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1.
Multivariate graphs are prolific across many fields, including transportation and neuroscience. A key task in graph analysis is the exploration of connectivity, to, for example, analyze how signals flow through neurons, or to explore how well different cities are connected by flights. While standard node‐link diagrams are helpful in judging connectivity, they do not scale to large networks. Adjacency matrices also do not scale to large networks and are only suitable to judge connectivity of adjacent nodes. A key approach to realize scalable graph visualization are queries: instead of displaying the whole network, only a relevant subset is shown. Query‐based techniques for analyzing connectivity in graphs, however, can also easily suffer from cluttering if the query result is big enough. To remedy this, we introduce techniques that provide an overview of the connectivity and reveal details on demand. We have two main contributions: (1) two novel visualization techniques that work in concert for summarizing graph connectivity; and (2) Graffinity, an open‐source implementation of these visualizations supplemented by detail views to enable a complete analysis workflow. Graffinity was designed in a close collaboration with neuroscientists and is optimized for connectomics data analysis, yet the technique is applicable across domains. We validate the connectivity overview and our open‐source tool with illustrative examples using flight and connectomics data.  相似文献   

2.
Data visualization is now a popular medium for journalistic storytelling. However, current visualization tools either lack support for storytelling or require significant technical expertise. Informed by interviews with journalists, we introduce a model of storytelling abstractions that includes state‐based scene structure, dynamic annotations and decoupled coordination of multiple visualization components. We instantiate our model in Ellipsis: a system that combines a domain‐specific language (DSL) for storytelling with a graphical interface for story authoring. User interactions are automatically translated into statements in the Ellipsis DSL. By enabling storytelling without programming, the Ellipsis interface lowers the threshold for authoring narrative visualizations. We evaluate Ellipsis through example applications and user studies with award‐winning journalists. Study participants find Ellipsis to be a valuable prototyping tool that can empower journalists in the creation of interactive narratives.  相似文献   

3.
Movement ecologists study animals' movement to help understand their behaviours and interactions with each other and the environment. Data from GPS loggers are increasingly important for this. These data need to be processed, segmented and summarised for further visual and statistical analysis, often using predefined parameters. Usually, this process is separate from the subsequent visual and statistical analysis, making it difficult for these results to inform the data processing and to help set appropriate scale and thresholds parameters. This paper explores the use of highly interactive visual analytics techniques to close the gap between processing raw data and exploratory visual analysis. Working closely with animal movement ecologists, we produced requirements to enable data characteristics to be determined, initial research questions to be investigated, and the suitability of data for further analysis to be assessed. We design visual encodings and interactions to meet these requirements and provide software that implements them. We demonstrate these techniques with indicative research questions for a number of bird species, provide software, and discuss wider implications for animal movement ecology.  相似文献   

4.
We present an argument for using visual analytics to aid Grounded Theory methodologies in qualitative data analysis. Grounded theory methods involve the inductive analysis of data to generate novel insights and theoretical constructs. Making sense of unstructured text data is uniquely suited for visual analytics. Using natural language processing techniques such as parts‐of‐speech tagging, retrieving information content, and topic modeling, different parts of the data can be structured and semantically associated, and interactively explored, thereby providing conceptual depth to the guided discovery process. We review grounded theory methods and identify processes that can be enhanced through visual analytic techniques. Next, we develop an interface for qualitative text analysis, and evaluate our design with qualitative research practitioners who analyze texts with and without visual analytics support. The results of our study suggest how visual analytics can be incorporated into qualitative data analysis tools, and the analytic and interpretive benefits that can result.  相似文献   

5.
We introduce Papilio, a new visualization technique for visualizing permissions of real‐world Android applications. We explore the development of layouts that exploit the directed acyclic nature of Android application permission data to develop a new explicit layout technique that incorporates aspects of set membership, node‐link diagrams and matrix layouts. By grouping applications based on sets of requested permissions, a structure can be formed with partially ordered relations. The Papilio layout shows sets of applications centrally, the relations among applications on one side and application permissions, as the reason behind the existence of the partial order, on the other side. Using Papilio to explore a set of Android applications as a case study has led to new security findings regarding permission usage by Android applications.  相似文献   

