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1.
一种基于缓存技术的改进型AODV路由协议   总被引:1,自引:1,他引:0  
AODV路由协议是ad hoc网络中一种典型的按需路由协议,但是当网络节点具有高移动性,网络拓扑变化频繁使得路由链路断开频繁时,按需路由协议包括AODV算法都缺乏鲁棒性,各个移动节点在发送数据包时需要不断发起路由请求.文章对AODV算法进行了详细分析,并利用路由缓存技术对AODV算法进行了改进.在缓存中建立了两条备用路由,当活动路由链路断开时,选取一条较好的备用路由作为活动路由.NS2仿真结果表明,这种带缓存功能的AODV算法能降低丢包率、时延,提高路由的稳健性,从而适应网络拓扑结构的频繁变化.  相似文献   

2.
ad hoc网络中基于蚁群系统算法(Ant Colony System Algorithms,ACSA)的路由协议已经被广泛地研究,但其中的大部分本质上都属于单径路由协议,使得源宿之间最短路径上的主机负担加重。另一方面,由于引入了蚂蚁的正反馈机制,使得协议本身比较差的鲁棒性受到进一步的削弱。多径路由能够更好地支持QoS。将ACSA和链路不相交的多径路由结合起来以解决上述问题,提出的基于ACSA的多径QoS选路方法建立和利用多条链路不相交路径来并发发送数据,并且采用信息素来分散通信流量,因此能够适应网络的动态变化和更好地支持QoS。仿真结果表明该方法要优于其他相关的算法。  相似文献   

3.
Murat  Ritesh  Shivkumar 《Ad hoc Networks》2006,4(1):125-137
Routing in ad hoc networks is a complicated task because of many reasons. The nodes are low-memory, low-powered, and they cannot maintain routing tables large enough for well-known routing protocols. Because of that, greedy forwarding at intermediate nodes is desirable in ad hoc networks. Also, for traffic engineering, multi-path capabilities are important. So, it is desirable to define routes at the source like in source based routing (SBR) while performing greedy forwarding at intermediate nodes.We investigate trajectory-based routing (TBR) which was proposed as a middle-ground between SBR and greedy forwarding techniques. In TBR, source encodes trajectory to be traversed and embeds it into each packet. Upon the arrival of each packet, intermediate nodes decode the trajectory and employ greedy forwarding techniques such that the packet follows its trajectory as much as possible.In this paper, we address various issues regarding implementation of TBR. We also provide techniques to efficiently forward packets along a trajectory defined as a parametric curve. We use the well-known Bezier parametric curve for encoding trajectories into packets at source. Based on this trajectory encoding, we develop and evaluate various greedy forwarding algorithms  相似文献   

4.
A mobile ad hoc network consists of wireless hosts that may move often. Movement of hosts results in a change in routes, requiring some mechanism for determining new routes. Several routing protocols have already been proposed for ad hoc networks. This paper suggests an approach to utilize location information (for instance, obtained using the global positioning system) to improve performance of routing protocols for ad hoc networks. By using location information, the proposed Location‐Aided Routing (LAR) protocols limit the search for a new route to a smaller “request zone” of the ad hoc network. This results in a significant reduction in the number of routing messages. We present two algorithms to determine the request zone, and also suggest potential optimizations to our algorithms. This revised version was published online in July 2006 with corrections to the Cover Date.  相似文献   

5.
Wireless Ad Hoc Multicast Routing with Mobility Prediction   总被引:1,自引:1,他引:0  
An ad hoc wireless network is an infrastructureless network composed of mobile hosts. The primary concerns in ad hoc networks are bandwidth limitations and unpredictable topology changes. Thus, efficient utilization of routing packets and immediate recovery of route breaks are critical in routing and multicasting protocols. A multicast scheme, On-Demand Multicast Routing Protocol (ODMRP), has been recently proposed for mobile ad hoc networks. ODMRP is a reactive (on-demand) protocol that delivers packets to destination(s) on a mesh topology using scoped flooding of data. We can apply a number of enhancements to improve the performance of ODMRP. In this paper, we propose a mobility prediction scheme to help select stable routes and to perform rerouting in anticipation of topology changes. We also introduce techniques to improve transmission reliability and eliminate route acquisition latency. The impact of our improvements is evaluated via simulation.  相似文献   

