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1.
在新媒体视频业务快速发展的今天,传统单机视频转码能力已经出现瓶颈. 在Hadoop云计算平台的研究基础上,结合当前主流的音视频处理工具FFmpeg,提出了一种新的视频转码方案. 该方案通过使用Hadoop两大核心:HDFS(Hadoop Distributed File System)和MapReduce编程思想,进行分布式转码. 同时,还详细地介绍和设计了分布式转码的具体流程. 最后实验结果表明,该分布式转码方案在效率上有较大提高. 在实验中,视频的分段大小也影响着视频转码的时间. 随着分段大小从小到大,同样的视频转码时间变化却是由高降低再升高. 从实验数据来看,相对于其他的分段,分段大小为32M的时候,转码时间最佳.  相似文献   

2.
付眸  杨贺昆  吴唐美  何润  冯朝胜  康胜 《计算机应用》2018,38(12):3500-3508
针对单机视频转码方法转码速度较慢和面向批处理的并行转码方法效率提升有限的问题,基于Spark Streaming分布式流处理框架,提出了一种面向流处理的快速视频转码方法。首先,使用开源多媒体处理工具FFmpeg,构建了自动化的视频切片模型,提出编程算法;然后,针对并行视频转码的特点,对弹性分布式数据集(RDD)进行研究,构建了视频转码的流处理模型;最后,设计视频合并方案,将合并后的视频文件进行有效储存。根据所提出的快速视频转码方法设计与实现了基于Spark Streaming的快速视频转码系统。实验结果表明,与面向批处理Hadoop视频转码方法相比,所提方法转码效率提升了26.7%;与基于Hadoop平台的视频并行转码方法相比,该方法转码效率提升了20.1%。  相似文献   

3.
在研究了目前主流的视频转码方案基础上,提出了一种分布式转码系统。系统采用HDFS(Hadoop Distributed File System)进行视频存储,利用MapReduce思想和FFMPEG进行分布式转码。详细讨论了视频分布式存储时的分段策略,以及分段大小对存取时间的影响。同时,定义了视频存储和转换的元数据格式。提出了基于MapReduce编程框架的分布式转码方案,即Mapper端进行转码和Reducer端进行视频合并。实验数据显示了转码时间随视频分段大小和转码机器数量不同而变化的趋势。结果表明,相比单机转码,提出的系统在采用8台机器并行转码时,可以节约80%左右的时间。  相似文献   

4.
为了满足流媒体视频数据在传输过程中对数据的时效性、传输效率及传输的准确性这些高要求, 本文从实时大数据的流处理应用出发, 通过分析流媒体视频数据在实时传输中遇到的难点和所需的关键技术, 采用Storm流处理技术实现高性能、低延迟的分布式实时传输系统, 在Linux系统上完成Storm框架的搭建, 设计并实现了流媒体视频数据的传输拓扑任务, 同时部署Zookeeper为框架提供高效可靠的分布式协调服务, 并搭建流媒体服务器用于视频推流后的存储及客户端的点播. 在搭建好Storm框架后, 通过了对大规模流媒体视频数据的实时传输测试.  相似文献   

5.
当下由于视频内容多样化的爆发式变革,产生了多种音视频封装格式和编码格式,为解决用户高清视频多端下载收看及相应格式转换需求,应对庞大的数据量计算作业,需整合高效计算机资源。该文提出了一种基于Hadoop的分布式视频转码方案,采用分布式文件存储系统HDFS进行大型视频文件的存储,通过MapReduce编程框架结合FFmpeg开源软件,将视频数据处理划分为Map和Reduce两个阶段,把庞大的数据量分布到多处理节点分析。调用转码模块,减少开发人员工作量,分布式完成视频转码功能。该方案充分利用了数据集群的并行计算能力,突破了单机视频转码技术的发展瓶颈。通过实验验证得出,相比于单一节点进行视频转码,此系统的转码速度仅在2台数据节点的分布式集群中就获得了50%的提升。通过此系统可以为各类终端用户按各自需求提供易于使用、开放便捷、快速高效的视频转码服务。  相似文献   

