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1.
We study the packet transmission scheduling problem with tuning delay in wavelength-division multiplexed (WDM) optical communication networks with tunable transmitters and fixed-tuned receivers. By treating the numbers of packets as random variables, we conduct probabilistic analysis of the average-case performance ratio for the cyclic packet transmission scheduling algorithm. Our numerical data as well as simulation results demonstrate that the average-case performance ratio of cyclic schedules is very close to one for reasonable system configurations and probability distributions of the numbers of packets. In particular, when the number of receivers that share a channel and/or the granularity of packet transmission are large, the average-case performance ratio approaches one. Better performance can be achieved by overlapping tuning delays with packet transmission. We derive a bound for the normalized tuning delay Δ such that tuning delay can be completely masked with high probability. Our study implies that by using currently available tunable optical transceivers, it is possible to build single-hop WDM networks that efficiently utilize all the wavelengths.  相似文献   

2.
All-optical networks (AONs) with a broadcast-star based physical topology offer the possibility of transmission scheduling to resolve channel and receiver conflicts. This paper considers the problem of scheduling packet transmissions in a wavelength-division multiplexed (WDM) optical network with tunable transmitters and fixed-tuned receivers. The scheduling problem is complicated by tuning latency, a limited number of channels, and arbitrary traffic demands. We first analyze scheduling all-to-all packet transmissions and obtain a new lower bound for the schedule length. The lower bound is achieved by an algorithm proposed by Pieris and Sasaki (1994). We then extend the analysis to the case of arbitrary traffic demands and obtain lower bounds for the schedule length. Two constructions for scheduling algorithms are provided through list scheduling and multigraphs. The upper bounds so obtained not only provide performance guarantees with arbitrary demands, but also nearly meet the lower bound in simulations  相似文献   

3.
We consider single-hop wavelength-division multiplexed networks in which the transmitters take a nonzero amount of time, called tuning latency, to tune from one wavelength to another. For such networks, we show that, under certain conditions on the traffic matrix, there exist polynomial-time algorithms that produce the optimal schedule. Further, the tuning latency is masked in the length of the optimal schedule. Using Chernoff-Hoeffding bounds, we show that the condition on the traffic matrix is satisfied with high probability when the wavelength reuse factor is large, i.e., the number of nodes is large compared to the number of wavelengths. Simulation results show the dramatic improvement in the performance of the network using our algorithm as compared with other heuristics  相似文献   

4.
The design of a medium access control scheme for a single-hop, wavelength-division-multiplexing-(WDM) multichannel local lightwave network poses two major difficulties: relatively large transmitter/receiver tuning overhead and large ratio of propagation delay to packet transmission time. Most schemes proposed so far have ignored the tuning overhead, and they can only schedule fixed-length packet transmissions. To overcome these two difficulties, the authors propose several scheduling algorithms which can reduce the negative impact of tuning overhead and schedule variable-length messages. A separate channel (control channel) is employed for transmission of control packets, and a distributed scheduling algorithm is invoked at each node every time it receives a control packet. By allowing the length of messages to be variable, a long message can be scheduled with a single control packet transmission, instead of fragmenting it into many fixed-length packets, thereby significantly reducing the overhead of control packet transmissions and improving the overall system performance. Three novel scheduling algorithms are proposed, varying in the amount of global information and processing time they need. Two approximate analytical models are formulated to study the effect of tuning time and the effect of having a limited number of data channels. Extensive simulations are conducted. Average message delays are compared for all of the algorithms  相似文献   

5.
All-to-all broadcast is an interesting special case of the packet transmission scheduling in which every pair of nodes has exactly one packet to be transferred. This paper considers the all-to-all broadcast problem in wavelength division multiplexed (WDM) optical star network with some breakdown or power-off transceivers. For reaching high data transmission rates, we will focus the problem on the all-optical scheduling where the traffic reaches its destination in single-hop without being converted to electronic form. Each transmitter is tunable with an associated tuning delay and each receiver is fixed-tuned to one of available wavelengths. In this model, we study two kinds of all-to-all broadcast problems depending on whether each node transmits packets to all nodes including or except itself. We identify the lower bound of the scheduling length for each kind of problems and propose single-hop scheduling algorithms to find the optimal solution in both terms of arbitrary number of wavelengths and value of tuning latency.  相似文献   

