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1.
In this paper, we study packet transmission scheduling for a network with bidirectional relaying links, where the relay station can use network coding to combine packets to multiple receivers and opportunistically decide the number of packets to be combined in each transmission. Two cases are considered, depending on whether nodes are allowed to overhear transmissions of each other. A constrained Markov decision process is first formulated with an objective to minimize the average delay of packet transmissions, subject to the maximum and average transmission power limits of the relay node. The complexity for solving the constrained Markov decision process (MDP) is prohibitively high, although the computational complexity for the no‐overhearing case can be greatly reduced. Heuristic schemes are then proposed, one applies to the general case, and another applies to only the no‐overhearing case. Numerical results demonstrate that the heuristic schemes can achieve close‐to‐optimum average packet transmission delay, and furthermore, the second scheme achieves lower maximum delay while keeping the same average packet transmission delay and relay node power consumption as the first one. Copyright © 2015 John Wiley & Sons, Ltd.  相似文献   

2.
Wireless multimedia synchronization is concerned with distributed multimedia packets such as video, audio, text and graphics being played-out onto the mobile clients via a base station (BS) that services the mobile client with the multimedia packets. Our focus is on improving the Quality of Service (QoS) of the mobile client's on-time-arrival of distributed multimedia packets through network multimedia synchronization. We describe a media synchronization scheme for wireless networks, and we investigate the multimedia packet scheduling algorithms at the base station to accomplish our goal. In this paper, we extend the media synchronization algorithm by investigating four packet scheduling algorithms: First-In-First-Out (FIFO), Highest-Priority-First (PQ), Weighted Fair-Queuing (WFQ) and Round-Robin (RR). We analyze the effect of the four packet scheduling algorithms in terms of multimedia packet delivery time and the delay between concurrent multimedia data streams. We show that the play-out of multimedia units on the mobile clients by the base station plays an important role in enhancing the mobile client's quality of service in terms of intra-stream synchronization and inter-stream synchronization. Our results show that the Round-Robin (RR) packet scheduling algorithm is, by far, the best of the four packet scheduling algorithms in terms of mobile client buffer usage. We analyze the four packet scheduling algorithms and make a correlation between play-out of multimedia packets, by the base station, onto the mobile clients and wireless network multimedia synchronization. We clarify the meaning of buffer usage, buffer overflow, buffer underflow, message complexity and multimedia packet delay in terms of synchronization between distributed multimedia servers, base stations and mobile clients.  相似文献   

3.
We address the issue of optimal packet scheduling over correlated fading channels which trades off between minimization of three goals: average transmission power, average delay and average packet dropping probability. We show that the problem forms a weakly communicating Markov decision process and formulate the problem as both unconstrained and constrained problem. Relative value iteration (RVI) algorithm is used to find optimal deterministic policy for unconstrained problem, while optimal randomized policy for constrained problem is obtained using linear programming (LP) technique. Whereas with RVI only a finite number of scheduling policies can be obtained over the feasible delay region, LP can produce policies for all feasible delays with a fixed dropping probability and is computationally faster than the RVI. We show the structure of optimal deterministic policy in terms of the channel and buffer state and form a simple log functional suboptimal scheduler that approximately follows the optimal structure. Performance results are given for both constant and bursty Poisson arrivals, and the proposed suboptimal scheduler is compared with the optimal and channel threshold scheduler. Our suboptimal scheduler performs close to the optimal scheduler for every feasible delay and is robust to different channel parameters, number of actions and incoming traffic distributions.  相似文献   

