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1.
In this paper, a new free-form shape deformation approach is proposed. We combine a skeleton-based mesh deformation technique with discrete differential coordinates in order to create natural-looking global shape deformations. Given a triangle mesh, we first extract a skeletal mesh, a two-sided Voronoibased approximation of the medial axis. Next the skeletal mesh is modified by free-form deformations. Then a desired global shape deformation is obtained by reconstructing the shape corresponding to the deformed skeletal mesh. The reconstruction is based on using discrete differential coordinates. Our method preserves fine geometric details and original shape thickness because of using discrete differential coordinates and skeleton-based deformations. We also develop a new mesh evolution technique which allow us to eliminate possible global and local self-intersections of the deformed mesh while preserving fine geometric details. Finally, we present a multi-resolution version of our approach in order to simplify and accelerate the deformation process. In addition, interesting links between the proposed free-form shape deformation technique and classical and modern results in the differential geometry of sphere congruences are established and discussed.  相似文献   

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An essential requirement in integrating tasks in product development is to have a seamless exchange of product information through the entire product lifecycle. A key challenge in the integration is the exchange of shape semantics in terms of understandable labels and representations. A unified taxonomy is proposed to represent, classify, and extract shape features. This taxonomy is built using the Domain-Independent Form Feature (DIFF) model as the representation of features. All the shape features in a product model are classified under three main classes, namely, volumetric features, deformation features and free-form surface features. Shape feature ontology is developed using the unified taxonomy, which brings the shape features under a single reasoning framework. One-to-many reasoning framework is presented for mapping semantically equivalent information (label and representation) of the feature to be exchanged to target applications, and the reconstruction of the shape model automatically in that target application. An algorithm has been developed to extract the semantics of shape features and construct the model in the target application. The algorithm developed has been tested for shape models taken from literature and test cases are selected based on variations of topology and geometry. Results of exchanging product information are presented and discussed. Finally, the limitations of the proposed method for exchanging product information are explained.  相似文献   

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Two-dimensional (2D) irregular layout is widely applied in various manufacturing processes, such as sheet metal cutting, shipbuilding, and electronic component placement. An efficient layout algorithm can effectively improve the material utilization, thereby reducing manufacturing cost. But the free-form shape layout problem is very challenge as it is difficult to exactly represent a free-form shape. There is not an efficient method currently available for the 2D free-form shape layout. This paper proposes a method based on the geometric similarity feature searching and fuzzy matching for the 2D free-form shape layout. The freeman chain code is developed to describe the contour information of shapes and forward-lines to form the basis of the layout strategy. A strategy based on fuzzy matching is proposed for the layout, which includes searching geometric similarity features using the longest common subsequence and the proposed placement algorithm to complete the collision. Three computational experiments are conducted to analyze the performance of the proposed method. Experimental results show that the proposed method is feasible and effective with the good applicability to achieve a high filling rate in reduced time.  相似文献   

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This paper presents a numerical shape optimization method for the optimum free-form design of shell structures. It is assumed that the shell is varied in the out-of-plane direction to the surface to determine the optimal free-form. A compliance minimization problem subject to a volume constraint is treated here as an example of free-form design problem of shell structures. This problem is formulated as a distributed-parameter, or non-parametric, shape optimization problem. The shape gradient function and the optimality conditions are theoretically derived using the material derivative formulae, the Lagrange multiplier method and the adjoint variable method. The negative shape gradient function is applied to the shell surface as a fictitious distributed traction force to vary the shell. Mathematically, this method is a gradient method with a Laplacian smoother in the Hilbert space. Therefore, this shape variation makes it possible both to reduce the objective functional and to maintain the mesh regularity simultaneously. With this method, the optimal smooth curvature distribution of a shell structure can be determined without shape parameterization. The calculated results show the effectiveness of the proposed method for the optimum free-form design of shell structures.  相似文献   

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We present an effective optimization framework to compute polycube mapping. Composed of a set of small cubes, a polycube well approximates the geometry of the free-form model yet possesses great regularity; therefore, it can serve as a nice parametric domain for free-form shape modeling and analysis. Generally, the more cubes are used to construct the polycube, the better the shape can be approximated and parameterized with less distortion. However, corner points of a polycube domain are singularities of this parametric representation, so a polycube domain having too many corners is undesirable. We develop an iterative algorithm to seek for the optimal polycube domain and mapping, with the constraint on using a restricted number of cubes (therefore restricted number of corner points). We also use our polycube mapping framework to compute an optimal common polycube domain for multiple objects simultaneously for lowly distorted consistent parameterization.  相似文献   

