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1.
针对人脸识别系统中的欺骗手段,提出了一种基于姿态变化的脸部真实性判别算法。在构建的真实性判别系统中,引入了新的脸部特征点匹配标准函数及变形块匹配方法,对脸部序列图像特征点对位置进行精确提取和进行运动估计,最终通过对脸部姿态变化的策略分析完成真实性判别。算法分析及实验结果表明,该算法特别对照片欺骗手段具有良好的防范作用,可以较好地加强人脸识别系统的安全性。  相似文献   

2.
章惠  张娜娜  黄俊 《计算机应用》2021,41(6):1667-1672
针对在受到部分遮挡或角度过大无法定位面部关键特征点的情况下,传统的头部姿态估计方法的准确率低或无法进行头部姿态估计的问题,提出了优化LeNet-5网络的多角度头部姿态估计方法。首先,通过对卷积神经网络(CNN)的深度、卷积核大小等进行优化来更好地捕捉图像的全局特征;然后,改进池化层,用卷积操作代替池化操作来增强网络的非线性能力;最后,引入AdaBound优化器,并利用Softmax回归模型做姿态分类训练。训练中在自建数据集中增加遮挡头发、做出夸张表情和佩戴眼镜等动作来增强网络的泛化能力。实验结果表明,所提方法不需要定位面部关键特征点,在光照阴影、头发等遮挡情况下也可以实现抬头、低头、偏头等多角度转动下的头部姿态估计,在Pointing04公共数据集和CAS-PEAL-R1公共数据集上准确率达到了98.7%,运行速度平均在每秒22~29帧。  相似文献   

3.
In this paper a real-time 3D pose estimation algorithm using range data is described. The system relies on a novel 3D sensor that generates a dense range image of the scene. By not relying on brightness information, the proposed system guarantees robustness under a variety of illumination conditions, and scene contents. Efficient face detection using global features and exploitation of prior knowledge along with novel feature localization and tracking techniques are described. Experimental results demonstrate accurate estimation of the six degrees of freedom of the head and robustness under occlusions, facial expressions, and head shape variability.  相似文献   

4.
This paper presents a hierarchical multi-state pose-dependent approach for facial feature detection and tracking under varying facial expression and face pose. For effective and efficient representation of feature points, a hybrid representation that integrates Gabor wavelets and gray-level profiles is proposed. To model the spatial relations among feature points, a hierarchical statistical face shape model is proposed to characterize both the global shape of human face and the local structural details of each facial component. Furthermore, multi-state local shape models are introduced to deal with shape variations of some facial components under different facial expressions. During detection and tracking, both facial component states and feature point positions, constrained by the hierarchical face shape model, are dynamically estimated using a switching hypothesized measurements (SHM) model. Experimental results demonstrate that the proposed method accurately and robustly tracks facial features in real time under different facial expressions and face poses.  相似文献   

5.
This study presents a facial expression recognition system which separates the non-rigid facial expression from the rigid head rotation and estimates the 3D rigid head rotation angle in real time. The extracted trajectories of the feature points contain both rigid head motion components and non-rigid facial expression motion components. A 3D virtual face model is used to obtain accurate estimation of the head rotation angle such that the non-rigid motion components can be precisely separated to enhance the facial expression recognition performance. The separation performance of the proposed system is further improved through the use of a restoration mechanism designed to recover feature points lost during large pan rotations. Having separated the rigid and non-rigid motions, hidden Markov models (HMMs) are employed to recognize a prescribed set of facial expressions defined in terms of facial action coding system (FACS) action units (AUs).  相似文献   

6.
In this paper, we propose an On-line Appearance-Based Tracker (OABT) for simultaneous tracking of 3D head pose, lips, eyebrows, eyelids and irises in monocular video sequences. In contrast to previously proposed tracking approaches, which deal with face and gaze tracking separately, our OABT can also be used for eyelid and iris tracking, as well as 3D head pose, lips and eyebrows facial actions tracking. Furthermore, our approach applies an on-line learning of changes in the appearance of the tracked target. Hence, the prior training of appearance models, which usually requires a large amount of labeled facial images, is avoided. Moreover, the proposed method is built upon a hierarchical combination of three OABTs, which are optimized using a Levenberg–Marquardt Algorithm (LMA) enhanced with line-search procedures. This, in turn, makes the proposed method robust to changes in lighting conditions, occlusions and translucent textures, as evidenced by our experiments. Finally, the proposed method achieves head and facial actions tracking in real-time.  相似文献   

