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Packet video and its integration into the network architecture 总被引:3,自引:0,他引:3
Packet video is investigated from a systems point of view. The most important issues relating to its transmission are identified and studied in the context of a layered network architecture model, leading to a better understanding of the interactions between network and signal handling. The functions at a particular layer can thereby be made less dependent on network implementation and signal format. In the layered network model, the higher layers provide format conversion, hierarchical source coding, error recovery, resynchronization, cost/quality arbitration, session setup and tear-down, packetization, and multiplexing. Provisions from the network layers pertain mainly to real-time transmission. Special consideration is given to hierarchical source coding, error recovery, statistical behavior, and timing aspects. Simulation results indicating practical solutions to some of the issues raised are presented for a hierarchical packet-video subband coding system 相似文献
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Packet video error concealment with Gaussian mixture models. 总被引:1,自引:0,他引:1
Daniel Persson Thomas Eriksson Per Hedelin 《IEEE transactions on image processing》2008,17(2):145-154
In this paper, Gaussian mixture modeling is applied to error concealment for block-based packet video. A Gaussian mixture model for video data is obtained offline and is thereafter utilized online in order to restore lost blocks from spatial and temporal surrounding information. We propose estimators on closed form for missing data in the case of varying available neighboring contexts. Our error concealment strategy increases peak signal-to-noise ratio compared to previously proposed schemes. Examples of improved subjective visual quality by means of the proposed method are also supplied. 相似文献
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Tzu-Yi Hung Zhenzhong Chen Yap-Peng Tan 《Journal of Visual Communication and Image Representation》2011,22(6):491-503
In this paper, we propose a playout deadline-aware packet scheduling for scalable video delivery over wireless networks. We develop a novel playout adaptation algorithm to reduce playback interruptions by jointly considering the active playout buffer status and adaptive playout rate. We also propose a packet priority analysis method based on the layer information of Scalable Video Coding (SVC). Based on the priority of the video packet and the adaptive playout-deadline, an optimal packet scheduling algorithm is proposed. Packets are selected for transmission to minimize the quality degradation caused as well as to reduce the playout latency. We also adopt a benchmark for the packet priority analysis by calculating the distortion impact of each packet with the consideration of the packet dependency in SVC. When compared with the state-of-the-art algorithms as well as the benchmark, our proposed scheduling algorithm shows a good trade-off between the video quality and the playout latency. 相似文献
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I.A. Ali S. Moiron M. Fleury M. Ghanbari 《Journal of Visual Communication and Image Representation》2013,24(4):486-498
Insertion of a cyclic intra-refresh line is a lightweight way of mitigating spatio-temporal error propagation in a video stream transmitted over a mobile network. This paper presents low-complexity yet effective prioritization based on slice position within a video frame relative to the cyclic refresh line. Two prioritization schemes are compared. The first is a region-based method, while the second, which is packet-based, improves packet classification. Experimental results indicate that, the packet-based scheme can achieve video quality gains of up to 4 dB, compared to when the scheme is not used. The proposed schemes require no decoder modifications and do not introduce an increase in bitrate or in computational complexity. 相似文献
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The trend towards video streaming with increased spatial resolutions and dimensions, SD, HD, 3D, and 4kUHD, even for portable devices has important implications for displayed video quality. There is an interplay between packetization, packet loss visibility, choice of codec, and viewing conditions, which implies that prior studies at lower resolutions may not be as relevant. This paper presents two sets of experiments, the one at a Variable BitRate (VBR) and the other at a Constant BitRate (CBR), which highlight different aspects of the interpretation. The latter experiments also compare and contrast encoding with either an H.264 or an High Efficiency Video Coding (HEVC) codec, with all results recorded as objective Mean Opinion Score (MOS). The video quality assessments will be of interest to those considering: the bitrates and expected quality in error-prone environments; or, in fact, whether to use a reliable transport protocol to prevent all errors, at a cost in jitter and latency, rather than tolerate low levels of packet errors. 相似文献
