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1.
This paper presents a formal and executable approach to capture the behaviour of parties involved in a negotiation. A party is modeled as a negotiating agent composed of a communication module, a control module, a reasoning module, and a knowledge base. The control module is expressed as a statechart, and the reasoning module as a defeasible logic program. A strategy specification therefore consists of a statechart, a set of defeasible rules, and a set of initial facts. Such a specification can be dynamically plugged into an agent shell incorporating a statechart interpreter and a defeasible logic inference engine, in order to yield an agent capable of participating in a given type of negotiations. The choice of statecharts and defeasible logic with respect to other formalisms is justified against a set of desirable criteria, and their suitability is illustrated through concrete examples of bidding and multi-lateral bargaining scenarios. 相似文献
2.
进程是传统计算机系统的一个核心概念,自1960年出现以来一直沿用至今,进程的一个主要目的是为主体提供一种运行时结构,在操作系统和处理器硬件支持下,代表主体访问和使用各种资源,与传统的单机和并行机计算平台相比,网格计算机中进程所对应的概念面临新的挑战,包括网格资源繁杂、自主控制的条件下的单一系统映像和资源的共享与协同、与特定操作系统的松耦合、时间和空间的流动性、更高级的交互性,提出一种称为网程(grip)的运行时结构,试图解决上述问题,网程运行在网格操作系统之上,代表网格主体,访问和使用网格资源。 相似文献
3.
This paper presents an overview of SCPN theory, a set of three generic SCPN submodels, a behavior-preserving methodology for combining those submodels into a larger model, and a combined model. The three submodels include a machine with failures, repairs, and limited I/O buffers, and two types of conveyor submodels—a simple conveyor segment and a conveyor segment at a machine. 相似文献
4.
文章在跟踪和分析最新磁盘加密技术研究成果的基础上,设计了一种基于RFID的磁盘分区加密系统。该系统由磁盘分区加密软件Partition Crypt与RFID射频卡、USB射频读写端等硬件模块共同组成。软件部分对计算机硬件系统要求低、安装方便、使用简单、加密效果好;硬件部分由单片机与射频模块完成。其中,USB接口采用虚拟USB接口的方法,降低硬件复杂性与成本,具有很高的性价比。经过测试,整个系统功能稳定、性价比高、保密性好,可为广泛使用的基于Windows操作系统的涉密计算机提供加密技术保障,应用前景广阔。 相似文献
5.
We develop a topology optimization approach to design two- and three-dimensional phononic (elastic) materials, focusing primarily
on surface wave filters and waveguides. These utilize propagation modes that transmit elastic waves where the energy is contained
near a free surface of a material. The design of surface wave devices is particularly attractive given recent advances in
nano- and micromanufacturing processes, such as thin-film deposition, etching, and lithography, which make it possible to
precisely place thin film materials on a substrate with submicron feature resolution. We apply our topology optimization approach
to a series of three problems where the layout of two materials (silicon and aluminum) is sought to achieve a prescribed objective:
(1) a grating to filter bulk waves of a prescribed frequency in two and three dimensions, (2) a surface wave device that uses
a patterned thin film to filter waves of a single or range of frequencies, and (3) a fully three-dimensional structure to
guide a wave generated by a harmonic input on a free surface to a specified output port on the surface. From the first to
the third example, the resulting topologies increase in sophistication. The results demonstrate the power and promise of our
computational framework to design sophisticated surface wave devices. 相似文献
6.
介绍了如何使用Visual C++ 6.0来编写类似于Microsoft Internet Explorer中具有扁平按钮、把手、文本标签、下拉列表和热点图象等新特点的工具条。 相似文献
8.
In this paper, we propose a vertical and floor line-based monocular simultaneous localization and mapping (SLAM) system which utilizes vertical lines, floor lines, and vanishing points as sensory input to perform robust SLAM in corridor environments. By combining three map feature types, our design can help a robot to perform accurate pose estimation, repeatable loop closure, and to construct a more expressive environmental map. As a primitive element of a geometric structure, a line segment has one additional dimension compared to a point feature, thereby allowing the use of line segments to easily represent a geometric structure using a smaller number of features. This system presents map features on a 2D ground space: the vertical line as a projection point, the floor line as the original line, and the vanishing point as a directional vector. Although the vertical line, floor line, and vanishing point use different parameterization and initialization methods, their measurement models are integrated into a unified extended Kalman filter (EKF) framework. Experimental results show that our system can be deployed in a structured indoor environment as a suitable SLAM solution. 相似文献
9.
