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1.
We propose a protocol for broadcasting in wireless multihop networks that is based on a form of cooperative transmission called the Opportunistic Large Array (OLA). An SNR (?transmission?) threshold is used to define two mutually exclusive sets of OLAs, such that the union of the sets includes all the nodes in the network. The broadcast protocol then alternates between the sets for each broadcast and is called Alternating OLA with Transmission Threshold (A-OLA-T). Under A-OLAT, all participating nodes transmit with the same low power, therefore the energies of the nodes in the network drain efficiently and uniformly, extending the network life relative to broadcasts that use simple OLA or non-alternating OLAs with a transmission threshold. In this paper, we optimize the A-OLA-T protocol under the continuum assumption (very high node density).  相似文献   

2.
Network wide broadcasting is a fundamental operation in ad hoc networks. In broadcasting, a source node sends a message to all the other nodes in the network. In this paper, we consider the problem of collision-free broadcasting in ad hoc networks. Our objective is to minimize the latency and the number of transmissions in the broadcast. We show that minimum latency broadcasting is NP-complete for ad hoc networks. We also present a simple distributed collision-free broadcasting algorithm for broadcasting a message. For networks with bounded node transmission ranges, our algorithm simultaneously guarantees that the latency and the number of transmissions are within $O(1)$ times their respective optimal values. Our algorithm and analysis extend to the case when multiple messages are broadcast from multiple sources. Experimental studies indicate that our algorithms perform much better in practice than the analytical guarantees provided for the worst case.   相似文献   

3.
Cooperative broadcast aims to deliver a source message to a locally connected network by means of collaborating nodes. In traditional architectures, node cooperation has been at the network layer. Recently, physical layer cooperative schemes have been shown to offer several advantages over the network layer approaches. This form of cooperation employs distributed transmission resources at the physical layer as a single radio with spatial diversity. In decentralized cooperation schemes, collaborating nodes make transmission decisions based on the quality of the received signal, which is the only parameter available locally. In this case, critical parameters that influence the broadcast performance include the source/relay transmission powers and the decoding threshold (the minimum signal-to-noise ratio (SNR) required to decode a transmission). We study the effect of these parameters on the number of nodes reached by cooperative broadcast. In particular, we show that there exists a phase transition in the network behavior: if the decoding threshold is below a critical value, the message is delivered to the whole network. Otherwise, only a fraction of the nodes is reached, which is proportional to the source transmit power. Our approach is based on the idea of continuum approximation, which yields closed-form expressions that are accurate when the network density is high.  相似文献   

4.
We consider cooperative data multicast in a wireless network with the objective to maximize the network lifetime. We present the maximum lifetime accumulative broadcast (MLAB) algorithm that specifies the nodes' order of transmission and transmit power levels. We prove that the solution found by MLAB is optimal but not necessarily unique. The power levels found by the algorithm ensure that the lifetimes of the active relays are the same, causing them to fail simultaneously. For the same battery levels at all the nodes, the optimum transmit powers become the same. The simplicity of the solution is made possible by allowing the nodes that are out of the transmission range of a transmitter to collect the energy of unreliably received overheard signals. As a message is forwarded through the network, nodes will have multiple opportunities to reliably receive the message by collecting energy during each retransmission. We refer to this cooperative strategy as accumulative multicast. Cooperative multicast not only increases the multicast energy-efficiency by allowing for more energy radiated in the network to be collected, but also facilitates load balancing by relaxing the constraint that a relay has to transmit with power sufficient to reach its most disadvantaged child. When the message is to be delivered to all network nodes this cooperative strategy becomes accumulative broadcast (Maric and Yates, 2002). Simulation results demonstrate that cooperative broadcast significantly increased network lifetime compared with conventional broadcast. We also present the distributed MLAB algorithm for accumulative broadcast that determines the transmit power levels locally at the nodes.  相似文献   