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It is shown that for typical operating parameters, the optimal packet length for a single link packet voice system is of the order of 300-700 bits. This is contrary to both the optimal length of a data packet (approximately 1000 bits), and documented experimental implementations of such network architecture for voice (approximately 1000 bits). 相似文献
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付铮 《电信工程技术与标准化》2009,22(12)
11月17日,美国百科帝(Packet Design)公司的首席技术官Cengiz Alaettinoglu博士到中国访问。Cengiz博士在管理广域网的路由分析技术领域享有知名地位,曾任互联网工程任务组(IETF)路由政策系 相似文献
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《Latin America Transactions, IEEE (Revista IEEE America Latina)》2006,4(4):299-307
This article presents a comparative study of three hybrid network simulators: OPNET’s Modeler and ns-2, as well as NCTUns. In order to fulfill this, the simulated results were compared with the results obtained from a real network testbed using a packet by packet analysis methodology. Using a generic network based in an experimental network and modeled in the three simulators, the experimental comparison consisted in introducing data traffic in six different scenarios, combining traffic patterns of Constant Bit Rate (CBR) and a File Transfer Protocol session (FTP). The first objective is to corraborate the precision of the used models in the simulation to create this traffic patterns. Second, to test the network response to these types of traffic, all these by using the same packet by packet analysis methodology. The results obtained from the simulators were compared against the results obtained from the testbed network. The results obtained in this study showed that ns-2 presents good results in the simulation of CBR traffic, while the Modeler from OPNET presents an outstanding traffic simulation in terms of the FTP traffic. Nevertheless, some problems were detected in the three simulators, but NCTUns was the one that presented the most number of errors and problems in the overall results. These types of studies at the packet by packet level are important to validate the models used in the simulations that are based in components and applications used in grand scale simulations. 相似文献
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《IEE Review》1998,44(2):58-61
Why would anyone want to transmit voice over the creaky, packet-based Internet? In this paper, the author looks for some answers to the great conundrum of modern communications 相似文献
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Wai Sum Lai 《Communications Magazine, IEEE》1988,26(7):8-17
A packet network is viewed as consisting of two major interacting layers: a lower layer responsible for the determination of a set of paths that can be used to carry packet flows, and an upper layer responsible for actually sending the flows over these paths, on a per-packet basis. A systematic review is provided of the various techniques that can be used to perform the actual packet-by-packet routing operation at the upper layer, called the packet forwarding function. The function components of a routing system and its characteristics (responsiveness to changes in network state and degree of centralization) are discussed. Five routing techniques are then examined, namely source, directory, destination, global-path, and channel-link-path routing 相似文献
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《Networking, IEEE/ACM Transactions on》2009,17(4):1066-1079
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分组网络中包调度算法研究 总被引:1,自引:0,他引:1
下一代因特网要支持QoS(quality of service)实现,而包调度又是QoS实现的关键技术之一。文中对现有的包调度算法进行了分类,分析和比较了各类算法的技术特点与性能优劣,讨论了包调度算法研究今后的发展方向。 相似文献
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McLaughlin K. Sezer S. Blume H. Yang X. Kupzog F. Noll T. 《Very Large Scale Integration (VLSI) Systems, IEEE Transactions on》2008,16(7):781-791
A novel implementation of a tag sorting circuit for a weighted fair queueing (WFQ) enabled Internet protocol (IP) packet scheduler is presented. The design consists of a search tree, matching circuitry, and a custom memory layout. It is implemented using 130-nm silicon technology and supports quality of service (QoS) on networks at line speeds of 40 Gb/s, enabling next generation IP services to be deployed. 相似文献
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随着各电信运营商大力开展宽带域网建设,如何提代电信级的数据服务变得越来越重要。本文详细阐述了新型的弹性分组数据环(RPR)技术的特征,以及RPR技术与SDH、以太网技术相比在环形拓扑结构上支持数据业务的优势。 相似文献