4.
This paper presents an energy‐aware transmission mechanism that improves the throughput and reduces the energy consumption of mobile devices in wired‐cum‐wireless TCP networks. The proposed mechanism places an agent at the base station, which identifies the cause of packet losses in the underlying network. When the mobile device acts as a TCP source, it adjusts the size of the congestion window adaptively according to the cause of packet losses with the aids of the agent in order to improve the transmission performance. In addition, the proposed mechanism lets the communication device to stay in sleep mode after completing the transmission in order to reduce the energy consumption. As a result, the cooperation between the mobile device and the agent improves the transmission performance as well as the energy efficiency greatly. To evaluate the performance of the proposed mechanism, we analyzed the effect of TCP on the communication device for mobile devices and present a power model. With extensive simulations based on the power model, we demonstrate that the proposed mechanism significantly improves the transmission performance, and reduces the energy consumption over a wide range of both wired and wireless packet losses. Copyright © 2008 John Wiley & Sons, Ltd.  相似文献   

5.
This paper studies dynamic resource allocation in a decentralized communication network. The temporal aspect in the decentralized resource allocation problem presents new challenges, e.g., in optimizing the delay-throughput trade-off under user-specific delay costs. A dynamic bandwidth allocation game modelling an agent-based network is presented. The dynamic noncooperative game achieves Pareto-efficient bandwidth allocation that can be implemented by a greedy algorithm with pricing. Optimal dynamic pricing is discussed for the efficient sharing of network resources. An ad hoc wireless network is an example of such self-organizing decentralized system: the mobile nodes need not be directly connected to a base station. Another application of the model is to consider distributed uplink scheduling, based on local information, in a WCDMA network. The discretized control variable of a mobile node is either the received power/QoS-level or the binary decision on packet transmission.  相似文献   

6.
Mobile Worldwide Interoperability for Microwave Access networks usually provide flexible sleep‐mode operations that allow mobile stations to conserve energy during sleep or active mode. For example, the IEEE 802.16e/m standard presents three power‐saving classes that can be associated with different types of network connections to decrease the power consumption of mobile stations. However, previous studies failed to fully use the sleep‐mode features to save energy of a mobile station while simultaneously maintaining unicast and multicast/broadcast connections. This study proposes an energy‐efficient packet scheduling algorithm for both multicast and broadcast services that does not violate the QoS requirements of real‐time connections. The proposed activity aggregation selection mechanism approach can minimize total power consumption of mobile stations in one cell and simultaneously satisfy the QoS of real‐time connections. This method improves energy efficiency for IEEE 802.16e/m and the activity aggregation selection mechanism approach can optimize sleeping mode features to save the energy of mobile stations with overlapping connection packets The simulations in this study verified the proposed approach.Copyright © 2012 John Wiley & Sons, Ltd.  相似文献   

7.
We consider the problem of several users transmitting packets to a base station, and study an optimal scheduling formulation involving three communication layers, namely, the medium access control, link, and physical layers. We assume Markov models for the packet arrival processes and the channel gain processes. Perfect channel state information is assumed to be available at the transmitter and the receiver. The transmissions are subject to a long-run average transmitter power constraint. The control problem is to assign power and rate dynamically as a function of the fading and the queue lengths so as to minimize a weighted sum of long run average packet transmission delays.  相似文献   

8.
In this paper, we introduce an adaptive radio resource allocation for IP‐based mobile satellite services. We also present a synchronous multibeam CDMA satellite system using an orthogonal resource sharing mechanism among downlink beams for the adaptive packet transmission. The simulation results, using a Ka‐band mobile satellite channel and various packet scheduling schemes, show that the proposed system and resource allocation scheme improves the beam throughput by more than two times over conventional systems. The simulation results also show that, in multibeam satellite systems, a system‐level adaptation to a user's channel and interference conditions according to user locations and current packet traffic is more efficient in terms of throughput improvement than a user‐level adaptation.  相似文献   

9.
该文提出了一种适用于认知无线电网络的跨层传输调度方案,即满足掉包率约束的前提下最小化平均功率消耗。此方案被建模为约束马尔可夫决策过程(MDP)。采用拉格朗日乘子法求解此MDP,并且提出了一种黄金分割乘子搜索法。提出两种简化方法,即状态聚合以及行动集缩减来解决维灾问题。仿真结果显示简化方法对该方案的性能影响很小,且该方案的平均功耗最低。  相似文献   