5.
Cooperative multihop broadcast for wireless networks   总被引:1,自引:0,他引:1  
We address the minimum-energy broadcast problem under the assumption that nodes beyond the nominal range of a transmitter can collect the energy of unreliably received overheard signals. As a message is forwarded through the network, a node will have multiple opportunities to reliably receive the message by collecting energy during each retransmission. We refer to this cooperative strategy as accumulative broadcast. We seek to employ accumulative broadcast in a large scale loosely synchronized, low-power network. Therefore, we focus on distributed network layer approaches for accumulative broadcast in which loosely synchronized nodes use only local information. To further simplify the system architecture, we assume that nodes forward only reliably decoded messages. Under these assumptions, we formulate the minimum-energy accumulative broadcast problem. We present a solution employing two subproblems. First, we identify the ordering in which nodes should transmit. Second, we determine the optimum power levels for that ordering. While the second subproblem can be solved by means of linear programming, the ordering subproblem is found to be NP-complete. We devise a heuristic algorithm to find a good ordering. Simulation results show the performance of the algorithm to be close to optimum and a significant improvement over the well known BIP algorithm for constructing energy-efficient broadcast trees. We then formulate a distributed version of the accumulative broadcast algorithm that uses only local information at the nodes and has performance close to its centralized counterpart.  相似文献   

6.
We consider source-initiated broadcast session traffic in an ad hoc wireless network operating under a hard constraint on the end-to-end delay between the source and any node in the network. We measure the delay to a given node in the number of hops data travels from the source to that node, and our objective in this paper is to construct an energy-efficient broadcast tree that has a maximum depth Delta, where Delta; represents the end-to-end hop constraint in the network. We characterize the optimal solution to a closely related problem in massively dense networks using a dynamic programming formulation. We prove that the optimal solution can be obtained by an algorithm of polynomial time complexity O(Delta2). The solution to the dynamic program indicates that there is a single optimal policy applicable to all massively dense networks. Elaborating on the insights provided by the structure of the problem in massively dense networks, we design an algorithm for finding a solution to the hop constrained minimum power broadcasting problem in general networks. By extensive simulations, we demonstrate that our proposed optimization-based algorithm generates broadcast trees within 20% of optimality for general dense networks.  相似文献   

7.
Energy-Aware Broadcast Trees in Wireless Networks   总被引:1,自引:0,他引:1  
In this paper we address the problem of broadcasting in wireless networks, so that the power consumed by any node is as small as possible. This approach is motivated by the fact that nodes in such networks often use batteries and, hence, it is important to conserve energy individually, so that they remain operational for a long time. We formulate the problem as a lexicographic node power optimization one. The problem is in general NP-complete. We provide an optimal algorithm which runs in polynomial time in certain cases. We also provide a heuristic algorithm whose performance relative to the optimal one is fairly satisfactory. We next show that these algorithms can also be used to solve the problem of broadcasting so that the residual energy of any node after the broadcast process is as large as possible. Finally, we discuss the issues of implementing the above algorithms distributively, as well as their multicast extensions.  相似文献   

8.
Using directional antennas to reduce interference and improve throughput in multihop wireless networks has attracted much attention from the research community in recent years. In this paper, we consider the issue of minimum delay broadcast in multirate wireless mesh networks using directional antennas. We are given a set of mesh routers equipped with directional antennas, one of which is the gateway node and the source of the broadcast. Our objective is to minimize the total transmission delay for all the other nodes to receive a broadcast packet from the source, by determining the set of relay nodes and computing the number and orientations of beams formed by each relay node. We propose a heuristic solution with two steps. Firstly, we construct a broadcast routing tree by defining a new routing metric to select the relay nodes and compute the optimal antenna beams for each relay node. Then, we use a greedy method to make scheduling of concurrent transmissions without causing beam interference. Extensive simulations have demonstrated that our proposed method can reduce the broadcast delay significantly compared with the methods using omnidirectional antennas and single‐rate transmission. In addition, the results also show that our method performs better than the method with fixed antenna beams. Copyright © 2012 John Wiley & Sons, Ltd.  相似文献   

9.
In this paper we propose a new broadcasting algorithm. In the proposed method we significantly reduce the broadcast overhead and also improve the broadcast delivery ratio in mobile networks. A novel traffic isolation method has been used which reduces the control message exchange. The proposed broadcasting method is based on a clustering method called ‘stability‐based clustering algorithm’ which had been proposed before. The broadcasting traffic is divided into internal (flow inside a cluster) and external traffic (flow among the clusters). For internal flooding traffic, cluster‐heads and gateways are responsible for re‐broadcasting but for external type, border nodes may perform the forwarding function as well. This simplifies the gateway selection method through the local selection of gateway nodes by its cluster head. Therefore, a cluster head selects gateway in its own cluster without any knowledge of other clusters. Considering the effect of mobility and node density, simulations have been conducted in a number of wireless environments. Simulation results show the broadcast coverage is close to 100% at different node speeds. Moreover, we study the broadcast parameters in light and dense networks and show improvement of the overhead and the number of forward nodes in comparison to other broadcasting methods. Copyright © 2005 John Wiley & Sons, Ltd.  相似文献   

