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1.
Shape correspondence is a fundamental problem in computer graphics and vision, with applications in various problems including animation, texture mapping, robotic vision, medical imaging, archaeology and many more. In settings where the shapes are allowed to undergo non‐rigid deformations and only partial views are available, the problem becomes very challenging. To this end, we present a non‐rigid multi‐part shape matching algorithm. We assume to be given a reference shape and its multiple parts undergoing a non‐rigid deformation. Each of these query parts can be additionally contaminated by clutter, may overlap with other parts, and there might be missing parts or redundant ones. Our method simultaneously solves for the segmentation of the reference model, and for a dense correspondence to (subsets of) the parts. Experimental results on synthetic as well as real scans demonstrate the effectiveness of our method in dealing with this challenging matching scenario.  相似文献   

2.
We consider the problem of finding meaningful correspondences between 3D models that are related but not necessarily very similar. When the shapes are quite different, a point‐to‐point map is not always appropriate, so our focus in this paper is a method to build a set of correspondences between shape regions or parts. The proposed approach exploits a variety of feature functions on the shapes and makes use of the key observation that points in matching parts have similar ranks in the sorting of the corresponding feature values. Our algorithm proceeds in two steps. We first build an affinity matrix between points on the two shapes, based on feature rank similarity over many feature functions. We then define a notion of stability of a pair of regions, with respect to this affinity matrix, obtained as a fixed point of a nonlinear operator. Our method yields a family of corresponding maximally stable regions between the two shapes that can be used to define shape parts. We observe that this is an instance of the biclustering problem and that it is related to solving a constrained maximal eigenvalue problem. We provide an algorithm to solve this problem that mimics the power method. We show the robustness of its output to noisy input features as well its convergence properties. The obtained part correspondences are shown to be almost perfect matches in the isometric case, and also semantically appropriate even in non‐isometric cases. We provide numerous examples and applications of this technique, for example to sharpening correspondences in traditional shape matching algorithms.  相似文献   

3.
We present a robust and efficient algorithm for the pairwise non‐rigid registration of partially overlapping 3D surfaces. Our approach treats non‐rigid registration as an optimization problem and solves it by alternating between correspondence and deformation optimization. Assuming approximately isometric deformations, robust correspondences are generated using a pruning mechanism based on geodesic consistency. We iteratively learn an appropriate deformation discretization from the current set of correspondences and use it to update the correspondences in the next iteration. Our algorithm is able to register partially similar point clouds that undergo large deformations, in just a few seconds. We demonstrate the potential of our algorithm in various applications such as example based articulated segmentation, and shape interpolation.  相似文献   

4.
5.
Light field videos express the entire visual information of an animated scene, but their shear size typically makes capture, processing and display an off‐line process, i. e., time between initial capture and final display is far from real‐time. In this paper we propose a solution for one of the key bottlenecks in such a processing pipeline, which is a reliable depth reconstruction possibly for many views. This is enabled by a novel correspondence algorithm converting the video streams from a sparse array of off‐the‐shelf cameras into an array of animated depth maps. The algorithm is based on a generalization of the classic multi‐resolution Lucas‐Kanade correspondence algorithm from a pair of images to an entire array. Special inter‐image confidence consolidation allows recovery from unreliable matching in some locations and some views. It can be implemented efficiently in massively parallel hardware, allowing for interactive computations. The resulting depth quality as well as the computation performance compares favorably to other state‐of‐the art light field‐to‐depth approaches, as well as stereo matching techniques. Another outcome of this work is a data set of light field videos that are captured with multiple variants of sparse camera arrays.  相似文献   

6.
As stream data is being more frequently collected and analyzed, stream processing systems are faced with more design challenges. One challenge is to perform continuous window aggregation, which involves intensive computation. When there are a large number of aggregation queries, the system may suffer from scalability problems. The queries are usually similar and only differ in window specifications. In this paper, we propose collaborative aggregation which promotes aggregate sharing among the windows so that repeated aggregate operations can be avoided. Different from the previous approaches in which the aggregate sharing is restricted by the window pace, we generalize the aggregation over multiple values as a series of reductions. Therefore, the results generated by each reduction step can be shared. The sharing process is formalized in the feed semantics and we present the compose-and-declare framework to determine the data sharing logic at a very low cost. Experimental results show that our approach offers an order of magnitude performance improvement to the state-of-the-art results and has a small memory footprint.  相似文献   