A general numerical scheme for solution of two-dimensional Stokes equations in a multiconnected domain of arbitrary shape [1, 2] is applied to the motion of a rigid circular cylinder between plane parallel boundaries. Numerically generated boundary-conforming coordinates are used to transform the flow domain into a domain with rectilinear boundaries. The transformed Stokes equations in vorticity-stream function form are then solved on a uniform grid using an iterative algorithm. In Part I coefficients of the resistance matrix representing the forces and torque on the cylinder due to its translational motion parallel or perpendicular to the boundaries or due to rotation about its axis are calculated. The solutions are obtained for a wide range of particle radii and positions across the channel. It is found that the force on a particle translating parallel to the boundaries without rotation exhibits a minimum at a position between the channel centerline and the wall and a local maximum on the centerline. The resistance matrix is utilized to calculate translational and angular velocities of a free particle settling under gravity in a vertical channel. It is found that the translational velocity has a maximum at some lateral position and a minimum on the centerline; the particle angular velocity is opposite in sign to that of a particle rolling along the nearer channel wall except when the gap between the particle and the wall is very small. These results are compared with existing analytical solutions for a small cylindrical particle situated on the channel centerline, and with solutions of related 3-D problems for a spherical particle in a circular tube and in a place channel. It is shown that the behavior of cylindrical and spherical particles in a channel in many cases is qualitatively different. This is attributed to different flow patterns in these two cases. The motion of a spherical particle in a circular tube has qualitative and quantitative features similar to those for a cylindrical particle in a plane channel. 相似文献
10.
This article describes a vision-based auto-recharging system that guides a mobile robot moving toward a docking station. The
system contains a docking station and a mobile robot. The docking station contains a docking structure, a control device,
a charger, a safety detection device, and a wireless RF interface. The mobile robot contains a power detection module (voltage
and current), an auto-switch, a wireless RF interface, a controller, and a camera. The controller of the power detection module
is a Holtek chip. The docking structure is designed with one active degree of freedom and two passive degrees of freedom.
For image processing, the mobile robot uses a webcam to capture a real-time image. The image signal is transmitted to the
controller of the mobile robot via a USB interface. We use an Otsu algorithm to calculate the distance and orientation of
the docking station from the mobile robot. In the experiment, the proposed algorithm guided the mobile robot to the docking
station. 相似文献
11.
An experimental robotic remote handling system is described which has been constructed in order to investigate various engineering problems in advanced remote handling such as the man-machine interface, system control and communication. The device consists of a mobile and a control station. The mobile station comprises an electrical manipulator having seven degrees of freedom, a TV camera, a control sub-computer, a servo-control unit, radio transmitters and receivers, batteries, etc., which are mounted on a crawler-type vehicle. The control station is equipped with the master arm of the manipulator, radio transmitters and receivers, a TV monitor, a main control computer and its peripheral devices, etc. The manipulator can be operated in either a master-slave, a playback or a programmed control mode with the assistance of control computers. Communication between the mobile and the control stations is made using optical fibres or a radio link. 相似文献
13.
Catadioptric sensors are devices which utilize mirrors and lenses to form a projection onto the image plane of a camera. Central catadioptric sensors are the class of these devices having a single effective viewpoint. In this paper, we propose a unifying model for the projective geometry induced by these devices and we study its properties as well as its practical implications. We show that a central catadioptric projection is equivalent to a two-step mapping via the sphere. The second step is equivalent to a stereographic projection in the case of parabolic mirrors. Conventional lens-based perspective cameras are also central catadioptric devices with a virtual planar mirror and are, thus, covered by the unifying model. We prove that for each catadioptric projection there exists a dual catadioptric projection based on the duality between points and line images (conics). It turns out that planar and parabolic mirrors build a dual catadioptric projection pair. As a practical example we describe a procedure to estimate focal length and image center from a single view of lines in arbitrary position for a parabolic catadioptric system. 相似文献
14.
In this paper we describe the generation of a displaced subdivision surface directly from a set of unorganized points. The displaced subdivision surface is an efficient mesh representation that defines a detailed mesh with a displacement map over a smooth domain surface and has many benefits including compression, rendering, and animation, which overcome limitations of an irregular mesh produced by an ordinary mesh reconstruction scheme. Unlike previous displaced subdivision surface reconstruction methods, our method does not rely on a highly detailed reconstructed mesh. Instead, we efficiently create a coarse base mesh, which is used to sample displacements directly from unorganized points, and this results in a simple process and fast calculation. We suggest a shrink-wrapping-like shape approximation and a point-based mesh simplification method that uses the distance between a set of points and a mesh as an error metric to generate a domain surface that optimally approximates the given points. We avoid time-consuming energy minimization by employing a local subdivision surface fitting scheme. Finally, we show several reconstruction results that demonstrate the usability of our algorithm. 相似文献
15.
