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1.
《Advanced Robotics》2013,27(4):415-435
This paper describes position-based impedance control for biped humanoid robot locomotion. The impedance parameters of the biped leg are adjusted in real-time according to the gait phase. In order to reduce the impact/contact forces generated between the contacting foot and the ground, the damping coefficient of the impedance of the landing foot is increased largely during the first half double support phase. In the last half double support phase, the walking pattern of the leg changed by the impedance control is returned to the desired walking pattern by using a polynomial. Also, the large stiffness of the landing leg is given to increase the momentum reduced by the viscosity of the landing leg in the first half single support phase. For the stability of the biped humanoid robot, a balance control that compensates for moments generated by the biped locomotion is employed during a whole walking cycle. For the confirmation of the impedance and balance control, we have developed a life-sized humanoid robot, WABIAN-RIII, which has 43 mechanical d.o.f. Through dynamic walking experiments, the validity of the proposed controls is verified.  相似文献   

2.
In most mobile robots, the ability to move from point to point in various types of terrain was the most crucial part to the design. Being able to survive through impact conditions is also essential for robots under hazardous circumstances such as rescue robots or military robots. In this paper, we designed and developed a robot with impact reduction mechanism which is based on the compliant design of its legs. The stiffness of the legs was designed to not only to serve walking purposes but also to help reduce the impact while dropping. An experiment was set to investigate how the radius of curvature of the connecting plate and the compliant leg of the robot play a role in impact absorption. The radius of curvature is one of the key factors which vary the stiffness of the compliant parts. With this design, the robot will gradually press the ground during landing using springlike legs. The compliant legs with nonlinear spring constant help absorb impact energy while the robot hits the ground. During drop-landing motion, the robot also transforms itself from a spherical shape into a legged robot while landing. The legs are extended into a walking mechanism on uneven terrain and retracted to create a ball shaped robot for rolling motion over smooth terrain. The transformation between the spherical shaped robot and the legged robot increase its motion capabilities under various conditions including falling, rolling and walking.  相似文献   

3.
Limit cycle walkers are bipeds that exhibit a stable cyclic gait without requiring local controllability at all times during gait. A well-known example of limit cycle walking is McGeer's ldquopassive dynamic walking,rdquo but the concept expands to actuated bipeds as involved in this study. One of the stabilizing effects in limit cycle walkers is the dissipation of energy that occurs when the swing foot hits the ground. We hypothesize that this effect can be enhanced with a negative relation between the step length and step time. This relation is implemented through an open-loop strategy called swing-leg retraction; a predefined time trajectory for the swing leg makes the swing leg move backwards just prior to foot impact. In this paper, we study the effect of swing-leg retraction through three bipeds; a simple point mass simulation model, a realistic simulation model, and a physical prototype. Their stability is analyzed using Floquet multipliers, followed by an evaluation of how well disturbances are handled using the Gait Sensitivity Norm. We find that mild swing-leg retraction is optimal for the disturbance rejection of a limit cycle walker, as it results in a system response that is close to critically damped, rejecting the disturbance in the fewest steps. Slower retraction results in an overdamped response, characterized by a positive dominant Floquet multiplier. Likewise, faster retraction results in an underdamped response, characterized by a negative Floquet multiplier.  相似文献   

4.
Extracting full-body motion of walking people from monocular video sequences in complex, real-world environments is an important and difficult problem, going beyond simple tracking, whose satisfactory solution demands an appropriate balance between use of prior knowledge and learning from data. We propose a consistent Bayesian framework for introducing strong prior knowledge into a system for extracting human gait. In this work, the strong prior is built from a simple articulated model having both time-invariant (static) and time-variant (dynamic) parameters. The model is easily modified to cater to situations such as walkers wearing clothing that obscures the limbs. The statistics of the parameters are learned from high-quality (indoor laboratory) data and the Bayesian framework then allows us to "bootstrap" to accurate gait extraction on the noisy images typical of cluttered, outdoor scenes. To achieve automatic fitting, we use a hidden Markov model to detect the phases of images in a walking cycle. We demonstrate our approach on silhouettes extracted from fronto-parallel ("sideways on") sequences of walkers under both high-quality indoor and noisy outdoor conditions. As well as high-quality data with synthetic noise and occlusions added, we also test walkers with rucksacks, skirts, and trench coats. Results are quantified in terms of chamfer distance and average pixel error between automatically extracted body points and corresponding hand-labeled points. No one part of the system is novel in itself, but the overall framework makes it feasible to extract gait from very much poorer quality image sequences than hitherto. This is confirmed by comparing person identification by gait using our method and a well-established baseline recognition algorithm  相似文献   

