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未知环境下多机器人搜捕策略研究 总被引:1,自引:0,他引:1
针对在未知环境下多机器人围捕入侵者所存在的问题,提出了基于occupancy grid方法构造并合成环境地图指导单个机器人以分散搜索、抛物线模型预测并追踪入侵者、以及多机器人基于leader的可重构队形结构进行围捕的策略,使未知环境的地图构造和对入侵者追踪搜索过程得以同步完成,降低了机器人团队对环境的依赖,对未知环境具有较高的适应能力.最后通过仿真实验验证了该策略的正确性、有效性和鲁棒性. 相似文献
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针对未知动态障碍物环境下非完整移动群机器人围捕,提出了一种基于简化虚拟受力模型的自组织方法.首先给出了个体机器人的运动方程,然后给出了未知动态环境下目标和动态障碍物的运动模型.通过对复杂环境下围捕行为的分解,抽象出简化虚拟受力模型,基于此受力模型,设计了个体运动控制方法,接着证明了系统的稳定性并给出了参数设置范围.不同情况下的仿真结果表明,本文给出的围捕方法可以使群机器人在未知动态障碍物环境下保持较好的围捕队形,并具有良好的避障性能和灵活性.最后分析了本文与基于松散偏好规则的围捕方法相比的优势. 相似文献
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针对MMOG中多NPC的协同围捕问题,本文提出一种基于运动学和几何学理论的NPC协同围捕策略.采用运动学方法构建个体NPC的运动模型,从而实现个体NPC在游戏中的自主运动控制,通过改变NPC的方向角和使用"正多边形队形法"实现多NPC对目标的靠近和包围.实验结果证明,该策略能使群体NPC成功的围捕目标,满足游戏的实时性、挑战性和真实感的需求. 相似文献
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启迪于物理学中的范例,探讨了基于虚拟力的群机器人围捕算法的原理和方法。制定了详细的系统性能评价指标(稳定时间、层数、层间距离、层中机器人个数、机器人密度等参数)。分析了围捕性能与机器人数量、虚拟力的关系;提出了目标对机器人作用力的分层结构思想,实验显示不仅加快了围捕速度,而且提高了围捕分层的质量;提出了机器人绕目标转动的围捕方法,解决了势场法中常见的局部极点问题,并且大大提高了围捕的速度和质量。设计了一个简单的实体机器人实验证实了围捕算法的可行性,指出了今后的研究方向。 相似文献
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多机器人编队可以分解为队形形成和队形保持控制两部分.针对多机器人编队控制任务中的队形形成问题,提出了一种基于动态目标点的行为分解编队算法.此算法是一种改进的基于行为的编队控制方法,这种控制方法的思路为,首先要求各机器人在每一时刻确定一个运动目标点,此运动目标点是根据运动过程中机器人实时的位置运算出来的,是一个动态的目标点.根据此目标点进而产生一个运动需求.再将此运动需求按照有限状态机(FSM)原理分解为不同的子行为,然后给这些子行为分别赋予不同的权值,并求出一组控制变量,最终对这组控制变量加权平均产生一个综合控制变量.仿真实验表明,该方法能快速有效地实现多机器人的编队控制.此编队算法可以有效应用于军事搜索、围捕或机器搬运等多个领域. 相似文献
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动态环境下可扩展移动机器人群体的围捕控制 总被引:1,自引:0,他引:1
针对协作追逃问题的环境受限以及围捕者与目标的速度比率受限问题,提出了一种规模可扩展的机器
人群体围捕移动目标的切换式策略,该策略可有效完成动态环境中目标机器人速度无约束的围捕任务,即围捕机器
人通过数目优势进行协作围捕来克服其速度上的劣势以完成对目标机器人的围捕.围捕过程中,考虑了面向目标机
器人的虚拟势点子行为以及与邻居个体的位姿匹配行为(编队子行为),在距离目标较远时位姿匹配子行为权值大
于虚拟势点子行为权值,而距离目标较近时则以虚拟势点子行为为主.仿真实验证明了所提解决方案的可行性和有
效性. 相似文献
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不确定非线性系统的控制是目前国内外自动控制领域研究的一个热点。主要总结了近年来不确定非线性系统的控制方法,并分析了各种方法的优缺点。最后探讨了这一研究领域的研究趋向。 相似文献
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非整数阶系统的频域辨识法 总被引:1,自引:0,他引:1
提出了一类非整数阶系统的频域辨识最小二乘方法, 给出了算法的详细推导过程. 通过对已知系统仿真, 结果表明该方法有如下优点: 对于非整数阶对象, 能够用更简单的模型获得更好的频域响应拟合; 对于整数阶对象, 采用阶数扫描的方法仍然能找到拟合其频域响应的最好的整数阶模型; 与整数阶系统辨识算法相比, 该算法更稳定. 相似文献
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This article investigates the null controllability of planar bimodal piecewise linear systems, which consist of two second order LTI systems separated by a line crossing through the origin. It is interesting to note that even when both subsystems are controllable in the classical sense, the whole piecewise linear system may be not null controllable. On the other hand, a piecewise linear system could be null controllable even when it has uncontrollable subsystems. First, the evolution directions from any non-origin state are studied from the geometric point of view, and it turns out that the directions usually span an open half space. Then, we derive an explicit and easily verifiable necessary and sufficient condition for a planar bimodal piecewise linear system to be null controllable. Finally, the article concludes with several numerical examples and discussions on the results and future work. 相似文献
