共查询到18条相似文献,搜索用时 93 毫秒
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IPv4-IPv6组播过渡技术 总被引:2,自引:0,他引:2
要使IPv4主机与IPv6主机进行组播通信,必须做协议转换工作。采用多播转换网关(MTG)技术方案能较好地实现IPv4网和IPv6网之间的组播互通。方法是将MTG部署在lPv4和IPv6网络的边界,将IPv4网络和IPv6网络视为地位对等的两个异构网络。IPv6主机可以加入组播源位于IPv4网络的组播组,IPv4主机也可以加入组播源位于IPv6网络的组播组。在IPv4中,MTG作为IPv6的代理,参与IPv4的组播;同样,MTG在IPv6中则作为IPv4的代理。在MTG系统内部,两个代理之间进行协议转换。 相似文献
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文章首先分析了研究IPv6组播技术的重要意义.然后详细分析了组播路由协议PIM-SM,并且在实验室生成IPv6环境下,对PIM-SM协议中的BSR选举、RP竞争、HelIo消息发布和数据流树切换等进行了测试,测试结果表明该协议工作正常,以其为基础实现的组播系统是正确的,符合RFC相关文档说明. 相似文献
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一种新的IPv6任播地址解析协议及应用 总被引:1,自引:0,他引:1
任播技术是一种新的网络应用。任播通信是支特导向服务地址的,但是目前IPv6中它的很多定义是模糊的,并且在控制路由方面没有选成一致的协议标准,因此节点间任播通信仍然无法实现。首先说明了基于IPv6的任播通信及目前在该领域中存在许多可能的应用,并指出一些问题和与之对应的解决办法,随后介绍了一种使用特殊任播地址来建立TCP连接的任播地址解析协议(AARP),使得任播地址在适应已经存在的应用和高层协议时,不需要修改或者扩展的情况下更加有效。 相似文献
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IPv6协议一致性测试的实现 总被引:1,自引:0,他引:1
在863课题“IPv6协议测试技术”的支持下,以提供IPv6测试能力为着眼点,讨论了与IPv6测试相关的测试集描述语言、测试平台设计、测试方法、测试集生成等几个方面的技术,介绍了功能完善的IPv6一致性测试平台及完整的IPv6协议测试集,并对几种常见的IPv6协议实现进行了实际测试。 相似文献
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With the IPv4 addresses exhausting and IPv6 emerging,the Peer-to-Peer (P2P) overlay is becoming increasingly heterogeneous and complex: pure IPv4,dual stack and pure IPv6 hosts coexist,and the connectivity limitation between IPv4 and IPv6 hosts requires the overlay protocols to be fit for this hybrid situation. This paper sets out to answer the question of how to construct multicast tree on top of IPv4-IPv6 hybrid network. Our solution is a New Greedy Algorithm (NGA) which eliminates the problem of joining failure in the hybrid network and keeps the efficiency of greedy algorithm in tree construction. Simulation results show that our algorithm has excellent performance,which is very close to the optimal in many cases. 相似文献
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PIM-SM (Protocol Independent Multicast-Sparse Mode) is a main multicast routing protocol in the IPv6 (Internet Protocol version 6). It can use either a shared tree or a shortest path tree to deliver data packets, consequently the multicast IP lookup engine requires, in some cases, two searches to get a correct lookup result according to its multicast forwarding rule, and it may result in a new requirement of doubling the lookup speed of the lookup engine. The ordinary method to satisfy this requirement in TCAM (Ternary Content Addressable Memory) based lookup engines is to exploit parallelism among multiple TCAMs. However, traditional parallel methods always induce more resources and higher design difficulty. We propose in this paper a novel approach to solve this problem. By arranging multicast forwarding table in class sequence in TCAM and making full use of the intrinsic characteristic of the TCAM, our approach can get the right lookup result with just one search and a single TCAM, while keeping the hardware of lookup engine unchanged. Experimental results have shown that the approach make it possible to satisfy forwarding IPv6 multicast packets at the full link rate of 20 Gb/s with just one TCAM with the current TCAM chip. 相似文献
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IPv6网络中组播路由--PIM技术研究 总被引:1,自引:0,他引:1
随着网络宽带用户和下一代互联网的发展,多媒体业务相关服务如网络电视(IPTV)需求的日益增长刺激了IP组播技术的普及和发展,使其成为新一代网络中不可缺少的关键技术.与单播应用相比,采用IP组播技术分发信息常常能从本质上减少整个网络对带宽的需求.文章从IPv6网络的各种组播技术入手,详细介绍了当前在实际网络中获得广泛应用的基于协议无关组播(PIM)的组播路由技术 ,重点介绍了域内组播路由中使用最广泛的PIM稀疏模式(PIM-SM).对整个PIM-SM组播路由协议在IPv6网络中的运行过程进行了论述,最后介绍了其在未来IPTV等网络应用中的前景. 相似文献
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基于决策树的分组分类算法因易于实现和高效性,在快速分组分类中广泛使用。决策树算法的基本目标是构造一棵存储高效且查找时间复杂度低的决策树。设计了一种基于规则集统计特性和评价指标的决策树算法——HyperEC 算法。HyperEC算法避免了在构建决策树过程中决策树高度过高和存储空间膨胀的问题。HyperEC算法对IP地址长度不敏感,同样适用于IPv6的多维分组分类。实验证明,HyperEC算法当规则数量较少时,与HyperCuts基本相同,但随着规则数量的增加,该算法在决策树高度、存储空间占用和查找性能方面都明显优于经典的决策树算法。 相似文献