6.
Ad hoc networks have the notable capability of enabling spontaneous networks. These networks are self-initializing, self-configuring, and self-maintaining, even though the underlying topology is often continually changing. Because research has only begun to scratch the surface of the potential applications of this technology, it is important to prepare for the widespread use of these networks. In anticipation of their ubiquity, the protocols designed for these networks must be scalable. This includes scaling to both networks with many nodes, and networks with rapidly changing topologies. This paper presents two hierarchical clustering protocols that improve the scalability of ad hoc routing protocols. The Adaptive Routing using Clusters (ARC) protocol creates a one-level clustered hierarchy across an ad hoc network, while the Adaptive Routing using Clustered Hierarchies (ARCH) protocol creates a multi-level hierarchy which is able to dynamically adjust the depth of the hierarchy in response to the changing network topology. It is experimentally shown that these protocols, when coupled with an ad hoc routing protocol, produce throughput improvements of up to 80% over the ad hoc routing protocol alone.  相似文献   

7.
This paper presents the design and evaluation of a highly efficient on-demand multicast routing protocol for mobile ad hoc networks (MANETs). The protocol, called Geography-aided Multicast Zone Routing Protocol (GMZRP), eliminates as much as possible duplicate route queries by using a simple yet effective strategy for propagating the multicast route request (MRREQ) packets. GMZRP is the first hybrid multicast protocol taking the advantages of both topological routing and geographical routing. It partitions the network coverage area into small zones and guarantees that each geographic zone is queried only once. GMZRP maintains a multicast forwarding tree at two levels of granularities, i.e., the zone granularity and the node granularity. By doing this, it can easily handle route breakage since the zone level information can help recover the link failure at the node level. The results of the performance evaluation of GMZRP using simulation show that, comparing with the well-known multicast protocol ODMRP (On-Demand Multicast Routing Protocol), GMZRP has much lower protocol overhead in terms of query packets and, meanwhile, achieves competing packet delivery ratio and shorter delivery latency.
Xiaopeng FanEmail:
  相似文献   

8.
ABRP: Anchor-based Routing Protocol for Mobile Ad Hoc Networks   总被引:2,自引:0,他引:2  
Ad hoc networks, which do not rely on any infrastructure such as access points or base stations, can be deployed rapidly and inexpensively even in situations with geographical or time constraints. Ad hoc networks are attractive in both military and disaster situations and also in commercial uses like sensor networks or conferencing. In ad hoc networks, each node acts both as a router and as a host. The topology of an ad hoc network may change dynamically, which makes it difficult to design an efficient routing protocol. As more and more wireless devices connect to the network, it is important to design a scalable routing protocol for ad hoc networks. In this paper, we present Anchor-based Routing Protocol (ABRP), a scalable routing protocol for ad hoc networks. It is a hybrid routing protocol, which combines the table-based routing strategy with the geographic routing strategy. However, GPS (Global Positioning System) (Kaplan, Understanding GPS principles and Applications, Boston: Artech House publishers, 1996) support is not needed. ABRP consists of a location-based clustering protocol, an intra-cell routing protocol and an inter-cell routing protocol. The location-based clustering protocol divides the network region into different cells. The intra-cell routing protocol routes packets within one cell. The inter-cell routing protocol is used to route packets between nodes in different cells. The combination of intra-cell and inter-cell routing protocol makes ABRP highly scalable, since each node needs to only maintain routes within a cell. The inter-cell routing protocol establishes multiple routes between different cells, which makes ABRP reliable and efficient. We evaluate the performance of ABRP using ns2 simulator. We simulated different size of networks from 200 nodes to 1600 nodes. Simulation results show that ABRP is efficient and scales well to large networks. ABRP combines the advantages of multi-path routing strategy and geographic routing strategy—efficiency and scalability, and avoids the burden—GPS support.  相似文献   

9.
A Minimizing Intermediate Multicast Routing protocol (MIMR) is proposed for dynamic multi-hop ad hoc networks. In MIMR, multicast sessions are created and released only by source nodes. In each multicast session process, the source node keeps a list of intermediate nodes and destinations, which is encapsulated into the packet header when the source node sends a multicast packet. Nodes receiving multicast packets decide to accept or forward the packet according to the list. Depending on topology matrix maintained by unicast routing, the shortest virtual hierarchy routing tree is constructed by improved Dijkstra algorithm. MIMR can achieve the minimum number of intermediate nodes, which are computed through the tree. No control packet is transmitted in the process of multicast session. Load of the network is largely decreased. Experimental result shows that MIMR is flexible and robust for dynamic ad hoc networks.  相似文献   

10.
On-Demand Multicast Routing Protocol in Multihop Wireless Mobile Networks   总被引:28,自引:0,他引:28  
An ad hoc network is a dynamically reconfigurable wireless network with no fixed infrastructure or central administration. Each host is mobile and must act as a router. Routing and multicasting protocols in ad hoc networks are faced with the challenge of delivering data to destinations through multihop routes in the presence of node movements and topology changes. This paper presents the On-Demand Multicast Routing Protocol (ODMRP) for wireless mobile ad hoc networks. ODMRP is a mesh-based, rather than a conventional tree-based, multicast scheme and uses a forwarding group concept; only a subset of nodes forwards the multicast packets via scoped flooding. It applies on-demand procedures to dynamically build routes and maintain multicast group membership. ODMRP is well suited for ad hoc wireless networks with mobile hosts where bandwidth is limited, topology changes frequently, and power is constrained. We evaluate ODMRP performance with other multicast protocols proposed for ad hoc networks via extensive and detailed simulation.  相似文献   