10.
Minimizing energy consumption is crucial for portable wireless stations because they operate on a limited battery supply. For example, the IEEE 802.11 standard includes a mechanism called power-saving mode (PSM), which allows a network interface on a mobile station to enter a sleep state whenever possible to reduce its energy consumption. We consider a generic wireless system composed of an access point (AP) and several stations that offer a PSM to its users. Our PSM is AP-centric (i.e., gives control to the AP) to save more energy. We formulate a downlink scheduling optimization problem aimed at saving energy and propose two heuristic scheduling policies to solve it. One of these policies is non-work-conserving, and it offers an interesting tradeoff between energy consumption and user performance. We also study and show how the length of the Beacon Period (BP) has a significant impact on the energy and the delay performance of wireless stations. For each of our two scheduling policies, we derive simple approximate formulas for the length of the BP that minimizes the energy consumption and for the relationship between the delay performance and the length of the BP. Assuming the maximum allowable average packet delay is given by the users as a QoS requirement, we illustrate how to dimension the length of the BP for the two schedulers we have proposed and show that we can achieve significant energy savings while meeting the delay constraint with the non-work conserving one in many cases. Extensive simulations show that a fine-tuning of the length of the BP as well as well-designed scheduling disciplines is essential to saving energy in wireless stations.  相似文献   

11.
Efficient utilization of bandwidth and high data rates have a great impact on the performance of wireless networks. The cdma2000 1xEV‐DO standard provides high‐speed wireless data services to mobile subscribers based on CDMA technology. In this paper, we study the bandwidth utilization for the 1xEV‐DO packet mode standard. In particular, we develop an analytical model for lowest‐rate‐first, highest‐rate‐first priority scheduling techniques, and two round‐robin fair scheduling techniques over the reverse data channel in cdma2000 1xEV‐DO. For these four scheduling techniques, the distribution of the mobile stations (MSs) among the possible data rates is modeled as a Markov process. An analytical expression for the steady state system throughput is derived from the steady state distribution of the above Markov process. The developed model is validated through simulations. Copyright © 2008 John Wiley & Sons, Ltd.  相似文献   

12.
A hop‐aware and energy‐based buffer management scheme (HEB) is proposed in this paper. HEB can provide better quality of service to packets with real‐time requirements and improve MANET power efficiency. In our algorithm, the buffer is divided into real‐time and non‐real‐time partitions. We consider the number of hops passed, the power levels of the transmitting node, the predicted number of remaining hops, and waiting time in the buffer to determine packet transmission priority. In addition, specialized queue management and a probabilistic scheduling algorithm are proposed to decrease retransmissions caused by packet losses. Mathematical derivations of loss rates and end‐to‐end delays are also proposed. Coincidence between mathematical and simulation results is also shown. Finally, the HEB is compared with first in first out, random early detection, and hop‐aware buffering scheme. Simulation results show that the proposed algorithm reduces loss rates, power consumption, and end‐to‐end delays for real‐time traffic, considerably improving the efficiency of queue management in MANET. Copyright © 2012 John Wiley & Sons, Ltd.  相似文献   

13.
It is well known that the performance of TCP deteriorates in a mobile wireless environment. This is due to the fact that although the majority of packet losses are results of transmission errors over the wireless links, TCP senders still take packet loss as an indication of congestion, and adjust their congestion windows according to the additive increase and multiplicative decrease (AIMD) algorithm. As a result, the throughput attained by TCP connections in the wireless environment is much less than it should be. The key problem that leads to the performance degradation is that TCP senders are unable to distinguish whether packet loss is a result of congestion in the wireline network or transmission errors on the wireless links. In this paper, we propose a light‐weight approach, called syndrome, to improving TCP performance in mobile wireless environments. In syndrome, the BS simply counts, for each TCP connection, the number of packets that it relays to the destination host so far, and attaches this number in the TCP header. Based on the combination of the TCP sequence number and the BS‐attached number and a solid theoretical base, the destination host will be able to tell where (on the wireline or wireless networks) packet loss (if any) occurs, and notify TCP senders (via explicit loss notification, ELN) to take appropriate actions. If packet loss is a result of transmission errors on the wireless link, the sender does not have to reduce its congestion window. Syndrome is grounded on a rigorous, analytic foundation, does not require the base station to buffer packets or keep an enormous amount of states, and can be easily incorporated into the current protocol stack as a software patch. Through simulation studies in ns‐2 (UCB, LBNL, VINT network simulator, http://www‐mash.cs.berkeley.edu/ns/ ), we also show that syndrome significantly improves the TCP performance in wireless environments and the performance gain is comparable to the heavy‐weight SNOOP approach (either with local retransmission or with ELN) that requires the base station to buffer, in the worst case, a window worth of packets or states. Copyright © 2001 John Wiley & Sons, Ltd.  相似文献   

