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1.
非同起点加工的多机调度合成算法   总被引:1,自引:0,他引:1  
针对调度h个独立任务到初始时刻并非都空闲的m台机器上加工,使得机器最长加工时间(makespan)最短的问题,改进MLPT算法以减少运行时间,改进MULTIFIT算法以减少迭代次数,提出以改进的MLPT算法结果为改进的MULTIFIT算法的初始上界的合成算法-CMM,从理论上对MLPT,MULTIFIT和CMM算法的时间复杂度和调度结果进行了分析和比较,实验结果表明:改进的MULTIFIT经MULTIFIT的平均迭代次数少;CMM在平均迭代次数方面甚至比改进的MULTIFIT还少得多且调度结果不次于MULTIFIT和MLPT的优者。  相似文献   

2.
We identify two classes of machine scheduling problems with time lags that possess Polynomial-Time Approximation Schemes (PTASs). These classes together, one for minimizing makespan and one for minimizing total completion time, include many well-studied time lag scheduling problems. The running times of these approximation schemes are polynomial in the number of jobs, but exponential in the number of machines and the ratio between the largest time lag and the smallest positive operation time. These classes constitute the first PTAS results for scheduling problems with time lags.  相似文献   

3.
In this paper, we study re-entrant flow shop scheduling problems with the objective of minimizing total completion time. In a re-entrant scheduling problem, jobs may visit some machines more than once for processing. The problem is NP-hard even for machine number m=2. A heuristic algorithm is presented to solve the problem, in which an effective k-insertion technique is introduced as the improvement strategy in iterations. Computational experiments and analyses are performed to give guidelines of choosing parameters in the algorithm. We also provide a lower bound for the total completion time of the optimal solution when there are only two machines. Objective function values of the heuristic solutions are compared with the lower bounds to evaluate the efficiency of the algorithm. For randomly generated instances, the results show that the given heuristic algorithm generates solutions with total completion times within 1.2 times of the lower bounds in most of the cases.  相似文献   

4.
We consider the scheduling of orders in an environment with m uniform machines in parallel. Each order requests certain amounts of k different product types. Each product type can be produced by any one of the m machines. No setup is required if a machine switches over from one product type to another. Different product types intended for the same order can be produced at the same time (concurrently) on different machines. Each order is released at time zero and has a positive weight. Preemptions are allowed. The completion time of an order is the finish time of the product type that is completed last for that order. The objective is to minimize the total weighted completion time. We propose heuristics for the non-preemptive as well as the preemptive case and obtain worst case bounds that are a function of the number of machines as well as the differences in the speeds of the machines. Even though the worst-case bounds we showed for the two heuristics are not very tight, our experimental results show that they yield solutions that are very close to optimal.  相似文献   

5.
We consider a scheduling problem where a set of jobs has already been scheduled to minimize some cost objective on a single machine when the machine becomes unavailable for a period of time. The decision-maker needs to reschedule the jobs without excessively disrupting the original schedule. The disruption is measured as the maximum time deviation, for any given job, between the original and new schedules. We examine a general model where the maximum time disruption appears both as a constraint and as part of the cost objective. For a scheduling cost modeled as the makespan or maximum lateness, we provide a pseudopolynomial time optimal algorithm, a constant factor approximation algorithm, and a fully polynomial time approximation scheme. The approximation algorithm has an asymptotically achievable worst-case performance ratio of 2 and has average performance close to optimal. Managerial insights are given on how scheduling costs are affected by machine disruption and the approximation algorithm.  相似文献   