10.
Asynchronous duty cycle Medium Access Control (MAC) protocols do not require global synchronization because nodes determine their wake-up schedule independently. As a result, these MACs have superior performance to those that employ synchronous duty-cycles in terms of energy expenditure, and advantageously, they are simple to implement. A key limitation is that they do not support efficient broadcast. A node needs to transmit a broadcast packet multiple times via unicast because only a subset of its neighbors may be awake at any given point in time. To address this problem, this paper proposes a centralized and distributed asynchronous broadcast algorithm that achieves minimal broadcast latency and redundancy. In addition, it uses a novel asynchronous MAC protocol that ensures all neighbors of a broadcasting node are awake to receive a broadcast. The performance of our algorithms is evaluated under different network configurations. We show via extensive simulation studies that our algorithms have near optimal network performance in terms of broadcast latency. In particular, compared to OTAB, the best broadcast scheduling algorithm to date, the broadcast latency and transmission times achieved by our designs are 1/5 and 1/2 that of OTAB, respectively.  相似文献   

11.
This letter considers the problem of resource sharing between two selfish nodes in cooperative relay networks. In our system, each node can act as a source as well as a potential relay, and both nodes are willing to achieve an optimal signalto- noise ratio (SNR) increase by adjusting their power levels for cooperative relaying. We formulate this problem as a two-person bargaining game, and use the Nash bargaining solution (NBS) to achieve a win-win strategy for both nodes. Simulation results indicate the NBS resource sharing is fair in that the degree of cooperation of a node only depends on how much contribution its partner can make to its SNR increase.  相似文献   

12.
A combination of wireless multicast advantage and hitch-hiking   总被引:1,自引:0,他引:1  
In the minimum energy broadcast problem, each node adjusts its transmission power to minimize the total energy consumption while still delivering data to all the nodes in a network. The minimum energy broadcast problem is proved to be NP-complete. The Wireless Multicast Advantage (WMA) is that a single transmission can be received by all the nodes that are within the transmission range of a transmitting node. The Hitch-hiking model introduced recently takes advantage of the physical layer to combine partial signals containing the same data in order to decode a complete message. In this letter, we take advantage of both WMA and Hitch-hiking to design an energy-efficient broadcast tree algorithm with Hitch-hiking (BHH). The approximation ratio of BHH is within a factor of O(logn) where n, is the number of nodes in the network. The simulation results show that BHH reduces the total energy of the broadcast tree greatly.  相似文献   

13.
In this paper, we investigate the fundamental properties of broadcasting in mobile wireless networks. In particular, we characterize broadcast capacity and latency of a mobile network, subject to the condition that the stationary node spatial distribution generated by the mobility model is uniform. We first study the intrinsic properties of broadcasting, and present the RippleCast broadcasting scheme that simultaneously achieves asymptotically optimal broadcast capacity and latency, subject to a weak upper bound on maximum node velocity and under the assumption of static broadcast source. We then extend RippleCast with the novel notion of center-casting, and prove that asymptotically optimal broadcast capacity and latency can be achieved also when the broadcast source is mobile. This study intendedly ignores the burden related to the selection of broadcast relay nodes within the mobile network, and shows that optimal broadcasting in mobile networks is, in principle, possible. We then investigate the broadcasting problem when the relay selection burden is taken into account, and present a combined distributed leader election and broadcasting scheme achieving a broadcast capacity and latency which is within a $\Uptheta((\log n)^{1+\frac{2}{\alpha}})$ factor from optimal, where n is the number of mobile nodes and ???>?2 is the path loss exponent. However, this result holds only under the assumption that the upper bound on node velocity converges to zero (although with a very slow, poly-logarithmic rate) as n grows to infinity.  相似文献   

14.
Avinash  Mehmet  Kamil  Ravi   《Ad hoc Networks》2008,6(5):675-695
Network wide broadcast is a frequently used operation in ad hoc networks. Developing energy efficient protocols to reduce the overall energy expenditure in network wide broadcast can contribute toward increasing the longevity of ad hoc networks. Most of the existing work in energy efficient broadcast protocols use either a fixed transmission power model or assume global knowledge of the entire network at each node. Variable power broadcast with local knowledge has recently been proposed as a promising alternative approach for network wide broadcast in ad hoc networks.

