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1.

Context

In recent years, many software companies have considered Software Process Improvement (SPI) as essential for successful software development. These companies have also shown special interest in IT Service Management (ITSM). SPI standards have evolved to incorporate ITSM best practices.

Objective

This paper presents a systematic literature review of ITSM Process Improvement initiatives based on the ISO/IEC 15504 standard for process assessment and improvement.

Method

A systematic literature review based on the guidelines proposed by Kitchenham and the review protocol template developed by Biolchini et al. is performed.

Results

Twenty-eight relevant studies related to ITSM Process Improvement have been found. From the analysis of these studies, nine different ITSM Process Improvement initiatives have been detected. Seven of these initiatives use ISO/IEC 15504 conformant process assessment methods.

Conclusion

During the last decade, in order to satisfy the on-going demand of mature software development companies for assessing and improving ITSM processes, different models which use the measurement framework of ISO/IEC 15504 have been developed. However, it is still necessary to define a method with the necessary guidelines to implement both software development processes and ITSM processes reducing the amount of effort, especially because some processes of both categories are overlapped.  相似文献   

2.

Context

Staff turnover in organizations is an important issue that should be taken into account mainly for two reasons:
1.
Employees carry an organization’s knowledge in their heads and take it with them wherever they go
2.
Knowledge accessibility is limited to the amount of knowledge employees want to share

Objective

The aim of this work is to provide a set of guidelines to develop knowledge-based Process Asset Libraries (PAL) to store software engineering best practices, implemented as a wiki.

Method

Fieldwork was carried out in a 2-year training course in agile development. This was validated in two phases (with and without PAL), which were subdivided into two stages: Training and Project.

Results

The study demonstrates that, on the one hand, the learning process can be facilitated using PAL to transfer software process knowledge, and on the other hand, products were developed by junior software engineers with a greater degree of independence.

Conclusion

PAL, as a knowledge repository, helps software engineers to learn about development processes and improves the use of agile processes.  相似文献   

3.
The Callsign Acquisition Test (CAT) is a new speech intelligibility test developed by the Human Research and Engineering Directorate of the U.S. Army Research Laboratory (ARL-HRED). CAT uses the phonetic alphabet and digit stimuli combined together to form 126 test items.

Objective

The purpose of this study was to assess the reliability of data collected with shorter versions of CAT.

Design

A total of 5 shorter versions of the original list (CAT-120, CAT-60, CAT-40, CAT-30, and CAT-24) were formed and evaluated using 19 participants. Each of the subsets of CAT was presented in pink noise at signal-to-noise ratios (SNRs) of −6 dB and −9 dB.

Results

Results showed that shortened CAT lists have the capability of providing the same predictive power as the full CAT with good test-retest reliability.

Conclusions

Under the experimental conditions of this study, any of the shorter versions of the CAT can be utilized in place of the full version to reduce testing times with no effect on predictive power.  相似文献   

4.
5.

Context

Offshore software development outsourcing is a modern business strategy for developing high quality software at low cost.

Objective

The objective of this research paper is to identify and analyse factors that are important in terms of the competitiveness of vendor organisations in attracting outsourcing projects.

Method

We performed a systematic literature review (SLR) by applying our customised search strings which were derived from our research questions. We performed all the SLR steps, such as the protocol development, initial selection, final selection, quality assessment, data extraction and data synthesis.

Results

We have identified factors such as cost-saving, skilled human resource, appropriate infrastructure, quality of product and services, efficient outsourcing relationships management, and an organisation's track record of successful projects which are generally considered important by the outsourcing clients. Our results indicate that appropriate infrastructure, cost-saving, and skilled human resource are common in three continents, namely Asia, North America and Europe. We identified appropriate infrastructure, cost-saving, and quality of products and services as being common in three types of organisations (small, medium and large). We have also identified four factors-appropriate infrastructure, cost-saving, quality of products and services, and skilled human resource as being common in the two decades (1990-1999 and 2000-mid 2008).

Conclusions

Cost-saving should not be considered as the driving factor in the selection process of software development outsourcing vendors. Vendors should rather address other factors in order to compete in the OSDO business, such as skilled human resource, appropriate infrastructure and quality of products and services.  相似文献   

6.

