstraction; a data report spectrum from individual data items to speculative data hypothesis; and show the correspondence between the representation types and the data reports from our results set. From these observations we discuss the participants’ representations in relation to their data reports, indicating implications for design and potentially fruitful directions for research.  相似文献   

4.
Progressive visual analytics (PVA) has emerged in recent years to manage the latency of data analysis systems. When analysis is performed progressively, rough estimates of the results are generated quickly and are then improved over time. Analysts can therefore monitor the progression of the results, steer the analysis algorithms, and make early decisions if the estimates provide a convincing picture. In this article, we describe interface design guidelines for helping users understand progressively updating results and make early decisions based on progressive estimates. To illustrate our ideas, we present a prototype PVA tool called Insights Feed for exploring Twitter data at scale. As validation, we investigate the tradeoffs of our tool when exploring a Twitter dataset in a user study. We report the usage patterns in making early decisions using the user interface, guiding computational methods, and exploring different subsets of the dataset, compared to sequential analysis without progression.  相似文献   

5.
Time‐series data is a common target for visual analytics, as they appear in a wide range of application domains. Typical tasks in analyzing time‐series data include identifying cyclic behavior, outliers, trends, and periods of time that share distinctive shape characteristics. Many methods for visualizing time series data exist, generally mapping the data values to positions or colors. While each can be used to perform a subset of the above tasks, none to date is a complete solution. In this paper we present a novel approach to time‐series data visualization, namely creating multivariate data records out of short subsequences of the data and then using multivariate visualization methods to display and explore the data in the resulting shape space . We borrow ideas from text analysis, where the use of N‐grams is a common approach to decomposing and processing unstructured text. By mapping each temporal N‐gram to a glyph, and then positioning the glyphs via PCA (basically a projection in shape space), many different kinds of patterns in the sequence can be readily identified. Interactive selection via brushing, in conjunction with linking to other visualizations, provides a wide range of tools for exploring the data. We validate the usefulness of this approach with examples from several application domains and tasks, comparing our methods with traditional time‐series visualizations.  相似文献   

6.
In eye tracking research, finding eye movement patterns and similar strategies between participants’ eye movements is important to understand task solving strategies and obstacles. In this application paper, we present a graph comparison method using radial graphs that show Areas of Interest (AOIs) and their transitions. An analyst investigates a single graph based on dwell times, directed transitions, and temporal AOI sequences. Two graphs can be compared directly and temporal changes may be analyzed. A list and matrix approach facilitate the analyst to contrast more than two graphs guided by visually encoded graph similarities. We evaluated our approach in case studies with three eye tracking and visualization experts. They identified temporal transition patterns of eye movements across participants, groups of participants, and outliers.  相似文献   

7.
Linear models are commonly used to identify trends in data. While it is an easy task to build linear models using pre‐selected variables, it is challenging to select the best variables from a large number of alternatives. Most metrics for selecting variables are global in nature, and thus not useful for identifying local patterns. In this work, we present an integrated framework with visual representations that allows the user to incrementally build and verify models in three model spaces that support local pattern discovery and summarization: model complementarity, model diversity, and model representivity. Visual representations are designed and implemented for each of the model spaces. Our visualizations enable the discovery of complementary variables, i.e., those that perform well in modeling different subsets of data points. They also support the isolation of local models based on a diversity measure. Furthermore, the system integrates a hierarchical representation to identify the outlier local trends and the local trends that share similar directions in the model space. A case study on financial risk analysis is discussed, followed by a user study.  相似文献   

8.
Node‐link infographics are visually very rich and can communicate messages effectively, but can be very difficult to create, often involving a painstaking and artisanal process. In this paper we present an investigation of node‐link visualizations for communication and how to better support their creation. We begin by breaking down these images into their basic elements and analyzing how they are created. We then present a set of techniques aimed at improving the creation workflow by bringing more flexibility and power to users, letting them manipulate all aspects of a node‐link diagram (layout, visual attributes, etc.) while taking into account the context in which it will appear. These techniques were implemented in a proof‐of‐concept prototype called GraphCoiffure, which was designed as an intermediary step between graph drawing/editing software and image authoring applications. We describe how GraphCoiffure improves the workflow and illustrate its benefits through practical examples.  相似文献   

9.
Current graph drawing algorithms enable the creation of two dimensional node‐link diagrams of huge graphs. However, for graphs with low diameter (of which “small world” graphs are a subset) these techniques begin to break down visually even when the graph has only a few hundred nodes. Typical algorithms produce images where nodes clump together in the center of the screen, making it hard to discern structure and follow paths. This paper describes a solution to this problem, which uses a global edge metric to determine a subset of edges that capture the graph's intrinsic clustering structure. This structure is then used to create an embedding of the graph, after which the remaining edges are added back in. We demonstrate applications of this technique to a number of real world examples.  相似文献   