6.
基于校园无线网络环境,研究了流媒体视频码率自适应技术.利用分布式实时转码系统保证直播流视频转码的实时性,并根据校园无线网用户的特殊性,研究了首次接入视频码率选择策略,以减少码率切换次数.实验证明,这种方案在无线网络环境发生变化时,保证了视频播放的流畅性,为用户提供了友好的体验.  相似文献   

7.
为解决移动设备异构性影响视频流媒体应用的问题,提出了一种P2P网络移动流媒体的交错分布转码方法.该方法允许多个固定节点为一个移动设备转码,生成多个交错子流给目标移动节点,子流在移动节点上组装,降低了转码对固定节点计算能力的需求.分析了节点失效对分布转码造成的影响,交错子流可以减弱这种影响,强化数据包丢失错误恢复机制.比较了该方法与多描述编码之间的性能差异,实验结果表明,应用该方法移动流媒体在节点失效和不良无线信道条件下鲁棒性好.  相似文献   

8.
视频转码是一种计算密集型和数据密集型的工作,需要消耗大量的计算机资源,Hadoop MapReduce是一种软件模型,支持大规模数据集的分布式处理..利用已有开源视频转码软件ffmpeg建立一个基于MapReduce框架的Hadoop集群转码系统,提高视频转码的速度.  相似文献   

9.
何小东  尹海波 《计算机工程与设计》2012,33(11):4398-4401,4406
为解决数据流处理应用程序依赖数据流传输,分布式环境部署困难,应用开发难度大等问题,设计了一种基于共享缓冲区的数据流处理框架。该框架利用共享缓冲区为应用提供数据代理接口,实现数据流推动和分布式处理,并引入可自定义的负载均衡,解决了应用对数据流的依赖度和开发部署的难度系数,使其专注数据分析处理,无需关心数据的地理位置,提高了应用系统的稳定性和扩展性。通过在互联网病毒监控系统中应用,验证了该框架在分布式环境下的实时性和灵活性,使其可移植到云计算环境中。  相似文献   

10.
随着网格计算、虚拟化技术等的日渐成熟,以及目前各种社交类网站的大步发展对服务器的高性能、高可靠、高扩展性的需求,催生了云计算。基于云计算的智慧城市综合服务平台,以监控视频为基础,融合多种智慧城市应用业务如智慧社区、智慧家庭、智慧交通、智慧城管等。针对当前视频监控平台凸显的瓶颈,例如流媒体服务器负载过重、容灾能力弱、扩展能力弱等缺点,结合当前流行的开源分布式框架Hadoop,提出一套分布式视频存储,格式转码以及单节点隐患优化的解决方案。  相似文献   

11.
Abstract This paper describes an approach to the design of interactive multimedia materials being developed in a European Community project. The developmental process is seen as a dialogue between technologists and teachers. This dialogue is often problematic because of the differences in training, experience and culture between them. Conditions needed for fruitful dialogue are described and the generic model for learning design used in the project is explained.  相似文献   

12.
European Community policy and the market   总被引:1,自引:0,他引:1  
Abstract This paper starts with some reflections on the policy considerations and priorities which are shaping European Commission (EC) research programmes. Then it attempts to position the current projects which seek to capitalise on information and communications technologies for learning in relation to these priorities and the apparent realities of the marketplace. It concludes that while there are grounds to be optimistic about the contribution EC programmes can make to the efficiency and standard of education and training, they are still too technology driven.  相似文献   

13.
融合集成方法已经广泛应用在模式识别领域,然而一些基分类器实时性能稳定性较差,导致多分类器融合性能差,针对上述问题本文提出了一种新的基于多分类器的子融合集成分类器系统。该方法考虑在度量层融合层次之上通过对各类基多分类器进行动态选择,票数最多的类别作为融合系统中对特征向量识别的类别,构成一种新的自适应子融合集成分类器方法。实验表明,该方法比传统的分类器以及分类融合方法识别准确率明显更高,具有更好的鲁棒性。  相似文献   