7.
马志柔  叶屹 《计算机工程》2006,32(10):191-192,203
针对词频统计的特点,设计了一种多关键词词频统计方法。该方法以一种树形的数据结构来存储待处理关键词集合的信息。实现了多关键词的高效匹配,扫描一次文档就可统计出全部关健词词频信息。通过理论分析与实验表明,其性能比传统的关键词词频统计方法有较大的提高。  相似文献   

8.
Despite the large amount of work devoted in recent years to the problem of non‐rigid shape matching, practical methods that can successfully be used for arbitrary pairs of shapes remain elusive. In this paper, we study the hardness of the problem of shape matching, and introduce the notion of the shape condition number, which captures the intuition that some shapes are inherently more difficult to match against than others. In particular, we make a connection between the symmetry of a given shape and the stability of any method used to match it while optimizing a given distortion measure. We analyze two commonly used classes of methods in deformable shape matching, and show that the stability of both types of techniques can be captured by the appropriate notion of a condition number. We also provide a practical way to estimate the shape condition number and show how it can be used to guide the selection of landmark correspondences between shapes. Thus we shed some light on the reasons why general shape matching remains difficult and provide a way to detect and mitigate such difficulties in practice.  相似文献   

9.
The conventional interacting multiple models (IMM) approach for a hybrid system under the Gaussian assumption is limited for most real applications due to the noisy measurements often being in the presence of outliers. This paper aims at accommodating the IMM approach to the non‐Gaussian cases where outliers exist. In the proposed IMM algorithm, the Student‐t distribution is used to model the non‐Gaussian measurement noise. At the interaction step, the mixed statistics of the noise parameter under a Bayesian framework are obtained via a Gamma approximation and a recently reported moments matching method. To address the state noise‐coupled intractability in Bayesian filtering, a variational Bayesian method is utilized to approximate the posterior distributions of the noise and state recursively. The proposed algorithm is tested with a maneuvering target tracking example and is shown to be robust to the outliers.  相似文献   

10.
已知含有多个三维刚体的场景,在运动前后的二维点对应数据集合,其中可以包含高斯噪声和出格点数据,发展了初始部分匹配的生成-生长技术并运用刚性约束.将上述二维点对应数据集合.分割成多个分别对应于不同刚体运动的二维点对应数据子集,并能分离出所有出格点数据.再利用单刚体运动估计算法就可估计出各个刚体运动参数.实验结果表明了算法的有效性.  相似文献   

11.
In this paper, we propose a new algorithm for dynamic calibration of multiple cameras. Based on the mapping between a horizontal plane in the 3-D space and the 2-D image plane on a panned and tilted camera, we utilize the displacement of feature points and the epipolar-plane constraint among multiple cameras to infer the changes of pan and tilt angles for each camera. This algorithm does not require a complicated correspondence of feature points. It can be applied to surveillance systems with wide-range coverage. It also allows the presence of moving objects in the captured scenes while performing dynamic calibration. The sensitivity analysis of our algorithm with respect to measurement errors and fluctuations in previous estimations is also discussed. The efficiency and feasibility of this approach has been demonstrated in some experiments over real scenery.  相似文献   

12.
We present an efficient solver for monolithic two‐way coupled simulation of rigid bodies with incompressible fluids that is robust to poor conditioning of the coupled system in the presence of large density ratios between the solid and the fluid. Our method leverages ideas from the theory of Domain Decomposition, and uses a hybrid combination of direct and iterative solvers that exploits the low‐dimensional nature of the solid equations. We observe that a single Multigrid V‐cycle for the fluid equations serves as a very effective preconditioner for solving the Schur‐complement system using Conjugate Gradients, which is the main computational bottleneck in our pipeline. We use spectral analysis to give some theoretical insights behind this observation. Our method is simple to implement, is entirely assembly‐free besides the solid equations, allows for the use of large time steps because of the monolithic formulation, and remains stable even when the iterative solver is terminated early. We demonstrate the efficacy of our method on several challenging examples of two‐way coupled simulation of smoke and water with rigid bodies. To illustrate that our method is applicable to other problems, we also show an example of underwater bubble simulation.  相似文献   