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Multicasting is an efficient means of one to many communication and is typically implemented by creating a multicasting tree. Because of the severe battery power and transmission bandwidth limitations in ad hoc networks, multicast routing can significantly improve the performance of this type of network. However, due to the frequent and hard-to-predict topological changes of ad hoc networks, maintenance of a multicasting tree to ensure its availability could be a difficult task. We borrow from the concept of Alternate Path routing, which has been studied for providing QOS routing, effective congestion control, security, and route failure protection, to propose a scheme in which a set of multicasting trees is continuously maintained. In our scheme, a tree is used until it fails, at which time it is replaced by an alternative tree in the set, so that the time between failure of a tree and resumption of multicast routing is minimal. In this paper, we introduce the basic scheme, termed ITAMAR, which is a framework for efficient multicasting in ad hoc networks. We present a number of heuristics that could be used in ITAMAR to compute a set of alternate trees. The heuristics are then compared in terms of transmission cost, improvement in the average time between multicast failures and the probability of usefulness. Simulations show significant gains over a wide range of network operational conditions. In particular, we show that using alternate trees has the potential of improving mean time between interruption by 100–600% in a 50 node network (for most multicast group sizes) with small increase in the tree cost and the route discovery overhead. We show that by renewing the backup tree set, probability of interruptions can be kept at a minimum at all times and that allowing some overlap among trees in the backup set increases the mean time between interruptions. 相似文献
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With the IPv4 addresses exhausting and IPv6 emerging, the Peer-to-Peer (P2P) overlay is becoming increasingly heterogeneous
and complex: pure IPv4, dual stack and pure IPv6 hosts coexist, and the connectivity limitation between IPv4 and IPv6 hosts
requires the overlay protocols to be fit for this hybrid situation. This paper sets out to answer the question of how to construct
multicast tree on top of IPv4-IPv6 hybrid network. Our solution is a New Greedy Algorithm (NGA) which eliminates the problem
of joining failure in the hybrid network and keeps the efficiency of greedy algorithm in tree construction. Simulation results
show that our algorithm has excellent performance, which is very close to the optimal in many cases. 相似文献
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1 Introduction[1~3]Themeaningof“adhoc”issolvingaproblemasitoccurswithoutpreparationbeforehand .There fore ,aMANETisanetworkthatconsistsofwire lessMobileNodes (MNs) ,whichisestablishedasitisneededwithoutany pre existinginfrastructure.AsshowninFig .1 ,whensomeMNsgettoclose,theycancommunicatewitheachotherviapotentialFig .1 MANETmulti hopfeaturemultiplehopsconnections,thatis,ifthenodeSwantstocommunicatewithnodeD ,itsmessageshavetoberelayedbynodeAandnodeB ,whichconstructsathree hopcon… 相似文献
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As multicast applications becoming widely popular, supporting multicast in wavelength division multiplexing (WDM) networks is an important issue. Currently, there are two schemes to support multicast in WDM networks. One scheme is opaque multicasting which replicate bit stream in electronic domain. And the other is transparent multicasting which replicate bit stream all optically by a light splitter. However, both of two schemes have drawbacks or difficulties. This paper investigates an alternate translucent multicasting scheme, in which a fraction of branch nodes replicate bit stream at electronic domain and the other branch nodes replicate bit stream all optically. Replicating bit stream at electronic domain will introduce electronic processing overhead and extra delay. To satisfy the delay requirement of multicast session, the maximum number of electronic hops of a multicast tree must be less than an upper bound. In this paper, a hop-constrained multicast routing heuristic algorithm called shortest path based hop-constrained multicast routing (SPHMR) is proposed. A series of simulations are conducted to evaluate the effectiveness of translucent multicasting scheme. Simulation results show that the translucent multicasting scheme achieve a good compromise between network performance and network cost as well as power losses caused by light splitting. 相似文献