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针对自由变形技术难以保持模型细节的问题,提出一种基于最小二乘网格的模型变形算法.通过顶点位置约束的全局拉普拉斯光顺分解出表示模型低频信号的最小二乘网格,并求出高频信号在该网格上的编码;通过用户交互,基于均值坐标对最小二乘网格进行自由变形;根据最小二乘网格各顶点处局部标架在变形时的几何变换求出变形后的高频编码,通过解码求出变形后的网格模型.实验结果表明,该算法简单、高效且便于用户交互,有效地保持了模型的几何细节.  相似文献   

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As one of the most pervasive methods of individual identification and document authentication, signatures present convincing evidence and provide an important form of indexing for effective document image processing and retrieval in a broad range of applications. However, detection and segmentation of free-form objects such as signatures from clustered background is currently an open document analysis problem. In this paper, we focus on two fundamental problems in signature-based document image retrieval. First, we propose a novel multiscale approach to jointly detecting and segmenting signatures from document images. Rather than focusing on local features that typically have large variations, our approach captures the structural saliency using a signature production model and computes the dynamic curvature of 2D contour fragments over multiple scales. This detection framework is general and computationally tractable. Second, we treat the problem of signature retrieval in the unconstrained setting of translation, scale, and rotation invariant nonrigid shape matching. We propose two novel measures of shape dissimilarity based on anisotropic scaling and registration residual error and present a supervised learning framework for combining complementary shape information from different dissimilarity metrics using LDA. We quantitatively study state-of-the-art shape representations, shape matching algorithms, measures of dissimilarity, and the use of multiple instances as query in document image retrieval. We further demonstrate our matching techniques in offline signature verification. Extensive experiments using large real-world collections of English and Arabic machine-printed and handwritten documents demonstrate the excellent performance of our approaches.  相似文献   

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Medial axis transform of a pocket with free-form closed boundaries is a completed, compact representation of the pocket geometric shape and topology. It is very useful to multiple cutters selection and their tool paths generation for CNC machining of complex pockets. In the past decades, much research has been successfully conducted on the topic of finding the medial axis of a shape domain bounded with a polygon or simple geometries, e.g., lines and circles. Currently, more pockets with free-form boundaries are adopted in mechanical parts; however, the prior medial axis generation methods cannot handle this type of pockets well, resulting in long computation time and low medial axis accuracy. To address this problem, an efficient, accurate approach to calculating the medial axis transforms of these pockets is proposed in this work. An original optimization model of bisectors is established, and a new optimization method—the hybrid global optimization method—is developed to efficiently and accurately solve the optimization model of bisectors. The new optimization model and solver have been applied to many examples, and the testing results have demonstrated the advantages of this innovative approach over the prior medial axis methods. It can be an effective solution to the medial axis transforms of complex pockets.  相似文献   

15.
You  Lihua  Yang  Xiaosong  Pan  Junjun  Lee  Tong-Yee  Bian  Shaojun  Qian  Kun  Habib  Zulfiqar  Sargano  Allah Bux  Kazmi  Ismail  Zhang  Jian J. 《Multimedia Tools and Applications》2020,79(31-32):23161-23187

Virtual characters are 3D geometric models of characters. They have a lot of applications in multimedia. In this paper, we propose a new physics-based deformation method and efficient character modelling framework for creation of detailed 3D virtual character models. Our proposed physics-based deformation method uses PDE surfaces. Here PDE is the abbreviation of Partial Differential Equation, and PDE surfaces are defined as sculpting force-driven shape representations of interpolation surfaces. Interpolation surfaces are obtained by interpolating key cross-section profile curves and the sculpting force-driven shape representation uses an analytical solution to a vector-valued partial differential equation involving sculpting forces to quickly obtain deformed shapes. Our proposed character modelling framework consists of global modeling and local modeling. The global modeling is also called model building, which is a process of creating a whole character model quickly with sketch-guided and template-based modeling techniques. The local modeling produces local details efficiently to improve the realism of the created character model with four shape manipulation techniques. The sketch-guided global modeling generates a character model from three different levels of sketched profile curves called primary, secondary and key cross-section curves in three orthographic views. The template-based global modeling obtains a new character model by deforming a template model to match the three different levels of profile curves. Four shape manipulation techniques for local modeling are investigated and integrated into the new modelling framework. They include: partial differential equation-based shape manipulation, generalized elliptic curve-driven shape manipulation, sketch assisted shape manipulation, and template-based shape manipulation. These new local modeling techniques have both global and local shape control functions and are efficient in local shape manipulation. The final character models are represented with a collection of surfaces, which are modeled with two types of geometric entities: generalized elliptic curves (GECs) and partial differential equation-based surfaces. Our experiments indicate that the proposed modeling approach can build detailed and realistic character models easily and quickly.

