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高性能三维小波视频编码方法 总被引:2,自引:0,他引:2
讨论并实现了基于3D-SPIHT算法的三维小波视频编码方法。该方法建立在真三维小波分解基础上,通过定义一种新的时空方向树结构,实现了静止图像SPIHT算法的三维扩展。该方法不涉及运动估计,具有较低的计算负荷和时间延迟,所产生的视频流是完全嵌入的。实验结果表明该方法能够快速地、高质量地压缩视频图像,是一种很有潜力的视频编码方法。 相似文献
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A Video Coding Algorithm Based on Intraframe and Interframe Joint Prediction of Wavelet Coefficients
AVideoCodingAlgorithmBasedonIntraframeandInterframeJointPredictionofWaveletCoeficientsZhangXudongWangDeshengPengYingning(Tsin... 相似文献
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一种新的3-D小波变换图像编码方法 总被引:2,自引:0,他引:2
基于图像序列三维小波变换的视频编码技术是一种很有潜力的编码方法.本文针对目前实际中采用的三维小波变换只是一种准三维变换,不能提供对变换结果的统一描述等不足,推导了信号真正的三维小波变换的有关理论及其实现方法.在此基础上,我们将这种三维小波变换方法用于视频图像的编码,模拟结果表明这种编码结构具有良好性能,值得进一步的深入研究. 相似文献
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A low complexity shape-adaptive DCT transform algorithm for coding pels in arbitrarily shaped image segments is presented. The proposed algorithm is compared to the well established generalized shape-adaptive transform method introduced by Gilge et al. in terms of transform efficiency and computational complexity. Results obtained under both theoretical and experimental conditions show that the new algorithm achieves a transform efficiency close to that of the Gilge method with considerably reduced computational complexity. The proposed shape-adaptive DCT algorithm was implemented into a standard MPEG-1 coder to provide object or segment based coding of images and video with additional content-based functionality. The extended MPEG-1 object based coding scheme can handle generic input sequences and can readily provide MPEG-1 backward compatibility if no contour data is transmitted for a given video sequence. Results for INTRA coding of images indicate that the algorithm allows efficient coding over a wide range of coding parameters — thus providing means for generic coding of segmented video between very high and very low bit rates. It is further shown that some of the content-based based functionalities currently discussed in MPEG-4 can be provided efficiently using the proposed object based coding scheme. 相似文献
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一种基于运动补偿三维小波的 多描述视频编码方法 总被引:2,自引:0,他引:2
本文将多描述编码与运动补偿三维小波可扩展视频编码相结合,提出了一种基于运动补偿三维小波的多描述视频编码方法.该方法首先根据编码序列的运动特性,自适应地进行每个描述的码率分配,以控制各个描述中的冗余,然后将编码序列的关键信息-运动矢量和低频帧码流复制到两个描述中,并将高频帧码流分配到不同的描述中.在解码端根据正确接收信息的不同,采用不同的方法进行视频重建.实验结果表明,与单描述编码方法相比,在信道丢包率较高的情况下,本文方法可以提供更好的传输鲁棒性. 相似文献
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基于3D-SPIHT的立体视频图像压缩编码 总被引:3,自引:0,他引:3
该文提出一种新的立体视频编码方案:在辅助序列中进行视差补偿预测和三维等级数集合分区(3D-SPIHT)编码,3D-SPIHT算法建立在真三维小波分解基础上,通过定义一种新的时空方向树结构,实现了静止图像SPIHT算法的三维扩展,实验结果表明该方案的编码性能略高于传统方案,具有较低的计算复杂度,所产生的嵌入式辅助序列码流,可根据通道带宽自适应调整输出码率,最大限度地提高辅助序列的质量。 相似文献
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应用Virtual SPECK的视频编码技术 总被引:1,自引:0,他引:1
讨论并实现了基于提升格式三维小波变换的Virtual SPECK视频编码方法。该方法不涉及运动估计和运动补偿,具有计算量较小、编码快、低复杂的特点,产生的视频流是完全嵌入的。实验结果表明该方法能够快速的高效的压缩视频图像,是一种很有潜力的视频压缩编码方法。 相似文献
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Bandwidth-constrained real-time conversational video communications (such as mobile teleconferencing) require video codecs with good rate-distortion characteristics at low bit-rates and modest computational complexity. While target-specific object-based and model-based coding methods have been proposed for low bit-rate conversational video coding, difficulties in generalization and high computational complexity hinder their practical utilization. In this paper, we propose a low bit-rate coding method for typical conversational video by combining two-dimensional model-based coding of face regions and object-based coding of non-face head-shoulder regions, achieving high-quality face reconstruction and low overall bit-rate with real-time encoding capability. Experiments on typical conversational test sequences confirm that, compared to other conversational video codecs, our model-and-object-based coding method offers superior rate-distortion performance at low bit-rates. 相似文献
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利用子波变换的图象压缩编码技术 总被引:12,自引:0,他引:12
从1988年Malial将子波交换用于信号处理提出多分辨率分析概念,给出了信号或图象分解为不同频率通道的算法和重构算法,开创了子波变换在图象处理中的应用.于波变换在时域和频域同时具有良好的局部化性能,使子波变换成为视频图象压缩编码的主要技术,专家预计在1996年将会高清晰度电视标准的子波变换视频图象压缩技术将推出问世.本文将综述子波变换图象压缩编码技术当前的进展。 相似文献