10.
Increasing the safety of vehicles is an important goal for vehicle manufacturers. These manufacturers often turn to simulations to understand how to improve a vehicle's design as real‐world safety tests are expensive and time consuming. Understanding the results of these simulations, however, is challenging due to the complexity of the data, which often includes both spatial and nonspatial data types. In this design study we collaborated with analysts who are trying to understand the vulnerability of military vehicles. From this design study we contribute a problem characterization, data abstraction, and task analysis for vehicle vulnerability analysis, as well as a validated and deployed tool called Shotviewer. Shotviewer links 3D spatial views with abstract 2D views to support a broad range of analysis needs. Furthermore, reflection on our design study process elucidates a strategy of view‐design parallelism for creating multiview visualizations, as well as four recommendations for conducting design studies in large organizations with sensitive data.  相似文献   

11.
Data visualization is now a popular medium for journalistic storytelling. However, current visualization tools either lack support for storytelling or require significant technical expertise. Informed by interviews with journalists, we introduce a model of storytelling abstractions that includes state‐based scene structure, dynamic annotations and decoupled coordination of multiple visualization components. We instantiate our model in Ellipsis: a system that combines a domain‐specific language (DSL) for storytelling with a graphical interface for story authoring. User interactions are automatically translated into statements in the Ellipsis DSL. By enabling storytelling without programming, the Ellipsis interface lowers the threshold for authoring narrative visualizations. We evaluate Ellipsis through example applications and user studies with award‐winning journalists. Study participants find Ellipsis to be a valuable prototyping tool that can empower journalists in the creation of interactive narratives.  相似文献   

12.
In this paper we introduce TimeArcs, a novel visualization technique for representing dynamic relationships between entities in a network. Force‐directed layouts provide a way to highlight related entities by positioning them near to each other Entities are brought closer to each other (forming clusters) by forces applied on nodes and connections between nodes. In many application domains, relationships between entities are not temporally stable, which means that cluster structures and cluster memberships also may vary across time. Our approach merges multiple force‐directed layouts at different time points into a single comprehensive visualization that provides a big picture overview of the most significant clusters within a user‐defined period of time. TimeArcs also supports a range of interactive features, such as allowing users to drill‐down in order to see details about a particular cluster. To highlight the benefits of this technique, we demonstrate its application to various datasets, including the IMDB co‐star network, a dataset showing conflicting evidences within biomedical literature of protein interactions, and collocated popular phrases obtained from political blogs.  相似文献   

13.
We introduce MultiPiles, a visualization to explore time‐series of dense, weighted networks. MultiPiles is based on the physical analogy of piling adjacency matrices, each one representing a single temporal snapshot. Common interfaces for visualizing dynamic networks use techniques such as: flipping/animation; small multiples; or summary views in isolation. Our proposed ‘piling’ metaphor presents a hybrid of these techniques, leveraging each one's advantages, as well as offering the ability to scale to networks with hundreds of temporal snapshots. While the MultiPiles technique is applicable to many domains, our prototype was initially designed to help neuroscientists investigate changes in brain connectivity networks over several hundred snapshots. The piling metaphor and associated interaction and visual encodings allowed neuroscientists to explore their data, prior to a statistical analysis. They detected high‐level temporal patterns in individual networks and this helped them to formulate and reject several hypotheses.  相似文献   

14.
Movement ecologists study animals' movement to help understand their behaviours and interactions with each other and the environment. Data from GPS loggers are increasingly important for this. These data need to be processed, segmented and summarised for further visual and statistical analysis, often using predefined parameters. Usually, this process is separate from the subsequent visual and statistical analysis, making it difficult for these results to inform the data processing and to help set appropriate scale and thresholds parameters. This paper explores the use of highly interactive visual analytics techniques to close the gap between processing raw data and exploratory visual analysis. Working closely with animal movement ecologists, we produced requirements to enable data characteristics to be determined, initial research questions to be investigated, and the suitability of data for further analysis to be assessed. We design visual encodings and interactions to meet these requirements and provide software that implements them. We demonstrate these techniques with indicative research questions for a number of bird species, provide software, and discuss wider implications for animal movement ecology.  相似文献   