6.
This paper addresses the design of packet transmission schedules in photonic slotted wavelength-division multiplexing/time-division multiplexing broadcast-and-select networks with W wavelengths and N nodes. Nodes are equipped with one tunable-wavelength transmitter with nonnegligible tuning times and one fixed-wavelength receiver. A new scheduling algorithm that exploits multihop packet transfer to shorten the duration of scheduling periods is first proposed. A single-hop scheduling algorithm that performs slightly better than previous proposals is then described. A simulation-based analysis of the two algorithms shows that they jointly lead to significant improvements in both throughput and delay with respect to previous single-hop schedules  相似文献   

7.
This paper considers the transmission of uniform deterministic traffic in an optical broadcast-star network using Wavelength Division Multiplexing. Lower bounds are established on the minimum time to exchange information between every node pair in such a network with tunable transmitters and fixed-tuned receivers. Three different scheduling algorithms are developed that are strictly optimal in three regimes of system parameters. The results are applicable to arbitrary tuning delays and arbitrary numbers of wavelength channels, and indicate the existence of a well-defined transition regime from tuning-limited operation to bandwidth-limited operation. Finally, the problem of computing the optimal number of wavelengths is addressed to achieve a schedule with minimum schedule length, and exact solutions are given.  相似文献   

8.
In future wireless networks multimedia applications are expected to finally dominate the overall traffic volume. Shared channels are more suitable for the transmission of this type of traffic, as they are able to periodically adjust their transmission rate. In this paper, we introduce a cross-layer framework for WCDMA based networks which aims to make the packet scheduling procedure more efficient. In addition to that, we further propose a traffic scheduling scheme which serves the connections not only according to their delay sensitivity, but also according to the predicted state of their wireless channel. The efficiency of the proposed scheme, in terms of average packet delay and channel utilization is verified via simulations.  相似文献   

9.
Capacity of Slotted ALOHA in Rayleigh-Fading Channels   总被引:4,自引:0,他引:4  
Fading channels may improve the capacity of slottedALOHA networks. Rayleigh fading and spatially distributed packet transmitters diminish mutual packet interference and thus reduce the average blocking probability of a shared receiver. A transmission model, combining Poisson statistics of the offered data traffic with Rayleigh statistics for the fading channel, is developed. Analytical and numerical results are presented, indicating significant improvements to signaling in cellular mobile networks and in packet radio systems with fading radio channels.  相似文献   

10.
Based on a media access and control(MAC)protocol,an arrangement of channels and transceivers in optical packet switching dense wavelength division multiplexing(DWDM)networks is proposed in this paper.In order to reduce the cost of nodes,fixed transmitters and receivers are used instead of tunable transmitters and receivers.Two fixed transmitters and many fixed receivers are used in each node in the scheme.The average waiting delay of this scheme is analyzed through mathematics and computer simulation.The result shows that the property of the scheme is almost the same as using tunable transmitter and receiver.Furthermore,if the tuning time of tunable transmitters is taken into account,the performance of the tunable transmitter scheme is poor than this scheme at the average waiting delay and throughput of the network.  相似文献   

11.
We study the delay performance of all-optical packet communication networks configured as ring and bus topologies employing cross-connect switches (or wavelength routers). Under a cross-connect network implementation, a packet experiences no (or minimal) internal queueing delays. Thus, the network can be implemented by high speed all-optical components. We further assume a packet-switched network operation, such as that using a slotted ring or bus access methods. In this case, a packet's delay is known before it is fed into the network. This can be used to determine if a packet must be dropped (when its end-to-end delay requirement is not met) at the time it accesses the network. It also leads to better utilization of network capacity resources. We also derive the delay performance for networks under a store-and-forward network operation. We show these implementations to yield very close average end-to-end packet queueing delay performance. We note that a cross-connect network operation can yield a somewhat higher queueing delay variance levels. However, the mean queueing delay for all traffic flows are the same for a cross-connect network operation (under equal nodal traffic loading), while that in a store-and-forward network increases as the path length increases. For a ring network loaded by a uniform traffic matrix, the queueing delay incurred by 90% of the packets in a cross-connect network may be lower than that experienced in a store-and-forward network. We also study a store-and-forward network operation under a nodal round robin (fair queueing) scheduling policy. We show the variance performance of the packet queueing delay for such a network to be close to that exhibited by a cross-connect (all-optical) network.  相似文献   

