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为进一步提高无线紫外光通信网络的信息传输质量和网络性能,提出了一种新型无线紫外光协作通信网络,网络中各节点采用解码转发方式,设定各节点优先级,从而实现了网络节点实时转发的协作策略。仿真分析了有无缓存设置和有无协作条件下无线紫外光通信网络的归一化吞吐量、各节点平均时延等性能。仿真结果表明:无缓存设置时,随着数据帧传输成功率的增加,高优先级节点一直有较高的归一化吞吐量,而低优先级节点数据帧丢失,归一化吞吐量下降;有缓存设置时,随着缓存的增加,各节点归一化吞吐量均有所增加;与无协作相比,有协作的紫外光通信网络具有更高的节点归一化吞吐量和平均时延。 相似文献
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本文采用带缓存交叉开关作为核心交换单元,构建了一种空分复用扩展的联合输入/交叉节点/输出排队(SDM-CICOQ)交换结构,从理论上证明了当扩展因子为2时,SDM-CICOQ交换结构可以获得100%的吞吐量,并且能够完全模拟输出排队(OQ)交换结构,从而能够提供服务质量(QoS)保障.本文还给出了一种层次化优先级调度(HPS)方案作为SDM-CICOQ交换结构调度机制的工程设计参考,仿真结果表明采用HPS调度方案SDM-CICOQ交换结构可获得良好的性能. 相似文献
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交换结构(SF:Switching Fabric)是实现宽带交换机的关键技术之一。详细分析了各类交换结构及其优缺点。为了解决排队竞争的问题,进一步从缓冲策略的角度探讨交换结构在缓存资源使用率和交换性能上的平衡。最后对典型交换结构(Crossbar与Banyan)的部分硬件实现进行了分析比较。 相似文献
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In optical-grooming networks, the capacity fairness issue can be resolved by utilizing a call admission control mechanism.
Existing call admission control schemes are generally based on one of the four different techniques, namely static bandwidth
reservation (SBR), static threshold setting (STS), mathematical statistics (MS), and Markov decision processing without buffer
implementation (NB). However, irrespective of the technique used, a tradeoff exists between the network fairness and the network
throughput. Accordingly, this article presents a conditional-preemption call admission control (CP-CAC) scheme designed to
increase the network throughput while simultaneously maintaining the fairness. The CP-CAC method is based on a dynamic threshold
setting concept and is implemented using a single connection buffer (C-Buf) and a set of virtual buffers (V-Bufs). In general
CAC mechanisms, if the residual bandwidth is sufficient to satisfy a new request but some requests are already buffered, the
new request can be treated in two different modes, i.e. with-preemption (WP) or without-preemption (NP). In contrast, in the
CP-CAC scheme proposed in this study, a conditional-preemption (CP) mode is proposed in which statistical information about
the blocking probability is used to determine the preempt (or not) decision. The simulation results show that compared to
the NB call admission control mechanism, the proposed CP-CAC scheme improves the network throughput without sacrificing the
fairness. In addition, the average waiting time induced by the buffer implementation is just 0.25 time units. Finally, it
is shown that the proposed method ensures fairness in a variety of common network topologies, including 6 × 6 mesh-torus,
NSF, and Cost 239. 相似文献
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Burst traffic is a common traffic pattern in modern IP networks, and it may lead to the unfairness problem and seriously degrade the performance of switches and routers. From the perspective of switching mechanism, the majority of commercial switches adopt the on‐chip shared‐memory switching architecture, and high‐speed packet buffer with efficient queue management is required to deal with the unfairness and congestion problem. In this paper, the performance of a shared‐private buffer management scheme is analyzed in detail. In the proposed scheme, the total memory space is split into shared area and private area. Each output port has a private memory area that cannot be used by other ports. The shared area is completely shared among all output ports. A theoretical queuing model of the proposed scheme is formulated, and closed‐form formulas for multiple performance parameters are derived. Through the numerical studies, we demonstrate that a nearly optimal buffer partition policy can be obtained by setting an equally small amount of private area for each queue. This work is validated by simulations as well as hardware experiments. Software simulations show that the proposed scheme performs better than existing methods, and packet dropping caused by burst traffic can be significantly reduced. Besides, a prototype of the buffer management module is implemented and evaluated in field programmable gate array platform. The evaluation shows that the proposed scheme can ensure the efficiency and fairness while keeping a high throughput in real workload. 相似文献
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LinHuasheng JinYuehui ChengShiduan FanRui 《电子科学学刊(英文版)》2005,22(2):131-141
For improving Transfer Control Protocol (TCP) performance in mobile environment,smooth handover with buffer management has been proposed to realize seamless handovers. However in our simulation, even if smooth handover in Mobile IPv6 (MIPv6) is implemented, TCP can not always achieve better performance due to packets forwarding burst. Based on the study of buffer management for smooth handover, this paper proposes an enhanced buffer management scheme for smooth handover to improve TCP performance. In this scheme, a packet-pair probing technology is adopted to estimate the available bandwidth of the new path from Previous router (Prtr) to Mobile Node (MN), which will be used by Prtr to control the buffered packets forwarding. The simulation results demonstrate that smooth handover with this scheme can achieve better TCP performance than the original scheme. 相似文献