In this paper, we present a novel approach, called INOP, for network wide broadcast. INOP is a variable power broadcast approach that uses local (two-hop neighborhood) information. INOP utilizes a novel technique for determining the transmission power level at each transmitting node. We also propose two alternative methods to cover the nodes that are not covered by the transmission of the source or a retransmitting node.

Our simulation based evaluations show that, compared to other approaches, INOP achieves better results in terms of energy efficiency, and competes with and exceeds other approaches in terms of a number of other performance metrics including traffic overhead, coverage, and convergence time. Based on these results, we can conclude that INOP improves the current state-of-the-art approaches for energy efficient broadcast in ad hoc networks.  相似文献   


15.
Hui  J.J.   《Ad hoc Networks》2010,8(2):165-180
In this paper, we investigate the low coverage problem of efficient broadcast protocols in wireless ad hoc networks with realistic physical layer models. To minimize energy consumption, efficient protocols aim to select small set of forward nodes and minimum transmission radii. In ideal physical layer model, nodes within forward nodes’ transmission ranges can definitely receive packets; therefore energy efficient protocols can guarantee full coverage for broadcasting. However, in networks with a realistic physical layer, nodes can only receive packets with probability. We present an analytical model to show that the transmission radii used for nodes can be used to establish a tradeoff between minimizing energy consumption and ensuring network coverage. We then propose a mechanism called redundant radius, which involves using two transmission radii, to form a buffer zone that guarantees the availability of logical links in the physical network, one for broadcast tree calculation and the other for actual data transmission. With this mechanism, we extend well-known centralized protocols, BIP and DBIP, and corresponding localized protocols, LBIP and LDBIP. The effectiveness of the proposed scheme in improving network coverage is validated analytically and by simulation.  相似文献   

16.
In this paper, we consider transmission in relatively wide-stretched power line communication (PLC) networks, where repeaters are required to bridge the source-to-destination distance. In particular, it is assumed that each network node is a potential repeater and that multihop transmission is accomplished in an ad hoc fashion without the need for complex routing protocols. In such a scenario, due to the broadcasting nature of the power line channel, multiple repeater nodes may receive and retransmit the source message simultaneously. It is shown that, if no further signal processing is applied at the transmitter, simultaneous retransmission often deteriorates performance compared with single-node retransmission. We therefore advocate the application of distributed space-time block codes (DSTBCs) to the problem at hand. More specifically, we propose that each network node is assigned a unique signature sequence, which allows efficient combining at the receiver. Most notably, DSTBC-based retransmission does not require explicit collaboration among network nodes for multihop transmission and detection complexity is not increased compared with single-node retransmission. Numerical results for multihop transmission over PLC networks show that DSTBC-based retransmission achieves a considerably improved performance in terms of required transmit power and multihop delay compared with alternative retransmission strategies.  相似文献   

17.
Currently most wireless sensor network applications assume the presence of single-channel medium access control (MAC) protocols. However, lower sensing range result in dense networks, single-channel MAC protocols may be inadequate due to higher demand for the limited bandwidth. In this paper we proposed a method of multi-channel support for DMAC in Wireless sensor networks (WSNs). The channel assignment method is based on local information of nodes. Our multi-channel DMAC protocol implement channel distribution before message collecting from source nodes to sink node and made broadcasting possible in DMAC. Analysis and simulation result displays this multi-channel protocol obviously decreases the latency without increasing energy consumption.  相似文献   

