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1.
Supervisory control theory is a well-established theoretical framework for feedback control of discrete event systems whose behaviours are described by automata and formal languages. In this article, we propose a formal constructive method for optimal fault-tolerant scheduling of real-time multiprocessor systems based on supervisory control theory. In particular, we consider a fault-tolerant and schedulable language which is an achievable set of event sequences meeting given deadlines of accepted aperiodic tasks in the presence of processor faults. Such a language eventually provides information on whether a scheduler (i.e., supervisor) should accept or reject a newly arrived aperiodic task. Moreover, we present a systematic way of computing a largest fault-tolerant and schedulable language which is optimal in that it contains all achievable deadline-meeting sequences. 相似文献
2.
Real time systems are being increasingly used in several applications which are time critical in nature. Fault tolerance is an important requirement of such systems, due to the catastrophic consequences of not tolerating faults. We study a scheme that provides fault tolerance through scheduling in real time multiprocessor systems. We schedule multiple copies of dynamic, aperiodic, nonpreemptive tasks in the system, and use two techniques that we call deallocation and overloading to achieve high acceptance ratio (percentage of arriving tasks scheduled by the system). The paper compares the performance of our scheme with that of other fault tolerant scheduling schemes, and determines how much each of deallocation and overloading affects the acceptance ratio of tasks. The paper also provides a technique that can help real time system designers determine the number of processors required to provide fault tolerance in dynamic systems. Lastly, a formal model is developed for the analysis of systems with uniform tasks 相似文献
3.
In the article ‘Supervisory control for fault-tolerant scheduling of real-time multiprocessor systems with aperiodic tasks’, Park and Cho presented a systematic way of computing a largest fault-tolerant and schedulable language that provides information on whether the scheduler (i.e., supervisor) should accept or reject a newly arrived aperiodic task. The computation of such a language is mainly dependent on the task execution model presented in their paper. However, the task execution model is unable to capture the situation when the fault of a processor occurs even before the task has arrived. Consequently, a task execution model that does not capture this fact may possibly be assigned for execution on a faulty processor. This problem has been illustrated with an appropriate example. Then, the task execution model of Park and Cho has been modified to strengthen the requirement that none of the tasks are assigned for execution on a faulty processor. 相似文献
4.
The computation time of scalable tasks depends on the number of processors allocated to them in multiprocessor systems. As more processors are allocated to a scalable task, the overall computation time of the task decreases but the total amount of processors’ time devoted to the execution of the task, called workload, increases due to parallel execution overhead. In this paper, we propose a task scheduling algorithm that utilizes the property of scalable tasks for on-line and real-time scheduling. In the proposed algorithm, the total workload of all scheduled tasks is reduced by managing processors allocated to the tasks as few as possible without missing their deadlines. As a result, the processors in the system have less load to execute the scheduled tasks and can execute more newly arriving tasks before their deadlines. Simulation results show that the proposed algorithm performs significantly better than the conventional algorithm based on a fixed number of processors to execute each task. 相似文献
5.
Optimal online scheduling algorithms are known for sporadic task systems scheduled upon a single processor. Additionally, optimal online scheduling algorithms are also known for restricted subclasses of sporadic task systems upon an identical multiprocessor platform. The research reported in this article addresses the question of existence of optimal online multiprocessor scheduling algorithms for general sporadic task systems. Our main result is a proof of the impossibility of optimal online scheduling for sporadic task systems upon a system comprised of two or more processors. The result is shown by finding a sporadic task system that is feasible on a multiprocessor platform that cannot be correctly scheduled by any possible online, deterministic scheduling algorithm. Since the sporadic task model is a subclass of many more general real-time task models, the nonexistence of optimal scheduling algorithms for the sporadic task systems implies nonexistence for any model which generalizes the sporadic task model. 相似文献
6.
This paper addresses the problem of scheduling aperiodic tasks in real-time systems. The proposed scheme combines the Earliest-Deadline-First algorithm for scheduling periodic tasks with the Deferrable Server approach for servicing aperiodic tasks. Necessary and sufficient conditions are derived for guaranteeing feasibility of a given periodic task set when a deferrable server is present. An analytic model is proposed for selecting the best feasible period and computation time of the server to minimize the mean response time of aperiodic tasks. An evaluation of the proposed model using a simulator indicates that the server parameters selected by the model result in mean response times that are close to the best mean response time determined by the simulator. 相似文献
7.
