首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 15 毫秒
1.
No-wait flow shop production has been widely applied in manufacturing, where no waiting time is allowed between intermediate operations. However, minimization of makespan for no-wait flow shop production is NP-hard. In this paper, we propose an average idle time (AIT) heuristic to minimize makespan in no-wait flow shop production. First, we take the current idle times and future idle times into consideration, proposing an initial sequence algorithm, and then use the insertion and neighborhood exchanging methods to further improve solutions. Compared with three existing best-known heuristics, our AIT heuristic can achieve the smallest deviations of 0.23% from optimum, based on Taillard’s benchmarks and 600 randomly generated instances, in the same computational complexity.  相似文献   

2.
The problem of scheduling in permutation flow shop with the objective of minimizing the maximum completion time, or makespan, is considered. A new ant colony optimization algorithm is developed for solving the problem. A novel mechanism is employed in initializing the pheromone trails based on an initial sequence. Moreover, the pheromone trail intensities are limited between lower and upper bounds which change dynamically. When a complete sequence of jobs is constructed by an artificial ant, a local search is performed to improve the performance quality of the solution. The proposed ant colony algorithm is applied to Taillard’s benchmark problems. Computational experiments suggest that the algorithm yields better results than well-known ant colony optimization algorithms available in the literature.  相似文献   

3.
In this paper, a three-machine permutation flow shop scheduling problem with time-dependent processing times is considered. By the time-dependent processing times we mean that the job's processing time is an increasing function of its starting time. The objective is to find a sequence that minimizes the makespan. This problem is well known to be NP-hard. Several dominance properties and a lower bound are derived to speed up the elimination process of a branch-and-bound algorithm. Moreover, two heuristic algorithms are proposed to overcome the inefficiency of the branch-and-bound algorithm. Computational experiments on randomly generated problems are conducted to evaluate the branch-and-bound algorithm and heuristic algorithm. Computational results show that the proposed heuristic algorithm M-NEH perform effectively and efficiently.  相似文献   

4.
In this study, we consider an n-job, m-machine flow shop scheduling problem with decreasing time-dependent job processing times. By the decreasing time-dependent job processing times, we mean that the processing time is a decreasing function of its execution starting time. When some dominant relationships between m − 1 machines can be satisfied, we show that the makespan minimization problem can be solved in polynomial time.  相似文献   

5.
NEH is an effective heuristic for solving the permutation flowshop problem with the objective of makespan. It includes two phases: generate an initial sequence and then construct a solution. The initial sequence is studied and a strategy is proposed to solve job insertion ties which may arise in the construct process. The initial sequence which is generated by combining the average processing time of jobs and their standard deviations shows better performance. The proposed strategy is based on the idea of balancing the utilization among all machines. Experiments show that using this strategy can improve the performance of NEH significantly. Based on the above ideas, a heuristic NEH-D (NEH based on Deviation) is proposed, whose time complexity is O(mn2), the same as that of NEH. Computational results on benchmarks show that the NEH-D is significantly better than the original NEH.  相似文献   

6.
7.
We propose a constructive and an iterated local search heuristic for minimizing the makespan in the non-permutation flow shop scheduling problem. Both heuristics are based on the observation that optimal non-permutation schedules often exhibit a permutation structure with a few local job inversions. In computational experiments we compare our heuristics to the best heuristics for finding non-permutation and permutation flow shop schedules, and evaluate the reduction in makespan and buffer size that can be achieved by non-permutation schedules.  相似文献   

8.
This study investigates the static and dynamic versions of the flexible open shop scheduling problem with the goal of minimizing makespan. The asymptotic optimality of the general dense scheduling (GDS) algorithm is proven by the boundedness hypothesis. For large-scale problems, the GDS-based heuristic algorithms are presented to accelerate convergence. For moderate-scale problems, the differential evolution algorithm is employed to obtain high-quality solutions. A series of random experiments are conducted to demonstrate the effectiveness of the proposed algorithms.  相似文献   