11.
A mobile ad hoc network (MANET) is comprised of mobile hosts that can communicate with each other using wireless links. In this paper we present a novel routing algorithm called GPSAL (GPS/Ant-Like Routing Algorithm) which is based on GPS (Global Positioning System) and mobile software agents modeled on ants for routing in ad hoc networks. We compare our algorithm to the Location-Aided Routing (LAR) [20] algorithm for MANET which is also based on GPS. Simulation results show that our algorithm has less overhead than LAR.  相似文献   

12.
Recently, there has been an increasing interest in mobile ad hoc networks. In a mobile ad hoc network, each mobile node can freely move around and the network is dynamically constructed by collections of mobile nodes without using any existing network infrastructure. Compared to static networks, it faces many problems such as the inefficiency of routing algorithms. Also, the number of control packets in any routing algorithm increases as the mobile speed or the number of mobile nodes increases. Most of the current routing protocols in ad hoc networks broadcast the control packets to the entire network. Therefore, by reducing the number of control packets, the efficiency of the network routing will be improved. If we know where the destination is, we can beam our search toward that direction. However, without using global positioning systems, how can we do this? Define the range nodes as the 1‐hop or 2‐hop neighbors of the destination node. In this paper, we propose using the range nodes to direct our searches for the destination. It can be combined with the existing routing protocols to reduce the control overhead. We show through simulations that AODV and DSR combined with the range node method outperforms the original AODV and DSR routing protocols in terms of control packets overhead. We also show that the delay introduced in find range nodes is insignificant. Copyright © 2006 John Wiley & Sons, Ltd.  相似文献   

13.
Ad hoc网络的特征是多跳的无线连接,网络拓扑的频繁变化,以及需要有效的动态路由协议。重点比较Ad hoc网络中两种主要的按需路由协议:动态源路由(DSR)协议和Ad hoc按需距离矢量路由(AODV)协议。尽管DSR和AODV都是按需路由协议,但不同的协议机制导致了网络性能的显著差异。在OPNET仿真平台下,对采用不用路由协议的网络时延和吞吐量进行比较,从而分析不同的路由机制引起的网络性能差异。  相似文献   

14.
Shu  Ahamed  Santashil  Ansley  Amit Kumar  Peter  David B.  Rudolf   《Ad hoc Networks》2008,6(4):485-507
As wireless devices become more pervasive, mobile ad hoc networks are gaining importance, motivating the development of highly scalable ad hoc networking techniques. In this paper, we give an overview of the Safari architecture for highly scalable ad hoc network routing, and we present the design and evaluation of a specific realization of the Safari architecture, which we call Masai. We focus in this work on the scalability of learning and maintaining the routing state necessary for a large ad hoc network. The Safari architecture provides scalable ad hoc network routing, the seamless integration of infrastructure networks when and where they are available, and the support of self-organizing, decentralized network applications. Safari’s architecture is based on (1) a self-organizing network hierarchy that recursively groups participating nodes into an adaptive, locality-based hierarchy of cells; (2) a routing protocol that uses a hybrid of proactive and reactive routing information in the cells and scales to much larger numbers of nodes than previous ad hoc network routing protocols; and (3) a distributed hash table grounded in the network hierarchy, which supports decentralized network services on top of Safari. We evaluate the Masai realization of the Safari architecture through analysis and simulations, under varying network sizes, fraction of mobile nodes, and offered traffic loads. Compared to both the DSR and the L+ routing protocols, our results show that the Masai realization of the Safari architecture is significantly more scalable, with much higher packet delivery ratio and lower overhead.  相似文献   

15.
Wireless ad hoc and sensor networks are emerging with advances in electronic device technology, wireless communications and mobile computing with flexible and adaptable features. Routing protocols act as an interface between the lower and higher layers of the network protocol stack. Depending on the size of target nodes, routing techniques are classified into unicast, multicast and broadcast protocols. In this article, we give analysis and performance evaluation of tree‐based multicast routing in wireless sensor networks with varying network metrics. Geographic multicast routing (GMR) and its variations are used extensively in sensor networks. Multicast routing protocols considered in the analytical model are GMR, distributed GMR, demand scalable GMR, hierarchical GMR, destination clustering GMR and sink‐initiated GMR. Simulations are given with comparative analysis based on varying network metrics such as multicast group size, number of sink nodes, average multicast latency, number of clusters, packet delivery ratio, energy cost ratio and link failure rate. Analytical results indicate that wireless sensor network multicast routing protocols operate on the node structure (such as hierarchical, clustered, distributed, dense and sparse networks) and application specific parameters. Simulations indicate that hierarchical GMR is used for generic multicast applications and that destination clustering GMR and demand scalable GMR are used for distributed multicast applications. Copyright © 2012 John Wiley & Sons, Ltd.  相似文献   