Although the earliest-deadline-first (EDF) policy is known to be optimal for preemptive real-time task scheduling in uniprocessor systems, the schedulability analysis problem has recently been shown to be $\mathit{co}\mathcal{NP}$ -hard. Therefore, approximation algorithms, and in particular, approximations based on resource augmentation have attracted a lot of attention for both uniprocessor and multiprocessor systems. Resource augmentation based approximations assume a certain speedup of the processor(s). Using the notion of approximate demand bound function ( dbf), in this paper we show that for uniprocessor systems the resource augmentation factor is at most $\frac{2e-1}{e} \approx1.6322$ , where e is the Euler number. We approximate the dbf using a linear approximation when the analysis interval length of interest is larger than the relative deadline of the task. For identical multiprocessor systems with M processors and constrained-deadline task sets, we show that the deadline-monotonic partitioning (that has been proposed by Baruah and Fisher) with the approximate dbf leads to an approximation factor of $\frac{3e-1}{e}-\frac{1}{M} \approx 2.6322-\frac{1}{M}$ with respect to resource augmentation. We also show that the corresponding factor is $3-\frac{1}{M}$ for arbitrary-deadline task sets. The best known results so far were $3-\frac{1}{M}$ for constrained-deadline tasks and $4-\frac {2}{M}$ for arbitrary-deadline ones. Our tighter analysis exploits the structure of the approximate dbf directly and uses the processor utilization violations (which were ignored in all previous analysis) for analyzing resource augmentation factors. We also provide concrete input instances to show that the lower bound on the resource augmentation factor for uniprocessor systems—using the above approximate dbf—is 1.5, and the corresponding bound is 2.5 for identical multiprocessor systems with an arbitrary order of fitting and a large number of processors. Further, we also provide a polynomial-time approximation scheme (PTAS) to derive near-optimal solutions under the assumption that the ratio of the maximum relative deadline to the minimum relative deadline of tasks is a constant, which is a more relaxed assumption compared to the assumptions required for deriving such a PTAS in the past. 相似文献
9.
Suppose that we are given n persistent tasks (jobs) that need to be executed in an equitable way on m processors (machines). Each machine is capable of performing one unit of work in each integral time unit and each job may
be executed on at most one machine at a time. The schedule needs to specify which job is to be executed on each machine in
each time window. The goal is to find a schedule that minimizes job migrations between machines while guaranteeing a fair
schedule. We measure the fairness by the drift d defined as the maximum difference between the execution times accumulated by any two jobs. As jobs are persistent we measure
the quality of the schedule by the ratio of the number of migrations to time windows. We show a tradeoff between the drift
and the number of migrations. Let n = qm + r with 0 < r < m (the problem is trivial for n ≤ m and for r = 0). For any d ≥ 1, we show a schedule that achieves a migration ratio less than r( m − r)/( n( q( d − 1)) + ∊ > 0; namely, it asymptotically requires r( m − r) job migrations every n( q( d − 1) + 1) time windows. We show how to implement the schedule efficiently. We prove that our algorithm is almost optimal
by proving a lower bound of r( m − r)/( nqd) on the migration ratio. We also give a more complicated schedule that matches the lower bound for a special case when 2 q ≤ d and m = 2 r. Our algorithms can be extended to the dynamic case in which jobs enter and leave the system over time. 相似文献
10.
The scheduling of application tasks is a problem that occurs in all multiprocessor systems. This problem has been shown to be NP-hard if the tasks are not independent but are interrelated by mutual exclusion and precedence constraints. This paper presents an approach for pre-runtime scheduling of periodic tasks on multiple processors for a real-time system that must meet hard deadlines. The tasks can be related to each other by mutual exclusion and precedence forming an acyclic graph. The proposed scheduler is based on genetic algorithms, which relieves the user from knowing how to construct a solution. Consequently, the paper focuses on the problem encoding, i.e., the representation of the problem by genes and chromosomes, and the derivation of an appropriate fitness function. The main benefit of the approach is that it is scalable to any number of processors and can easily be extended to incorporate further requirements. 相似文献
11.
Algorithms for the preemptive scheduling of deterministic, real-time tasks can have applications in providing quality-of-service guarantees to packet flows in multichannel optical networks 相似文献
12.
We present the first Utility Accrual (or UA) real-time scheduling algorithm for multiprocessors, called the global Multiprocessor Utility Accrual scheduling algorithm (or gMUA). The algorithm considers an application model where real-time activities are subject to time/utility function time constraints, variable execution time demands, and resource overloads where the total activity utilization demand exceeds the total capacity of all processors. We consider the scheduling objective of (1) probabilistically satisfying lower bounds on each activity’s maximum utility, and (2) maximizing the system-wide, total accrued utility. We establish several properties of gMUA including optimal total utility (for a special case), conditions under which individual activity utility lower bounds are satisfied, a lower bound on system-wide total accrued utility, and bounded sensitivity for assurances to variations in execution time demand estimates. Finally, our simulation experiments validate our analytical results and confirm the algorithm’s effectiveness. 相似文献
13.