15.
We present Lyra, an interactive environment for designing customized visualizations without writing code. Using drag‐and‐drop interactions, designers can bind data to the properties of graphical marks to author expressive visualization designs. Marks can be moved, rotated and resized using handles; relatively positioned using connectors; and parameterized by data fields using property drop zones. Lyra also provides a data pipeline interface for iterative, visual specification of data transformations and layout algorithms. Visualizations created with Lyra are represented as specifications in Vega, a declarative visualization grammar that enables sharing and reuse. We evaluate Lyra's expressivity and accessibility through diverse examples and studies with journalists and visualization designers. We find that Lyra enables users to rapidly develop customized visualizations, covering a design space comparable to existing programming‐based tools.  相似文献   

16.
Interaction is critical to effective visualization, but can be difficult to author and debug due to dependencies among input events, program state, and visual output. Recent advances leverage reactive semantics to support declarative design and avoid the “spaghetti code” of imperative event handlers. While reactive programming improves many aspects of development, textual specifications still fail to convey the complex runtime dynamics. In response, we contribute a set of visual debugging techniques to reveal the runtime behavior of reactive visualizations. A timeline view records input events and dynamic variable updates, allowing designers to replay and inspect the propagation of values step‐by‐step. On‐demand annotations overlay the output visualization to expose relevant state and scale mappings in‐situ. Dynamic tables visualize how backing datasets change over time. To evaluate the effectiveness of these techniques, we study how first‐time Vega users debug interactions in faulty, unfamiliar specifications; with no prior knowledge, participants were able to accurately trace errors through the specification.  相似文献   

17.
Digital image collections contain a wealth of information, which for instance can be used to trace illegal activities and investigate criminal networks. We present a method that enables analysts to reveal relations among people, based on the patterns in their collections. Similar temporal and spatial patterns can be found using a parameterized algorithm, visualization is used to choose the right parameters and to inspect the patterns found. The visualization shows relations between image properties: the person it belongs to, the concepts in the image, its time stamp and location. We demonstrate the method with image collections of 10, 000 people containing 460, 000 images in total.  相似文献   

18.
The exploration of high‐dimensional data is challenging because humans have difficulty to understand more than three dimensions. We present a new visualization concept that enables users to explore such data and, specifically, to learn about important items and features that are unknown or overlooked, based on the items and features that are already known. The visualization consists of two juxtaposed tables: an IF‐Table, showing all items with a selection of features; and an FI‐Table, showing all features with a selection of items. This enables the user to limit the number of visible items and features to those needed for the exploration. The interaction is kept simple: each selection of items and features results in a complete overview of similar and relevant items and features.  相似文献   

19.
Detail‐in‐context lens techniques can be useful for exploring visualizations of data spaces that are too large or have too much detail to fit in regular displays. For example, by bending the space in the right way we can bring together details from two separate areas for easy comparison while roughly keeping the context that situates each area within the global space. While these techniques can be powerful tools, they also introduce distortions that need to be understood, and often the tools have to be disabled in order to have access to the undistorted data. We introduce the undistort lens, a complement to existing distortion‐based techniques that provides a local and separate presentation of the original geometry without affecting any distortion‐based lenses currently used in the presentation. The undistort lens is designed to allow interactive access to the underlying undistorted data within the context of the distorted space, and to enable a better understanding of the distortions. The paper describes the implementation of a generic back‐mapping mechanism that enables the implementation of undistort lenses for arbitrary distortion based techniques, including those presented in the lens literature. We also provide a series of use‐case scenarios that demonstrate the situations in which the technique can complement existing lenses.  相似文献   

20.
There are many visualizations that show the trajectory of a moving object to obtain insights in its behavior. In this user study, we test the performance of three of these visualizations with respect to three movement features that occur in vessel behavior. Our goal is to compare the recently presented vessel density by Willems et al. [ [WvdWvW09] ] with well‐known trajectory visualizations such as an animation of moving dots and the space‐time cube. We test these visualizations with common maritime analysis tasks by investigating the ability of users to find stopping objects, fast moving objects, and estimate the busiest routes in vessel trajectories. We test the robustness of the visualizations towards scalability and the influence of complex trajectories using small‐scale synthetic data sets. The performance is measured in terms of correctness and response time. The user test shows that each visualization type excels for correctness for a specific movement feature. Vessel density performs best for finding stopping objects, but does not perform significantly less than the remaining visualizations for the other features. Therefore, vessel density is a nice extension in the toolkit for analyzing trajectories of moving objects, in particular for vessel movements, since stops can be visualized better, and the performance for comparing lanes and finding fast movers is at a similar level as established trajectory visualizations.  相似文献   

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