Context

Service-Oriented Computing (SOC) is a promising computing paradigm which facilitates the development of adaptive and loosely coupled service-based applications (SBAs). Many of the technical challenges pertaining to the development of SBAs have been addressed, however, there are still outstanding questions relating to the processes required to develop them.

Objective

The objective of this study is to systematically identify process models for developing service-based applications (SBAs) and review the processes within them. This will provide a useful starting point for any further research in the area. A secondary objective of the study is to identify process models which facilitate the adaptation of SBAs.

Method

In order to achieve this objective a systematic literature review (SLR) of the existing software engineering literature is conducted.

Results

During this research 722 studies were identified using a predefined search strategy, this number was narrowed down to 57 studies based on a set of strict inclusion and exclusion criteria. The results are reported both quantitatively in the form of a mapping study, as well as qualitatively in the form of a narrative summary of the key processes identified.

Conclusion

There are many process models reported for the development of SBAs varying in detail and maturity, this review has identified and categorised the processes within those process models. The review has also identified and evaluated process models which facilitate the adaptation of SBAs.  相似文献   

7.

Context

In the long run, features of a software product line (SPL) evolve with respect to changes in stakeholder requirements and system contexts. Neither domain engineering nor requirements engineering handles such co-evolution of requirements and contexts explicitly, making it especially hard to reason about the impact of co-changes in complex scenarios.

Objective

In this paper, we propose a problem-oriented and value-based analysis method for variability evolution analysis. The method takes into account both kinds of changes (requirements and contexts) during the life of an evolving software product line.

Method

The proposed method extends the core requirements engineering ontology with the notions to represent variability-intensive problem decomposition and evolution. On the basis of problemorientation, the analysis method identifies candidate changes, detects influenced features, and evaluates their contributions to the value of the SPL.

Results and Conclusion

The process of applying the analysis method is illustrated using a concrete case study of an evolving enterprise software system, which has confirmed that tracing back to requirements and contextual changes is an effective way to understand the evolution of variability in the software product line.  相似文献   

8.

Context

The energy efficiency of IT systems, also referred to as Green IT, is attracting more and more attention. While several researchers have focused on the energy efficiency of hardware and embedded systems, the role of application software in IT energy consumption still needs investigation.

Objective

This paper aims to define a methodology for measuring software energy efficiency and to understand the consequences of abstraction layers and application development environments for the energy efficiency of software applications.

Method

We first develop a measure of energy efficiency that is appropriate for software applications. We then examine how the use of application development environments relates to this measure of energy efficiency for a sample of 63 open source software applications.

Results

Our findings indicate that a greater use of application development environments - specifically, frameworks and external libraries - is more detrimental in terms of energy efficiency for larger applications than for smaller applications. We also find that different functional application types have distinctly different levels of energy efficiency, with text and image editing and gaming applications being the most energy inefficient due to their intense use of the processor.

Conclusion

We conclude that different designs can have a significant impact on the energy efficiency of software applications. We have related the use of software application development environments to software energy efficiency suggesting that there may be a trade-off between development efficiency and energy efficiency. We propose new research to further investigate this topic.  相似文献   

9.

Context

Software development outsourcing is a contract-based relationship between client and vendor organisations in which a client contracts out all or part of its software development activities to a vendor, who provides agreed services for remuneration.

Objective

The objective is to identify various barriers that have a negative impact on software outsourcing clients in the selection process of offshore software development outsourcing vendors.

Method

We have performed a systematic literature review (SLR) process for the identification of barriers. We have performed all the SLR steps such as the protocol development, initial selection, final selection, quality assessment, data extraction and data synthesis.

Results

We have identified barriers such as ‘language and cultural barriers’, ‘country instability’, ‘lack of project management’, ‘lack of protection for intellectual property rights’ and ‘lack of technical capability’ that generally have a negative impact on outsourcing clients. We have identified only one common frequently cited barrier in three types of organisations (i.e. small, medium and large) which is ‘language and cultural barriers’. We did not identify any common frequently cited barrier in three continents (Asia, North America and Europe) and in two decades (1990-1999 and 2000-mid 2008). The results also reveal the similarities and differences in the barriers identified through different study strategies.