6.
Minimizing Makespan and Preemption Costs on a System of Uniform Machines   总被引:1,自引:0,他引:1  
It is well known that for preemptive scheduling on uniform machines there exist polynomial time exact algorithms, whereas for non-preemptive scheduling there are probably no such algorithms. However, it is not clear how many preemptions (in total, or per job) suffice in order to guarantee an optimal polynomial time algorithm. In this paper we investigate exactly this hardness gap, formalized as two variants of the classic preemptive scheduling problem. In generalized multiprocessor scheduling (GMS) we have a job-wise or total bound on the number of preemptions throughout a feasible schedule. We need to find a schedule that satisfies the preemption constraints, such that the maximum job completion time is minimized. In minimum preemptions scheduling (MPS) the only feasible schedules are preemptive schedules with the smallest possible makespan. The goal is to find a feasible schedule that minimizes the overall number of preemptions. Both problems are NP-hard, even for two machines and zero preemptions. For GMS, we develop polynomial time approximation schemes, distinguishing between the cases where the number of machines is fixed, or given as part of the input. Our scheme for a fixed number of machines has linear running time, and can be applied also for instances where jobs have release dates, and for instances with arbitrary preemption costs. For MPS, we derive matching lower and upper bounds on the number of preemptions required by any optimal schedule. Our results for MPS hold for any instance in which a job, Jj, can be processed simultaneously by ρj machines, for some ρj ≥ 1.  相似文献   

7.
Broadcasting in Heterogeneous Networks   总被引:1,自引:0,他引:1  
In this paper we study a well-known broadcasting heuristic for heterogeneous networks of workstations, called fastest node first. We show that this heuristic produces an optimal solution for minimizing the sum of all completion times and, in addition, produces a 1.5 approximation for the problem of minimizing the maximum completion time. We also develop a polynomial-time approximation scheme for this problem. We extend these results to show that the same bounds can be obtained for the multicast operation on such heterogeneous networks. In addition we show that the problem of minimizing the maximum completion time is NP-hard, which settles the complexity of this open problem.  相似文献   

8.
This paper addresses a stochastic online scheduling problem in which a set of independent jobs are to be processed by two uniform machines whose speeds are 1 and s(s?1). Each job has a processing time, which is a random variable with an arbitrary distribution, and all the jobs are arriving overtime, which means that no information of the job is known in advance before its arrival. During the processing, jobs are allowed to be preempted and resumed later. The objective is to minimize the sum of expected weighted completion times. In this paper, the optimal policy, named SMPR, is designed for the single-machine preemptive stochastic scheduling problem where jobs have a common arriving time. Based on SMPR, the online approximative policy-UMPR, is devised for the preemptive stochastic online scheduling on two uniform machines. Then, UMPR is proved to have an approximation factor of 2. Furthermore, it is concluded that UMPR could not have a smaller approximation factor than 2, which means 2 is the approximation ratio of UMPR for the two-uniform-machine scheduling problem.  相似文献   

9.
We give a polynomial approximation scheme for the problem of scheduling on uniformly related parallel machines for a large class of objective functions that depend only on the machine completion times, including minimizing the lp norm of the vector of completion times. This generalizes and simplifies many previous results in this area.  相似文献   

10.
This paper provides a continuation of the idea presented by Yin et al. [Yin et al., Some scheduling problems with general position-dependent and time-dependent learning effects, Inform. Sci. 179 (2009) 2416-2425]. For each of the following three objectives, total weighted completion time, maximum lateness and discounted total weighted completion time, this paper presents an approximation algorithm which is based on the optimal algorithm for the corresponding single-machine scheduling problem and analyzes its worst-case bound. It shows that the single-machine scheduling problems under the proposed model can be solved in polynomial time if the objective is to minimize the total lateness or minimize the sum of earliness penalties. It also shows that the problems of minimizing the total tardiness, discounted total weighted completion time and total weighted earliness penalty are polynomially solvable under some agreeable conditions on the problem parameters.  相似文献   

11.
We consider the off-line scheduling problem of minimizing the maximal starting time. The input to this problem is a sequence of n jobs and m identical machines. The goal is to assign the jobs to the machines so that the first time at which all jobs have already started running is minimized, under the restriction that the processing of the jobs on any given machine must respect their original order. Our main result is a polynomial time approximation scheme (PTAS) for this problem in the case where m is considered as part of the input. As the input to this problem is a sequence of jobs, rather than a set of jobs where the order is insignificant, we present techniques that are designed to handle order constraints imposed by the sequence. Those techniques are combined with common techniques of assignment problems in order to yield a PTAS for this problem. We also show that when m is a constant, the problem admits a fully polynomial time approximation scheme. Finally, we show that the makespan problem in the linear hierarchical model may be reduced to the min-max starting time problem, thus concluding that the former problem also admits a PTAS.Received: 26 May 2003, Published online: 5 August 2004A preliminary version of this paper appeared in Proc. of 28th Mathematical Foundations of Computer Science (2003)...... Research supported in part by the Israel Science Foundation, (grant no. 250/01)  相似文献   

