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1.
信息物理融合系统(Cyber-physical Systems,CPS)的复杂和异构性给设计者带来了不少挑战,其中任务的多样性使得传统的调度策略不能满足CPS的性能需求.提出了专门针对基于大规模传感器网络的CPS的动态多优先级调度策略.根据任务类型分配4级缓存队列:第1级是来自控制器待处理的实时任务,拥有最高的可抢占式优先级;第2级是来自控制器待转发的实时任务,拥有次高的可抢占式优先级;第3级是来自其他节点待转发的非实时任务,拥有第三高的非抢占式优先级;第4级是来自本地待发送的非实时任务,拥有最低的非抢占式优先级.设计了抢占与非抢占混合的动态调度策略来减少任务的平均等待时间,加入了等待时间阈值机制来保证第4级任务的公平性.通过理论分析和仿真实验对调度策略的性能做了评价.仿真结果显示,动态多优先级调度策略在提高系统性能和稳定性上要优于传统优先级调度.  相似文献   

2.
异构分布式系统中实时周期任务的容错调度算法   总被引:1,自引:0,他引:1  
罗威  阳富民  庞丽萍  涂刚 《计算机学报》2007,30(10):1740-1749
提出一个基于抢占性实时周期任务的可靠性调度模型,该模型与现有可靠性模型相比充分考虑了单处理机故障容错情况下的系统可靠性,因而更加接近现实和精确.在此基础上,提出一个基于异构分布式系统的实时容错调度算法IRDFTAHS,IRDFTAHS算法以提高系统的可靠性为目标来进行任务的分配,从而在不增加硬件代价的前提条件下通过调度增加了系统的可靠性.该算法同时支持主动和被动两种方式的副版本,使得容错调度算法具有更大的灵活性.最后,通过仿真实验对IRDFTAHS和现有的调度算法在几个方面进行比较.实验结果表明,IRDFTAHS算法的综合性能优于现有算法.  相似文献   

3.
非抢占式EDF算法下周期性任务的最小相对截止期计算*   总被引:2,自引:2,他引:0  
现有的求解周期性任务最小相对截止期的方法均假定任务集是采取抢占式EDF调度算法,并不适用于当任务为基于非抢占式EDF调度算法的场合,如实时通信领域。在分析了非抢占式EDF调度算法的可调度性判定条件基础上,提出了基于非抢占式EDF调度算法下周期性任务最小相对截止期的计算算法。算法通过逐渐增加任务的相对截止期直到使任务集变为可调度的方式,实现某个任务相对截止期的最小化。仿真实验表明该算法具有较好的计算复杂度。  相似文献   

4.
王越峰  王溪波 《计算机科学》2017,44(Z6):567-570
在Hadoop集群环境下本地性调度算法是提高数据本地性的算法。本地性调度算法的调度策略的本质是提高数据本地性,减少网络传输开销,避免阻塞。但是由于Map任务的完成时间不同,Reduce任务存在的等待现象影响了作业的平均完成时间,使得作业的完成时间增加,进而引起系统的性能参数不佳。因此提出在保留原算法数据本地性要求的基础上集成可抢占式的调度方法。在Reduce任务等待时,挂起该任务并释放资源给其他Map任务,当Map任务完成到一定程度后,重新调度Reduce任务。基于上述调度策略设计了集成抢占式策略的本地性调度。为了对改进的算法进行验证,通过实验对本地性调度算法和集成抢占式本地性调度算法进行比较。实验结果表明,在相同数据上,集成抢占式本地性调度算法的平均完成时间有明显的降低。  相似文献   

5.
任务调度是计算机多核处理器系统获得高性能的关键,而现有的多核任务调度算法研究,大多侧重于静态调度下的算法优化和负载均衡,对动态调度及动态负载均衡研究较少。针对动态调度,并结合异构多核的特点,提出一种基于核负载均衡的动态任务调度算法STDS。算法通过合理设定调度粒度,降低调度频率,从而减少调度消耗时间;根据异构多核处理器各核处理性能的差异,设置内核负载上下限值,控制内核负载保持在同一水平,以达到负载均衡效果。算法依据等待时间长短、任务间通信大小和内核负载轻重因素对任务进行实时调度,并可通过实时因子、负载因子等参数设置3种因素的影响比重,以满足系统的不同需求。仿真实验显示,在内核数目较多的系统中,STDS算法更加高效,在保证任务处理速度的同时有较好负载均衡。  相似文献   

