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目前,随着信息时代的高速发展,各企业根据自身的需求,建成了相关应用系统,但在信息集成、共享方面还不够深入,多系统间的信息交互较频繁,一般采用多对多接口的形式,造成接口多次开发,并且数据的及时性和准确性得不到很好的保证。为此,需要建立一套先进的、科学的交换集成平台———基于SOA(面向服务体系架构)的ESB(企业服务总线),实现高效的准确的信息交互。 相似文献
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智慧城市信息交互是保障智慧城市运行、完成服务功能的重要基础。在不同的平台、系统及应用间进行信息交互时,各接口间需提供应用、基础数据库、行业系统与平台的接入/撤销、登录/退出,数据的获取、更新、传输、推送,基础密钥过期通知,智慧城市之间的信息交互等主要功能,以此来满足智慧城市相关功能的使用、模块集成以及互联互通等要求。 相似文献
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使用XML开发的统一短信业务接口系统向上按照标准规范协议和运营商短信平台对接,向下仿照“接入网”统一接口协议方式,作为运营商和集群短信用户的通信转接平台,而不用将集群短信用户作为SP接入和管理,但完全满足企业应用的需求和只与一家通信运营商对接的要求。本文对使用XML开发的统一短信接口平台的基本模块、语句编写和实现的功能进行了说明。 相似文献
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一种多接口接入系统的网管功能的设计与实现 总被引:1,自引:0,他引:1
本多接口接入系统基于光纤环路传输设备,采用同步复接技术,提供多种64Kb/s速率的终端接口。提出了该接入系统网管功能的一种实现方案,利用了现有系统提供的串行通道和E1链路同步时隙提供的20Kb/s通道,设计了多套接入系统与网管PC间的多机通信方式、通信协议、以及接入系统中的控制软件和网管PC中的管理软件,实现了一套灵活有效的网管系统,提高了接入系统的可监管性和易用性。 相似文献
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为了解决移动应用开发复用性低,开发过程缓慢,无法迅速适应变化业务的需求的问题,本文提出了移动应用接入平台这一解决方案,并着重介绍了数据交互服务组件这一移动应用接入平台这一核心功能,文章包括移动应用接入平台的需求分析和总体设计、数据交互服务组件设计和实现四部分阐述。 相似文献
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为了解决不同的操作系统以及不同类型的终端应用下协议类型不兼容的问题,实现全业务功能多终端的多屏联动,满足一云多屏场景下的外交互需求,本文提出了一种多屏交互的开放式接口协议,并设计了规范合理的加密算法,结合服务端网关系统的转发存储,解决了在不同操作系统终端下DLNA、AirPlay、Miracast等不同交互协议之间不兼容以及各终端信息传输可靠性加密的关键问题,极大地提高了多屏互动功能的可用性,对多屏业务逻辑的开发和增值服务交互的扩展具有十分重要的意义. 相似文献
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作为辽宁移动最重要的业务支撑系统,BOSS系统不但能够承担现有的移动业务,同时也能支持未来的移动新业务。真正能够在BOSS系统上实现:统一的接入平台,多种接入方式;统一的客户信息资料;统一的订单管理;统一的服务管理;统一的业务管理。BOSS系统能够通过多种接入方式为用户提供统一服务的定购.开通,对服务使用记录的统一采集、计费、帐务管理等。 相似文献
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介绍国内目前多厂商环境下通信网络的管理现状以及通信网划分为若干专业子网导致的问题。概述综合网管在网络管理中的作用以及网关接口在综合网管体系结构中的地位和重要性。综合网管是未来网络管理的趋势,而接口平台则是综合网管的根基部分。分析了目前存在的各种网管系统的接口和子网管系统接口的通信协议,指出导致多种接口协议长期存在并共同发展的原因。阐述开发一个通用的接口平台来对各种接口协议的整合和适配的必要性和实用价值。在对实际开发中的综合网管系统过程中,抽象出一个综合网管框架结构,并在此基础上给出一个通用接口平台的架构和具体的设计。 相似文献
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User-centered modeling and evaluation of multimodal interfaces 总被引:4,自引:0,他引:4
Oviatt S. 《Proceedings of the IEEE. Institute of Electrical and Electronics Engineers》2003,91(9):1457-1468
Historically, the development of computer interfaces has been a technology-driven phenomenon. However, new multimodal interfaces are composed of recognition-based technologies that must interpret human speech, gesture, gaze, movement patterns, and other complex natural behaviors, which involve highly automatized skills that are not under full conscious control. As a result, it now is widely acknowledged that multimodal interface design requires modeling of the modality-centered behavior and integration patterns upon which multimodal systems aim to build. This paper summarizes research on the cognitive science foundations of multimodal interaction, and on the essential role that user-centered modeling has played in prototyping, guiding, and evaluating the design of next-generation multimodal interfaces. In particular, it discusses the properties of different modalities and the information content they carry, the unique features of multimodal language and its processability, as well as when users are likely to interact multimodally and how their multimodal input is integrated and synchronized. It also reviews research on typical performance and linguistic efficiencies associated with multimodal interaction, and on the user-centered reasons why multimodal interaction minimizes errors and expedites error handling. In addition, this paper describes the important role that selective methodologies and evaluation metrics have played in shaping next-generation multimodal systems, and it concludes by highlighting future directions for designing a new class of adaptive multimodal-multisensor interfaces. 相似文献