7.
This Paper addresses the problem of head pose estimation. Driving assistance technology utilizes head pose estimation as an indicator for visual focus and mental attention of the driver. Head pose estimation detects head orientation with respect to the camera. Model based and appearance-based methods are the two approaches in head pose estimation. The first approach uses the facial features to create a face geometrical models whereas the second method only takes into consideration the entire face image. The proposed appearance-based method work is performed using Hough transform and random forest to classify ninety-three classes of Hough values in order to find the exact head pose. The performance of the proposed work is evaluated based on accuracy and the time taken to detect the head pose. The paper outperforms many other previous works.  相似文献   

8.
High-quality still-to-still (image-to-image) face authentication has shown success under controlled conditions in many safety applications. However, video-to-video face authentication is still challenging due to appearance variations caused by pose changes. In this paper, we propose a video-to-video face authentication system that is robust to pose variations by making use of synthesized frontal face appearance that contains both texture and shape information. To obtain the appearance, we first reconstruct 3D face shape from face feature points detected from the video using active shape model (ASM). Conventional ASM algorithms cannot handle large pose variations and fast head movement exhibited in video sequences. To address these problems, we present a novel prediction-assisted approach that is capable of providing an accurate shape initiation as well as automatically switching on multi-view models for ASM. Then we can generate frontal shape mesh from the reconstructed 3D face shape. Based on the mesh, we synthesize frontal face appearance with the ASM-detected faces in video. For authentication, in order to match the synthesized appearances of enrollment and probe, we propose a 2-directional 2-dimensional client specific fisher’s linear discriminant algorithm. The proposed algorithm is a variant of fisher’s linear discriminant (FLD) and directly computes eigenvectors of image scatter matrices in row and column direction without matrix-to-vector conversion. In experiments, our authentication system is compared with the other state-of-art approaches on public face database and our face database. The results show that our system demonstrates a higher authentication accuracy and pose-robust performance.  相似文献   

9.
三维人脸标志点定位在人脸识别、人脸跟踪、人脸建模、表情分析等方面具有非常重要的作用. 然而, 在姿态和表情变化很大的条件下进行标志点定位, 这仍然是一个很具挑战性的课题. 本文提出一种对姿态和表情不敏感的三维人脸标志点定位方法, 利用HK曲率分析检测出候选标志点, 根据对面部形状的先验知识, 提出一种基于人脸几何结构的分类策略对候选标志点进一步细分, 通过把候选标志点与人脸标志点模型进行匹配, 实现标志点的精确定位. 首先在CASIA数据集对该方法的标志点定位精度进行测试, 然后在UND/FRGC v2.0数据集对该方法与其他方法进行比较. 实验结果表明该方法在姿态和表情变化很大的条件下具有高精度和高鲁棒性.  相似文献   

10.
The accurate location of eyes in a facial image is important to many human facial recognition-related applications, and has attracted considerable research interest in computer vision. However, most prevalent methods are based on the frontal pose of the face, where applying them to non-frontal poses can yield erroneous results.In this paper, we propose an eye detection method that can locate the eyes in facial images captured at various head poses. Our proposed method consists of two stages: eye candidate detection and eye candidate verification. In eye candidate detection, eye candidates are obtained by using multi-scale iris shape features and integral image. The size of the iris in face images varies as the head pose changes, and the proposed multi-scale iris shape feature method can detect the eyes in such cases. Since it utilizes the integral image, its computational cost is relatively low. The extracted eye candidates are then verified in the eye candidate verification stage using a support vector machine (SVM) based on the feature-level fusion of a histogram of oriented gradients (HOG) and cell mean intensity features.We tested the performance of the proposed method using the Chinese Academy of Sciences' Pose, Expression, Accessories, and Lighting (CAS-PEAL) database and the Pointing'04 database. The results confirmed the superiority of our method over the conventional Haar-like detector and two hybrid eye detectors under relatively extreme head pose variations.  相似文献   