In this paper we study the problem of scheduling a set of periodic tasks nonpreemptively in hard-real-time systems, where it is critical for all requests of the tasks to be processed in time. A task T is characterized by its arrival time A, its period P, and its execution time C. Starting from A, a new request of T arrives in every P units of time, requesting C units of processing time, and its deadline coincides with the arrival of the next request of T. All requests must be processed nonpreemptively to meet their corresponding deadlines. We show that the problem of testing the feasibility of a given task set { T
1, T
2,, T
n} satisfying P
1+1=k i p i, where k
i; is an integer 1 for 1 i n–1, on a single processor is NP-hard in the strong sense, even if all tasks have the same arrival time. For task sets satisfying P
i+1=K P i, where K is an integer 2 for 1 i n–1 and all tasks have the same arrival time, we present linear-time (in the number of requests) optimal scheduling algorithms as well as linear-time (in the number of tasks, i.e., n) algorithms for testing feasibility in both uniprocessor and multiprocessor systems. We also extend our results to more general task sets. 相似文献
14.
The authors investigate the dynamic scheduling of tasks with well-defined timing constraints. They present a dynamic uniprocessor scheduling algorithm with an O( n log n) worst-case complexity. The preemptive scheduling performed by the algorithm is shown to be of higher efficiency than that of other known algorithms. Furthermore, tasks may be related by precedence constraints, and they may have arbitrary deadlines and start times (which need not equal their arrival times). An experimental evaluation of the algorithm compares its average case behavior to the worst case. An analytic model used for explanation of the experimental results is validated with actual system measurements. The dynamic scheduling algorithm is the basis of a real-time multiprocessor operating system kernel developed in conjunction with this research. Specifically, this algorithm is used at the lowest, threads-based layer of the kernel whenever threads are created 相似文献
15.
In this paper, we investigate the problem of minimizing makespan in a multistage hybrid flow-shop scheduling with multiprocessor tasks. To generate high-quality approximate solutions to this challenging NP-hard problem, we propose a discrepancy search heuristic that is based on the new concept of adjacent discrepancies. Moreover, we describe a new lower bound based on the concept of dual feasible functions. The proposed lower and upper bounds are assessed through computational experiments conducted on 300 benchmark instances with up to 100 jobs and 8 stages. For these instances, we provide evidence that the proposed bounds consistently outperform the best existing ones. In particular, the proposed heuristic successfully improved the best known solution of 75 benchmark instances. 相似文献
16.
We study the scheduling situation where n tasks with identical processing times have to be scheduled on m parallel processors. Each task is subjected to a release date and requires simultaneously a fixed number of processors. We show that, for each fixed value of m, the problem of minimizing total completion time can be solved in polynomial time. The complexity status of the corresponding problem Pm| ri, pi= p, sizei|∑ Ci was unknown before.Scope and purposeThere has been increasing interest in multiprocessor scheduling, i.e., in scheduling models where tasks require several processors (machines) simultaneously. Many scheduling problems fit in this model and a large amount of research has been carried on theoretical multiprocessor scheduling. In this paper we study the situation where tasks, subjected to release dates, have identical processing time and we introduce a dynamic programming algorithm that can compute the minimum total completion time. Although this scheduling problem has been open in the literature for several years, our algorithm is simple and easy to understand. 相似文献
17.
In this paper we propose a general synchronization protocol for resource sharing among independently-developed real-time applications (components) on multi-core platforms. This protocol is a generalization of a previously proposed synchronization protocol (MSOS). In our proposed protocol, each component is statically allocated on a dedicated subset of processors (called cluster). A component has its own internal scheduler by which its tasks are scheduled. In this paper we focus on multiprocessor global fixed-priority preemptive scheduling algorithms to be used to schedule the tasks inside each component. Sharing the local resources is handled by the Priority Inheritance Protocol (PIP). For sharing the global resources (inter-component resource sharing) we have studied usage of FIFO and Round-Robin queues for access the resources across the components and usage of FIFO and prioritized queues inside the components. We have derived schedulability analysis for the different queue handling alternatives and compared their performance by using experimental evaluations. Finally, we have shown that the integration phase can be formulated in the form of a nonlinear integer programming problem where solution techniques in this domain can be used to minimize the total number of processors required to guarantee the schedulability of all components. As a proof of concept we have only provided the formulation for FIFO queues. 相似文献
18.
Real-Time Systems - In this work we consider a measurement-based model for parallel real-time tasks represented by the work and span parameters of directed acyclic graphs, with different bounds for... 相似文献
19.
Real-Time Systems - The synchronous dataflow graph (SDFG) model is widely used today for modeling real-time applications in safety-critical application domains. Schedulability analysis techniques... 相似文献
20.
EDZL (Earliest Deadline first until Zero Laxity) is an efficient and practical scheduling algorithm on multiprocessor systems. It has a comparable number of context switch to EDF (Earliest Deadline First) and its schedulable utilization seems to be higher than that of EDF. Previously, there was a conjecture that the utilization bound of EDZL is 3 m/4=0.75 m for m processors. In this paper, we disprove this conjecture and show that the utilization bound of EDZL is no greater than m(1−1/ e)≈0.6321 m, where e≈2.718 is the Euler's number. 相似文献
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