16.
Efficient routing and medium access control (MAC) are very important for Mobile Ad hoc Networks (MANETs). Most existing routing and MAC protocols consider homogeneous ad hoc networks, in which all nodes are modeled as the same, i.e., they have the same communication capabilities and characteristics. Although a homogeneous network model is simple and easy to analyze, it misses important characteristics of many realistic MANETs such as military battlefield ad hoc networks. In addition, a homogeneous ad hoc network suffers from poor performance and scalability. In many ad hoc networks, multiple types of nodes do co-exist; and some nodes have larger transmission power, higher transmission data rate, and better processing capability, are more reliable and robust than other nodes. Hence, a hybrid network model is more realistic and provides many advantages for designing better routing and MAC protocols. In this paper, we present a new routing protocol called Hybrid Routing, which is specifically designed for hybrid MANETs. In addition, a novel MAC protocol is jointly designed for hybrid MANETs. Extensive simulations demonstrate that the proposed routing MAC protocols have very good performance.
Dapeng Wu (Corresponding author)Email: URL: http://www.wu.ece.ufl.edu
  相似文献   

17.
Mobile ad hoc networks are characterized by multi-hop wireless links, absence of any cellular infrastructure, and frequent host mobility. Design of efficient routing protocols in such networks is a challenging issue. A class of routing protocols called on-demand protocols has recently found attention because of their low routing overhead. We propose a technique that can reduce the routing overhead even further. The on-demand protocols depend on query floods to discover routes whenever a new route is needed. Our technique utilizes prior routing histories to localize the query flood to a limited region of the network. Simulation results demonstrate excellent reduction of routing overheads with this mechanism. This also contributes to a reduced level of network congestion and better end-to-end delay performance of data packets.  相似文献   

18.
Cigdem  Robin 《Ad hoc Networks》2006,4(3):380-397
On-demand routing protocols for ad hoc networks reduce the cost of routing in high mobility environments. However, route discovery in on-demand routing is typically performed via network-wide flooding, which consumes a substantial amount of bandwidth. In this paper, we present bypass routing, a local recovery protocol that aims to reduce the frequency of route request floods triggered by broken routes. Specifically, when a broken link is detected, a node patches the affected route using local information, which is acquired on-demand, and thereby bypasses the broken link. We implemented SLR (Source Routing with Local Recovery) as a prototype of our approach. Simulation studies show that SLR achieves efficient and effective local recovery while maintaining acceptable overhead.  相似文献   

19.
Ad hoc网络两种按需路由协议性能分析   总被引:1,自引:0,他引:1  
赵迪 《通信技术》2010,43(4):187-189
Ad hoc网络是一种无需依赖于事先布设的基础设施,而仅依靠网络内部节点之间的协作,就能够完成节点间通信的网络。比较了Ad hoc网络两种主流的按需路由协议:动态源路由协议,自组网按需距离矢量路由协议。使用基于ns-2的仿真模型进行仿真,并通过分组交付率、平均端到端时延、标准化路由负荷、对两种按需路由协议进行评估。实验结果表明即使DSR和AODV协议都是按需路由协议,但它们采取的路由机制的不同,导致它们的性能表现的巨大差异。  相似文献   

20.
Providing real‐time video streaming in mobile ad hoc networks is difficult because of the time‐dependent channel status and stringent service requirements. The currently existing route request‐reply–based multihop overlay networks cause considerable control overheads in video transmission resulting in loss of data and communication breakdown. Such networks are more suitable to nonstreaming video applications rather than to time‐sensitive video streaming applications. Therefore, a powerful mechanism needs to be adopted to handle the channel failures amicably and reduce latency effectively in time critical video streaming applications over mobile ad hoc networks. In order to be resilient to the channel failures and reduce latency in such applications, 2 strategies, namely, multistate video coding and 2‐tier–based nonoverlapping zone routing multipath propagation through directional antennas have respectively been incorporated. The performance of the proposed nonoverlapping zone routing multipath propagation system is compared with those of the existing multicast zone routing and zone‐based hierarchical link state routing protocols with parameters average end‐to‐end delay, routing overhead and packet delivery ratio using NS 2.34. The simulation results show that latency and resilience get considerably improved. Finally, the video quality of the proposed work has been verified by subjective and objective video testing methods.  相似文献   

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