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1.
State assignment (SA) for finite state machines (FSMs) is one of the main optimization problems in the synthesis of sequential circuits. It determines the complexity of its combinational circuit and thus area, delay, testability and power dissipation of its implementation. Particle swarm optimization (PSO) is a non-deterministic heuristic that optimizes a problem by iteratively trying to improve a candidate solution with regard to a given measure of quality. PSO optimizes a problem by having a population of candidate solutions called particles, and moving them around in the search-space according to a simple mathematical formulae. In this paper, we propose an improved binary particle swarm optimization (BPSO) algorithm and demonstrate its effectiveness in solving the state assignment problem in sequential circuit synthesis targeting area optimization. It will be an evident that the proposed BPSO algorithm overcomes the drawbacks of the original BPSO algorithm. Experimental results demonstrate the effectiveness of the proposed BPSO algorithm in comparison to other BPSO variants reported in the literature and in comparison to Genetic Algorithm (GA), Simulated Evolution (SimE) and deterministic algorithms like Jedi and Nova.  相似文献   

2.
State space exploration is often used to prove properties about sequential behavior of Finite State Machines (FSMs). For example, equivalence of two machines is proved by analyzing the reachable state set of their product machine. Nevertheless, reachability analysis is infeasible on large practical examples. Combinational verification is far less expensive, but on the other hand its application is limited to combinational circuits, or particular design schemes. Finally, approximate techniques imply sufficient, not strictly necessary conditions.The purpose of this paper is to extend the applicability of purely combinational checks. This is generally achieved through state minimization, partitioning, and re-encoding the FSMs to factor out their differences. We focus on re-encoding. In particular, we present an incremental approach to re-encoding for verification that transforms the product machine traversal into a combinational verification in the best case, and into a computationally simpler product machine traversal in the general case.Experimental results demonstrate the effectiveness of this technique on medium-large circuits where other techniques may fail.  相似文献   

3.
Simulation of complex digital electronic systems requires powerful machines and algorithms. Distributed simulation could improve both the execution time and the availability of a large distributed memory for complex models. Model partitioning onto the available processors has a major impact on simulation efficiency. We report on how various partitioning algorithms affect timewarp-based distributed simulation of combinational and synchronous sequential logic circuits, and try to determine the relationship between circuit parameters (the number of gates, topological levels and the degree of activity in the circuit) and the structure of the partition having the fastest simulation on a heterogeneous network of Sun workstations.  相似文献   

4.
A new model is defined for combinational networks of probabilistic logic gates which differs from the earlier models of von Neumann and McCulloch in the way in which timing is handled. This differences makes the new model compatible with ordinary deterministic switching theory in that the outputs of any network containing feedforward connections, but not feedback loops, depend only on the network's inputs after a short, fixed time delay, not on any preceding inputs. A general method of analyzing arbitrary combinational networks within the new model is developed using a formalism based on the algebra of stochastic matrices. Methods of simplifying network analysis under certain special circumstances are also given. Probabilistic generalizations of several concepts from ordinary deterministic switching theory are developed in some detail. These include the complement of a function, the dual of a function, a fixed variable, a dummy variable, a symmetric function, and an associative function. De Morgan's law and the principle of duality are also shown to have probabilistic generalizations. Several methods are next developed for synthesizing one-output combinational networks within the new model. Included are generalizations of several basic methods from deterministic switching theory such as the and-or, or-and, and Shannon expansion methods. Several methods of multiple-output network synthesis are also developed, including a set of cascade networks as well as generalizations of the various one-output network synthesis methods. Finally, the concept of a sequential network is introduced, and the relationships between combinational networks, sequential networks, and stochastic sequential machines are developed in some detail.  相似文献   

5.
Dancea  I. 《Micro, IEEE》1989,9(2):39-51
Industrial programmable controllers and hardware simulators currently use the software method of direct logic simulation. In this method, programs contain the logical functions of several Boolean variables that are encoded directly. Each combinational circuit expressed by a group of Boolean equations requires an independent program. An alternative solution for the software implementation of the Boolean equations, named the product terms method, is presented. This method features the use of a single program to implement any multiple-output combinational circuit. To make the distinction between different circuits, a block of data defines each circuit. The product method is extended to synchronous sequential circuits, for which two tables are used. One table determines the next state of the combinational circuit, and the second table determines the outputs. An expert system has been developed to generate the table used in the product terms by interpreting the symbolic Boolean equations supplied by the user. The implementation and testing of the method are described  相似文献   

