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1.
在IMT-Advanced蜂窝网络中部署设备至设备(D2D:Device-to-Device)通信是当前无线领域内的一个研究热点,其主要的困难在于控制D2D与蜂窝系统间的干扰。D2D的无线资源管理机制和算法是实现系统间干扰协调的关键因素之一。文章从功率控制、资源调度和模式选择3个方面,介绍了D2D无线资源管理研究领域的最新成果和进展,并对未来发展方向进行了分析展望。  相似文献   

2.
Device-to-Device(D2D)是一种在LTE-A系统中通过重用小区内宏蜂窝用户的资源来实现端到端通信的新型技术。本文从实际应用的角度出发,首先对D2D技术的原理和应用进行了分析,然后讨论D2D技术应用于LTE-A系统中的优缺点,接着通过仿真验证了D2D技术在LTE-A系统中的优势。最后阐述了D2D技术在LTE-A系统中应用可研究的方向及技术展望。  相似文献   

3.
Layered D2D NOMA     
This paper investigates a layered power allocation(PA)non-orthogonal multiple access(NOMA)scheme for device-to-device(D2D)relaying networks,where the strategy of partial data transmission at relay nodes are adopted to improve the efficiency of resources.In addition,to satisfy different quality-of-service(QoS)requirements from multiple users,layered and grouped manners are involved.Moreover,the closed-form expressions in terms of the sum-rate(SR)and outage probability of the proposed scheme are derived for independent Rayleigh fading channels,which demonstrates our theoretical analysis.Both analytical and simulation results are provided to show the superiority of our proposed scheme compared with existing works.  相似文献   

4.
3D reconstruction is a major problem in computer vision. This paper considers the problem of reconstructing 3D structures, given a 2D video sequence. This problem is challenging since it is difficult to identify the trajectory of each object point/pixel over time. Traditional stereo 3D reconstruction methods and volumetric 3D reconstruction methods suffer from the blank wall problem, and the estimated dense depth map is not smooth, resulting in loss of actual geometric structures such as planes. To retain geometric structures embedded in the 3D scene, this paper proposes a novel surface fitting approach for 3D dense reconstruction. Specifically, we develop an expanded deterministic annealing algorithm to decompose 3D point cloud to multiple geometric structures, and estimate the parameters of each geometric structure. In this paper, we only consider plane structure, but our methodology can be extended to other parametric geometric structures such as spheres, cylinders, and cones. The experimental results show that the new approach is able to segment 3D point cloud into appropriate geometric structures and generate accurate 3D dense depth map.  相似文献   

5.
LTE Device to Device(D2D)Proximity Services(LTE终端直通近距离服务)即我们熟知的LTE-D2D(端到端)技术。2013年,D2D成为3GPP组织重点研讨技术之一,其标准化工作正在讨论完善之中。LTE-D2D是在LTE-A系统(辅助)控制或无网络基础设施的情况下,用户设备在授权频段上直接进行通信的技术。它的出现将在一定程度上缓解无线频谱资源匮乏的问题,并能够提升蜂窝系统频谱效率。文章对D2D通信的发展历程、场景和关键技术进行了介绍,最后展望D2D技术发展前景及在未来应用中的情况。  相似文献   

6.
Wireless Personal Communications - Device to device (D2D) communication is a candidate technology to ascertain the 5G wireless system. To implement the D2D communication in an in-band cellular...  相似文献   

7.
在蜂窝网络中,采用全双工传输的设备直通(D2D)通信可以共享蜂窝通信的信道资源,提升频谱利用率和系统吞吐量.针对单对全双工D2D用户复用单个蜂窝用户的上行信道资源时,用户之间会产生同频干扰的问题,提出了一种低复杂度的功率控制算法.该算法在保证全双工D2D用户和蜂窝用户(CU)的服务质量(QoS)的前提下,最大化全双工D2D链路的吞吐量.仿真结果表明,该算法能够提高全双工D2D链路的吞吐量;全双工D2D链路吞吐量取决于蜂窝用户的QoS要求、相对距离以及自干扰消除数量的限制.  相似文献   

8.
从2D条形图重建3D曲面模型   总被引:2,自引:0,他引:2  
本文给出了一种从多角度2D条形图重建三维曲面模型的方法。该方法从不同侧面曲面物体的2D条形图出发,经过条形线段匹配,三维空间坐标计算,获得三维条形图,再经过一维插值,重建出三维曲面模型。该方法已在PⅢ800的PC机上进行了验证,成功的重建了一人头石膏像的3D表面模型。  相似文献   

