共查询到20条相似文献,搜索用时 46 毫秒
1.
Martin Schallbruch 《Datenschutz und Datensicherheit - DuD》2011,35(3):162-162
Aus den Datenschutzbeh?rden
Mehr Transparenz wagen! 21. Konferenz der Informationsfreiheitsbeauftragten (IFK) in Deutschland, Kleinmachnow, 13.12.2010 相似文献2.
Helmut Reimer 《Datenschutz und Datensicherheit - DuD》2011,35(5):310
Aus Den Datenschutzbeh?rden81. Konferenz der Datenschutzbeauftragten des Bundes und der L?nder, 16./17. M?rz 2011
Datenschutzrechtliche Herausforderungen annehmen! 相似文献3.
4.
Christiane Gresse von Wangenheim Rafael Savi 《Information and Software Technology》2012,54(3):286-298
Context
To meet the growing need for education in Software Project Management, educational games have been introduced as a beneficial instructional strategy. However, there are no low-cost board games openly available to teach Earned Value Management (EVM) in computing programs.Objective
This paper presents an educational board game to reinforce and teach the application of EVM concepts in the context of undergraduate computing programs complementing expository lessons on EVM basics.Method
The game has been developed based on project management fundamentals and teaching experience in this area. So far, it has been applied in two project management courses in undergraduate computing programs at the Federal University of Santa Catarina. We evaluated motivation, user experience and the game’s contribution to learning through case studies on Kirkpatrick’s level one based on the perception of the students.Results
First results of the evaluation of the game indicate a perceived potential of the game to contribute to the learning of EVM concepts and their application. The results also point out a very positive effect of the game on social interaction, engagement, immersion, attention and relevance to the course objectives.Conclusion
We conclude that the game DELIVER! can contribute to the learning of the EVM on the cognitive levels of remembering, understanding and application. The illustration of the application of EVM through the game can motivate its usefulness. The game has proven to be an engaging instructional strategy, keeping students on the task and attentive. In this respect, the game offers a possibility to complement traditional instructional strategies for teaching EVM. In order to further generalize and to strengthen the validity of the results, it is important to obtain further evaluations. 相似文献5.
Luis Omar Colombo-Mendoza Giner Alor-Hernández Alejandro Rodríguez-gonzález Rafael Valencia-garcía 《Automated Software Engineering》2014,21(3):391-437
The integration of cloud computing and mobile computing has recently resulted in the Mobile Cloud Computing (MCC) paradigm which is defined as the availability of \(c\) loud services over a mobile ecosystem. Platform as a Service (PaaS) is a model of cloud computing that refers to high-level software systems delivered over Internet. This model typically enables developers to deliver Web applications as Software as a Service. With the aim of providing support to the MCC, in this work a PaaS called MobiCloUP! is proposed for mobile Web and native applications based on third-party cloud services such as Netflix, Instagram and Pinterest, to mention but a few. Unlike other commercial solutions such as force.com, Google \(^{\mathrm{TM}}\) App Engine and other academic proposals like MOSAIC, MobiCloUP! implements an automatic code generation programming model targeting rich mobile applications based on both Web standards such as HTML5, CSS3 and AJAX and Rich Internet Application frameworks like Adobe \(^{\textregistered }\) Flex. The MobiCloUP! core is a wizard tool that covers design, publish/deployment, development and maintenance phases for mobile development life-cycle. In order to validate our proposal, Web 2.0 services-based Web and native mobile applications were developed and deployed to the Cloud using MobiCloUP!. Finally, a qualitative-comparative evaluation was performed in order to validate the legitimacy of our proposal against other similar commercial proposals. 相似文献
6.
PeterA. Henning 《Informatik-Spektrum》2004,27(1):84-96
LESERBRIEFE / INFORMATION
Information? Information! 相似文献7.
Aus den Datenschutzbeh?rden
Datenschutzgerechte Smartphone-Nutzung erm?glichen! Düsseldorfer Kreis — Beschluss vom 04./05. Mai 2011 相似文献8.
Datenschutzbeauftragte des Bundes und der L?nder 《Datenschutz und Datensicherheit - DuD》2011,35(10):682
Aus Den Datenschutzbeh?rden
Funkzellenabfrage muss eingeschr?nkt werden! Konferenz der Datenschutzbeauftragten des Bundes und der L?nder, Entschlie?ung vom 27. Juli 2011 相似文献9.
In this paper we introduce the knowledge representation features of a new multi-paradigm programming language called go! that
cleanly integrates logic, functional, object oriented and imperative programming styles. Borrowing from L&O [1] go! allows knowledge to be represented as a set of labeled theories incrementally constructed using multiple-inheritance.
The theory label is a constructor for instances of the class. The instances are go!’s objects. A go! theory structure can
be used to characterize any knowledge domain. In particular, it can be used to describe classes of things, such as people,
students, etc., their subclass relationships and characteristics of their key properties. That is, it can be used to represent
an ontology. For each ontology class we give a type definition—we declare what properties, with what value type, instances
of the class have—and we give a labeled theory that defines these properties. Subclass relationships are reflected using both
type and theory inheritance rules. Following [2], we shall call this ontology oriented programming. This paper describes the go! language and its use for ontology oriented programming, comparing its expressiveness with Owl,
particularly Owl Lite[3]. The paper assumes some familiarity with ontology specification using Owl like languages and with
logic and object oriented programming. 相似文献
10.