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《Signal Processing: Image Communication》2007,22(5):448-465
Motion estimation and compensation in wavelet domain have received much attention recently. To overcome the inefficiency of motion estimation in critically sampled wavelet domain, the low-band-shift (LBS) method and the complete-to-overcomplete discrete wavelet transform (CODWT) method are proposed for motion estimation in shift-invariant wavelet domain. However, a major disadvantage of these methods is the computational complexity. Although the CODWT method has reduced the computational complexity by skipping the inverse wavelet transform and making the direct link between the critically sampled subbands and the shift-invariant subbands, the full search algorithm (FSA) increases it. In this paper, we proposed two fast multiresolution motion estimation algorithms in shift-invariant wavelet domain: one is the wavelet matching error characteristic based partial distortion search (WMEC-PDS) algorithm, which improves computational efficiency of conventional partial distortion search algorithms while keeping the same estimate accuracy as the FSA; another is the anisotropic double cross search (ADCS) algorithm using multiresolution-spatio-temporal context, which provides a significantly computational load reduction while only introducing negligible distortion compared with the FSA. Due to the multiresolution nature, both the proposed approaches can be applied to wavelet-based scalable video coding. Experimental results show the superiority of the proposed fast motion estimation algorithms against other fast algorithms in terms of speed-up and quality. 相似文献
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High Efficiency Video Coding (HEVC) is the most recent video coding standard to achieve a higher coding performance than the previous H.264/AVC. In order to accomplish this improved coding performance, HEVC adopted several advanced coding tools; however, these cause heavy computational complexity. Similar to previous video coding standards, motion estimation (ME) of HEVC requires the most computational complexity; this is because ME is conducted for three inter prediction modes — namely, uniprediction in list 0, uniprediction in list 1, and biprediction. In this paper, we propose an efficient inter prediction mode (EIPM) decision method to reduce the complexity of ME. The proposed EIPM method computes the priority of all inter prediction modes and performs ME only on a selected inter prediction mode. Experimental results show that the proposed method reduces computational complexity arising from ME by up to 51.76% and achieves near similar coding performance compared to HEVC test model version 10.1. 相似文献
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Kalyan Goswami Byung‐Gyu Kim Dongsan Jun Soon‐Heung Jung Jin Soo Choi 《ETRI Journal》2014,36(3):407-417
A new‐generation video coding standard, named High Efficiency Video Coding (HEVC), has recently been developed by JCT‐VC. This new standard provides a significant improvement in picture quality, especially for high‐resolution videos. However, one the most important challenges in HEVC is time complexity. A quadtree‐based structure is created for the encoding and decoding processes and the rate‐distortion (RD) cost is calculated for all possible dimensions of coding units in the quadtree. This provides a high encoding quality, but also causes computational complexity. We focus on a reduction scheme of the computational complexity and propose a new approach that can terminate the quadtree‐based structure early, based on the RD costs of the parent and current levels. Our proposed algorithm is compared with HEVC Test Model version 10.0 software and a previously proposed algorithm. Experimental results show that our algorithm provides a significant time reduction for encoding, with only a small loss in video quality. 相似文献
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对基于三维小波变换的视频编码进行了研究。由于视频图像传统的三维小波变换结构存在着诸多不足.文章提出了一种改进的三维小波变换结构。在给定的比特率条件下,通过对使得解码图像量化误差达到最小的最佳比特分配策略进行研究,给出了在均匀量化情况下的改进三维小波变换结构的量化步长。实验结果表明该方法的压缩性能明显优于传统方法。 相似文献