6.
The use of multiple coordinated views (MCV) in data visualization provides analytic power because it allows a person to explore data under a variety of different perspectives. Since this design pattern utilizes multiple visualizations and requires coordinated interactions across the views, a clever use of screen space is vital and many synchronized interface operations must be provided. Bringing this design pattern to tablet computers is challenging due to their small display size and the absence of keyboard and mouse input. In this article, we explain important design considerations for MCV visualization on tablets and describe a prototype MCV visualization system we have built for the iPad. The design is based on the principles of maximizing screen space for data presentation, promoting consistent interactions across visualizations, and minimizing occlusion from a person's hands.  相似文献   

7.
In addition to the choice of visual encodings, the effectiveness of a data visualization may vary with the analytical task being performed and the distribution of data values. To better assess these effects and create refined rankings of visual encodings, we conduct an experiment measuring subject performance across task types (e.g., comparing individual versus aggregate values) and data distributions (e.g., with varied cardinalities and entropies). We compare performance across 12 encoding specifications of trivariate data involving 1 categorical and 2 quantitative fields, including the use of x, y, color, size, and spatial subdivision (i.e., faceting). Our results extend existing models of encoding effectiveness and suggest improved approaches for automated design. For example, we find that colored scatterplots (with positionally‐coded quantities and color‐coded categories) perform well for comparing individual points, but perform poorly for summary tasks as the number of categories increases.  相似文献   

8.
Progressive visual analytics (PVA) has emerged in recent years to manage the latency of data analysis systems. When analysis is performed progressively, rough estimates of the results are generated quickly and are then improved over time. Analysts can therefore monitor the progression of the results, steer the analysis algorithms, and make early decisions if the estimates provide a convincing picture. In this article, we describe interface design guidelines for helping users understand progressively updating results and make early decisions based on progressive estimates. To illustrate our ideas, we present a prototype PVA tool called Insights Feed for exploring Twitter data at scale. As validation, we investigate the tradeoffs of our tool when exploring a Twitter dataset in a user study. We report the usage patterns in making early decisions using the user interface, guiding computational methods, and exploring different subsets of the dataset, compared to sequential analysis without progression.  相似文献   

9.
Increasing the safety of vehicles is an important goal for vehicle manufacturers. These manufacturers often turn to simulations to understand how to improve a vehicle's design as real‐world safety tests are expensive and time consuming. Understanding the results of these simulations, however, is challenging due to the complexity of the data, which often includes both spatial and nonspatial data types. In this design study we collaborated with analysts who are trying to understand the vulnerability of military vehicles. From this design study we contribute a problem characterization, data abstraction, and task analysis for vehicle vulnerability analysis, as well as a validated and deployed tool called Shotviewer. Shotviewer links 3D spatial views with abstract 2D views to support a broad range of analysis needs. Furthermore, reflection on our design study process elucidates a strategy of view‐design parallelism for creating multiview visualizations, as well as four recommendations for conducting design studies in large organizations with sensitive data.  相似文献   

10.
Interaction is critical to effective visualization, but can be difficult to author and debug due to dependencies among input events, program state, and visual output. Recent advances leverage reactive semantics to support declarative design and avoid the “spaghetti code” of imperative event handlers. While reactive programming improves many aspects of development, textual specifications still fail to convey the complex runtime dynamics. In response, we contribute a set of visual debugging techniques to reveal the runtime behavior of reactive visualizations. A timeline view records input events and dynamic variable updates, allowing designers to replay and inspect the propagation of values step‐by‐step. On‐demand annotations overlay the output visualization to expose relevant state and scale mappings in‐situ. Dynamic tables visualize how backing datasets change over time. To evaluate the effectiveness of these techniques, we study how first‐time Vega users debug interactions in faulty, unfamiliar specifications; with no prior knowledge, participants were able to accurately trace errors through the specification.  相似文献   

11.
Hand‐drawn sketching on napkins or whiteboards is a common, accessible method for generating visual representations. This practice is shared by experts and non‐experts and is probably one of the faster and more expressive ways to draft a visual representation of data. In order to better understand the types of and variations in what people produce when sketching data, we conducted a qualitative study. We asked people with varying degrees of visualization expertise, from novices to experts, to manually sketch representations of a small, easily understandable dataset using pencils and paper and to report on what they learned or found interesting about the data. From this study, we extract a data sketching representation continuum from numeracy to abstraction; a data report spectrum from individual data items to speculative data hypothesis; and show the correspondence between the representation types and the data reports from our results set. From these observations we discuss the participants’ representations in relation to their data reports, indicating implications for design and potentially fruitful directions for research.  相似文献   