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This paper discusses the advent of new types of user interfaces that are designed not just for office workers but for a wide variety of users with special needs. While the interface for documents, folders and menus that is familiar to computer users today was a huge breakthrough compared with the command-driven interface that preceded it, it is by no means the most efficient way of handling information. Three interface categories are emerging. First is the browser interface, perhaps not the most efficient tool for a particular task, but with it users can move easily from one computer to another. Second is the special purpose interface for navigating large collections of information such as the Web. And finally, there are a variety of interfaces that computer users are beginning to acquire from both established and new companies for managing their own collections of information. 相似文献
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Reconfigurable satellite platform is a new spacecraft design concept.The application of distributed computing in reconfigurable integrated satellite platform was studied,the standard mechanical interface,electrical interface for the separation or separation between main platform and a variety of payloads to form a new combination and achieve the expansion of platform functions and efficient use was proposed.Including the security control protocol,scalable design,distributed computing and management models and other aspects of a detailed design,the key technologies of reconfigurable integrated satellite platforms supporting network interconnection were studied to meet the existing communications,remote sensing and navigation satellites’ needs.It will be promoted for the spacecraft design to the integrated business and in the orbit reconfiguration direction of continuous development,which will enhance the stability of the orbit operation,survivability and maintainability and provide a reliable technical foundation for the world of integrated network research. 相似文献
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Moustakas K. Strintzis M.G. Tzovaras D. Carbini S. Bernier O. Viallet J.E. Raidt S. Mancas M. Dimiccoli M. Yagci E. Balci S. Leon E.I. 《Multimedia, IEEE》2006,13(3):92-100
Virtual reality interfaces can immerse users into virtual environments from an impressive array of application fields, including entertainment, education, design, and navigation. However, history teaches us that no matter how rich the content is from these applications, it remains out of reach for users without a physical way to interact with it. Multimodal interfaces give users a way to interact with the virtual environment (VE) using more than one complementary modality. Masterpiece (which is short for multimodal authoring tool with similar technologies from European research utilizing a physical interface in an enhanced collaborative environment) is a platform for a multimodal natural interface. We integrated Masterpiece into a new authoring tool for designers and engineers that uses 3D search capabilities to access original database content, supporting natural human-computer interaction. 相似文献
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基于NetFPGA硬件平台设计的可编程虚拟化路由器,为提高其可编程性和灵活性将控制平面与数据平面进行分离,导致二个平面难以正常进行数据传输。通过对控制平面的接口进行设置,对OpenVZ虚拟路由实例中Zebra路由协议软件计算出来的路由表进行提取,并下发给底层NetFPGA来完成交互。本文就如何将路由表提取出来进行了研究,提出了对Zebra路由协议软件进行二次开发,增加路由表定时更新输出的功能解决方案。该方案基于Zebra面向对象设计思想,复用其通用接口,设计相应数据结构和函数,增加线程来处理通过Rip、Ospf或Bgp计算得到的路由表。 相似文献
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信息技术不断发展,许多控制系统在设计研发过程中需要通过通信接口完成指令的传达、信息的采集与各项控制显示功能。但不同的工作单元采用的通信接口不同,因此需要对各工作单元做通信转换后,方可正常通信。针对不同的通信接口,设计一种综合的隔离RS232、RS232,RS485通信转换电路,使得这几种通信接口在通信时只使用同一转换模块达到通信目的。 相似文献