6.
为在设计阶段快速评估集成电路的软错误率,以指导高可靠集成电路的设计,提出一种适用于组合逻辑电路和时序逻辑电路组合逻辑部分的快速软错误率自动分析平台HSECT-ANLY.采用精确的屏蔽概率计算模型来分析软错误脉冲在电路中的传播;用向量传播和状态概率传播的方法来克服重汇聚路径的影响,以提高分析速度;使用LL(k)语法分析技术自动解析Verilog网表,使分析过程自动化,且使得本平台可分析时序电路的组合逻辑部分.开发工作针对综合后Verilog网表和通用的标准单元库完成,使得HSECT-ANLY的实用性更强.对ISCAS'85和ISCAS'89 Benchmark电路进行分析实验的结果表明:文中方法取得了与同类文献相似的结果,且速度更快,适用电路类型更多,可自动分析电路的软错误率并指导高可靠集成电路的设计.  相似文献   

7.
This article presents a theory for the bi-decomposition of functions in multi-valued logic (MVL). MVL functions are applied in logic design of multi-valued circuits and machine learning applications. Bi-decomposition is a method to decompose a function into two decomposition functions that are connected by a two-input operator called gate. Each of the decomposition functions depends on fewer variables than the original function. Recursive bi-decomposition represents a function as a structure of interconnected gates. For logic synthesis, the type of the gate can be chosen so that it has an efficient hardware representation. For machine learning, gates are selected to represent simple and understandable classification rules. Algorithms are presented for non-disjoint bi-decomposition, where the decomposition functions may share variables with each other. Bi-decomposition is discussed for the min- and max-operators. To describe the MVL bi-decomposition theory, the notion of incompletely specified functions is generalized to function intervals. The application of MVL differential calculus leads to particular efficient algorithms. To ensure complete recursive decomposition, separation is introduced as a new concept to simplify non-decomposable functions. Multi-decomposition is presented as an example of separation. The decomposition algorithms are implemented in a decomposition system called YADE. MVL test functions from logic synthesis and machine learning applications are decomposed. The results are compared to other decomposers. It is verified that YADE finds decompositions of superior quality by bi-decomposition of MVL function sets.  相似文献   

8.
Evolvable hardware (EHW) refers to an automatic circuit design approach, which employs evolutionary algorithms (EAs) to generate the configurations of the programmable devices. The scalability is one of the main obstacles preventing EHW from being applied to real-world applications. Several techniques have been proposed to overcome the scalability problem. One of them is to decompose the whole circuit into several small evolvable sub-circuits. However, current techniques for scalability are mainly used to evolve combinational logic circuits. In this paper, in order to decompose a sequential logic circuit, the state decomposition, output decomposition and input decomposition are united as a three-step decomposition method (3SD). A novel extrinsic EHW system, namely 3SD–ES, which combines the 3SD method with the (μ, λ) ES (evolution strategy), is proposed, and is used for the evolutionary designing of larger sequential logic circuits. The proposed extrinsic EHW system is tested extensively on sequential logic circuits taken from the Microelectronics Center of North Carolina (MCNC) benchmark library. The results demonstrate that 3SD–ES has much better performance in terms of scalability. It enables the evolutionary designing of larger sequential circuits than have ever been evolved before.  相似文献   

9.
Experimental results show that parallel programs can be evolved more easily than sequential programs in genetic parallel programming (GPP). GPP is a novel genetic programming paradigm which evolves parallel program solutions. With the rapid development of lookup-table-based (LUT-based) field programmable gate arrays (FPGAs), traditional circuit design and optimization techniques cannot fully exploit the LUTs in LUT-based FPGAs. Based on the GPP paradigm, we have developed a combinational logic circuit learning system, called GPP logic circuit synthesizer (GPPLCS), in which a multilogic-unit processor is used to evaluate LUT circuits. To show the effectiveness of the GPPLCS, we have performed a series of experiments to evolve combinational logic circuits with two- and four-input LUTs. In this paper, we present eleven multi-output Boolean problems and their evolved circuits. The results show that the GPPLCS can evolve more compact four-input LUT circuits than the well-known LUT-based FPGA synthesis algorithms.  相似文献   