《Datenschutz und Datensicherheit - DuD》2009,33(12):774
DuD ReportBuchbesprechung
Marie-Theres Tinnefeld Gerhart Baum: Rettet die Grundrechte! Bürgerfreiheit contra Sicherheitswahn. Eine Streitschrift, Verlag Kiepenheuer & Witsch, 1. Auflage K?ln 2009, 208 S., 16,95 Euro, ISBN 978-3-462-03980-1 相似文献11.
Julie Cowan 《Nexus Network Journal》2005,7(1):9-17
ArchKIDecture is an independent architecture education project that encourages children to explore and participate in the
built environment. The ArchKIDecture Build IT! exhibit teaches children the vocabulary of building so that they can build
and interact with their built environment in a personal way that reflects and empowers them as individuals. It is also an
accessible and practical context for exploring mathematical concepts such as tessellations, ornament design, symmetry, scale,
proportion and composition in a tangible and stimulating way.
I make probes.
I do not stay in one
I don’t EXPLAIN
相似文献
12.
顾子明 《自动化技术与应用》2009,28(7):119-121
由于LOGO!产品自身具有的功能及所提供的配套软件特点,文章提出了将LOGO!用于数字电路设计的观点,进一步拓展了LOGO!的使用范围,也使数字电子技术电路的设计更为简便、仿真更为直观。 相似文献
13.
The AMD-K6-2 microprocessor is the first implementation of AMD 3DNow!, a technology innovation for the x86 architecture that drives today's personal computers. 3DNow! technology is a set of 21 new instructions designed to open the traditional processing bottlenecks for floating-point-intensive and multimedia applications. Using these instructions, applications can implement more powerful solutions to create a more entertaining and productive PC platform. Examples of the type of improvements that 3DNow! technology enables are faster frame rates on high-resolution scenes, better physical modeling of real-world environments, sharper and more detailed 3D imaging, smoother video playback, and near theater-quality audio. Future AMD processors such as the AMD-K7, designed to operate at frequencies greater than 500 MHz, should provide even higher performance implementations of 3DNow! technology 相似文献
14.
Michael L. Hilton 《Language Resources and Evaluation》1992,26(2):139-144
URICA! II is an interactive collation system for the Apple Macintosh family of personal computers. It is designed to facilitate the collation of texts for the purpose of determining textual variants. The URICA! II system provides several utilities which support the collation and conflation of texts. The collation utilities allow a user to compare interactively two text files and record their differences in a variant data file. If desired, the computer can resolve simple variants automatically, involving the user only to resolve the more difficult variants. The conflation utility combines the variant data files from multiple collations into a single file which lists all of the textual variants, keyed against a common master text. 相似文献
15.
针对目前流行的基于PHP语言开发的网站后台管理系统,选择介绍一种目前国内外流行的开源内容管理系统Joomla!和Windows NT操作系统下Joomla!开发环境的两种配置方法,并介绍了Joomla!系统模块、组件、插件,最后利用Joomla!系统设计与实现了一个示例网站,为基于Joomla!系统开发网站提供了清晰的思路和方法。 相似文献
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17.
Michael L. Hilton 《Computers and the Humanities》1992,26(2):139-144
URICA! II is an interactive collation system for the Apple Macintosh family of personal computers. It is designed to facilitate the collation of texts for the purpose of determining textual variants. The URICA! II system provides several utilities which support the collation and conflation of texts. The collation utilities allow a user to compare interactively two text files and record their differences in a variant data file. If desired, the computer can resolve simple variants automatically, involving the user only to resolve the more difficult variants. The conflation utility combines the variant data files from multiple collations into a single file which lists all of the textual variants, keyed against a common master text.
Michael L. Hilton is an assistant professor of Computer Science at the University of South Carolina. His research interests include the design of computer hardware, speech processing, and stylometric analysis of literary texts. An earlier version of this paper appeared in the Proceedings of the 11th International Conference on Computers and the Humanities. 相似文献
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19.
!-graphs provide a means of reasoning about infinite families of string diagrams and have proven useful in manipulation of (co)algebraic structures like Hopf algebras, Frobenius algebras, and compositions thereof. However, they have previously been limited by an inability to express families of diagrams involving non-commutative structures which play a central role in algebraic quantum information and the theory of quantum groups. In this paper, we fix this shortcoming by offering a new semantics for non-commutative !-graphs using an enriched version of Penrose’s abstract tensor notation. 相似文献
20.
Nu!RehaVR: virtual reality in neuro tele-rehabilitation of patients with traumatic brain injury and stroke 总被引:1,自引:0,他引:1
The availability of virtual environments on the Web is fostering new applications of virtual reality in several fields, including
some therapeutical applications. We present an application of virtual reality applied to the tele-rehabilitation of patients
with traumatic brain injury and stroke. Our system, based on X3D and Ajax3D technologies, enhances the possibility of making
tele-rehabilitation exercises aimed at the recovery of the neurological disease. The system, called Nu!RehaVR, has been designed
to integrate the activity carried out on a tele-rehabilitation system, Nu!Reha (Nu!Reha is a trademark of Pragma Engineering
srl. See ) desk, with the activities performed in the virtual worlds, through some rehabilitation exercises in contexts incompatible
with the patients’ impairments (not able to move or forced in static positions because of therapies, etc.). The architecture
of Nu!RehaVR and the environments associated to two exercises, “Utilising an elevator to reach a given floor” and “Crossing
a road using a traffic light”, are illustrated. These exercises can be considered as prototypes of a series of tele-rehabilitation
exercises which help to stimulate the patients performing actions in relatively dangerous scenarios. The system is designed
to allow the remote monitoring and assessment of the patient’s activities by the medical staff at the hospital using the communication
facilities of the tele-rehabilitation system. 相似文献