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1.
在游戏开发中,游戏开发者越来越多地使用Unity3D游戏引擎进行游戏开发,在游戏开发中第三人称视角游戏是比较常见的游戏类型,而实现游戏角色的移动是第三人称视角游戏开发的中最基本要实现的功能,本文通过阐述两种第三人称视角的移动实现方法进行比较,为游戏开发者在开发第三人称游戏中的游戏角色移动功能开发的选择上提供选择依据.  相似文献   

2.
对专利资助工作进行分析,设计开发一套基于网络的服务平台,实现专利资助的在线办理。系统采用Loushang框架技术,实现审核业务流的快速定义与开发,简化了系统开发的过程。  相似文献   

3.
分类信息系统是Web2.0时代的典型应用,文章以分类信息系统的开发为背景,对著名Ajax框架DWR与JavaEE轻量级开发框架SSH的集成进行深入探讨。系统采用了分层设计的思想,基于SSHD集成框架进行开发,以Spring为管理容器,Struts实现系统表现层,Hibernate实现数据访问,DWR实现Ajax效果,提升了系统用户的体验,提高了系统的可维护性和可扩展性。  相似文献   

4.
在嵌入式应用开发过程中,有时需要友好的用户界面来完成一些人机交互操作。针对交互式多界面开发困难的难题,提出了基于Tilcons下进行交互式多页面开发的方法。并对Tilcon的结构、特点做了简要的描述,结合作者的实际工作经验,给出了使用Tilcon进行交互式多用户图形界面开发的具体实现,并对实现过程中所涉及到的技术细节进行了探讨和详细说明。以实际工作程序中部分重点函数说明了这种方法的可行性。  相似文献   

5.
为了实现对实施项目人员的机器进行监管以及更好的实现项目进度控制和项目沟通,大大提高团体或公司的开发效率,开发了基于C/S的项目开发进度辅助系统。对多线程编程技术、SOCKET网络通信技术、Processing可视化技术进行应用,并通过JAVA的设计和实现,本文就该系统的实现进行探讨和分析。  相似文献   

6.
基于EZ_USB接口设计与实现Windows下USB驱动程序的快速开发,设备驱动和用户程序直接采用Visual Studio进行开发,介绍了从底层驱动开发到上层应用程序数据传输的整个软件系统的实现过程,具有快速、简单、有效的优点。  相似文献   

7.
为了更加便捷地对电动汽车进行程序更新和故障诊断,开发了符合ISO15765的底层刷写协议栈;参考BOSCH ECU在线刷写流程拟定XC2000刷写流程,包括初始化、密钥认证、Flash分区擦除、Flash分区写入等过程;开发XC2000 Flash驱动,实现Flash按地址进行块擦除和写入,开发Bootloader,实现硬件资源初始化以及ISO15765协议栈的装载;开发了符合ISO15765的底层故障诊断协议栈,实现故障码读取、故障码清除、数据流读取、执行器测试等故障诊断功能;开发了电动汽车诊断上位机系统,并通过硬件在环仿真测试平台进行测试;测试结果表明,设计的电动汽车诊断系统利用CAN总线能够实现ECU在线刷写及故障诊断功能。  相似文献   

8.
在VB6.0开发环境下,利用MSComm控件实现GPRS模块与计算机的串行通信,采用ADO对象模型对数据库进行访问,设计开发了快速拨号的功能,实现点击某一按键,调用该按键所对应数据库中的电话号码进行一键拨号。  相似文献   

9.
某型导弹虚拟训练系统中虚拟人运动控制的实现   总被引:3,自引:0,他引:3  
从工程应用的角度,对某型导弹虚拟操作训练系统和DI-GUY人体仿真软件进行了介绍,对视景仿真软件ve-ga进行了介绍,提出了基于vega软件和DI-GUY软件的适合于该系统的虚拟人运动控制的应用方法,并在VC++集成开发环境中进行开发,并给出了明确的实现思路和实现结果,对每种方法的优点与不足进行了详细的剖析,开发了针对空间球控制虚拟人运动的控制函数,实现了在多线程机制下通过线程间通讯来实现虚拟人控制函数的设计方法。  相似文献   

10.
底层开发实现电子地图的可视化过程,可以满足软件的各种个性化或其它特殊需求,文章根据工作中的实际需求,对基于底层开发实现电子地图可视化的过程和关键技术点进行了分析研究,并通过实际设计的软件对其实现.  相似文献   

11.
Abstract This paper describes an approach to the design of interactive multimedia materials being developed in a European Community project. The developmental process is seen as a dialogue between technologists and teachers. This dialogue is often problematic because of the differences in training, experience and culture between them. Conditions needed for fruitful dialogue are described and the generic model for learning design used in the project is explained.  相似文献   

12.
European Community policy and the market   总被引:1,自引:0,他引:1  
Abstract This paper starts with some reflections on the policy considerations and priorities which are shaping European Commission (EC) research programmes. Then it attempts to position the current projects which seek to capitalise on information and communications technologies for learning in relation to these priorities and the apparent realities of the marketplace. It concludes that while there are grounds to be optimistic about the contribution EC programmes can make to the efficiency and standard of education and training, they are still too technology driven.  相似文献   