9.
在包含中继节点的D2D(Device-to-Device)系统中,针对蜂窝链路与D2D链路同时受窃听的问题,提出一种基于链路间干扰辅助的中继D2D系统安全通信方法.首先,确定蜂窝链路与D2D链路上下行发送模式;然后,在基站与中继节点的发送信号中添加人工噪声,协作干扰窃听者;最后,对基站功率分配与D2D功率控制进行了优化,以实现不同类型链路间干扰辅助保障系统安全.仿真结果表明,所提出的安全通信方法在保密速率方面比SVD(Singular Value Decomposition)与ZF(Zero-Forcing)预编码方法提高了1.5bit/s/Hz.  相似文献   

10.
The spectral efficiency of a cellular network can be increased significantly by allowing spatial reuse of its spectrum by an underlay device-to-device (D2D) network. In an underlay D2D network, devices in close vicinity are allowed to establish low-power direct links with little to no involvement of the base station. In order to increase the spectral efficiency and the number of devices with channel access, multiple D2D pairs may transmit in each cellular channel. Additionally, each pair can be allowed to utilize multiple channels to transmit so as to maximize the D2D network capacity. This multiple-pair multiple-channel (MPMC) strategy is quite appealing but is limited by the resultant additional aggregate interference and the inherent complexity, hence necessitating the need for a fast and reliable channel allocation scheme. This work proposes a polynomial-time iterative Hungarian assignment with feedback (IHAF) algorithm for multiple channel allocations amongst multiple D2D pairs that increases the D2D network capacity manifold while maintaining the desired minimum capacity for each cellular user.  相似文献   

11.
杨佳颖  李汀  解培中 《信号处理》2021,37(8):1441-1451
传统蜂窝网络中,多址接入技术起着尤为关键的作用,与正交多址(Orthogonal Multiple Access,OMA)技术相比,非正交多址(Non-Orthogonal Multiple Access,NOMA)能够支持的用户数量远远超过可用正交资源的数量,可以达到更高的频谱效率和用户公平性。因此,为提高异构蜂窝网络的整体容量,本文研究了NOMA增强型设备到设备(Device to Device,D2D)的资源分配问题,并将其分解为两个独立的子问题:信道分配和功率控制。一方面,基于Coalition博弈为D2D组分配合适的信道;另一方面,对D2D发送功率和功率分配因子依据可行解域进行联合优化,以最大化整个网络中D2D可实现速率。仿真结果表明所提算法在保证系统性能的同时,还可以有效降低计算复杂度。   相似文献   

12.
In this paper,a new communication model is built named grouping D2D(GD2D).Different from the traditional D2D coordination,we proposed GD2D communication in licensed and unlicensed spectrum simultaneously.We formulate a resource allocation problem,which aims at maximizing the energy efficiency(EE)of the system while guaranteeing the quality-of-service(Qos)of users.To efficiently solve this problem,the non-convex optimization problem is first transformed into a convex optimization problem.By transforming the fractional-form problem into an equivalent subtractive-form problem,an iterative power allocation algorithm is proposed to maximize the system EE.Moreover,the optimal closedform power allocation expressions are derived by the Lagrangian approach.Simulation results show that our algorithm achieves higher EE performance than the traditional D2D communication scheme.  相似文献   

13.
石纯子  朱琦 《信号处理》2017,33(7):953-960
D2D(Device-to-Device)通信作为第五代移动通信(5G, 5-generation)的关键技术之一,因其高频谱效率、低能耗等优点受到广泛关注。为了更好地满足D2D用户的服务质量(quality of service, QoS)需求,本文引入用户满意度的概念,提出了一种基于QoS的分簇信道分配算法。该算法运用图论着色方法为D2D用户分配信道,可分为三个步骤:首先构建D2D用户间的干扰图,然后在保证蜂窝用户QoS需求的情况下建立D2D用户的可用颜色列表,最后为D2D用户分簇,位于同一簇内的用户可以共享信道。仿真结果表明,本文算法可以有效提高D2D用户的满意度和系统公平性。   相似文献   

14.
In the current deployed 4G long term evolution-advanced (LTE-A) system, it adopts the precoding matrix to reduce the effect of the channel fading and improve the system capacity. Besides, a new technique of the device to device (D2D) communication enables the mobile devices using the LTE radio spectrum directly to communicate with each other. In this paper, two precoding selection methods are proposed for the multiple input multiple output (MIMO) D2D communications. The proposed methods adopt the subset and iterative concept to complete the precoding selection. Besides, a resource selection method is also provided for the D2D transmitter to select an appropriate spectrum resource among the nearby users served by the base station. Combined the resource selection with the proposed D2D precoding selection methods, both simulations and experiments demonstrate the excellent performance of the proposed methods.  相似文献   