6.
EDF调度算法可调度性分析方法的改进研究   总被引:1,自引:1,他引:0  
任务集的可调度性分析是实时系统研究和应用的关键问题。针对抢占式与不可抢占式EDF(earliest deadline first)调度算法, 分别给出了实时任务集新的可调度性测试条件, 针对任务集为可调度时可以实现快速判定。通过与已有的EDF算法的可调度性判定充要条件相结合, 提出了改进的抢占式与不可抢占式EDF算法的可调度性分析方法。仿真实验表明, 相对现有EDF算法的可调度性分析方法, 所提出的方法能有效提高算法性能。  相似文献   

7.
网络管理中多agent的半在线调度算法   总被引:4,自引:1,他引:3  
多agent调度算法在基于多agent的网络管理中对任务执行效率起着至关重要的作用.现有的多agent调度算法由于缺乏考虑任务间的依赖关系,使得面对复杂任务系统时会产生大量的网络负载和等待时间.为此,在建立一个适合网络管理任务特点的多agent调度框架的基础上,提出了一种基于任务依赖关系的多agent半在线调度算法.理论分析和测试结果表明,这种半在线调度算法优于已有的全在线调度算法,其性能更接近离线最优调度算法,从而为网络管理任务中多agent的动态调度提供了一种新的途径.  相似文献   

8.
段翰聪  李俊杰  陈宬  李林 《计算机应用》2012,32(7):1910-1912
为解决在异构计算环境中现有的云计算负载均衡算法存在的慢任务频繁抖动的问题,提出了一种能减低慢任务调度抖动概率的算法--DPST算法。首先通过定义一种异构计算节点中异构任务的能力度量,对执行异构任务的节点处理能力进行了归一化;然后通过引入节点能力预判机制,降低慢任务无效调度的次数;并且利用慢任务和慢节点双队列机制,提高了调度效率。实验结果表明,DPST相对于Hadoop平台在异构环境下任务调度的抖动次数下降了40%以上。由于有效降低了任务调度的抖动次数,在异构环境中DPST算法能明显地缩短任务的平均响应时间并提高系统的吞吐量。  相似文献   

9.
通过对现有流调度算法的深入研究,提出了一种新的流媒体调度算法——补丁优先的最大等待队列算法。该算法依据请求等待队列的权重来选择服务队列,使系统获得效率和公平性之间的平衡。理论分析和仿真实验表明:与FCFS、MQL和MPQL算法相比,该算法有效减少了用户请求的撤消率、平均等待时间、不公平性,提高了系统的吞吐量,是一种有效的调度策略。  相似文献   

10.
基于动态抢占阈值的实时调度算法集非抢占调度和纯抢占调度的特点,既减少了由于过多的随意抢占造成的CPU资源浪费,又保证了较高的CPU资源利用率。然而,现有的任务选择算法运行时的额外代价严重影响了系统的整体性能。针对这个问题,本文提出一种使用“选择树”作为任务队列结构的、时间复杂度为O(|log2n|)的快速任务选择算法。本文从理论上证明该算法正确性的同时,在使用ARM9芯片的Nokia智能手机上验证了该算法在嵌入式实时系统中的有效性。实验表明,该算法在充分利用处理器的同时能够有效降低动态阈值调度算法的额外代价。  相似文献   

11.
Workflow scheduling on parallel systems has long been known to be a NP-complete problem. As modern grid and cloud computing platforms emerge, it becomes indispensable to schedule mixed-parallel workflows in an online manner in a speed-heterogeneous multi-cluster environment. However, most existing scheduling algorithms were not developed for online mixed-parallel workflows of rigid data-parallel tasks and multi-cluster environments, therefore they cannot handle the problem efficiently. In this paper, we propose a scheduling framework, named Mixed-Parallel Online Workflow Scheduling (MOWS), which divides the entire scheduling process into four phases: task prioritizing, waiting queue scheduling, task rearrangement, and task allocation. Based on this framework, we developed four new methods: shortest-workflow-first, priority-based backfilling, preemptive task execution and All-EFT task allocation, for scheduling online mixed-parallel workflows of rigid tasks in speed-heterogeneous multi-cluster environments. To evaluate the proposed scheduling methods, we conducted a series of simulation studies and made comparisons with previously proposed approaches in the literature. The experimental results indicate that each of the four proposed methods outperforms existing approaches significantly and all these approaches in MOWS together can achieve more than 20% performance improvement in terms of average turnaround time.  相似文献   