Conclusions

Vendors should address frequently cited barriers such as ‘language and cultural barriers’, ‘country instability’, ‘lack of project management’, ‘lack of protection for intellectual property rights’ and ‘lack of technical capability’ in order to compete in the offshore outsourcing business.  相似文献   

10.

Context

There is surprisingly little empirical software engineering research (ESER) that has analysed and reported the rich, fine-grained behaviour of phenomena over time using qualitative and quantitative data. The ESER community also increasingly recognises the need to develop theories of software engineering phenomena e.g. theories of the actual behaviour of software projects at the level of the project and over time.

Objective

To examine the use of the longitudinal, chronological case study (LCCS) as a research strategy for investigating the rich, fine-grained behaviour of phenomena over time using qualitative and quantitative data.

Method

Review the methodological literature on longitudinal case study. Define the LCCS and demonstrate the development and application of the LCCS research strategy to the investigation of Project C, a software development project at IBM Hursley Park. Use the study to consider prospects for LCCSs, and to make progress on a theory of software project behaviour.

Results

LCCSs appear to provide insights that are hard to achieve using existing research strategies, such as the survey study. The LCCS strategy has basic requirements that data is time-indexed, relatively fine-grained and collected contemporaneous to the events to which the data refer. Preliminary progress is made on a theory of software project behaviour.

Conclusion

LCCS appears well suited to analysing and reporting rich, fine-grained behaviour of phenomena over time.  相似文献   

11.

Context

User participation in information system (IS) development has received much research attention. However, prior empirical research regarding the effect of user participation on IS success is inconclusive. This might be because previous studies overlook the effect of the particular components of user participation and other possible mediating factors.

Objective

The objective of this study is to empirically examine how user influence and user responsibility affect IS project performance. We inspect whether user influence and user responsibility improve the quality of the IS development process and in turn leads to project success, or if they have a direct positive influence on project success.

Method

We conducted a survey of 151 IS project managers in order to understand the impact of user influence and user responsibility on IS project performance. Regression analysis was conducted to assess the relationship among user influence, user responsibility, organizational technology learning, project control, user-developer interaction, and IS project management performance.

Results

This study shows that user responsibility and user influence have a positive effect on project performance through the promotion of IS development processes as mediators, including organizational technology learning, project control, and user-IS interaction.

Conclusion

Our results suggest that user responsibility and user influence respectively play an important role in indirectly and directly impacting project management performance. Results of the analysis imply that organizations and project managers should use both user participation and user influence to improve processes performance, and in turn, increase project success.  相似文献   

12.

Context

One of the difficulties faced by software development Project Managers is estimating the cost and schedule for new projects. Previous industry surveys have concluded that software size and cost estimation is a significant technical area of concern. In order to estimate cost and schedule it is important to have a good understanding of the size of the software product to be developed. There are a number of techniques used to derive software size, with function points being amongst the most documented.

Objective

In this paper we explore the utility of function point software sizing techniques when applied to two levels of software requirements documentation in a commercial software development organisation. The goal of the research is to appraise the value (cost/benefit) which functional sizing techniques can bring to the project planning and management of software projects within a small-to-medium sized software development enterprise (SME).

Method

Functional counts were made at the bid and detailed functional specification stages for each of five commercial projects used in the research. Three variants of the NESMA method were used to determine these function counts. Through a structured interview session, feedback on the sizing results was obtained to evaluate its feasibility and potential future contribution to the company.

Results

The results of our research suggest there is value in performing size estimates at two appropriate stages in the software development lifecycle, with simplified methods providing the optimal return on effort expended.

Conclusion

The ‘Estimated NESMA’ is the most appropriate tool for use in size estimation for the company studied. The use of software sizing provides a valuable contribution which would augment, but not replace, the company’s existing cost estimation approach.  相似文献   

13.

Context

Although agile software development methods such as SCRUM and DSDM are gaining popularity, the consequences of applying agile principles to software product management have received little attention until now.

Objective

In this paper, this gap is filled by the introduction of a method for the application of SCRUM principles to software product management.

Method

A case study research approach is employed to describe and evaluate this method.

Results

This has resulted in the ‘agile requirements refinery’, an extension to the SCRUM process that enables product managers to cope with complex requirements in an agile development environment. A case study is presented to illustrate how agile methods can be applied to software product management.

Conclusions

The experiences of the case study company are provided as a set of lessons learned that will help others to apply agile principles to their software product management process.  相似文献   

14.