12.
A new multiple access protocol called PROTON (PROTocol for Optical Networks) is developed for optical local area networks based on a passive star topology. PROTON uses wavelength division multiplexing (WDM) and is highly bandwidth-efficient. One of the available wavelengths is used as a control channel. Time is divided into fixed-sized slots. The size of the slots is the same for the control and the data channels. Before transmitting a packet, a station must compete with others for a slot in a data wavelength, using a collision-free procedure. Transmitting stations and the corresponding wavelengths for their data transmissions are determined at each station by a simple arbitration scheme. The protocol is suitable for networks where the number of users can be much larger than the number of available data channels. In addition to propagation delays, it is considered that transmitter and receiver tuning times as well as the times required to process control packets are not negligible. Whenever possible, and to maximize the throughput of the network, tuning and processing times of transmitters and receivers are overlapped with each other and with data transmission times. Also, data slot requests and packet transmissions are scheduled in a pipeline fashion, thus reducing the detrimental effects on throughput and packet delay of long propagation delays. The paper includes an analysis of the maximum throughput characteristics of PROTON. An analytical model is developed, and several performance measures are obtained  相似文献   

13.
In this paper, we propose an urgency‐ and efficiencybased wireless packet scheduling (UEPS) algorithm that is able to schedule real‐time (RT) and non‐real‐time (NRT) traffics at the same time while supporting multiple users simultaneously at any given scheduling time instant. The UEPS algorithm is designed to support wireless downlink packet scheduling in an orthogonal frequency division multiple access (OFDMA) system, which is a strong candidate as a wireless access method for the next generation of wireless communications. The UEPS algorithm uses the time‐utility function as a scheduling urgency factor and the relative status of the current channel to the average channel status as an efficiency indicator of radio resource usage. The design goal of the UEPS algorithm is to maximize throughput of NRT traffics while satisfying quality‐of‐service (QoS) requirements of RT traffics. The simulation study shows that the UEPS algorithm is able to give better throughput performance than existing wireless packet scheduling algorithms such as proportional fair (PF) and modifiedlargest weighted delay first (M‐LWDF), while satisfying the QoS requirements of RT traffics such as average delay and packet loss rate under various traffic loads.  相似文献   

14.
We consider the problem of scheduling packet transmissions in a broadcast, single-hop wavelength-division multiplexing (WDM) network, with tunability provided only at one end. Our objective is to design schedules of minimum length to satisfy a set of traffic requirements given in the form of a demand matrix. We address a fairly general version of the problem as we allow arbitrary traffic demands and arbitrary transmitter tuning latencies. The contribution of our work is twofold, First we define a special class of schedules which permit an intuitive formulation of the scheduling problem. Based on this formulation we present algorithms which construct schedules of length equal to the lower bound provided that the traffic requirements satisfy certain optimality conditions. We also develop heuristics which, in the general case, give schedules of length equal or very close to the lower bound. Secondly, we identify two distinct regions of network operation. The first region is such that the schedule length is determined by the tuning requirements of transmitters; when the network operates within the second region however, the length of the schedule is determined by the traffic demands, not the tuning latency. The point at which the network switches between the two regions is identified in terms of system parameters such as the number of nodes and channels and the tuning latency. Accordingly, we show that it is possible to appropriately dimension the network to minimize the effects of even large values of the tuning latency  相似文献   

15.
In this paper, we propose an analytical approach for evaluating the performance of finite-user slotted Aloha in wireless networks with multiple packet reception and random traffic. We derive the exact values of the throughput, the average system size, the packet blocking probability, and the average system delay. Our analysis is based on probability theory. We show that our numerical results are identical to simulation results.  相似文献   

16.
This paper focuses on performance analysis of a CDMA wireless data network based on hierarchy schedule-sensing (HSS) protocol, in which a common-code permission frame beacon is used to schedule request transmissions to avoid packet collisions. To further reduce scheduling delay, hierarchical group-based coding is adopted in the scheme. The performance of such a network is evaluated considering packet collisions with and without packet capture effect using a two-dimensional Markovian chain model. In particular, this paper will study the impact of multiple packet-collision effect on network performance with the help of the average packet-collision rate derived explicitly in the paper. The obtained results show that, despite its low implementation complexity, the HSS protocol is a fairly robust medium-access control protocol featuring uniformly high throughput and short delay even under very high traffic load, which especially suits data-centric wireless networks with relatively small coverage area and great node density.  相似文献   