18.
In this paper we address the minimum-energy broadcast problem in multi-hop wireless networks, so that all broadcast requests initiated by different source nodes take place on the same broadcast tree. Our approach differs from the most commonly used one where the determination of the broadcast tree depends on the source node, thus resulting in different tree construction processes for different source nodes. Using a single broadcast tree simplifies considerably the tree maintenance problem and allows scaling to larger networks. We first show that, using the same broadcast tree, the total power consumed for broadcasting from a given source node is at most twice the total power consumed for broadcasting from any other source node. We next develop a polynomial-time approximation algorithm for the construction of a single broadcast tree. The performance analysis of the algorithm indicates that the total power consumed for broadcasting from any source node is within 2H(n−1) from the optimal, where n is the number of nodes in the network and H(n) is the harmonic function. This approximation ratio is close to the best achievable bound in polynomial time. We also provide a useful relation between the minimum-energy broadcast problem and the minimum spanning tree, which shows that a minimum spanning tree may be a good candidate in sparsely connected networks. The performance of our algorithm is also evaluated numerically with simulations. A preliminary version of this work appeared in the Proceedings of WiOpt’04: Modeling and Optimization in Mobile, Ad hoc and Wireless Networks, University of Cambridge, UK, March 2004. Ioannis Papdimitriou was fully supported for this work by the Public Benefit Foundation “ALEXANDER S. ONASSIS”, Athens, Greece. Ioannis Papadimitriou was born in Veria, Greece, in 1976. He received his five year Diploma from the Department of Electronic and Computer Engineering, Technical University of Crete (Chania), Greece, in 1999 (graduating 2nd in class). He is currently a postgraduate student - Ph.D. candidate at the Telecommunications division, Department of Electrical and Computer Engineering, Aristotle University of Thessaloniki, Greece. His doctoral thesis deals with the design of wireless ad hoc networks. His research interests include broadcast and multicast communication, energy conservation, routing and topology control protocols, MAC layer and QoS issues. During his studies he has been honored with awards and scholarships by the Technical University of Crete, the Hellenic Telecommunications Organization S.A.(OTE S.A.) and Ericsson Hellas S.A. Mr. Papadimitriou has been a member of the Technical Chamber of Greece (TEE) since March 2000, and he has been supported by the Public Benefit Foundation ALEXANDER S. ONASSIS, Athens, Greece, with a scholarship for his doctoral studies from October 2001 to March 2005. Leonidas Georgiadis received the Diploma degree in electrical engineering from Aristotle University, Thessaloniki, Greece, in 1979, and his M.S. and Ph.D. degrees both in electrical engineering from the University of Connecticut, in 1981 and 1986, respectively. From 1981 to 1983 he was with the Greek army. From 1986 to 1987 he was Research Assistant Professor at the University of Virginia, Charlottesville. In 1987 he joined IBM T.J. Watson Research Center, Yorktown Heights, as a Research Staff Member. Since October 1995, he has been with the Telecommunications Department of Aristotle University, Thessaloniki, Greece. His interests are in the area of wireless networks, high speed networks, distributed systems, routing,scheduling, congestion control, modeling and performance analysis. Prof. Georgiadis is a senior member of IEEE Communications Society. In 1992 he received the IBM Outstanding Innovation Award for his work on goal-oriented workload management for multi-class systems.x  相似文献   

19.
In this paper, we present a hierarchical modulation-based cooperation (HMC) scheme to overcome capacity degradation due to half-duplex transmissions in conventional cooperative relay systems. In the HMC scheme, two relay terminals are used for both transmit and receive operations, i.e., full-duplex transmission. This scheme reduces the required number of time slots for cooperation. Utilizing this cooperative mechanism, the HMC scheme achieves cooperative diversity at the destination node by combining the signals delivered from the source and relay nodes. In addition, we derive a closed form of the end-to-end bit error rate for the HMC scheme, which is utilized to determine an optimal power ratio for hierarchical signals at the source node. In concurrence with the HMC scheme, we develop the best relay selection scheme for a practical wireless communication networks.  相似文献   

20.
Wireless sensor networks (WSNs) consist of sensor nodes that broadcast a message within a network. Efficient broadcasting is a key requirement in sensor networks and has been a focal point of research over the last few years. There are many challenging tasks in the network, including redundancy control and sensor node localization that mainly depend on broadcasting. In this paper, we propose a broadcasting algorithm to control redundancy and improve localization (BACRIL) in WSNs. The proposed algorithm incorporates the benefits of the gossip protocol for optimizing message broadcasting within the network. Simulation results show a controlled level of redundancy, which is up to 57.6% if the number of sensor nodes deployed in a 500 m×500 m area are increased from 50 to 500.  相似文献   

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