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We studied the problem of QoS guarantee for differentiated services. A two-level hierarchical scheduling framework was deployed to separate QoS metrics. Due to its desirable property of minimizing the maximum packet lateness, the Earliest Deadline First (EDF) scheduling was adopted to provide the in-class scheduling for the time-sensitive traffic. We employed an EDF scheduler combined with an active buffer management scheme (CHOKe) to improve the fairness of resource allocation and to maintain a good delay performance for real-time applications. Simulation results showed that the proposed scheme can achieve a better delay performance and make a more fair bandwidth allocation between the real-time TCP and UDP connections than the First Come First Served (FCFS) scheduling with the drop-tail buffer management which is commonly deployed in traditional IP routers. 相似文献
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《Circuits and Systems II: Express Briefs, IEEE Transactions on》2006,53(9):817-821
In this brief, we propose an energy-efficient branch target buffer (BTB) lookup scheme for the embedded processors. Unlike the traditional scheme in which the BTB has to be looked up every instruction fetch, in our design, the BTB is only looked up when the instruction is likely to be a taken branch. By dynamically profiling the taken traces during program execution, the new scheme can achieve the goal of one BTB lookup per taken trace. The experimental results show that, by filtering out the redundant lookups, our design can reduce the total processor energy consumption by about 5.24% on average for the MediaBench applications. 相似文献
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In this paper we examine the use of variable rate coding concepts for TASI and packet speech transmission systems. The paper is divided into three major parts. In the first part, the theoretical performance of variable rate coding is analyzed for multiple user (TASI) applications. Potential gains are experimentally determined from twoparty telephone conversation data for up to 12 shared conversations on a channel. In the second part of the paper, the buffer control mechanism for a dynamic buffer scheme for coupling a variable rate coder to a fixed rate (or slowly varying rate) channel is analyzed. It is shown that the buffer control can be modeled as a second-order control system and, under adverse parameter settings, the system can be unstable. By an appropriate design and parameter setting, the buffer control can be stabilized, The insight developed from this particular buffer control mechanism may also lead to a better understanding of other buffer control problems in variable rate transmission or packet systems. In the third part of the paper, a practical method is analyzed for implementing a variable rate ADPCM system for multiple user applications. Examples of computer simulations of the system are presented. 相似文献
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Long Xu Sam Kwong Hanli Wang Debin Zhao Wen Gao 《Signal Processing: Image Communication》2013,28(1):20-33
In this paper, a novel rate control scheme with sliding window basic unit is proposed to achieve consistent or smooth visual quality for H.264/AVC based video streaming. A sliding window consists of a group of successive frames and moves forward by one frame each time. To make the sliding window scheme possible for real-time video streaming, the initial encoder delay inherently in a video streaming system is utilized to generate all the bits of a window in advance, so that these bits for transmission are ready before their due time. The use of initial encoder delay does not introduce any additional delay in video streaming but benefits visual quality as compared to traditional one-pass rate control algorithms of H.264/AVC. Then, a Sliding Window Buffer Checking (SWBC) algorithm is proposed for buffer control at sliding window level and it accords with traditional buffer measurement of H.264/AVC. Extensive experimental results exhibit that higher coding performance, consistent visual quality and compliant buffer constraint can be achieved by the proposed algorithm. 相似文献
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该文提出了一种面向应用优化的片上总线调度策略。以系统通信事件信息为基础,使用最小任务松弛时间与最小总线空闲时间相结合的调度策略,在优先保证满足任务实时要求的基础上,最大限度利用总线空闲时间,提高调度效率。并提供了可配置的权重参数用于总线时间消耗与片上缓冲区容量之间的设计折衷。在双核SoC平台上实现了本文调度方法,并以最新视频编解码标准H.264/AVC为目标应用,与FP(Fixed Priority),SBA(Slack Based Arbitration),RR(Round Robin)等调度方法进行了性能对比。实验结果表明,=0.5时,较以上3种策略,分别平均可减少16.6%、13.2%与9.7%的总线时间,在实时性能方面,较最接近的SBA方法,未实时完成的任务数量减少了59.4%。额外缓冲区开销随的变化关系表明,在最坏情况下(=0)仅需435字节。 相似文献
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传统就地型馈线自动化整定参数受网络拓扑结构的约束较大,当电网结构发生变化时,原整定参数需要随之进行修正,增加了操作的复杂性。为此,通过分段开关和联络开关分别对供电区域和负荷点序号进行逻辑编号,探究各个逻辑序号下各开关运行参数的整定原则,提出了一种不受网络拓扑约束的就地型馈线自动化故障处理方案。通过对发生故障后分段开关和联络开关的动作特性进行分析,提出了拓扑改变后的故障处理流程。案例分析结果表明,本文所提方案具有自适应性,能够适应变化的网络拓扑结构,完成对故障区段的隔离并恢复非故障区域的供电。 相似文献