14.
A three‐dimensional continuous‐time Markov model is proposed for an energy harvesting cognitive radio system, where each secondary user (SU) harvests energy from the ambient environment and attempts to transmit data packets on spectrum holes in an infinite queuing buffer. Unlike most previous works, the SU can perform spectrum sensing, data transmission, and energy harvesting simultaneously. We determine active probability of the SU transmitter, where the average energy consumption for both spectrum sensing and data transmission should not exceed the amount of harvested energy. Then, we formulate achievable throughput of secondary network as a convex optimization problem under average transmit and interference energy constraints. The optimal pair of controlled energy harvesting rate and data packet rate is derived for proposed model. Results indicate that no trade‐off is available among harvesting, sensing/receiving, and transmitting. The SU capability for self‐interference cancelation affects the maximum throughput. We develop this work under hybrid channels including overlay and underlay cases and propose a hybrid solution to achieve the maximum throughput. Simulation results verify that our proposed strategy outperforms the efficiency of the secondary network compared to the previous works.  相似文献   

15.
This paper investigates the energy-optimal uplink scheduling in mobile cloud systems. We establish a framework to optimize the energy consumption of the terminal using OFDM technology. We first consider the fixed overhead of RRC state promotion, then, we optimize the energy consumption in slow-start stage and normal transmission stage respectively. In normal data transmission stage, we consider both single-channel transmission scenario and multi-channel transmission scenario. In single-channel transmission scenario, we present an uplink scheduling algorithm which uses dynamic programming method to adjust the transmission rate in accordance with the fluctuating multi-states channel gain. In multi-channel transmission scenario, we propose four different algorithms respectively. Two algorithms of them allocate the transmission rate only among sub-channels and the other two allocate the transmission rate among both time slots and sub-channels. The numerical results show that when the average transmission rate is low, significant amount of energy can be saved by the presented algorithms. The results provide a method for mobile terminals to save energy, i.e., uploading applications to the cloud when data size is small or when the terminal is allocated with wide spectral bandwidth.  相似文献   

16.
Optimal dynamic rate allocation among mobile stations for variable rate packet data transmission in a cellular wireless network is an NP-complete problem; therefore, suboptimal solutions to this problem are sought for. In this paper, three novel suboptimal dynamic rate adaptation schemes, namely, peak-interference-based rate allocation, sum-interference-based rate allocation, and mean-sense approximation-based rate allocation, are proposed for uplink packet data transmission in cellular variable spreading factor wide-band code division multiple access (WCDMA) networks. The performances of these schemes are compared to the performance of the optimal dynamic link adaptation for which the rate allocation is found by an exhaustive search. The optimality criterion is the maximization of the average number of radio link level frames transmitted per frame time under constrained signal-to-interference-plus-noise ratio (SINR) at the base station receiver. Two different error control alternatives for variable rate packet transmission environment are presented. We demonstrate that the dynamic rate adaptation problem under constrained SINR can be mapped into the radio link level throughput maximization problem with integrated rate and error control. Performance evaluation is carried out under random and directional micromobility models with uncorrelated and correlated long-term fading, respectively, in a cellular WCDMA environment for both the homogeneous (or uniform) and the nonhomogeneous (or nonuniform) traffic load scenarios.  相似文献   