12.
Digital image collections contain a wealth of information, which for instance can be used to trace illegal activities and investigate criminal networks. We present a method that enables analysts to reveal relations among people, based on the patterns in their collections. Similar temporal and spatial patterns can be found using a parameterized algorithm, visualization is used to choose the right parameters and to inspect the patterns found. The visualization shows relations between image properties: the person it belongs to, the concepts in the image, its time stamp and location. We demonstrate the method with image collections of 10, 000 people containing 460, 000 images in total.  相似文献   

13.
We developed a visual analysis tool to support the verification, assessment, and presentation of alleged cases of plagiarism. The analysis of a suspicious document typically results in a compilation of categorized “finding spots”. The categorization reveals the way in which the suspicious text fragment was created from the source, e.g. by obfuscation, translation, or by shake and paste. We provide a three‐level approach for exploring the finding spots in context. The overview shows the relationship of the entire suspicious document to the set of source documents. A glyph‐based view reveals the structural and textual differences and similarities of a set of finding spots and their corresponding source text fragments. For further analysis and editing of the finding spot's assessment, the actual text fragments can be embedded side‐by‐side in the diffline view. The different views are tied together by versatile navigation and selection operations. Our expert reviewers confirm that our tool provides a significant improvement over existing static visualizations for assessing plagiarism cases.  相似文献   

14.
Going beyond established desktop interfaces, researchers have begun re‐thinking visualization approaches to make use of alternative display environments and more natural interaction modalities. In this paper, we investigate how spatially‐aware mobile displays and a large display wall can be coupled to support graph visualization and interaction. For that purpose, we distribute typical visualization views of classic node‐link and matrix representations between displays. The focus of our work lies in novel interaction techniques that enable users to work with personal mobile devices in combination with the wall. We devised and implemented a comprehensive interaction repertoire that supports basic and advanced graph exploration and manipulation tasks, including selection, details‐on‐demand, focus transitions, interactive lenses, and data editing. A qualitative study has been conducted to identify strengths and weaknesses of our techniques. Feedback showed that combining mobile devices and a wall‐sized display is useful for diverse graph‐related tasks. We also gained valuable insights regarding the distribution of visualization views and interactive tools among the combined displays.  相似文献   

15.
We present Lyra, an interactive environment for designing customized visualizations without writing code. Using drag‐and‐drop interactions, designers can bind data to the properties of graphical marks to author expressive visualization designs. Marks can be moved, rotated and resized using handles; relatively positioned using connectors; and parameterized by data fields using property drop zones. Lyra also provides a data pipeline interface for iterative, visual specification of data transformations and layout algorithms. Visualizations created with Lyra are represented as specifications in Vega, a declarative visualization grammar that enables sharing and reuse. We evaluate Lyra's expressivity and accessibility through diverse examples and studies with journalists and visualization designers. We find that Lyra enables users to rapidly develop customized visualizations, covering a design space comparable to existing programming‐based tools.  相似文献   

16.
Little is known about how people structure sets of visualizations to support sequential viewing. We contribute findings from several studies examining visualization sequencing and reception. In our first study, people made decisions between various possible structures as they ordered a set of related visualizations (consisting of either bar charts or thematic maps) into what they considered the clearest sequence for showing the data. We find that most people structure visualization sequences hierarchically: they create high level groupings based on shared data properties like time period, measure, level of aggregation, and spatial region, then order the views within these groupings. We also observe a tendency for certain types of similarities between views, like a common spatial region or aggregation level, to be seen as more appropriate categories for organizing views in a sequence than others, like a common time period or measure. In a second study, we find that viewers’ perceptions of the quality and intention of different sequences are largely consistent with the perceptions of the users who created them. The understanding of sequence preferences and perceptions that emerges from our studies has implications for the development of visualization authoring tools and sequence recommendations for guided analysis.  相似文献   