5.
Power reduction in the ankle joints of a biped robot is considered inthis paper. Ankles of human beings have small torque and are veryflexible within a certain range of motion (very stiff near and beyondthis range). This characteristic makes foot landing soft and gives agood contact between its sole and the ground. This feature can beimplemented in a biped robot by using a small actuator for the anklejoints. A small actuator consumes less energy and reduces the weightof the leg. With less power in the ankle joints, robot walkingbecomes more difficult to control. This problem can be solved byproviding a feedback control mechanism as presented in this paper. Thecontrol mechanism uses the motion of the body and the swinging leg toeliminate instability caused by the weak ankle. Two locomotionexamples, standing and walking, were investigated respectively toshow the validity of the proposed control scheme. In standing, thecontrol input is the displacement of the ankle joint of thesupporting leg. The control mechanism decides the bending angle ofthe body and the position of the swinging leg. For walking, only thebending angle of the body is used to avoid the discontinuity of thecontrol input. Experimental results are presented to show theeffectiveness of the control mechanism.  相似文献   

6.
基于全身协调的仿人机器人步行稳定控制   总被引:1,自引:0,他引:1       下载免费PDF全文
提出利用机器人质心(CoM)雅克比矩阵,实现全身协调补偿的算法。提出机器人的简化模型;分析基于CoM雅克比矩阵的补偿算法;采用CoM/ZMP(零点矩点)、减振和软着陆控制器实时控制双足步行,实现机器人全身协调的稳定控制;通过仿人机器人AFU09的双足步行实验证明该控制方法的有效性。  相似文献   

7.
Molecular spiders are nanoscale walkers made with DNA enzyme legs attached to a common body. They move over a surface of DNA substrates, cleaving them and leaving behind product DNA strands, which they are able to revisit. Simple one-dimensional models of spider motion show significant superdiffusive motion when the leg-substrate bindings are longer-lived than the leg-product bindings. This gives the spiders potential as a faster-than-diffusion transport mechanism. However, analysis shows that single-spider motion eventually decays into an ordinary diffusive motion, owing to the ever increasing size of the region of cleaved products. Inspired by cooperative behavior of natural molecular walkers, we propose a symmetric exclusion process model for multiple walkers interacting as they move over a one-dimensional lattice. We show that when walkers are sequentially released from the origin, the collective effect is to prevent the leading walkers from moving too far backwards. Hence, there is an effective outward pressure on the leading walkers that keeps them moving superdiffusively for longer times, despite the growth of the product region. Multi-spider systems move faster and farther than single spiders or systems with multiple simple random walkers.  相似文献   

8.
针对双足机器人最简模型在行走过程中出现摆动腿足部擦地的问题,提出了一种通过摆动腿膝关节弯曲达到摆动腿缩短的新模型。当摆动腿开始摆动时,摆动腿膝关节弯曲锁定,摆动腿缩短;当摆动腿摆动到最大位置时,膝关节解锁,摆动腿伸直再锁定,此后摆动腿回摆,系统变为直腿模型。采用脚后跟冲击控制,在摆动腿落地前,拖后的支撑腿与地面接触处施加一指向髋关节的瞬时冲击力,冲击力可以减小摆动腿着地时能量的损耗,同时驱动被动机器人向前行走。设计了迭代学习控制算法,找到极限环与不动点,实现不同给定期望步长跟踪的冲击力的计算。仿真结果表明,迭代学习控制可以有效的实现不同期望步长的跟踪,可以很快的找到机器人系统的不动点,通过收敛的相平面,得到稳定的极限环,保证了机器人行走过程稳定。  相似文献   