17.
In wireless sensor networks, continued operation of battery‐powered devices plays a crucial role particularly in remote deployment. The lifetime of a wireless sensor is primarily dependent upon battery capacity and energy efficiency. In this paper, reduction of the energy consumption of heterogeneous devices with different power and range characteristics is introduced in the context of duty scheduling, dynamic adjustment of transmission ranges, and the effects of IEEE 802.15.4‐based data aggregation routing. Energy consumption in cluster‐based networks is modeled as a mixed‐integer linear and nonlinear programming problem, an NP‐hard problem. The objective function provides a basis by which total energy consumption is reduced. Heuristics are proposed for cluster construction (Average Energy Consumption and the Maximum Number of Source Nodes) and data aggregation routing (Cluster‐based Data Aggregation Routing) such that total energy consumption is minimized. The simulation results demonstrate the effectiveness of balancing cluster size with dynamic transmission range. The heuristics outperform other modified existing algorithms by an average of 15.65% for cluster head assignment, by an average of 22.1% for duty cycle scheduling, and by up to 18.6% for data aggregation routing heuristics. A comparison of dynamic and fixed transmission ranges for IEEE 802.15.4‐based wireless sensor networks is also provided. Copyright © 2012 John Wiley & Sons, Ltd.  相似文献   

18.
This paper studies and develops efficient traffic management techniques for downlink transmission at the base station (BS) of multi‐service IP‐based networks by combining quality‐of‐service (QoS) provision and opportunistic wireless resource allocation. A delay‐margin‐based scheduling (DMS) for downlink traffic flows based on the delays that each packet has experienced up to the BS is proposed. The instantaneous delay margin, represented by the difference between the required and instantaneous delays, quantifies how urgent the packet is, and thus it can determine the queuing priority that should be given to the packet. The proposed DMS is further integrated with the opportunistic scheduling (OPS) to develop various queueing architectures to increase the wireless channel bandwidth efficiency. Different proposed integration approaches are investigated and compared in terms of delay outage probability and wireless channel bandwidth efficiency by simulation. Copyright © 2010 John Wiley & Sons, Ltd.  相似文献   

19.
This study proposes an energy‐saving‐centric downlink scheduling scheme to support efficient power utilization and to satisfy the QoS requirements. The base station considers the queue lengths of mobile stations with real‐time and non‐real‐time connections and considers their QoS requirements to determine the sleeping parameters when the mobile stations issue sleep requests. The proposed scheme appropriately reschedules the sleep‐requesting mobile station to transmit its queued packets for optimal power‐saving efficiency. The QoS requirement is considered as the constraint during traffic rescheduling. The treatment of real‐time connections generally requires a trade‐off of the delay requirement and the longer sleep window, and the non‐real‐time connections must concern the packet drop and minimum data rates when performing the energy‐centric scheduling. Two rescheduling algorithms, that is, whole and partial reschedules, are proposed and analyzed in this paper. The whole‐reschedule scheme provides improved energy‐saving performance at the cost of tolerable longer delay and computing complexity when compared with the partial‐reschedule scheme. Our simulation results indicated that both schemes not only guarantee the desired QoS but also achieve superior energy‐saving efficiency to that of traditional scheduling. Copyright © 2012 John Wiley & Sons, Ltd.  相似文献   

20.
The problem of data transmission in a mobile packet radio system with one central base station and a number of mobile terminals is addressed. A method using multiple directional antennas and receivers at the base station to improve the efficiency of transmission on the inbound channel (from the terminals to the base station) is proposed. A number of channel models are considered, including flat terrestrial propagation loss, Rayleigh fading, and noise. A finite population Markov model is used to obtain the throughput of a multiantenna and multireceiver slotted ALOHA system. Numerical results indicate that substantial gains are possible with the use of several antennas and receivers. The dynamic behavior of the system is also improved  相似文献   

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