10.
We introduce the notion of combinational equivalence to relate two speed-independent asynchronous (sequential) circuits: a golden hazard-free circuit C 1 and a target circuit C 2 that can be derived from C 1 through only combinational decomposition and extraction. Both circuits are assumed to be networks of single-output basic gates; multiple output gates such as arbiters, toggles, and dual-rail function blocks are not considered. We say that the circuits are combinationally equivalent if the decomposition and extraction preserves the essential functionality of the combinational blocks in the circuit and does not introduce hazards. The paper's focus is the bottleneck of the verification procedure, checking whether C 2 is hazard-free. We show that C 2 is hazard-free if and only if all of its signals are monotonic and acknowledged . We then show how cubes that approximate sets of reachable circuit states can be used to give sufficient conditions for monotonicity and acknowledgement. These sufficient conditions are used to develop a verification technique for combinational equivalence that can be exponentially faster than applying traditional, more general verification techniques. This result can be useful for verifying logic synthesis and technology mapping procedures.  相似文献   

11.
Decision diagrams, such as binary decision diagrams, multi-terminal binary decision diagrams and multi-valued decision diagrams, play an important role in various fields. They are especially useful to represent the characteristic function of sets of states and transitions in symbolic model checking. Most implementations of decision diagrams do not parallelize the decision diagram operations. As performance gains in the current era now mostly come from parallel processing, an ongoing challenge is to develop datastructures and algorithms for modern multi-core architectures. The decision diagram package Sylvan provides a contribution by implementing parallelized decision diagram operations and thus allowing sequential algorithms that use decision diagrams to exploit the power of multi-core machines. This paper discusses the design and implementation of Sylvan, especially an improvement to the lock-free unique table that uses bit arrays, the concurrent operation cache and the implementation of parallel garbage collection. We extend Sylvan with multi-terminal binary decision diagrams for integers, real numbers and rational numbers. This extension also allows for custom MTBDD leaves and operations and we provide an example implementation of GMP rational numbers. Furthermore, we show how the provided framework can be integrated in existing tools to provide out-of-the-box parallel BDD algorithms, as well as support for the parallelization of higher-level algorithms. As a case study, we parallelize on-the-fly symbolic reachability in the model checking toolset LTSmin. We experimentally demonstrate that the parallelization of symbolic model checking for explicit-state modeling languages, as supported by LTSmin, scales well. We also show that improvements in the design of the unique table result in faster execution of on-the-fly symbolic reachability.  相似文献   

12.
13.
数字电路门级并行逻辑模拟   总被引:1,自引:0,他引:1       下载免费PDF全文
对基于事件驱动的电路门级并行逻辑模拟算法和相应的电路划分算法进行了研究。在保守协议的基础上,模拟算法采用流水线技术避免了死锁;采用事件打包,消息队列和非阻塞通讯技术减少了消息传递开销。在聚集分解的基础上,电路划分算法对组合或时序电路都可进行非循环划分,保证流水线模拟不会出现死锁。在曙光集群上采用MPI实现了模拟算法,对ISCAS部分电路进行实验,获得了很好的加速比。最后提出采用预模拟方法的电路划分改进方案。  相似文献   

14.
From behavior to structure: high-level synthesis   总被引:1,自引:0,他引:1  
  相似文献   

15.
This paper describes a system that is capable of learning both combinational and sequential tasks. The system learns from sequences of input/output examples in which each pair of input and output represents a step in a task. The system uses finite state machines as its internal models. This paper proposes a method for inferring finite state machines from examples. New algorithms are developed for modifying the finite state machines to allow the system to adapt to changes. In addition, new algorithms are developed to allow the system to handle inconsistent information that may result from noise in the training examples. The system can handle sequential tasks involving long-term dependencies for which recurrent neural networks have been shown to be inadequate. Moreover, the learned finite state machines are easy to be implemented in VLSI. The system has a wide range of applications including but not limited to (a) sequence detection, prediction, and production, (b) intelligent macro systems that can learn rather than simply record sequences of steps performed by a computer user, and (c) design automation systems for designing finite state machines or sequential circuits. C. H. Ben CHOI, Ph.D.: He got his B. S., M. S., and Ph.D. degrees all from The Ohio State University in the United States. His major areas of study include Solid State Microelectronics, Computer Engineering, and Computer Information Science. He has works on general associative memory, parallel and distributed computer architectures, and machine learning. He currently works on a project concerning theoretical aspects of learning machine. His research interests include hardware and software methods of building an intelligent machine.  相似文献   