9.
In this paper, we present a constructive heuristic to minimize total flow time criterion for the well-known NP-hard no-wait flow shop scheduling problem. It is based on the assumption that the priority of a job in the initial sequence is given by the sum of its processing times on the bottleneck machines. The initial sequence of jobs thus generated is further improved using a new job insertion technique. We show, through computational experimentation, that the proposed method significantly outperforms the best-known heuristics while retaining its time complexity of O(n2). Statistical tests of significance are used to confirm the improvement in solution quality.  相似文献   

10.
This paper aims at minimizing the makespan of two batch-processing machines in a flow shop. The processing times and the sizes of the jobs are known and non-identical. The machines can process a batch as long as its capacity is not exceeded. The processing time of a batch is the longest processing time among all the jobs in that batch. The problem under study is NP-hard for makespan objective. Consequently, a heuristic based on Johnson's algorithm and a simulated annealing (SA) algorithm is proposed. Random instances were generated to verify the effectiveness of the proposed approaches. The results obtained from SA were compared with the proposed heuristic and a commercial solver. The SA outperformed both the heuristic and the commercial solver. On larger problem instances, the heuristic outperformed the commercial solver.  相似文献   

11.
This work studies three variants of a three-machine flowshop problem with two operations per job to minimize makespan (F3/o = 2/Cmax). A set of n jobs are classified into three mutually exclusive families A, B and C. The families A, B and C are defined as the set of jobs that is scheduled in machine sequence (M1M2), (M1M3) and (M1M3), respectively, where (MxMy) specifies the machine sequence for the job that is processed first on Mx, and then on My. Specifically, jobs with the same route (machine sequence) are classified into the same family. Three variants of F3/o = 2/Cmax are studied. First, F3/GT, no-idle, o = 2/Cmax, in which both machine no-idle and GT restrictions are considered. The GT assumption requires that all jobs in the same family are processed contiguously on the machine and the machine no-idle assumption requires that all machines work continuously without idle time. Second, the problem F3/GT, o = 2/Cmax, in which the machine no-idle restriction in the first variant is relaxed, is considered. Third, the problem F3/no-idle, o = 2/Cmax with the GT assumption in the first variant relaxed is considered. Based on the dominance conditions developed, the optimal solution is polynomially derived for each variant. These results may narrow down the gap between easy and hard cases of the general problem.  相似文献   

12.
This paper proposes two constructive heuristics, i.e. HPF1 and HPF2, for the blocking flow shop problem in order to minimize the total flow time. They differ mainly in the criterion used to select the first job in the sequence since, as it is shown, its contribution to the total flow time is not negligible. Both procedures were combined with the insertion phase of NEH to improve the sequence. However, as the insertion procedure does not always improve the solution, in the resulting heuristics, named NHPF1 and NHPF2, the sequence was evaluated before and after the insertion to keep the best of both solutions. The structure of these heuristics was used in Greedy Randomized Adaptive Search Procedures (GRASP) with variable neighborhood search in the improvement phase to generate greedy randomized solutions. The performance of the constructive heuristics and of the proposed GRASPs was evaluated against other heuristics from the literature. Our computational analysis showed that the presented heuristics are very competitive and able to improve 68 out of 120 best known solutions of Taillard’s instances for the blocking flow shop scheduling problem with the total flow time criterion.  相似文献   

13.
The paper deals with the problem of finding a job sequence that minimizes the makespan in m-machine flow shops under the no-idle condition. This condition requires that each machine must process jobs without any interruption from the start of processing the first job to the completion of processing the last job. Since the problem is NP-hard, we propose a constructive heuristic for solving it that significantly outperforms heuristics known so far.  相似文献   

14.
This paper addresses a sub-population based hybrid monkey search algorithm to solve the flow shop scheduling problem which has been proved to be non-deterministic polynomial time hard (NP-hard) type combinatorial optimization problems. Minimization of makespan and total flow time are the objective functions considered. In the proposed algorithm, two different sub-populations for the two objectives are generated and different dispatching rules are used to improve the solution quality. To the best of our knowledge, this is the first application of monkey search algorithm to solve the flow shop scheduling problems. The performance of the proposed algorithm has been tested with the benchmark problems addressed in the literature. Computational results reveal that the proposed algorithm outperforms many other heuristics and meta-heuristics addressed in the literature.  相似文献   