We present a goal-oriented a posteriori error estimator for finite element approximations of a class of homogenization problems. As a rule, homogenization problems are defined through the coupling of a macroscopic solution and the solution of auxiliary problems. In this work we assume that the homogenized problem is known and that it depends on a finite number of auxiliary problems. The accuracy in the goal functional depends therefore on the discretization error of the macroscopic and the auxiliary solutions. We show that it is possible to compute the error contributions of all solution components separately and use this information to balance the different discretization errors. Additionally, we steer a local mesh refinement for both the macroscopic problem and the auxiliary problems. The high efficiency of this approach is shown by numerical examples. These include the upscaling of a periodic diffusion tensor, the case of a Stokes flow over a porous bed, and the homogenization of a fuel cell model which includes the flow in a gas channel over a porous substrate coupled with a multispecies nonlinear transport equation. 相似文献
16.
Hybrid precoding is one of key techniques for millimeter wave (mmWave) large-scale multiple-input multiple-output (MIMO) systems. This paper considers a nonlinear hybrid precoding architecture which consists of a nonlinear unit, a reductive digital precoder and a constant modulus radio frequency (RF) precoder, and presents a novel hybrid Tomlinson-Harashima (TH) precoding and combining algorithm. Firstly, due to the intractability of the sum rates maximization problem for such a nonlinear hybrid precoding architecture, a tractable three-stage optimization problem is constructed through the lower bound of the sum rates, which allows the digital precoding matrix, the RF precoding matrix and the RF combining matrix to be optimized sequentially and independently. Then, in order to solve the three-stage optimization problem effectively, a novel row orthogonal decomposition (ROD) is defined. Based on the ROD, it is interesting that the necessary and sufficient condition of the optimal digital precoding matrix can be obtained, and a near-optimal RF precoding matrix can be derived. Finally, the optimization of the RF combining matrix is reformulated as a unimodular quadratic programming and solved by a generalized power method. Theoretical analyses and simulations indicate that the proposed ROD-based hybrid TH precoding and combining algorithm can offer a higher sum rates and a lower bit error rate with a comparable complexity in comparison to the previous works. 相似文献
17.
Three general methods for obtaining exact bounds on the probability of overfitting are proposed within statistical learning
theory: a method of generating and destroying sets, a recurrent method, and a blockwise method. Six particular cases are considered
to illustrate the application of these methods. These are the following model sets of predictors: a pair of predictors, a
layer of a Boolean cube, an interval of a Boolean cube, a monotonic chain, a unimodal chain, and a unit neighborhood of the
best predictor. For the interval and the unimodal chain, the results of numerical experiments are presented that demonstrate
the effects of splitting and similarity on the probability of overfitting. 相似文献
18.
We present a study on the cooperative control of two autonomous surface vehicles performing a caging and transport mission
on the water surface. The two vehicles, connected to each other by means of a floating flexible rope, are required to capture
a floating target from a given location, and transport it to a designated position. We focus on the coordination and control
strategy to meet these requirements, and on its implementation on two under-actuated vehicles. We describe a multi-layered
control architecture which achieves the goal, followed by simulation studies and field experiments with the two vehicles caging
and transporting a floating target on the surface of a lake. 相似文献
19.
This article proposes a hierarchically structured and constraint-based data model for intuitive and precise solid modeling in a virtual reality (VR) environment. The data model integrates a high level constraint-based model for intuitive and precise manipulation, a middle level solid model for complete and precise representation and a low-level polygon mesh model for real-time interactions and visualization in a VR environment. The solid model is based on a hybrid B-rep/CSG data structure. Constraints are embedded in the solid model and are organized at hierarchical levels as feature constraints among internal feature elements, part constraints among internal features and assembly constraints between individual parts. In addition to providing a complete and precise model representation and the support for real-time visualization, the proposed data model permits intuitive and precise interaction through constraint-based manipulations for solid modeling in a VR environment. This is a critical issue for product design in a VR environment due to the limited resolutions of today's VR input and output devices. 相似文献
20.
There has been growing interest in motion planning problems for mobile robots. In this field, the main research is to generate a motion for a specific robot and task without previously acquired motions. However it is too wasteful not to use hard-earned acquired motions for other tasks. Here, we focus on a mechanism of reusing acquired motion knowledge and study a motion planning system able to generate and reuse motion knowledge. In this paper, we adopt a tree-based representation for expressing knowledge of motion, and propose a hierarchical knowledge for realizing a reuse mechanism. We construct a motion planning system using hierarchical knowledge as motion knowledge and using genetic programming as a learning method. We apply a proposed method for the gait generation task of a six-legged locomotion robot and show its availability with computer simulation. 相似文献
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