12.
Best-Case Response Times and Jitter Analysis of Real-Time Tasks   总被引:6,自引:0,他引:6  
In this paper, we present a simple recursive equation and an iterative procedure to determine the best-case response times of periodic tasks under fixed-priority preemptive scheduling and arbitrary phasings. The approach is of a similar nature as the one used to determine worst-case response times (Joseph and Pandya, 1986) in the sense that where a critical instant is considered to determine the latter, we base our analysis on an optimal instant. Such an optimal instant occurs when all higher priority tasks have a simultaneous release that coincides with the completion of an execution of the task under consideration. The resulting recursive equation closely resembles the one for worst-case response times. The iterative procedure is illustrated by means of a small example. Next, we apply the best-case response times to analyze jitter in distributed multiprocessor systems. To this end, we discuss the effect of the best-case response times on completion jitter, as well as the effect of release jitter on the best-case response times. The newly derived best-case response times generally result in tighter bounds on jitter, in turn leading to tighter worst-case response time bounds.  相似文献   

13.
李曙光  李国君  王秀红 《软件学报》2006,17(10):2063-2068
考虑无界批量机器并行调度中极小化加权完工时间和问题.设有n个工件和m台批加工同型机.每个工件具有一个正权因子、一个释放时间和一个加工时间.每台机器可以同时加工Bn个工件.一个批次的加工时间是该批次所包含的所有工件的加工时间的最大者.在同一批次中加工的工件有相同的完工时间,即它们的共同开始时间加上该批次的加工时间.给出了一个多项式时间近似方案(PTAS).  相似文献   

14.
The Freeze-Tag Problem: How to Wake Up a Swarm of Robots   总被引:1,自引:0,他引:1  
An optimization problem that naturally arises in the study of swarm robotics is the Freeze-Tag Problem (FTP) of how to awaken a set of "asleep" robots, by having an awakened robot move to their locations. Once a robot is awake, it can assist in awakening other slumbering robots. The objective is to have all robots awake as early as possible. While the FTP bears some resemblance to problems from areas in combinatorial optimization such as routing, broadcasting, scheduling, and covering, its algorithmic characteristics are surprisingly different. We consider both scenarios on graphs and in geometric environments. In graphs, robots sleep at vertices and there is a length function on the edges. Awake robots travel along edges, with time depending on edge length. For most scenarios, we consider the offline version of the problem, in which each awake robot knows the position of all other robots. We prove that the problem is NP-hard, even for the special case of star graphs. We also establish hardness of approximation, showing that it is NP-hard to obtain an approximation factor better than 5/3, even for graphs of bounded degree. These lower bounds are complemented with several positive algorithmic results, including: · We show that the natural greedy strategy on star graphs has a tight worst-case performance of 7/3 and give a polynomial-time approximation scheme (PTAS) for star graphs. · We give a simple O(log δ)-competitive online algorithm for graphs with maximum degree δ and locally bounded edge weights. · We give a PTAS, running in nearly linear time, for geometrically embedded instances.  相似文献   

15.
In this paper, we investigate a time-dependent learning effect in a flowshop scheduling problem. We assume that the time-dependent learning effect of a job was a function of the total normal processing time of jobs scheduled before the job. The following objective functions are explored: the makespan, the total flowtime, the sum of weighted completion times, the sum of the kth power of completion times, and the maximum lateness. Some heuristic algorithms with worst-case analysis for the objective functions are given. Moreover, a polynomial algorithm is proposed for the special case with identical processing time on each machine and that with an increasing series of dominating machines, respectively. Finally, the computational results to evaluate the performance of the heuristics are provided.  相似文献   

16.
Semi-online Machine Covering on Two Uniform Machines with Known Total Size   总被引:1,自引:0,他引:1  
Z. Y. Tan  S. J. Cao 《Computing》2006,78(4):369-378
This paper investigates semi-online scheduling problem with known total size on two uniform machines for maximizing the minimum machine completion time. Lower bounds and optimal algorithms for every s≥1 are given, where s is the speed ratio of two machines. Both the overall competitive ratio and the competitive ratio for are strictly smaller than those of the optimal algorithms of the corresponding semi-online scheduling problem with known optimal value. It indicates that two related semi-online problems are different.  相似文献   

