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1.
Huayi  Xiaohua   《Ad hoc Networks》2007,5(5):600-612
In this paper, we investigate the issues of QoS multicast routing in wireless ad hoc networks. Due to limited bandwidth of a wireless node, a QoS multicast call could often be blocked if there does not exist a single multicast tree that has the requested bandwidth, even though there is enough bandwidth in the system to support the call. In this paper, we propose a new multicast routing scheme by using multiple paths or multiple trees to meet the bandwidth requirement of a call. Three multicast routing strategies are studied, SPT (shortest path tree) based multiple-paths (SPTM), least cost tree based multiple-paths (LCTM) and multiple least cost trees (MLCT). The final routing tree(s) can meet the user’s QoS requirements such that the delay from the source to any destination node shall not exceed the required bound and the aggregate bandwidth of the paths or trees shall meet the bandwidth requirement of the call. Extensive simulations have been conducted to evaluate the performance of our three multicast routing strategies. The simulation results show that the new scheme improves the call success ratio and makes a better use of network resources.  相似文献   

2.
This paper presents a novel framework for quality‐of‐service (QoS) multicast routing with resource allocation that represents QoS parameters, jitter delay, and reliability, as functions of adjustable network resources, bandwidth, and buffer, rather than static metrics. The particular functional form of QoS parameters depends on rate‐based service disciplines used in the routers. This allows intelligent tuning of QoS parameters as functions of allocated resources during the multicast tree search process, rather than decoupling the tree search from resource allocation. The proposed framework minimizes the network resource utilization while keeping jitter delay, reliability, and bandwidth bounded. This definition makes the proposed QoS multicast routing with resource allocation problem more general than the classical minimum Steiner tree problem. As an application of our general framework, we formulate the QoS multicast routing with resource allocation problem for a network consisting of generalized processor sharing nodes as a mixed‐integer quadratic program and find the optimal multicast tree with allocated resources to satisfy the QoS constraints. We then present a polynomial‐time greedy heuristic for the QoS multicast routing with resource allocation problem and compare its performance with the optimal solution of the mixed‐integer quadratic program. The simulation results reveal that the proposed heuristic finds near‐optimal QoS multicast trees along with important insights into the interdependency of QoS parameters and resources.  相似文献   

3.
张品  李乐民  王晟 《电子学报》2006,34(6):1114-1118
QoS保证下的多播服务对于许多多媒体实时应用程序是重要的,QoS约束下的多播路由协议要求寻找连接源节点和目标节点集的支撑树使得端到端的QoS约束得以满足同时优化网络资源消耗,延迟约束最小代价树DCST是其中的关键问题.本文提出一个关于DCST的分支优化算法,该算法的核心思想是通过反向分支调节过程调整不满足QoS约束的路径并且减少对原支撑树结构的影响.仿真显示本文的算法对于实际网络是有效的.  相似文献   

4.
We investigate the problem of optimal resource allocation for end-to-end QoS requirements on unicast paths and multicast trees. Specifically, we consider a framework in which resource allocation is based on local QoS requirements at each network link, and associated with each link is a cost function that increases with the severity of the QoS requirement. Accordingly, the problem that we address is how to partition an end-to-end QoS requirement into local requirements, such that the overall cost is minimized. We establish efficient (polynomial) solutions for both unicast and multicast connections. These results provide the required foundations for the corresponding QoS routing schemes, which identify either paths or trees that lead to minimal overall cost. In addition, we show that our framework provides better tools for coping with other fundamental multicast problems, such as dynamic tree maintenance  相似文献   

5.
与面向源节点的路由算法不同,Core Based多播路由算法在网络中为一个多播组上 的多个多播连接只建立一棵共享树,从而实现了提高了网络资源利用率的目的。本文针对 Core Based多播路由中 core节点的定位问题,提出了一个同时最小化多播时延及目标节点间时延抖动的 core节点定位算法 QOCP。由仿真结果可知,这里提出的方法在优化服务质量性能指标方面明显优 于文中涉及的其他算法。  相似文献   