15.
The increasing availability of 3D facial data offers the potential to overcome the difficulties inherent with 2D face recognition, including the sensitivity to illumination conditions and head pose variations. In spite of their rapid development, many 3D face recognition algorithms in the literature still suffer from the intrinsic complexity in representing and processing 3D facial data. In this paper, we propose the intrinsic 3D facial sparse representation (I3DFSR) algorithm for multi-pose 3D face recognition. In this algorithm, each 3D facial surface is first mapped homeomorphically onto a 2D lattice, where the value at each site is the depth of the corresponding vertex on the 3D surface. Each 2D lattice is then interpolated and converted into a 2D facial attribute image. Next, the sparse representation is applied to those attribute images. Finally, the identity of each query face can be obtained by using the corresponding sparse coefficients. The innovation of our approach lies in the strategy of converting irregular 3D facial surfaces into regular 2D attribute images such that 3D face recognition problem can be solved by using the sparse representation of those attribute images. We compare the proposed algorithm to three widely used 3D face recognition algorithms in the GavabDB database, to six state-of-the-art algorithms in the FRGC2.0 database, and to three baseline algorithms in the NPU3D database. Our results show that the proposed I3DFSR algorithm can substantially improve the accuracy and efficiency of multi-pose 3D face recognition.  相似文献   

16.
A cognitive device-to-device (D2D) network with D2D transmitters (DTs) that harvest radio-frequency energy from the primary transmitters (PTs) is investigated. A novel D2D transmitter-assisted cooperative (DTAC) protocol is proposed, in which a group of DTs that have no transmission opportunity act as potential relays to improve the communications of the primary network. The outage probability of the primary networ is characterized and used to make comparisons between the direct link and the cooperative link which adopts selection combining and maximal-ratio combining (MRC) schemes at the primary receivers. The cooperative link with MRC scheme improves the outage performance of the primary network with direct link, as much as 93%. The active probability of the DTs and the outage probability are derived, and the D2D network throughput is maximized by finding an optimal transmission power for the PTs. Simulation results are provided to validate the theoretical analysis.  相似文献   

17.
Chief UE的作用是辅助实现D2D通信与蜂窝网络通信更好地无缝切换并且提高通信的质量。对Chief UE的概念进行了详细描述,并且对于其在切换中的作用进行了相应的阐述和论证:在传统D2D通信的基础上,定义了其中一个性质稳定良好的UE为Chief UE,进行D2D连接的内部管理和通信,并且在需要切换时,能够进行通行保持直到整个通信切换的完成和结束。将具有Chief UE的D2D切换同不具有Chief UE的D2D切换进行了相应的对比和论述,以更好地论证Chief UE存在的必要性。  相似文献   

18.
面向5G通信网的D2D技术综述   总被引:2,自引:0,他引:2  
钱志鸿  王雪 《通信学报》2016,37(7):1-14
在探讨D2D对通信技术未来发展的导向作用基础上,明确了影响D2D系统设计的多个因素,即D2D设备发现、资源分配、缓存技术、D2D-MIMO。从而勾画出基于D2D技术的光纤前传和软件定义网络实现数据/控制分离的扁平化5G架构,提出负责接入的下层宏/小基站蜂窝网和负责管理的上层网络云的管理机制。将D2D技术、SDN技术、边缘计算和物联网技术等关键技术引入未来移动通信网络已经成为研究领域的热点,针对与之相关的、未来大规模网络的移动性、QoS和大数据特性进行了讨论。  相似文献   

19.
在LTE系统中引入设备直传(D2D)通信技术,会因为D2D用户复用蜂窝用户资源进行通信而产生同频干扰.在现有的干扰协调与资源分配研究中,都需要基站获取各个通信链路的信道状态信息(CSI),但这样无疑会增加基站的信令负担.为减小干扰与基站的信令负担,提出了一种基于用户中断概率的干扰协调与资源分配算法,首先在保证蜂窝用户正常通信的情况下,通过限制D2D用户到基站间的距离来降低干扰;其次通过遍历所有蜂窝用户的频谱资源,选择能使D2D用户的总中断概率最低的频谱资源进行复用.仿真结果表明,所提算法能够在保证蜂窝用户正常通信的情况下,明显降低D2D用户的平均中断概率,同时还能够降低基站信令负担.  相似文献   

20.
The related D2D (device-to-device) and V2X (vehicle-to-everything) are regarded as vital components of 5G communication system,which providing alternative network services and multiple application services for cellular network.In the meanwhile,SDN (software defined networking) can improve the compatibilities and flexibilities of D2D and V2X.SD-D2D (software defined D2D communication) and SD-V2X (software defined V2X communication) technologies were reviewed.Based on their similarities and respective characteristics,their state-of-arts and architectures were reviewed accordingly,and the key technologies such as D2D location/discovery management,D2D routing control,D2D flow table management,V2V path scheduling,and V2V path recovery were analyzed.Finally,it was pointed out that the SD-D2D architecture was approaching mature and the SD-V2X framework had been preliminarily determined,the existing problems of interference management,mobile management and routing management in D2D/V2X communication could be effectively solved.Furthermore,it was also pointed out that the disconnection between the existing SD-D2D/V2X studies and the actual application needed to be overcome.  相似文献   

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