17.
We consider the total weighted completion time scheduling problem for parallel identical machines and precedence constraints, P| prec|\sum w i C i . This important and broad class of problems is known to be NP-hard, even for restricted special cases, and the best known approximation algorithms have worst-case performance that is far from optimal. However, little is known about the experimental behavior of algorithms for the general problem. This paper represents the first attempt to describe and evaluate comprehensively a range of weighted completion time scheduling algorithms. We first describe a family of combinatorial scheduling algorithms that optimally solve the single-machine problem, and show that they can be used to achieve good performance for the multiple-machine problem. These algorithms are efficient and find schedules that are on average within 1.5\percent of optimal over a large synthetic benchmark consisting of trees, chains, and instances with no precedence constraints. We then present several ways to create feasible schedules from nonintegral solutions to a new linear programming relaxation for the multiple-machine problem. The best of these linear programming-based approaches finds schedules that are within 0.2\percent of optimal over our benchmark. Finally, we describe how the scheduling phase in profile-based program compilation can be expressed as a weighted completion time scheduling problem and apply our algorithms to a set of instances extracted from the SPECint95 compiler benchmark. For these instances with arbitrary precedence constraints, the best linear programming-based approach finds optimal solutions in 78\percent of cases. Our results demonstrate that careful experimentation can help lead the way to high quality algorithms, even for difficult optimization problems. Received October 30, 1998; revised March 28, 2001.  相似文献   

18.
In this paper we study the problem of scheduling n jobs with a common due date and proportional early and tardy penalties on m identical parallel machines. We show that the problem is NP-hard and propose a dynamic programming algorithm to solve it. We also propose two heuristics to tackle the problem and analyze their worst-case error bounds.Scope and purposeScheduling problems to minimize the total weighted earliness and tardiness (WET) arise in Just-in-time manufacturing systems, where one of the objectives is to complete each job as close to its due date as possible. The earliness and tardiness weights of a job in WET tend to increase with the value of the job. Because processing time is often a good surrogate for the value of a job, it is reasonable to consider weights that are proportional to job processing times. In this paper we study the parallel identical machine WET problem with proportional weights. We propose both exact and approximation algorithms to tackle the problem.  相似文献   

19.
This paper considers a cutting and scheduling problem of minimizing scrap motivated by float glass manufacturing and introduces the float glass scheduling problem. We relate it to classical problems in the scheduling literature such as no-wait hybrid flow shops and cyclic scheduling. We show that the problem is NP-hard, and identify when each of the problem’s components are polynomially solvable and when they induce hardness. In addition, we propose a simple heuristic algorithm, provide its worst-case performance bounds, and demonstrate that the bounds are tight. When the number of machines is two, the worst-case performance is 5/3.  相似文献   

20.
Shachnai  Tamir 《Algorithmica》2002,32(4):651-678
Abstract. Modern computer systems distribute computation among several machines to speed up the execution of programs. Yet, setup and communication costs, as well as parallelism constraints, bound the number of machines that can share the execution of a given application, and the number of machines by which it can be processed simultaneously . We study the resulting scheduling problem, stated as follows. Given a set of n jobs and m uniform machines, assign the jobs to the machines subject to parallelism and machine allotment constraints, such that the overall completion time of the schedule (or makespan ) is minimized. Indeed, the multiprocessor scheduling problem (where each job can be processed by a single machine) is a special case of our problem; thus, our problem is strongly NP-hard. We present a (1+ α) -approximation algorithm for this problem, where α ∈ (0,1] depends on the minimal number of machine allotments and the minimal parallelism allowed for any job. Also, we show that when the maximal number of machines that can share the execution of a job is some fixed constant, our problem has a polynomial time approximation scheme ; for other special cases we give optimal polynomial time algorithms. Finally, through the relation of our problem to the classic preemptive scheduling problem on multiple machines, we shed some fresh light on what is known in scheduling folklore as the power of preemption.  相似文献   

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