6.
One of the main problems of the current Internet infrastructure is its inability to provide services at consistent quality-of-service (QoS) levels. At the same time, many emerging Internet applications, such as teleeducation, and teleconferencing, require multicast protocols that will provide the necessary QoS. In this paper, we propose QoSMIC, a multicast routing protocol for the Internet, that provides QoS-sensitive paths in a scalable, resource-efficient, and flexible way. QoSMIC differs from the previous protocols in that it identifies multiple paths and selects the one that can provide the required QoS. Two other key advantages of QoSMIC are its flexibility and adaptivity. First, the distribution tree does not have to be rooted at a preselected core router. Second, we can tradeoff between efficiency metrics depending on our needs; for example, we can tradeoff routing efficiency for a reduction in the control messages. Extensive simulations show that our protocol improves the resources utilization and the end-to-end performance compared to the current protocols. Specifically, our protocol reduces the call blocking probability by a factor of six and reduces the end-to-end delay by as much as 90% compared to the PIM protocol  相似文献   

7.
With the developments in multimedia and other real-time group applications, the question of how to establish multicast trees satisfying Quality-of-Service (QoS) requirements is becoming a very important problem. In this paper, multicast routing and wavelength assignment with delay constraint (MCRWA-DC) in wavelength division multiplexing (WDM) networks with sparse wavelength conversions is studied. We propose a colored multigraph model for the temporarily available wavelengths. Based on this colored multigraph model, two heuristic algorithms are proposed to solve the MCRWA-DC problem. The proposed algorithms have the following advantages:(1) finish multicast routing and wavelength assignment in one step; (2) the total cost of the multicast tree is low; (3) the delay from the source node to any multicast destination node is bounded; and (4) locally minimize the number of wavelength conversions and the number of different wavelengths used to satisfy a multicast request. Simulation results show that the proposed algorithms work well and achieve satisfactory blocking probability.  相似文献   

8.
Resource optimization in QoS multicast routing of real-time multimedia   总被引:2,自引:0,他引:2  
We consider a network design problem, where applications require various levels of Quality-of-Service (QoS) while connections have limited performance. Suppose that a source needs to send a message to a heterogeneous set of receivers. The objective is to design a low-cost multicast tree from the source that would provide the QoS levels (e.g., bandwidth) requested by the receivers. We assume that the QoS level required on a link is the maximum among the QoS levels of the receivers that are connected to the source through the link. In accordance, we define the cost of a link to be a function of the QoS level that it provides. This definition of cost makes this optimization problem more general than the classical Steiner tree problem. We consider several variants of this problem all of which are proved to be NP-Hard. For the variant where QoS levels of a link can vary arbitrarily and the cost function is linear in its QoS level, we give a heuristic that achieves a multicast tree with cost at most a constant times the cost of an optimal multicast tree. The constant depends on the best constant approximation ratio of the classical Steiner tree problem. For the more general variant, where each link has a given QoS level and cost we present a heuristic that generates a multicast tree with cost O(min{logr,k}) times the cost of an optimal tree, where r denotes the number of receivers, and k denotes the number of different levels of QoS required. We generalize this result to hold for the case of many multicast groups.  相似文献   

9.
The advent of various real-time multimedia applications in high-speed networks creates a need for quality of service (QoS) based multicast routing. The Steiner tree problem, is a well-known NP-complete problem, provides the mathematical structure behind multicast communications. Two important QoS constraints are the bandwidth constraint and the end-to-end delay constraint. In this paper, we propose various algorithms to solve the bandwidth-delay-constrained least-cost multicast routing problem based on Tabu Search (TS), addressing issues of the selected initial solution and move type as two major building blocks in short-term memory version of Tabu Search and longer-term memory with associated intensification and diversification strategies as advanced Tabu Search techniques. We evaluate the performance and efficiency of the proposed TS-based algorithms in comparison with other existing TS-based algorithms and heuristics on a variety of random generated networks with regard to total tree cost. Finally we identify the most efficient algorithm uncovered by our testing.  相似文献   

10.
Algorithms for precomputing constrained widest paths and multicast trees   总被引:1,自引:0,他引:1  
We consider the problem of precomputing constrained widest paths and multicast trees in a communication network. Precomputing and storing of the relevant information minimizes the computational overhead required to determine an optimal path when a new connection request arrives. We evaluate algorithms that precompute paths with maximal bandwidth (widest paths), which in addition satisfy given end-to-end delay constraints. We analyze and compare both the worst case and average case performance of the algorithms. We also show how the precomputed paths can be used to provide computationally efficient solutions to the constrained widest multicast tree problem. In this problem, a multicast tree with maximal bandwidth (widest multicast tree) is sought, which in addition satisfies given end-to-end delay constraints for each path on the tree from the source to a multicast destination.  相似文献   