Context

The loose coupling of services and Service-Based Applications (SBAs) have made them the ideal platform for context-based run-time adaptation. There has been a lot of research into implementation techniques for adapting SBAs, without much effort focused on the software process required to guide the adaptation.

Objective

This paper aims to bridge that gap by providing an empirically grounded software process model that can be used by software practitioners who want to build adaptable SBAs. The process model will focus only on the adaptation specific issues.

Method

The process model presented in this paper is based on data collected through interviews with 10 practitioners occupying various roles within eight different companies. The data was analyzed using qualitative data analysis techniques. We used the output to develop a set of activities, tasks, stakeholders and artifacts that were used to construct the process model.

Results

The outcome of the data analysis process was a process model identifying nine sets of adaptation process attributes. These can be used in conjunction with an organisation’s existing development life-cycle or another reference life-cycle.

Conclusion

The process model developed in this paper provides a solid reference for practitioners who are planning to develop adaptable SBAs. It has advantages over similar approaches in that it focuses on software process rather than the specific adaptation mechanism implementation techniques.  相似文献   

15.

Context

Assessing software quality at the early stages of the design and development process is very difficult since most of the software quality characteristics are not directly measurable. Nonetheless, they can be derived from other measurable attributes. For this purpose, software quality prediction models have been extensively used. However, building accurate prediction models is hard due to the lack of data in the domain of software engineering. As a result, the prediction models built on one data set show a significant deterioration of their accuracy when they are used to classify new, unseen data.

Objective

The objective of this paper is to present an approach that optimizes the accuracy of software quality predictive models when used to classify new data.

Method

This paper presents an adaptive approach that takes already built predictive models and adapts them (one at a time) to new data. We use an ant colony optimization algorithm in the adaptation process. The approach is validated on stability of classes in object-oriented software systems and can easily be used for any other software quality characteristic. It can also be easily extended to work with software quality predictive problems involving more than two classification labels.

Results

Results show that our approach out-performs the machine learning algorithm C4.5 as well as random guessing. It also preserves the expressiveness of the models which provide not only the classification label but also guidelines to attain it.

Conclusion

Our approach is an adaptive one that can be seen as taking predictive models that have already been built from common domain data and adapting them to context-specific data. This is suitable for the domain of software quality since the data is very scarce and hence predictive models built from one data set is hard to generalize and reuse on new data.  相似文献   

16.

Context

Agile software development with its emphasis on producing working code through frequent releases, extensive client interactions and iterative development has emerged as an alternative to traditional plan-based software development methods. While a number of case studies have provided insights into the use and consequences of agile, few empirical studies have examined the factors that drive the adoption and use of agile.

Objective

We draw on intention-based theories and a dialectic perspective to identify factors driving the use of agile practices among adopters of this software development methodology.

Method

Data for the study was gathered through an anonymous online survey of software development professionals. We requested participation from members of a selected list of online discussion groups, and received 98 responses.

Results

Our analyses reveal that subjective norm and training play a significant role in influencing software developers’ use of agile processes and methods, while perceived benefits and perceived limitations are not primary drivers of agile use among adopters. Interestingly, perceived benefit emerges as a significant predictor of agile use only if adopters face hindrances to their agile practices.

Conclusion

We conclude that research in the adoption of software development innovations should examine the effects of both enabling and detracting factors and the interactions between them. Since training, subjective norm, and the interplay between perceived benefits and perceived hindrances appear to be key factors influencing the adoption of agile methods, researchers can focus on how to (a) perform training on agile methods more effectively, (b) facilitate the dialog between developers and managers about perceived benefits and hindrances, and (c) capitalize on subjective norm to publicize the benefits of agile methods within an organization. Further, when managing the transition to new software development methods, we recommend that practitioners adapt their strategies and tactics contingent on the extent of perceived hindrances to the change.  相似文献   

17.
A methodology to assess the impact of design patterns on software quality   总被引:1,自引:0,他引:1  

Context

Software quality is considered to be one of the most important concerns of software production teams. Additionally, design patterns are documented solutions to common design problems that are expected to enhance software quality. Until now, the results on the effect of design patterns on software quality are controversial.