17.
We present GSUVis, a visualization tool designed to provide better understanding of location‐based social network (LBSN) data. LBSN data is one of the most important sources of information for transportation, marketing, health, and public safety. LBSN data consumers are interested in accessing and analysing data that is as complete and as accurate as possible. However, LBSN data contains sensitive information about individuals. Consequently, data anonymization is of critical importance if this data is to be made available to consumers. However, anonymization commonly reduces the utility of information available. Working with privacy experts, we designed GSUVis a visual analytic tool to help experts better understand the effects of anonymization techniques on LBSN data utility. One of GSUVis's primary goals is to make it possible for people to use LBSN data, without requiring them to gain deep knowledge about data anonymization. To inform the design of GSUVis, we interviewed privacy experts, and collected their tasks and system requirements. Based on this understanding, we designed and implemented GSUVis. It applies two anonymization algorithms for social and location trajectory data to a real‐world LBSN dataset and visualizes the data both before and after anonymization. Through feedback from domain experts, we reflect on the effectiveness of GSUVis and the impact of anonymization using visualization.  相似文献   

18.
In many planning applications, a computational model is used to make predictions about the effects of management or engineering decisions. To understand the implications of alternative scenarios, a user typically adjusts one or more of the input parameters, runs the model, and examines the outcomes using simple charts. For example, a time series showing changes in productivity or revenue might be generated. While this approach can be effective in showing the projected effects of changes to the model's input parameters, it fails to show the mechanisms that cause those changes. In order to promote understanding of model mechanics using a simple graphical device, we propose dynamic change arcs. Dynamic change arcs graphically reveal the internal model structure as cause and effect linkages. They are signed to show both positive and negative effects. We implemented this concept using a species interaction model developed for fisheries management based on a system of Lotka‐Volterra equations. The model has 10 economically important fish species and incorporates both predation and competition between species. The model predicts that changing the catch of one species can sometimes result in changes in biomass of another species through multi‐step causal chains. The dynamic change arcs make it possible to interpret the resulting complex causal chains and interaction effects. We carried out an experiment to evaluate three alternative forms of arcs for portraying causal connections in the model. The results show that all linkage representations enabled participants to reason better about complex chains of causality than not showing linkages. However, none of them were significantly better than the others.  相似文献   

19.
We introduce an approach for explicitly revealing changes between versions of a visualization workbook to support version comparison tasks. Visualization authors may need to understand version changes for a variety of reasons, analogous to document editing. An author who has been away for a while may need to catch up on the changes made by their co‐author, or a person responsible for formatting compliance may need to check formatting changes that occurred since the last time they reviewed the work. We introduce ChangeCatcher, a prototype tool to help people find and understand changes in a visualization workbook, specifically, a Tableau workbook. Our design is based on interviews we conducted with experts to investigate user needs and practices around version comparison. ChangeCatcher provides an overview of changes across six categories, and employs a multi‐level details‐on‐demand approach to progressively reveal details. Our qualitative study showed that ChangeCatcher's methods for explicitly revealing and categorizing version changes were helpful in version comparison tasks.  相似文献   

20.
The analysis of paths in graphs is highly relevant in many domains. Typically, path‐related tasks are performed in node‐link layouts. Unfortunately, graph layouts often do not scale to the size of many real world networks. Also, many networks are multivariate, i.e., contain rich attribute sets associated with the nodes and edges. These attributes are often critical in judging paths, but directly visualizing attributes in a graph layout exacerbates the scalability problem. In this paper, we present visual analysis solutions dedicated to path‐related tasks in large and highly multivariate graphs. We show that by focusing on paths, we can address the scalability problem of multivariate graph visualization, equipping analysts with a powerful tool to explore large graphs. We introduce Pathfinder, a technique that provides visual methods to query paths, while considering various constraints. The resulting set of paths is visualized in both a ranked list and as a node‐link diagram. For the paths in the list, we display rich attribute data associated with nodes and edges, and the node‐link diagram provides topological context. The paths can be ranked based on topological properties, such as path length or average node degree, and scores derived from attribute data. Pathfinder is designed to scale to graphs with tens of thousands of nodes and edges by employing strategies such as incremental query results. We demonstrate Pathfinder's fitness for use in scenarios with data from a coauthor network and biological pathways.  相似文献   

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