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16.
We present a coupling of the reduced basis methods and free-form deformations for shape optimization and design of systems modelled by elliptic PDEs. The free-form deformations give a parameterization of the shape that is independent of the mesh, the initial geometry, and the underlying PDE model. The resulting parametric PDEs are solved by reduced basis methods. An important role in our implementation is played by the recently proposed empirical interpolation method, which allows approximating the non-affinely parameterized deformations with affinely parameterized ones. These ingredients together give rise to an efficient online computational procedure for a repeated evaluation design environment like the one for shape optimization. The proposed approach is demonstrated on an airfoil inverse design problem.  相似文献   

17.
A New Approach for Direct Manipulation of Free-Form Curve   总被引:6,自引:0,他引:6  
There is an increasing demand for more intuitive methods for creating and modifying free-form curves and surfaces in CAD modeling systems. The methods should be based not only on the change of the mathematical parameters, such as control points, knots, and weights, but also on the user's specified constraints and shapes. This paper presents a new approach for directly manipulating the shape of a free-form curve, leading to a better control of the curve deformation and a more intuitive CAD modeling interface. The user's intended deformation of a curve is automatically converted into the modification of the corresponding NURBS control points and knot sequence of the curve. The algorithm for this approach includes curve elevation, knot refinement, control point repositioning, and knot removal. Several examples shown in this paper demonstrate that the proposed method can be used to deform a NURBS curve into the desired shape. Currently, the algorithm concentrates on the purely geometric consideration. Further work will include the effect of material properties.  相似文献   

18.
Shape optimization problems governed by PDEs result from many applications in computational fluid dynamics. These problems usually entail very large computational costs and require also a suitable approach for representing and deforming efficiently the shape of the underlying geometry, as well as for computing the shape gradient of the cost functional to be minimized. Several approaches based on the displacement of a set of control points have been developed in the last decades, such as the so-called free-form deformations. In this paper we present a new theoretical result which allows to recast free-form deformations into the general class of perturbation of identity maps, and to guarantee the compactness of the set of admissible shapes. Moreover, we address both a general optimization framework based on the continuous shape gradient and a numerical procedure for solving efficiently three-dimensional optimal design problems. This framework is applied to the optimal design of immersed bodies in Stokes flows, for which we consider the numerical solution of a benchmark case study from literature.  相似文献   

19.
Real-Time Volume Deformations   总被引:1,自引:0,他引:1  
Real-time free-form deformation tools are primarily based on surface or particle representations to allow for interactive modification and fast rendering of complex models. The efficient handling of volumetric representations, however, is still a challenge and has not yet been addressed sufficiently. Volumetric models, on the other hand, form an important class of representation in many applications. In this paper we present a novel approach to the real-time deformation of scalar volume data sets taking advantage of hardware supported 3D texture mapping. In a prototype implementation a modeling environment has been designed that allows for interactive manipulation of arbitrary parts of volumetric objects. In this way, any desired shape can be modeled and used subsequently in various applications. The underlying algorithms have wide applicability and can be exploited effectively for volume morphing and medical data processing.  相似文献   

20.
测定单一类型(凸或马鞍)区域和计算其边界是进行自由曲面的形状分析与控制研究的基本内容之一.目前这方面的研究局限于一些特殊曲面,如可展曲面,对自由曲面则无来境的理论和方法.本文提出了一些对复杂自由曲面进行形状分析的几何结论.通过计算高斯抛物线,划分了曲面的单类型区域.设计了算法判断单类型区域、分离单类型区域,并计算其边界,对自由曲面整体的形状有了较好的把握.最后蛤出了算法对两个例子的计算结果.  相似文献   

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