Aims

This study aims to propose a methodology for comparing design patterns to alternative designs with an analytical method. Additionally, the study illustrates the methodology by comparing three design patterns with two alternative solutions, with respect to several quality attributes.

Method

The paper introduces a theoretical/analytical methodology to compare sets of “canonical” solutions to design problems. The study is theoretical in the sense that the solutions are disconnected from real systems, even though they stem from concrete problems. The study is analytical in the sense that the solutions are compared based on their possible numbers of classes and on equations representing the values of the various structural quality attributes in function of these numbers of classes. The exploratory designs have been produced by studying the literature, by investigating open-source projects and by using design patterns. In addition to that, we have created a tool that helps practitioners in choosing the optimal design solution, according to their special needs.

Results

The results of our research suggest that the decision of applying a design pattern is usually a trade-off, because patterns are not universally good or bad. Patterns typically improve certain aspects of software quality, while they might weaken some other.

Conclusions

Concluding the proposed methodology is applicable for comparing patterns and alternative designs, and highlights existing threshold that when surpassed the design pattern is getting more or less beneficial than the alternative design. More specifically, the identification of such thresholds can become very useful for decision making during system design and refactoring.  相似文献   

18.

Aim

In this article, factors influencing the motivation of software engineers is studied with the goal of guiding the definition of motivational programs.

Method

Using a set of 20 motivational factors compiled in a systematic literature review and a general theory of motivation, a survey questionnaire was created to evaluate the influence of these factors on individual motivation. Then, the questionnaire was applied on a semi-random sample of 176 software engineers from 20 software companies located in Recife-PE, Brazil.

Results

The survey results show the actual level of motivation for each motivator in the target population. Using principal component analysis on the values of all motivators, a five factor structure was identified and used to propose a guideline for the creation of motivational programs for software engineers.

Conclusions

The five factor structure provides an intuitive categorization for the set of variables and can be used to explain other motivational models presented in the literature. This contributes to a better understanding of motivation in software engineering.  相似文献   

19.

Purpose

The purpose of this paper is to characterize reconciliation among the plan-driven, agile, and free/open source software models of software development.

Design/methodology/approach

An automated quasi-systematic review identified 42 papers, which were then analyzed.

Findings

The main findings are: there exist distinct - organization, group and process - levels of reconciliation; few studies deal with reconciliation among the three models of development; a significant amount of work addresses reconciliation between plan-driven and agile development; several large organizations (such as Microsoft, Motorola, and Philips) are interested in trying to combine these models; and reconciliation among software development models is still an open issue, since it is an emerging area and research on most proposals is at an early stage.

Research limitations

Automated searches may not capture relevant papers in publications that are not indexed. Other data sources not amenable to execution of the protocol were not used. Data extraction was performed by only one researcher, which may increase the risk of threats to internal validity.

Implications

This characterization is important for practitioners wanting to be current with the state of research. This review will also assist the scientific community working with software development processes to build a common understanding of the challenges that must be faced, and to identify areas where research is lacking. Finally, the results will be useful to software industry that is calling for solutions in this area.

Originality/value

There is no other systematic review on this subject, and reconciliation among software development models is an emerging area. This study helps to identify and consolidate the work done so far and to guide future research. The conclusions are an important step towards expanding the body of knowledge in the field.  相似文献   

20.

Context

Comparing and contrasting evidence from multiple studies is necessary to build knowledge and reach conclusions about the empirical support for a phenomenon. Therefore, research synthesis is at the center of the scientific enterprise in the software engineering discipline.

Objective

The objective of this article is to contribute to a better understanding of the challenges in synthesizing software engineering research and their implications for the progress of research and practice.

Method

A tertiary study of journal articles and full proceedings papers from the inception of evidence-based software engineering was performed to assess the types and methods of research synthesis in systematic reviews in software engineering.

Results

As many as half of the 49 reviews included in the study did not contain any synthesis. Of the studies that did contain synthesis, two thirds performed a narrative or a thematic synthesis. Only a few studies adequately demonstrated a robust, academic approach to research synthesis.

Conclusion

We concluded that, despite the focus on systematic reviews, there is limited attention paid to research synthesis in software engineering. This trend needs to change and a repertoire of synthesis methods needs to be an integral part of systematic reviews to increase their significance and utility for research and practice.  相似文献   

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