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This article addresses the stabilisation problem by state-feedback for a class of feedforward input-delay nonlinear systems with ratios of odd integer powers. The designed controller achieves the global asymptotic stability. Based on the appropriate state transformation of time-delay systems and the Lyapunov method, the problem of controller design can be converted into the problem of finding a parameter which can be obtained by appraising the nonlinear terms of the systems. Finally, three simulation examples are given to illustrate the effectiveness of the control algorithm proposed in this article. 相似文献
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引入2-D奇异一般离散状态空间模型的Lyapunov方程,探讨了该模型的渐近稳定性、特征多项式的根式以及2-D Lyapunov矩阵方程间的关系,给出了系统渐近稳定性的充分条件。 相似文献
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This paper addresses the issue of reliable load frequency control design of an uncertain multi-area power system with constant time delays and disturbances via non-fragile sampled-data control approach. In particular, the parameter uncertainties are assumed to be randomly occurring which are described by the Bernoulli distributed sequences. By constructing a suitable Lyapunov–Krasovskii functional together with Wirtinger-based inequality, a new set of sufficient conditions in terms of linear matrix inequalities is obtained to ensure the asymptotic stability and extended dissipativity of the multi-area power system not only when all actuators are operational, but also in case of some actuator failures. Finally, simulation results are conducted to validate the effectiveness of the proposed control design technique. 相似文献
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In object-oriented systems, it is oftern useful for objects to be allowed to carry out some action before they are deallocated. This can be done by defining a destroy method in the object's class, and arranging for the memory system to send a message invoking this method immediately before deallocating the object. This allows resources associated with the object to be returned to the system, limited cross-language garbage collection, and other, more complex, behaviour. During the execution of the destroy method it is possible for new references to objects to be created. Care must be taken that the garbage collection does not erroneously free such objects. Algorithms are presented to implement destroy methods in systems using reference counting and mark-scan garbage collection techniques. Properties that are desirable in such systems are also discussed. 相似文献
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In this paper, it is considered the state feedback controller design for a class of upper triangular nonlinear systems with simultaneous input and state delays. By using the state transformation of nonlinear systems, the problem of designing controller can be converted into that of designing a dynamic parameter, which is dynamically regulated by a dynamic equation. Then, by appraising the nonlinear terms of the given systems, a dynamic equation can be delicately constructed. At last, with the help of Lyapunov stability theorem, it is provided the stability analysis for the closed-loop system consisting of the designed controller and the given systems. Both discrete delays and continuous delays with integral form are considered here. Different from many existing control designs for upper triangular nonlinear systems, neither forwarding recursive nor saturation computation is utilized here, and thus our design procedure is simpler. A simulation example is given to demonstrate the effectiveness of the proposed design procedure. 相似文献