17.
In this paper, we propose an analytical approach for performance evaluation of the classic tree/stack splitting algorithm in an interference-dominating wireless access network with random traffic and finite nodes. In an interference-dominating wireless access network, a receiver could simultaneously receive multiple packets from a variety of transmitters, as long as the signal-to-interference-plus-noise ratio exceeds a predetermined threshold. We use discrete-time Markov chains and regenerative processes to derive the throughput curve, the packet blocking probability, the average system size, and the average packet delay. We show that the exact performance of the splitting algorithm depends on the total number of nodes in the network. We verify our numerical results by rigorous mathematical proof and computer simulations.  相似文献   

18.
Code division multiple access (CDMA) ad hoc networks have been considered a promising multiple-channel networking architecture for connecting tactical platforms in battle fields. In this paper we consider a network of a swarm of unmanned aerial vehicles (UAVs) that are used in a tactical surveillance mission. The UAVs are assumed to have multiuser detection capability and form a CDMA-based ad hoc network. A token circulation scheme is proposed to conduct functions required at the medium access control layer including detection of hidden/lost neighbors, code assignment and schedule-based cooperative transmission scheduling. In the proposed scheme, a token continuously circulates around the network based on the “receive-forward” module. Through circulation of the token, each UAV can detect its hidden and/or lost neighbors in near real-time, assign codes enabling the spatial reuse of code channels without incurring code collision, and schedule data transmissions in a cooperative and distributed manner. In addition, the proposed scheme is able to take advantage of multiuser detection functionality and allows for simultaneous transmissions from multiple transmitters to a same receiver. The performance of the proposed token circulation scheme is evaluated, both analytically and through simulations. It is shown that the latency of the token is at most linearly proportional to the network size, and the average delay of a data packet increases with either the packet generation rate or the network size. The results also show that the proposed token circulation scheme is suitable for large-scale CDMA-based UAV ad hoc networks with even heavy network traffic load.  相似文献   

19.
This paper proposes a transmission‐scheduling algorithm for interference management in broadband wireless access networks. The algorithm aims to minimize the cochannel interference using basestation coordination while still maintaining the other quality of service (QoS) requirements such as packet delay, throughput and packet loss. The interference reduction is achieved by avoiding (or minimizing) concurrent transmission of potential dominant interferers. Dynamic slot allocation based on traffic information in other cells/sectors is employed. In order to implement the algorithm in a distributed manner, basestations (BSs) have to exchange traffic information. Both real‐time and non‐real‐time services are considered in this work. Results show that significant reduction in the packet error rate can be achieved without increasing the packet delay at low to medium loading values and with a higher but acceptable packet delay at high loading values. Since ARQ schemes can also be used for packet error rate reduction, we compare the performance of the proposed scheme with that of ARQ. Results indicate that although ARQ is more effective in reducing packet error rate, the proposed algorithm incurs much less packet delay particularly at medium to high loading. Copyright © 2006 John Wiley & Sons, Ltd.  相似文献   

20.
Radio Resource management mechanisms such as physical-centric radio resource allocation and medium access control (MAC)—centric packet scheduling are expected to play a substantial role in the performance of orthogonal frequency division multiplexing (OFDM) based wireless networks. OFDM provide fine granularity for resource allocation since they are capable of dynamically assigning sub-carriers to multiple users and adaptively allocating transmit power. The current layered networking architecture, in which each layer is designed and operated independently, results in inefficient resource use in wireless networks due to the nature of the wireless medium, such as time-varying channel fading. Thus, we need an integrated adaptive design across different layers, allowing for a cross-layer design. In this paper, a scheduling scheme is proposed to dynamically allocate resources for the downlink data transmission of internet protocol based OFDM networks. Generally to maximize the capacity and user satisfaction improvements in packet data admission, scheduling and policing are necessary. Of the three, efficient scheduling has the greatest impact on increased system capacity or effective spectrum usage. In addition, proper scheduling can greatly improve user satisfaction. The contribution of this work is twofold: first we evaluate current allocation schemes by exploiting the knowledge of channel sate information (CSI) and traffic characteristics in terms of queue state information (QSI) to acquire the system performance on a real time network. Second, the resource allocation scheme is extended by incorporating MAC layer information as well as opportunistic packet scheduling in the time-domain-based on minimum weight cost function. The key factors that affect the overall system performance in terms of system average throughput and delay are identified, evaluated and discussed.  相似文献   

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