14.
Development of software intensive systems (systems) in practice involves a series of self-contained phases for the lifecycle of a system. Semantic and temporal gaps, which occur among phases and among developer disciplines within and across phases, hinder the ongoing development of a system because of the interdependencies among phases and among disciplines. Such gaps are magnified among systems that are developed at different times by different development teams, which may limit reuse of artifacts of systems development and interoperability among the systems. This article discusses such gaps and a systems development process for avoiding them.  相似文献   

15.
This paper presents control charts models and the necessary simulation software for the location of economic values of the control parameters. The simulation program is written in FORTRAN, requires only 10K of main storage, and can run on most mini and micro computers. Two models are presented - one describes the process when it is operating at full capacity and the other when the process is operating under capacity. The models allow the product quality to deteriorate to a further level before an existing out-of-control state is detected, and they can also be used in situations where no prior knowledge exists of the out-of-control causes and the resulting proportion defectives.  相似文献   

16.
Going through a few examples of robot artists who are recognized worldwide, we try to analyze the deepest meaning of what is called “robot art” and the related art field definition. We also try to highlight its well-marked borders, such as kinetic sculptures, kinetic art, cyber art, and cyberpunk. A brief excursion into the importance of the context, the message, and its semiotics is also provided, case by case, together with a few hints on the history of this discipline in the light of an artistic perspective. Therefore, the aim of this article is to try to summarize the main characteristics that might classify robot art as a unique and innovative discipline, and to track down some of the principles by which a robotic artifact can or cannot be considered an art piece in terms of social, cultural, and strictly artistic interest. This work was presented in part at the 13th International Symposium on Artificial Life and Robotics, Oita, Japan, January 31–February 2, 2008  相似文献   

17.
Although there are many arguments that logic is an appropriate tool for artificial intelligence, there has been a perceived problem with the monotonicity of classical logic. This paper elaborates on the idea that reasoning should be viewed as theory formation where logic tells us the consequences of our assumptions. The two activities of predicting what is expected to be true and explaining observations are considered in a simple theory formation framework. Properties of each activity are discussed, along with a number of proposals as to what should be predicted or accepted as reasonable explanations. An architecture is proposed to combine explanation and prediction into one coherent framework. Algorithms used to implement the system as well as examples from a running implementation are given.  相似文献   

18.
This paper provides the author's personal views and perspectives on software process improvement. Starting with his first work on technology assessment in IBM over 20 years ago, Watts Humphrey describes the process improvement work he has been directly involved in. This includes the development of the early process assessment methods, the original design of the CMM, and the introduction of the Personal Software Process (PSP)SM and Team Software Process (TSP){SM}. In addition to describing the original motivation for this work, the author also reviews many of the problems he and his associates encountered and why they solved them the way they did. He also comments on the outstanding issues and likely directions for future work. Finally, this work has built on the experiences and contributions of many people. Mr. Humphrey only describes work that he was personally involved in and he names many of the key contributors. However, so many people have been involved in this work that a full list of the important participants would be impractical.  相似文献   

19.
基于复小波噪声方差显著修正的SAR图像去噪   总被引:4,自引:1,他引:3  
提出了一种基于复小波域统计建模与噪声方差估计显著性修正相结合的合成孔径雷达(Synthetic Aperture Radar,SAR)图像斑点噪声滤波方法。该方法首先通过对数变换将乘性噪声模型转化为加性噪声模型,然后对变换后的图像进行双树复小波变换(Dualtree Complex Wavelet Transform,DCWT),并对复数小波系数的统计分布进行建模。在此先验分布的基础上,通过运用贝叶斯估计方法从含噪系数中恢复原始系数,达到滤除噪声的目的。实验结果表明该方法在去除噪声的同时保留了图像的细节信息,取得了很好的降噪效果。  相似文献   

20.
蒙古语言是中国蒙古族使用的通用语言,由于蒙古文区别于其他文字的书写方式和其自身变形机制等特点,在很多通用的文字处理引擎中都不被支持。在嵌入式产品开发与应用领域中Linux加QTE已经成为流行方式。该文给出了一种在QTE环境上实现基于标准Unicode的蒙古文点阵显示和变形算法, 并自定义了支持蒙古文的QTE组件,扩展了QTE功能,为在Linux加QTE方式的嵌入式体系结构中处理蒙古文提供了一种解决方法。  相似文献   

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