12.
Improving scheduling of tasks in a heterogeneous environment   总被引:1,自引:0,他引:1  
Optimal scheduling of parallel tasks with some precedence relationship, onto a parallel machine is known to be NP-complete. The complexity of the problem increases when task scheduling is to be done in a heterogeneous environment, where the processors in the network may not be identical and take different amounts of time to execute the same task. We introduce a task duplication-based scheduling algorithm for network of heterogeneous systems (TANH), with complexity O(V/sup 2/), which provides optimal results for applications represented by directed acyclic graphs (DAGs), provided a simple set of conditions on task computation and network communication time could be satisfied. The performance of the algorithm is illustrated by comparing the scheduling time with an existing "best imaginary level scheduling (BIL)" scheme for heterogeneous systems. The scalability for a higher or lower number of processors, as per their availability is also discussed. We have shown to provide substantial improvement over existing work on the task duplication-based scheduling algorithm (TDS).  相似文献   

13.
Heterogeneous computing systems are promising computing platforms, since single parallel architecture based systems may not be sufficient to exploit the available parallelism with the running applications. In some cases, heterogeneous distributed computing (HDC) systems can achieve higher performance with lower cost than single-machine supersystems. However, in HDC systems, processors and networks are not failure free and any kind of failure may be critical to the running applications. One way of dealing with such failures is to employ a reliable scheduling algorithm. Unfortunately, most existing scheduling algorithms for precedence constrained tasks in HDC systems do not adequately consider reliability requirements of inter-dependent tasks. In this paper, we design a reliability-driven scheduling architecture that can effectively measure system reliability, based on an optimal reliability communication path search algorithm, and then we introduce reliability priority rank (RRank) to estimate the task’s priority by considering reliability overheads. Furthermore, based on directed acyclic graph (DAG) we propose a reliability-aware scheduling algorithm for precedence constrained tasks, which can achieve high quality of reliability for applications. The comparison studies, based on both randomly generated graphs and the graphs of some real applications, show that our scheduling algorithm outperforms the existing scheduling algorithms in terms of makespan, scheduling length ratio, and reliability. At the same time, the improvement gained by our algorithm increases as the data communication among tasks increases.  相似文献   

14.
Scheduling of tasks in cloud computing is an NP-hard optimization problem. Load balancing of non-preemptive independent tasks on virtual machines (VMs) is an important aspect of task scheduling in clouds. Whenever certain VMs are overloaded and remaining VMs are under loaded with tasks for processing, the load has to be balanced to achieve optimal machine utilization. In this paper, we propose an algorithm named honey bee behavior inspired load balancing (HBB-LB), which aims to achieve well balanced load across virtual machines for maximizing the throughput. The proposed algorithm also balances the priorities of tasks on the machines in such a way that the amount of waiting time of the tasks in the queue is minimal. We have compared the proposed algorithm with existing load balancing and scheduling algorithms. The experimental results show that the algorithm is effective when compared with existing algorithms. Our approach illustrates that there is a significant improvement in average execution time and reduction in waiting time of tasks on queue.  相似文献   

15.
考虑网格资源异构、自治、动态等特性,讨论本地用户具有强占优先权情况下的任务调度问题,提出了TBBS(Time-Balancing Based Scheduling Algorithm)算法.建立调度优化模型,以期望完成时间最小为目标选择执行任务的最佳资源组合.以时间均衡策略将任务分解并调度到资源上执行,减少了子任务同步时因等待而产生的延时,获得较好的并行计算性能.采用重复调度策略,适应计算网格中资源的特性.  相似文献   

16.
在设计实时异构系统中的容错调度算法时,既要考虑到实时性的约束,又要最大化系统的可靠性.此外,异构系统中的并行应用调度问题已经被证明了是NP完全问题.现有的容错调度算法大多采用复制技术来提升系统的可靠性,但是任务的多次执行会导致应用执行时间变长,系统实时性下降.为此,提出了一个基于积极复制技术的容错调度算法,该算法连续的复制任务集中对当前系统实时性影响最小的任务,然后将任务集中的所有任务调度至最早完成的处理器,用以在满足实时性约束的同时,提升系统的可靠性.实验表明,相比于同样着眼于实时异构系统的DB-FTSA算法,该算法在实时性约束严格的情况下,可靠性有较大提升.  相似文献   

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