13.
We present a registration algorithm for pairs of deforming and partial range scans that addresses the challenges of non‐rigid registration within a single non‐linear optimization. Our algorithm simultaneously solves for correspondences between points on source and target scans, confidence weights that measure the reliability of each correspondence and identify non‐overlapping areas, and a warping field that brings the source scan into alignment with the target geometry. The optimization maximizes the region of overlap and the spatial coherence of the deformation while minimizing registration error. All optimization parameters are chosen automatically; hand‐tuning is not necessary. Our method is not restricted to part‐in‐whole matching, but addresses the general problem of partial matching, and requires no explicit prior correspondences or feature points. We evaluate the performance and robustness of our method using scan data acquired by a structured light scanner and compare our method with existing non‐rigid registration algorithms.  相似文献   

14.
We present a method for accelerating the convergence of continuous non‐linear shape optimization algorithms. We start with a general method for constructing gradient vector fields on a manifold, and we analyse this method from a signal processing viewpoint. This analysis reveals that we can construct various filters using the Laplace–Beltrami operator of the shape that can effectively separate the components of the gradient at different scales. We use this idea to adaptively change the scale of features being optimized to arrive at a solution that is optimal across multiple scales. This is in contrast to traditional descent‐based methods, for which the rate of convergence often stalls early once the high frequency components have been optimized. We demonstrate how our method can be easily integrated into existing non‐linear optimization frameworks such as gradient descent, Broyden–Fletcher–Goldfarb–Shanno (BFGS) and the non‐linear conjugate gradient method. We show significant performance improvement for shape optimization in variational shape modelling and parameterization, and we also demonstrate the use of our method for efficient physical simulation.  相似文献   

15.
16.
An Efficient Approach to Semantic Segmentation   总被引:1,自引:0,他引:1  
We consider the problem of semantic segmentation, i.e. assigning each pixel in an image to a set of pre-defined semantic object categories. State-of-the-art semantic segmentation algorithms typically consist of three components: a local appearance model, a local consistency model and a global consistency model. These three components are generally integrated into a unified probabilistic framework. While it enables at training time a joint estimation of the model parameters and while it ensures at test time a globally consistent labeling of the pixels, it also comes at a high computational cost.  相似文献   

17.
This paper studies the non‐fragile Guaranteed Cost Control (GCC) problem via memoryless state‐feedback controllers for a class of uncertain discrete time‐delay linear systems. The systems are assumed to have norm‐bounded, time‐varying parameter uncertainties in the state, delay‐state, input, delay‐input and state‐feedback gain matrices. Existence of the guaranteed cost controllers are related to solutions of some linear matrix inequalities (LMIs). The non‐fragile GCC state‐feedback controllers are designed based on a convex optimization problem with LMI constraints to minimize the guaranteed cost of the resultant closed‐loop systems. Numerical examples are given to illustrate the design methods.  相似文献   

18.
在实际的制造系统中,由于生产能力的需求,某些种类的机床具有多台,但现有的单元构成方法无法描述这一问题,从而产生不合理的成组,本文给出的网络模型成功地描述了这一问题,从而得出了一个有产的、更加实用的单元化制造系统的设计方法。  相似文献   

19.
The majority of visual simultaneous localization and mapping (SLAM) approaches consider feature correspondences as an input to the joint process of estimating the camera pose and the scene structure. In this paper, we propose a new approach for simultaneously obtaining the correspondences, the camera pose, the scene structure, and the illumination changes, all directly using image intensities as observations. Exploitation of all possible image information leads to more accurate estimates and avoids the inherent difficulties of reliably associating features. We also show here that, in this case, structural constraints can be enforced within the procedure as well (instead of a posteriori), namely the cheirality, the rigidity, and those related to the lighting variations. We formulate the visual SLAM problem as a nonlinear image alignment task. The proposed parameters to perform this task are optimally computed by an efficient second-order approximation method for fast processing and avoidance of irrelevant minima. Furthermore, a new solution to the visual SLAM initialization problem is described whereby no assumptions are made about either the scene or the camera motion. Experimental results are provided for a variety of scenes, including urban and outdoor ones, under general camera motion and different types of perturbations.   相似文献   

20.
一种有效的人脸识别方法   总被引:6,自引:0,他引:6  
人脸识别是模式识别领域中一个相当困难而又有重要理论价值的研究课题.本文首先引入表示人脸的特征图像和投影图像的概念,提出利用投影图像在特征图像上投影的坐标作为描述人像本质属性的特征矢量,并导出了基于投影图像的人脸特征抽取方法.最后构造了一个层次的距离分类器进行人脸的识别.实验结果表明基于投影图像的特征矢量具有很好的稳定性、鉴别能力和识别率.  相似文献   

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