9.
This paper investigates the stability of underactuated bipedal walking incorporating telescopic-leg actuation. In human walking, knee joints of swing and support legs are bent and stretched. The telescopic legs mimic the motion of the center of mass of human legs via their telescopic motion during the stance phase. First, underactuated telescopic-legged biped robot models are introduced. Second, an output-following control law is applied to the linearized equation of motion of the robot, and the controlled robot’s equation is then specified as a linear time-varying system. The error transition equation is developed to evaluate the stability during the stance phase. Numerical calculations are performed to show the influences of leg telescopic motion on the stability.  相似文献   

10.
Passive dynamic walking is a promising idea for the development of simple and efficient two-legged walking robots. One of the difficulties with this concept is the addition of a stable upper body; on the one hand, a passive swing leg motion must be possible, whereas on the other hand, the upper body (an inverted pendulum) must be stabilized via the stance leg. This paper presents a solution to the problem in the form of a bisecting hip mechanism. The mechanism is studied with a simulation model and a prototype based on the concept of passive dynamic walking. The successful walking results of the prototype show that the bisecting hip mechanism forms a powerful ingredient for stable, simple, and efficient bipeds  相似文献   

11.
In this paper, we propose a novel motion controller for the online generation of natural character locomotion that adapts to new situations such as changing user control or applying external forces. This controller continuously estimates the next footstep while walking and running, and automatically switches the stepping strategy based on situational changes. To develop the controller, we devise a new physical model called an inverted‐pendulum‐based abstract model (IPAM). The proposed abstract model represents high‐dimensional character motions, inheriting the naturalness of captured motions by estimating the appropriate footstep location, speed and switching time at every frame. The estimation is achieved by a deep learning based regressor that extracts important features in captured motions. To validate the proposed controller, we train the model using captured motions of a human stopping, walking, and running in a limited space. Then, the motion controller generates human‐like locomotion with continuously varying speeds, transitions between walking and running, and collision response strategies in a cluttered space in real time.  相似文献   

12.
Walking support systems have been developed for supporting the motion of the elderly and physically disabled. In this research, we propose a walking support system based on the cooperation between wearable-type and cane-type walking support systems for supporting hemiplegic patients with disabilities. The system is controlled based on the intended motion of the user, their state and environmental information. In this system, we aim to realize several functions for supporting the daily life of the user by cooperatively controlling each walking support systems including walking support, sit-to-stand assistance, navigation, fall prevention and so on. As the first step to build this system, we focus on the walking support in this paper. For realizing the walking support, we propose a wearable-type walking support system that assists leg motion during the swing phase based on the motion of a cane-type walking support system moved by the user.  相似文献   

13.
Muscle activation patterns and kinematic conditions at the beginning of the swing phase of gait were used as input to a forward dynamics simulation of the swing leg. A neuromusculoskeletal model was used to account for the non-linearity between muscle excitation and muscle force outputs. Following model tuning a close agreement between simulated and measured swing phase kinematics was obtained. Simulation results suggest that swing leg muscles play an important role in controlling the motion of the swing leg during walking, and that the effect of individual muscles is not necessarily restricted to the joints they span or their basic anatomical classifications.  相似文献   

14.
Extracting human representations from video has vast applications. In this paper, we present a knowledge-based framework to capture metarepresentations for real-life video with human walkers. The system models the human body as an articulated object and the human walking as a cyclic activity with highly correlated temporal patterns. We extract for each of the body parts its motion, shape, and texture. Once available, this structural information can be used to manipulate or synthesize the original video sequence, or animate the walker with a different motion in a new synthesized video  相似文献   

