共查询到18条相似文献,搜索用时 62 毫秒
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针对大规模地形三维可视化系统在不同性能计算机平台上运行速度的差异,提出了一种基于帧速率的地形渲染数据量负反馈自适应控制算法,该算法以数据量与帧速率关系模型为基础,通过获取精确的系统渲染周期耗时,计算符合帧速率要求的地形数据量,并进行动态数据调整.基于FLTK(和OpenGL的系统实验表明,该算法可以根据特定计算机平台的性能,快速调整渲染数据量,使地形可视化系统稳定运行干预先设定的帧速率区间.该算法有效增强了三维地形可视化系统的平台适应能力,同时算法思想对于类似系统负载与耗时关系的研究也有借鉴意义. 相似文献
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针对目前尚未深入研究多视点视频编码(MVC)码率控制的状况,在分析现有视频码率控制中率失真模型的不足和多视点视频编码的特点的基础上,提出了一种基于二次率失真(R-D)模型的多视点视频编码码率控制算法。该算法的核心是先根据视差预测和运动预测的结构关系,将所有图像分成6种类型的编码帧,并改进二项式率失真模型,然后根据已编码信息进行视点间、帧层、基本单元层比特分配与码率控制。实验仿真结果表明,与目前采用固定量化参数的JVT的MVC相比,该算法能够有效地控制多视点视频编码的码率,同时保持高效的编码效率。 相似文献
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支持ROI优先编码策略的自适应码率控制算法 总被引:4,自引:1,他引:4
在低码率视频通信中,感兴趣区(ROI)优先编码策略有助于图像主观质量的提高。本文提出了一种简单有效的ROI提取方法,并根据图像复杂度和运动信息给ROI和非感兴趣区(NROI)分别分配码流。对于ROI的编码范畴,文中推导出了高低码率的判断准则,使算法可以自适应地选择码率模型,减少了码率控制误差。另外,本文采用的宏块层编码顺序方案提高了图像的客观质量。实验结果表明,与TMN7和TMN8的算法相比,本文算法能将码率更稳定地控制在目标码率附近,减少了跳帧;图像的客观和主观质量都有了明显的提高。 相似文献
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针对准Z源逆变器(qZSI)系统中有限集模型预测控制(FCS-MPC)策略存在权重系数调整繁琐和控制性能依赖于准确模型参数的问题,提出一种适用于qZSI的自适应级联模型预测控制(AS-MPC)策略。该策略根据被控对象的优先级,依次计算各自对应的代价函数,从而消除了权重系数。同时,针对负载电气参数摄动,将其当做系统总扰动,用自适应方法进行估计并更新控制律,因此所提策略无需依赖准确负载电气参数,从而提高了系统对负载电气参数摄动的鲁棒性。实验结果表明,AS-MPC策略无需设计权重系数,结构简单,且电感电流、电容电压和输出电流控制性能优异,输出电流谐波小,动态响应快,对参数摄动鲁棒性强。 相似文献
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《中国计量学院学报》2017,(1):103-107
在视频编码中,DCT系数分布模型是率失真理论模型的基础,视频量化一般可分别为硬判决量化(HDQ)以及软判决量化(SDQ),SDQ算法能实现最优编码性能,但其中维特比算法会导致严重的系数间串行处理依赖.比较而言,基于死区(deadzone)的HDQ算法率失真性能略有损失,但是不考虑系数间的相关性.提出了一种基于分段逼近TCM模型(Transparent Composite Model)的自适应硬判决量化算法,采用更精确的DCT分布估计模型,估算不同频率分量DCT系数的分布参数.根据模型参数及DCT系数分布参数,优化构造自适应的死区偏移量模型.实验表明,相对于固定偏移量HDQ算法,其编码性能非常接近于SDQ算法. 相似文献
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Tyson RK 《Journal of the Optical Society of America. A, Optics, image science, and vision》2002,19(4):753-758
An analysis of adaptive optics compensation for atmospheric-turbulence-induced scintillation is presented with the figure of merit being the laser communications bit-error rate. The formulation covers weak, moderate, and strong turbulence; on-off keying; and amplitude-shift keying, over horizontal propagation paths or on a ground-to-space uplink or downlink. The theory shows that under some circumstances the bit-error rate can be improved by a few orders of magnitude with the addition of adaptive optics to compensate for the scintillation. Low-order compensation (less than 40 Zernike modes) appears to be feasible as well as beneficial for reducing the bit-error rate and increasing the throughput of the communication link. 相似文献
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Y. Q. Shi S. Lin Ya-Qin Zhang 《International journal of imaging systems and technology》1998,9(4):230-237
In this article, we propose an efficient compression algorithm for very low-bit-rate video applications. The algorithm is based on (a) an optical-flow motion estimation to achieve more accurate motion prediction fields; (b) discrete cosine transformation (DCT) coding of the motion vectors from the optical-flow estimation to reduce the motion overheads; and (c) an adaptive threshold technique to match optical flow motion prediction and minimize the residual errors. Unlike the classic block-matching based DCT video coding schemes in MPEG-1/2 and H.261/3, the proposed algorithm uses optical flow for motion compensation and the DCT is applied to the optical flow field instead of predictive errors. Thresholding techniques are used to treat different regions to complement optical flow technique and to efficiently code residual data. While maintaining a comparable peak signal-to-noise ratio (PSNR) and computational complexity with that of ITU-T H.263/TMN5, the reconstructed video frames of the proposed coder are free of annoying blocking artifacts, and hence visually much more pleasant. The computer simulation are conducted to show the feasibility and effectiveness of the algorithm. Results at 11 kbps are presented which can be used for videophone applications in the existing public switched telephone network (PSTN). © 1998 John Wiley & Sons, Inc. Int J Imaging Syst Technol, 9, 230–237, 1998 相似文献
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《成像科学杂志》2013,61(2):232-240
AbstractNowadays, a well-established video coding method is based on the block-matching algorithm that is in the core of all MPEG and H.26x standards. However, this method involves motion estimation and compensation; thus the computational complexity is high. However, the video coding based on three-dimensional discrete cosine transform (3D DCT) is a potential method, and the scanning order and quantisation of 3D DCT coefficients play a crucial role in coding effect. So, the statistical performances of 3D DCT are studied in this paper, and then adaptive scanning order and quantisation of 3D coefficients are proposed. The theoretical analysis and experiment results show significant improvement in performance over previously reported methods. 相似文献
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摘要:为了有效处理振动控制中结构的非线性和外界荷载的不确定性,提出了基于自适应模糊控制算法(AFLC)的MR半主动控制算法。AFLC通过在线调节规则后件隶属度函数,以自适应模糊控制系统逼近等价控制律。通过引进Lyapunov稳定性理论设计了相应的自适应率。在此基础上结合限幅最优控制算法(clipped optimal)设计了适合MR阻尼器的半主动控制算法(AFLC/clipped optimal)。针对最近提出的公路桥梁控制的Benchmark问题进行仿真分析,结果表明:在不同场地类型和幅值的地震作用下,基于AFLC算法的主动和半主动控制策略都能够有效的抑制结构的地震响应,且MR半主动控制策略的控制效果与主动控制相近,表明了这种半主动控制策略具有很高的工程应用价值。 相似文献