16.
A key challenge for neural modeling is to explain how a continuous stream of multimodal input from a rapidly changing environment can be processed by stereotypical recurrent circuits of integrate-and-fire neurons in real time. We propose a new computational model for real-time computing on time-varying input that provides an alternative to paradigms based on Turing machines or attractor neural networks. It does not require a task-dependent construction of neural circuits. Instead, it is based on principles of high-dimensional dynamical systems in combination with statistical learning theory and can be implemented on generic evolved or found recurrent circuitry. It is shown that the inherent transient dynamics of the high-dimensional dynamical system formed by a sufficiently large and heterogeneous neural circuit may serve as universal analog fading memory. Readout neurons can learn to extract in real time from the current state of such recurrent neural circuit information about current and past inputs that may be needed for diverse tasks. Stable internal states are not required for giving a stable output, since transient internal states can be transformed by readout neurons into stable target outputs due to the high dimensionality of the dynamical system. Our approach is based on a rigorous computational model, the liquid state machine, that, unlike Turing machines, does not require sequential transitions between well-defined discrete internal states. It is supported, as the Turing machine is, by rigorous mathematical results that predict universal computational power under idealized conditions, but for the biologically more realistic scenario of real-time processing of time-varying inputs. Our approach provides new perspectives for the interpretation of neural coding, the design of experiments and data analysis in neurophysiology, and the solution of problems in robotics and neurotechnology.  相似文献   

17.
In this paper an approach based on an evolutionary algorithm to design synchronous sequential logic circuits with minimum number of logic gates is suggested. The proposed method consists of four main stages. The first stage is concerned with the use of genetic algorithms (GA) for the state assignment problem to compute optimal binary codes for each symbolic state and construct the state transition table of finite state machine (FSM). The second stage defines the subcircuits required to achieve the desired functionality. The third stage evaluates the subcircuits using extrinsic Evolvable Hardware (EHW). During the fourth stage, the final circuit is assembled. The obtained results compare favourably against those produced by manual methods and other methods based on heuristic techniques.  相似文献   

18.
Logic simulation is used extensively in the design of digital systems for the purpose of studying the behaviour of circuits under various conditions and for verifying the required performance of circuits. There is considerable interest in methods which reduce the simulation time during the design process. In this paper, we investigate how this can be achieved by simulating the action of logic circuits using a network of loosely coupled processors. Circuits modelled as directed graphs comprising clocked sequential components and (unclocked) arbitrary combinational logic gates can be partitioned into separate tasks each consisting of a sequential component with an associated network of combinational components. We present cost functions for evaluating a task subject to probabilistic assumptions about the functioning of the circuits. The circuit evaluation method used in the simulation process is significant. We apply lazy evaluation, a demand-driven evaluation strategy in which signals in the circuit are evaluated on a ‘need to do' basis, resulting in a considerable saving in circuit simulation time. We achieve distributed logic simulation using a network of workstations and show from experimental results that by using such a configuration, we essentially obtain a single computation engine which can be used to obtain speedups in circuit simulation when compared with uniprocessor simulation systems. Interprocess communications between tasks on different workstations proceed via remote procedure calls while local communications between tasks take place via shared memory. The method of partitioning used in the circuit model ensures that communications between tasks take place only at defined times in the simulation sequence.  相似文献   

19.
三值组合电路的冒险分析   总被引:1,自引:0,他引:1  
本文首先讨论了基于函数与/或表示形式的三值组合电路中的竞争冒险现象,提出应用代数法与K图法等二种分析与消除竞争冒险的技术。其次,本文分析了另一类多值电路中所固有的冒险现象-渡越冒险,指出它们属于一种电路的正常反应,但可采用快变信号与负载电容等方法加以抑制。  相似文献   

20.
This paper describes a new learning by example mechanism and its application for digital circuit design automation. This mechanism uses finite state machines to represent the inferred models or designs. The resultant models are easy to be implemented in hardware using current VLSI technologies. Our simulation results show that it is often possible to infer a well-defined deterministic model or design from just one sequence of examples. In addition this mechanism is able to handle sequential task involving long-term dependence. This new learning by example mechanism is used as a design by example system for automatic synthesis of digital circuits. Such systems have not previously been successfully developed mainly because of the lack of mechanism to implement them. From artificial neural network research, it seems possible to apply the knowledge gained from learning by example to form a design by example system. However, one of the problems with neural network approaches is that the resultant models are very difficult to be implemented in hardware using current VLSI technologies. By using the mechanism described in this paper, the resultant models are finite state machines that are well suited for digital designs. Several sequential circuit design examples are simulated and tested. Although our test results show that such a system is feasible for designing simple circuits or small-scale circuit modules, the feasibility of such a system for large-scale circuit design remains to be showed. Both the learning mechanism and the design method show potential and the future research directions are provided.  相似文献   

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