15.
A new torque-canceling system (TCS) that stabilizes mechanical sway of robots in motions with large inertia by considering the dynamics of the robot itself is discussed in this paper. The TCS cancels the reaction moment generated by the motion of an object by considering the precise dynamics of the object and the body of the robot itself. The dynamics and the reaction moments are calculated using an inverse dynamics parallel solution scheme that handles the dynamics of complex robotic structures by modeling them with finite elements. Once the reaction moment is known, it is canceled by applying an anti-torque to a torque-generating device. The TCS was verified by a simple experimental setup that enables rotational motion around a single axis in the previous paper. However, the effect of the TCS was not confirmed on those cases where mechanical sways are generated not only in the rotational axis of a rotor but also in the orthogonal axis. Therefore, those cases are tested to confirm the function of the TCS in multi-axial cases in this paper. Then, the TCS is mounted on a walking robot with a closed-loop structure and with a walking motion associated with boundary conditions that vary during the motion. The robot sways during its walking motion, and the validity of the TCS is verified by confirming the distances from standard landing point after a multi-step walking sequence.  相似文献   

16.
仿生跳跃机器人具备很强的越障和环境适应能力,但是由于机器人运动过程中较短的可控时间以及腾空阶段运动的不确定性,运动的稳定性对于仿生跳跃机器人至关重要.本文对仿袋鼠机器人跳跃运动过程中的稳定跳跃控制问题进行了研究.首先采用双质量弹簧负载倒立摆模型(spring-loaded inverted pendulum,SLIP)模型对袋鼠机器人的结构进行简化,建立了机器人系统的动力学模型,并对机器人的运动过程以及着地相与腾空相的切换条件进行了分析.然后采用解耦控制的思想,将SLIP模型的运动控制分解为水平速度控制和跳跃高度控制两个方面,分别通过控制着地角度实现对水平运动速度的控制,通过能量补偿实现对跳跃高度的控制.最后在ADAMS仿真环境中建立机器人模型并进行了机器人运动仿真实验.实验结果表明,本文提出的方法可以实现仿袋鼠机器人稳定的周期性跳跃运动.  相似文献   

17.
针对双足机器人动态步行生成关节运动轨迹复杂问题,提出了一种简单直观的实时步态生成方案。建立了平面五杆双足机器人动力学模型,通过模仿人类步行主要运动特征并根据双足机器人动态步行双腿姿态变化的要求,将动态步行复杂任务分解为顺序执行的四个过程,在关节空间相对坐标系下设计了躯干运动模式、摆动腿和支撑腿动作及步行速度调整模式,结合当前步行控制结果反馈实时产生稳定的关节运动轨迹。仿真实验验证了该方法的有效性,简单易实现。  相似文献   

18.
《Advanced Robotics》2013,27(3):263-282
This paper is concerned with rule-based coordination of motion for rough-terrain locomotion by a hexapod walking machine. The logic for generating leg commands is written in Prolog while the simulation of the terrain and of the vehicle kinematics, as well as low-level on-board computer functions, are written in extended Common Lisp. It is found that this approach results in code that is much easier to understand and modify than previous motion coordination programs written in Pascal. We believe that the motion coordination rule set included in this paper results in better adaptation of walking machine leg sequencing to terrain constraints than any previously published means.  相似文献   

19.
In this paper, we intend to show the basis of a general legged locomotion controller with the ability to integrate both posture and rhythmic motion controls and shift continuously from one control method to the other according to the walking speed. The rhythmic motion of each leg in the sagittal plane is generated by a single leg controller which controls the swing-to-stance and stance-to-swing phase transitions using respectively leg loading and unloading information. Since rolling motion induced by inverted pendulum motion during the two-legged stance phases results in the transfer of the load between the contralateral legs, leg loading/unloading involves posture information in the frontal plane. As a result of the phase modulations based on leg loading/unloading, rhythmic motion of each leg is achieved and inter-leg coordination (resulting in a gait) emerges, even without explicit coordination amongst the leg controllers, allowing to realize dynamic walking in the low- to medium-speed range. We show that the proposed method has resistance ability against lateral perturbations to some extent, but that an additional ascending coordination mechanism between ipsilateral legs is necessary to withstand perturbations decreasing the rolling motion amplitude. Even without stepping reflex using vestibular information, our control system, relying on phase modulations based on leg loading/unloading and the ascending coordination mechanism between ipsilateral legs, enables low speed dynamic walking on uneven terrain with long cyclic period, which was not realized in our former studies. Details of trajectory generation, movies of simulations and movies of preliminary experiments using a real robot are available at: http://robotics.mech.kit.ac.jp/kotetsu/.  相似文献   

20.
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