11.
一种基于网络编码的共享树组播算法   总被引:1,自引:0,他引:1  
文章针对传统共享树组播算法在网络资源消耗和负载平衡方面的不足,提出了一种基于网络编码的共享树组播算法.该算法在减小网络编码节点个数,最大限度提高链路共享程度的情况下,对多点到多点的组播建立具有网络编码功能的共享树进行数据传输.仿真结果表明,该算法较传统共享树组播方法而言更能有效减少波长资源消耗并均衡网络负载.  相似文献   

12.
Multicast delivery has become more and more important in modern multimedia applications. VoD and videoconferences are two examples. Multimedia integrates texts, audios, videos and still images in a variety of applications. The data in this media can be time critical in terms of maximum delay and delay jitter. In order to satisfy all these applications, the network needs to have an efficient multicasting mechanism using the true capability of ATM networks. In the native solution, a separate connection can be set up from the source to each group node, also called full connectivity. The full connectivity needs O(N/sup 2/) connections, where N is the number of nodes in a group. Instead, we can have one tree spanning all the participants. Multicast using a single shared tree has become the trend. In this paper, we propose a bi-directional multipoint-to-multipoint multicast scheme, a SD channel-based Multicast with Round-robin Access (SDRAM), for ATM networks, which uses a single tree for a multicast group consisting of multiple participants that are either senders, receivers, or a mix of both. We first discuss why the resequencer model will not be suitable for multimedia traffic, then propose the SDRAM scheme to solve the problems, and finally compare our scheme with the resequencer model through simulation. Results show the mean queuing delays and mean inter-PDU delays of our scheme are not sensitive to mean PDU size while the mean queuing delays and mean inter-PDU delays of the resequencer scheme are very sensitive to mean PDU size.  相似文献   

13.
For a delay-constrained multicast transmission request, the goal of delay-constrained survivable multicast routing problem is to provide the primary multicast tree and the tree protecting sparse resources. The shared segment-based protection (SSBP) method is used in this article to protect the delay-constrained multicast transmission. Two heuristic methods are proposed to find the delay-constrained primary tree and the backup segments with delay constraint. Experiments are conducted to evaluate the performance of the proposed methods, and the performance to be evaluated includes wavelength efficiency ratio (WER), blocking ratio (BR), and executing time. Simulations show that the SSBP method can get better BR and WER than the previous results demonstrated Din and Jiang (Comput Commun 35(10):1172–1184, 2012).  相似文献   

14.
The need for on‐demand provisioning of wavelength‐routed channels with service‐differentiated offerings within the transport layer has become more essential because of the recent emergence of high bit rate Internet protocol (IP) network applications. Diverse optical transport network architectures have been proposed to achieve the above requirements. This approach is determined by fundamental advances in wavelength division multiplexing (WDM) technologies. Because of the availability of ultra long‐reach transport and all‐optical switching, the deployment of all‐optical networks has been made possible. The concurrent transmission of multiple streams of data with the assistance of special properties of fiber optics is called WDM. The WDM network provides the capability of transferring huge amounts of data at high speeds by the users over large distances. There are several network applications that require the support of QoS multicast, such as multimedia conferencing systems, video‐on‐demand systems, real‐time control systems, etc. In a WDM network, the route decision and wavelength assignment of lightpath connections are based mainly on the routing and wavelength assignment (RWA). The multicast RWA's task is to maximize the number of multicast groups admitted or minimize the call‐blocking probability. The dynamic traffic‐grooming problem in wavelength‐routed networks is generally a two‐layered routing problem in which traffic connections are routed over lightpaths in the virtual topology layer and lightpaths are routed over physical links in the physical topology layer. In this paper, a multicast RWA protocol for capacity improvement in WDM networks is designed. In the wavelength assignment technique, paths from the source node to each of the destination nodes and the potential paths are divided into fragments by the junction nodes and these junction nodes have the wavelength conversion capability. By using the concept of fragmentation and grouping, the proposed scheme can be generally applied for the wavelength assignment of multicast in WDM networks. An optimized dynamic traffic grooming algorithm is also developed to address the traffic grooming problem in mesh networks in the multicast scenario for maximizing the resource utilization and minimizing the blocking probability. Copyright © 2011 John Wiley & Sons, Ltd.  相似文献   