13.
融合集成方法已经广泛应用在模式识别领域,然而一些基分类器实时性能稳定性较差,导致多分类器融合性能差,针对上述问题本文提出了一种新的基于多分类器的子融合集成分类器系统。该方法考虑在度量层融合层次之上通过对各类基多分类器进行动态选择,票数最多的类别作为融合系统中对特征向量识别的类别,构成一种新的自适应子融合集成分类器方法。实验表明,该方法比传统的分类器以及分类融合方法识别准确率明显更高,具有更好的鲁棒性。  相似文献   

14.
Development of software intensive systems (systems) in practice involves a series of self-contained phases for the lifecycle of a system. Semantic and temporal gaps, which occur among phases and among developer disciplines within and across phases, hinder the ongoing development of a system because of the interdependencies among phases and among disciplines. Such gaps are magnified among systems that are developed at different times by different development teams, which may limit reuse of artifacts of systems development and interoperability among the systems. This article discusses such gaps and a systems development process for avoiding them.  相似文献   

15.
This paper presents control charts models and the necessary simulation software for the location of economic values of the control parameters. The simulation program is written in FORTRAN, requires only 10K of main storage, and can run on most mini and micro computers. Two models are presented - one describes the process when it is operating at full capacity and the other when the process is operating under capacity. The models allow the product quality to deteriorate to a further level before an existing out-of-control state is detected, and they can also be used in situations where no prior knowledge exists of the out-of-control causes and the resulting proportion defectives.  相似文献   

16.
Going through a few examples of robot artists who are recognized worldwide, we try to analyze the deepest meaning of what is called “robot art” and the related art field definition. We also try to highlight its well-marked borders, such as kinetic sculptures, kinetic art, cyber art, and cyberpunk. A brief excursion into the importance of the context, the message, and its semiotics is also provided, case by case, together with a few hints on the history of this discipline in the light of an artistic perspective. Therefore, the aim of this article is to try to summarize the main characteristics that might classify robot art as a unique and innovative discipline, and to track down some of the principles by which a robotic artifact can or cannot be considered an art piece in terms of social, cultural, and strictly artistic interest. This work was presented in part at the 13th International Symposium on Artificial Life and Robotics, Oita, Japan, January 31–February 2, 2008  相似文献   

17.
Although there are many arguments that logic is an appropriate tool for artificial intelligence, there has been a perceived problem with the monotonicity of classical logic. This paper elaborates on the idea that reasoning should be viewed as theory formation where logic tells us the consequences of our assumptions. The two activities of predicting what is expected to be true and explaining observations are considered in a simple theory formation framework. Properties of each activity are discussed, along with a number of proposals as to what should be predicted or accepted as reasonable explanations. An architecture is proposed to combine explanation and prediction into one coherent framework. Algorithms used to implement the system as well as examples from a running implementation are given.  相似文献   

18.
This paper provides the author's personal views and perspectives on software process improvement. Starting with his first work on technology assessment in IBM over 20 years ago, Watts Humphrey describes the process improvement work he has been directly involved in. This includes the development of the early process assessment methods, the original design of the CMM, and the introduction of the Personal Software Process (PSP)SM and Team Software Process (TSP){SM}. In addition to describing the original motivation for this work, the author also reviews many of the problems he and his associates encountered and why they solved them the way they did. He also comments on the outstanding issues and likely directions for future work. Finally, this work has built on the experiences and contributions of many people. Mr. Humphrey only describes work that he was personally involved in and he names many of the key contributors. However, so many people have been involved in this work that a full list of the important participants would be impractical.  相似文献   

19.
基于复小波噪声方差显著修正的SAR图像去噪   总被引:4,自引:1,他引:3  
提出了一种基于复小波域统计建模与噪声方差估计显著性修正相结合的合成孔径雷达(Synthetic Aperture Radar,SAR)图像斑点噪声滤波方法。该方法首先通过对数变换将乘性噪声模型转化为加性噪声模型,然后对变换后的图像进行双树复小波变换(Dualtree Complex Wavelet Transform,DCWT),并对复数小波系数的统计分布进行建模。在此先验分布的基础上,通过运用贝叶斯估计方法从含噪系数中恢复原始系数,达到滤除噪声的目的。实验结果表明该方法在去除噪声的同时保留了图像的细节信息,取得了很好的降噪效果。  相似文献   

20.
蒙古语言是中国蒙古族使用的通用语言,由于蒙古文区别于其他文字的书写方式和其自身变形机制等特点,在很多通用的文字处理引擎中都不被支持。在嵌入式产品开发与应用领域中Linux加QTE已经成为流行方式。该文给出了一种在QTE环境上实现基于标准Unicode的蒙古文点阵显示和变形算法, 并自定义了支持蒙古文的QTE组件,扩展了QTE功能,为在Linux加QTE方式的嵌入式体系结构中处理蒙古文提供了一种解决方法。  相似文献   

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