15.
This paper investigates the limited-buffer permutation flow shop scheduling problem (LBPFSP) with the makespan criterion. A hybrid variable neighborhood search (HVNS) algorithm hybridized with the simulated annealing algorithm is used to solve the problem. A method is also developed to decrease the computational effort needed to implement different types of local search approaches used in the HVNS algorithm. Computational results show the higher efficiency of the HVNS algorithm as compared with the state-of-the-art algorithms. In addition, the HVNS algorithm is competitive with the algorithms proposed in the literature for solving the blocking flow shop scheduling problem (i.e., LBPFSP with zero-capacity buffers), and finds 54 new upper bounds for the Taillard's benchmark instances.  相似文献   

16.
Scheduling with learning effects has become a popular topic in the past decade; however, most of the research focuses on single-machine problems. In many situations, there are machines in parallel and the skills of workers might be different due to their individual experience. In this paper, we study a uniform parallel machine problem in which the objective is to jointly find an optimal assignment of operators to machines and an optimal schedule to minimize the makespan. Two heuristic algorithms are proposed and computational experiments are conducted to evaluate their performance.  相似文献   

17.
This paper illustrates that by exploiting the structure of hard combinatorial optimization problems, efficient local search schemes can be designed that guarantee performance in solution quality and computational time. A two-phase local search algorithm is developed and applied to the permutation flow shop scheduling problem, with the objective of minimizing the completion time variance. New and significant analytical insights necessary for effectively solving the permutation flow shop problem are also presented and used in this research. Computational results indicate that for test problems, the local search obtained optimal solutions for many instances, within few seconds of CPU time. For other benchmark problems with jobs between 50 and 100, the proposed algorithm, ADJ-Reduced improved the existing best known values within a practical time frame.  相似文献   

18.
In recent years, a large number of heuristics have been proposed for the minimization of the total or mean flowtime/completion time of the well-known permutation flowshop scheduling problem. Although some literature reviews and comparisons have been made, they do not include the latest available heuristics and results are hard to compare as no common benchmarks and computing platforms have been employed. Furthermore, existing partial comparisons lack the application of powerful statistical tools. The result is that it is not clear which heuristics, especially among the recent ones, are the best. This paper presents a comprehensive review and computational evaluation as well as a statistical assessment of 22 existing heuristics. From the knowledge obtained after such a detailed comparison, five new heuristics are presented. Careful designs of experiments and analyses of variance (ANOVA) techniques are applied to guarantee sound conclusions. The comparison results identify the best existing methods and show that the five newly presented heuristics are competitive or better than the best performing ones in the literature for the permutation flowshop problem with the total completion time criterion.  相似文献   

19.
This paper examines the problem of scheduling two-machine no-wait job shops to minimize makespan. The problem is known to be strongly NP-hard. A two-phase heuristic is developed to solve the problem. Phase 1 of the heuristic transforms the problem into a no-wait flow shop problem and solves it using the well known Gilmore and Gomory algorithm. Phase 2 of the heuristic improves the solution obtained in phase 1 using a simple tabu search algorithm. Computational results show that the proposed heuristic performs extremely well in terms of both solution quality and computation time. It finds an optimal solution to about 90% of the problem instances and the average deviation from the lower bond for the other problem instances is infinitesimal.  相似文献   

20.
This paper focuses on the problem of scheduling jobs in a permutation flowshop with the objective of makespan minimisation subject to a maximum allowed tardiness for the jobs, a problem that combines two desirable manufacturing objectives related to machine utilisation and to customer satisfaction. Although several approximate algorithms have been proposed for this NP-hard problem, none of them can use the excellent speed-up method by Taillard (1990) [22] for makespan minimisation due to the special structure of the problem under consideration. In this paper, several properties of the problem are defined in order to be able to partly apply Taillard׳s acceleration. This mechanism, together with a novel feasible tabu local search method, allows us to further exploit the structure of solutions of the problem, and are incorporated in two proposed algorithms: a bounded-insertion-based constructive heuristic and an advanced non-population-based algorithm. These algorithms are compared with state-of-the-art algorithms under the same computer conditions. The results show that both algorithms improve existing ones and therefore, constitute the new state-of-art approximate solution procedures for the problem.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号