11.
目的 人脸姿态偏转是影响人脸识别准确率的一个重要因素,本文利用3维人脸重建中常用的3维形变模型以及深度卷积神经网络,提出一种用于多姿态人脸识别的人脸姿态矫正算法,在一定程度上提高了大姿态下人脸识别的准确率。方法 对传统的3维形变模型拟合方法进行改进,利用人脸形状参数和表情参数对3维形变模型进行建模,针对面部不同区域的关键点赋予不同的权值,加权拟合3维形变模型,使得具有不同姿态和面部表情的人脸图像拟合效果更好。然后,对3维人脸模型进行姿态矫正并利用深度学习对人脸图像进行修复,修复不规则的人脸空洞区域,并使用最新的局部卷积技术同时在新的数据集上重新训练卷积神经网络,使得网络参数达到最优。结果 在LFW(labeled faces in the wild)人脸数据库和StirlingESRC(Economic Social Research Council)3维人脸数据库上,将本文算法与其他方法进行比较,实验结果表明,本文算法的人脸识别精度有一定程度的提高。在LFW数据库上,通过对具有任意姿态的人脸图像进行姿态矫正和修复后,本文方法达到了96.57%的人脸识别精确度。在StirlingESRC数据库上,本文方法在人脸姿态为±22°的情况下,人脸识别准确率分别提高5.195%和2.265%;在人脸姿态为±45°情况下,人脸识别准确率分别提高5.875%和11.095%;平均人脸识别率分别提高5.53%和7.13%。对比实验结果表明,本文提出的人脸姿态矫正算法有效提高了人脸识别的准确率。结论 本文提出的人脸姿态矫正算法,综合了3维形变模型和深度学习模型的优点,在各个人脸姿态角度下,均能使人脸识别准确率在一定程度上有所提高。  相似文献   

12.
视觉语音参数估计在视觉语音的研究中占有重要的地位.从MPEG-4定义的人脸动画参数FAP中选择24个与发音有直接关系的参数来描述视觉语音,将统计学习方法和基于规则的方法结合起来,利用人脸颜色概率分布信息和先验形状及边缘知识跟踪嘴唇轮廓线和人脸特征点,取得了较为精确的跟踪效果.在滤除参考点跟踪中的高频噪声后,利用人脸上最为突出的4个参考点估计出主要的人脸运动姿态,从而消除了全局运动的影响,最后根据这些人脸特征点的运动计算出准确的视觉语音参数,并得到了实际应用.  相似文献   

13.
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15.
In the spirit of recent work on contextual recognition and estimation, we present a method for estimating the pose of human hands, employing information about the shape of the object in the hand. Despite the fact that most applications of human hand tracking involve grasping and manipulation of objects, the majority of methods in the literature assume a free hand, isolated from the surrounding environment. Occlusion of the hand from grasped objects does in fact often pose a severe challenge to the estimation of hand pose. In the presented method, object occlusion is not only compensated for, it contributes to the pose estimation in a contextual fashion; this without an explicit model of object shape. Our hand tracking method is non-parametric, performing a nearest neighbor search in a large database (.. entries) of hand poses with and without grasped objects. The system that operates in real time, is robust to self occlusions, object occlusions and segmentation errors, and provides full hand pose reconstruction from monocular video. Temporal consistency in hand pose is taken into account, without explicitly tracking the hand in the high-dim pose space. Experiments show the non-parametric method to outperform other state of the art regression methods, while operating at a significantly lower computational cost than comparable model-based hand tracking methods.  相似文献   