15.
石露露  杨守义  张瑞哲  李燕 《电讯技术》2016,56(12):1310-1315
考虑到无线电频谱资源日益紧缺,提出了一种基于组间组内协作传输的多播组新机制,涉及多个多播组并使用同一频谱资源以协作方式传输信息。基于认知无线网络中该机制,研究了系统的资源优化配置,理论分析得出了功率分配方案,进而讨论了系统加权总传输速率的优化,同时考虑了主用户和认知用户之间信号干扰及功率限制对传输速率的影响,最优化用户性能。仿真结果表明,优化方案下多播组传输速率随用户人数的增加而上升,达到最优化用户服务质量;当功率限制时,通过设置加权因子,能够保证主用户拥有良好的通信性能。  相似文献   

16.
针对Ad Hoc网络中带QoS约束的多播路由问题,提出了一种新的结合MAODV多播路由发现方法和粒.子群优化算法的QoS多播路由发现算法。仿真试验显示该算法较好地改进了端到端传输的代价、延时和带宽利用率,能够找到一棵消耗趋于最小、状态稳定的多播路由树。  相似文献   

17.
Prompt and reliable communication between vehicular nodes are essential as its limited coverage and dynamic mobility rate introduces frequent change of network topology. The key feature of vehicular communication that establishes direct connectivity or Road Side Unit-based data transfer among vehicular nodes is responsible for sharing emergency information during critical situations. Multicast routing data dissemination among vehicular nodes is considered to be the potential method of parallel data transfer as they facilitate the option of determining an optimal multicast tree from feasible number of multicast trees established between the source and destinations. This estimation of optimal multicast tree using meta-heuristic techniques is confirmed to improve the throughput and reliability of the network when QoS-based constraints are imposed during multicast routing. An Improved Shuffled Frog-Leaping Algorithm-Based QoS Constrained Multicast Routing (ISFLABMR) is proposed for estimating an optimal multicast tree that confirms effective multi-constrained applied multicast routing between vehicular nodes. ISFLABMR minimizes the cost of transmission to 22% by reducing the number of multicast clusters formed during multicasting through the utilization of local and global-based optimizations. The simulation results of ISFLABMR proveits predominant reduction rate of 24% and 21% in average packet latency and energy consumptions incurred under multicast routing.  相似文献   

18.
This article presents a new heuristic algorithm called DDBMA (Dynamic Delay Bounded Multicast Algorithm) to construct a minimum‐cost multicast tree. The heuristic depends on (1) bounded delay along paths from source nodes to each destination node; (2) minimum cost of the multicast tree; (3) dynamic multicast tree status which is maintained by updating the existing multicast tree when nodes in the network request to join or leave. Copyright © 1999 John Wiley & Sons, Ltd.  相似文献   

19.
针对移动Ad Hoc网络QoS多播路由中普遍存在的拥塞问题,提出了一种基于协商机制的QoS多播路由协议,节点协商使用以一定QoS约束建立起的多播链路,避免过度使用多播资源引起网络拥塞,从而提高分组投递率和网络吞吐量。通过NS2仿真证明,该协议能够保证不同类型业务在网络中传输的服务质量,提高网络的利用率。  相似文献   

20.
In the polling mode in IEEE 802.16d/e, one of three modes: unicast, multicast and broadcast pollings, is used to reserve bandwidth for data transmission. In the unicast polling, the BS polls each individual MS to allow to transmit a bandwidth request packet, while in the multicast and broadcast pollings, the truncated binary exponential backoff (TBEB) mechanism is adopted as a contention resolution among mobile stations (MSs) in a multicast or broadcast group. This paper investigates the delay of bandwidth requests in the unicast, multicast and broadcast pollings, by deriving the delay distribution of the unicast polling and the TBEB by means of analytical methods. We consider an error-free channel as well as an error-prone channel with i.i.d. constant packet error rate per frame. Furthermore, we find the utilization of transmission opportunity to see efficiency of the bandwidth in the TBEB. Performance evaluations are provided to show that analytical results are well-matched with simulations. By the numerical results, we can find the optimal parameters such as the initial backoff window size of the TBEB and the number of transmission opportunities (or slots) satisfying quality of service (QoS) requirement on delay and loss, and thus we can determine which scheme is better than others depending on the probability of a request arrival during one frame. Numerical examples address that the TBEB performs better than the unicast polling for light traffic loads and vice versa for heavy traffic loads. Also, it is shown that the multicast polling has better performance than the broadcast polling in the sense of shorter delay, lower loss probability and higher utilization of transmission opportunity.  相似文献   

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