16.
Accurate head poses are useful for many face-related tasks such as face recognition, gaze estimation, and emotion analysis. Most existing methods estimate head poses that are included in the training data (i.e., previously seen head poses). To predict head poses that are not seen in the training data, some regression-based methods have been proposed. However, they focus on estimating continuous head pose angles, and thus do not systematically evaluate the performance on predicting unseen head poses. In this paper, we use a dense multivariate label distribution (MLD) to represent the pose angle of a face image. By incorporating both seen and unseen pose angles into MLD, the head pose predictor can estimate unseen head poses with an accuracy comparable to that of estimating seen head poses. On the Pointing’04 database, the mean absolute errors of results for yaw and pitch are 4.01° and 2.13°, respectively. In addition, experiments on the CAS-PEAL and CMU Multi-PIE databases show that the proposed dense MLD-based head pose estimation method can obtain the state-of-the-art performance when compared to some existing methods.  相似文献   

17.
摘 要:实时的头部姿态估计在人机交互和人脸分析应用中起着至关重要的作用,但准确 的头部姿态估计方法依然具有一定的挑战性。为了提高头部姿态估计的准确性和鲁棒性,将基 于几何的方法与基于学习的方法相结合进行头部姿态估计。在人脸检测和人脸对齐的基础上, 提取彩色图像几何特征和深度图像的局部区域深度特征,再结合深度块的法线和曲率特征,构 成特征向量组;然后使用随机森林的方法进行训练;最后,所有决策树进行投票,对得到的头 部姿态高斯分布估计进行阈值过滤,进一步提高模型预测的准确度。实验结果表明,该方法与 现有的头部姿态估计方法相比,具有更高的准确度及鲁棒性。  相似文献   

18.
Registering a 3D facial model onto a 2D image is important for constructing pixel-wise correspondences between different facial images. The registration is based on a 3 \(\times \) 4 dimensional projection matrix, which is obtained from pose estimation. Conventional pose estimation approaches employ facial landmarks to determine the coefficients inside the projection matrix and are sensitive to missing or incorrect landmarks. In this paper, a landmark-free pose estimation method is presented. The method can be used to estimate the matrix when facial landmarks are not available. Experimental results show that the proposed method outperforms several landmark-free pose estimation methods and achieves competitive accuracy in terms of estimating pose parameters. The method is also demonstrated to be effective as part of a 3D-aided face recognition pipeline (UR2D), whose rank-1 identification rate is competitive to the methods that use landmarks to estimate head pose.  相似文献   

19.
赵昕晨  杨楠 《计算机应用》2020,40(11):3295-3299
实时视线跟踪技术是智能眼动操作系统的关键技术。与基于眼动仪的技术相比,基于网络摄像头的技术具有低成本、高通用性等优点。针对现有的基于摄像头的算法只考虑眼部图像特征、准确度较低的问题,提出引入头部姿态分析的视线追踪算法优化技术。首先,通过人脸特征点检测结果构建头部姿态特征,为标定数据提供头部姿态上下文;然后,研究了新的相似度算法,计算头部姿态上下文的相似度;最后,在进行视线追踪时,利用头部姿态相似度对校准数据进行过滤,从标定数据集中选取与当前输入帧头部姿态相似度较高的数据进行预测。在选取不同特征人群的数据上进行了大量实验,对比实验结果显示,与WebGazer相比,所提算法的平均误差降低了58~63 px。所提算法能有效提高追踪结果的准确性和稳定性,拓展了摄像头设备在视线追踪领域的应用场景。  相似文献   

20.
赵昕晨  杨楠 《计算机应用》2005,40(11):3295-3299
实时视线跟踪技术是智能眼动操作系统的关键技术。与基于眼动仪的技术相比,基于网络摄像头的技术具有低成本、高通用性等优点。针对现有的基于摄像头的算法只考虑眼部图像特征、准确度较低的问题,提出引入头部姿态分析的视线追踪算法优化技术。首先,通过人脸特征点检测结果构建头部姿态特征,为标定数据提供头部姿态上下文;然后,研究了新的相似度算法,计算头部姿态上下文的相似度;最后,在进行视线追踪时,利用头部姿态相似度对校准数据进行过滤,从标定数据集中选取与当前输入帧头部姿态相似度较高的数据进行预测。在选取不同特征人群的数据上进行了大量实验,对比实验结果显示,与WebGazer相比,所提算法的平均误差降低了58~63 px。所提算法能有效提高追踪结果的准确性和稳定性,拓展了摄像头设备在视线追踪领域的应用场景。  相似文献   

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