共查询到20条相似文献,搜索用时 12 毫秒
1.
In recent years there has been an increased interest in the modeling and recognition of human activities involving highly structured and semantically rich behavior such as dance, aerobics, and sign language. A novel approach for automatically acquiring stochastic models of the high-level structure of an activity without the assumption of any prior knowledge is presented. The process involves temporal segmentation into plausible atomic behavior components and the use of variable-length Markov models for the efficient representation of behaviors. Experimental results that demonstrate the synthesis of realistic sample behaviors and the performance of models for long-term temporal prediction are presented. 相似文献
2.
The study of the computational power of randomized computations is one of the central tasks of complexity theory. The main goal of this paper is the comparison of the power of Las Vegas computation and deterministic respectively nondeterministic computation. We investigate the power of Las Vegas computation for the complexity measures of one-way communication, ordered binary decision diagrams, and finite automata.(i) For the one-way communication complexity of two-party protocols we show that Las Vegas communication can save at most one half of the deterministic one-way communication complexity. We also present a language for which this gap is tight.(ii) The result (i) is applied to show an at most polynomial gap between determinism and Las Vegas for ordered binary decision diagrams.(iii) For the size (i.e., the number of states) of finite automata we show that the size of Las Vegas finite automata recognizing a language L is at least the square root of the size of the minimal deterministic finite automaton recognizing L. Using a specific language we verify the optimality of this lower bound. 相似文献
3.
Frank Drewes 《Information and Computation》2001,169(2):264
The exponential output size problem is to determine whether the size of output trees of a tree transducer grows exponentially in the size of input trees. In this paper the complexity of this problem is studied. It is shown to be NL-complete for total top-down tree transducers, DEXPTIME-complete for general top-down tree transducers, and P-complete for bottom-up tree transducers. 相似文献
4.
Juraj Hromkovi Sebastian Seibert Juhani Karhumki Hartmut Klauck Georg Schnitger 《Information and Computation》2002,172(2):202
While deterministic finite automata seem to be well understood, surprisingly many important problems concerning nondeterministic finite automata (nfa's) remain open. One such problem area is the study of different measures of nondeterminism in finite automata and the estimation of the sizes of minimal nondeterministic finite automata. In this paper the concept of communication complexity is applied in order to achieve progress in this problem area. The main results are as follows:1. Deterministic communication complexity provides lower bounds on the size of nfa's with bounded unambiguity. Applying this fact, the proofs of several results about nfa's with limited ambiguity can be simplified and presented in a uniform way.2. There is a family of languages KONk2 with an exponential size gap between nfa's with polynomial leaf number/ambiguity and nfa's with ambiguity k. This partially provides an answer to the open problem posed by B. Ravikumar and O. Ibarra (1989, SIAM J. Comput.18, 1263–1282) and H. Leung (1998, SIAM J. Comput.27, 1073–1082). 相似文献
5.
We present a method for automatically estimating the motion of an articulated object filmed by two or more fixed cameras. We focus our work on the case where the quality of the images is poor, and where only an approximation of a geometric model of the tracked object is available. Our technique uses physical forces applied to each rigid part of a kinematic 3D model of the object we are tracking. These forces guide the minimization of the differences between the pose of the 3D model and the pose of the real object in the video images. We use a fast recursive algorithm to solve the dynamical equations of motion of any 3D articulated model. We explain the key parts of our algorithms: how relevant information is extracted from the images, how the forces are created, and how the dynamical equations of motion are solved. A study of what kind of information should be extracted in the images and of when our algorithms fail is also presented. Finally we present some results about the tracking of a person. We also show the application of our method to the tracking of a hand in sequences of images, showing that the kind of information to extract from the images depends on their quality and of the configuration of the cameras. 相似文献
6.
We introduce new algorithms for deciding the satisfiability of constraints for the full recursive path ordering with status (RPO), and hence as well for other path orderings like LPO, MPO, KNS and RDO, and for all possible total precedences and signatures. The techniques are based on a new notion of solved form, where fundamental properties of orderings like transitivity and monotonicity are taken into account. Apart from simplicity and elegance from the theoretical point of view, the main contribution of these algorithms is on efficiency in practice. Since guessing is minimized, and, in particular, no linear orderings between the subterms are guessed, a practical improvement in performance of several orders of magnitude over previous algorithms is obtained, as shown by our experiments. 相似文献
7.
In this paper, we investigate several extensions of the linear time hierarchy (denoted by LTH). We first prove that it is not necessary to erase the oracle tape between two successive oracle calls, thereby lifting a common restriction on LTH machines. We also define a natural counting extension of LTH and show that it corresponds to a robust notion of counting bounded arithmetic predicates. Finally, we show that the computational power of the majority operator is equivalent to that of the exact counting operator in both contexts. 相似文献
8.
Rong Lu Jan J. Koenderink Astrid M. L. Kappers 《Computer Vision and Image Understanding》2000,78(3):320
Specularities on surfaces with tangential hairs or grooves are readily observable in nature. Examples of such phenomena are the arched or looped highlights observed on horses and human heads and the linear or curved specularities observed on parts of industrial machinery that have tangential grooves. We investigate the geometry of curvilinear specularities on surfaces of different curvature with tangential hairs or grooves of different orientations under controlled lighting and viewing conditions. First the nature of these specularities is investigated qualitatively. Then specularities on parametric surfaces and hair or groove orientations are calculated for some specific cases. Explicit calculations of specularities on some special surfaces, cylinders, cones, and spheres, are verified by photographs of the reflections. Aspects of the work are applicable to computer graphics and can be utilized for the image interpretation of surface specularities. 相似文献
9.
Punam K. Saha Felix W. Wehrli Bryon R. Gomberg 《Computer Vision and Image Understanding》2002,86(3):171
This paper describes the theory and algorithms of distance transform for fuzzy subsets, called fuzzy distance transform (FDT). The notion of fuzzy distance is formulated by first defining the length of a path on a fuzzy subset and then finding the infimum of the lengths of all paths between two points. The length of a path π in a fuzzy subset of the n-dimensional continuous space
n is defined as the integral of fuzzy membership values along π. Generally, there are infinitely many paths between any two points in a fuzzy subset and it is shown that the shortest one may not exist. The fuzzy distance between two points is defined as the infimum of the lengths of all paths between them. It is demonstrated that, unlike in hard convex sets, the shortest path (when it exists) between two points in a fuzzy convex subset is not necessarily a straight line segment. For any positive number θ≤1, the θ-support of a fuzzy subset is the set of all points in
n with membership values greater than or equal to θ. It is shown that, for any fuzzy subset, for any nonzero θ≤1, fuzzy distance is a metric for the interior of its θ-support. It is also shown that, for any smooth fuzzy subset, fuzzy distance is a metric for the interior of its 0-support (referred to as support). FDT is defined as a process on a fuzzy subset that assigns to a point its fuzzy distance from the complement of the support. The theoretical framework of FDT in continuous space is extended to digital cubic spaces and it is shown that for any fuzzy digital object, fuzzy distance is a metric for the support of the object. A dynamic programming-based algorithm is presented for computing FDT of a fuzzy digital object. It is shown that the algorithm terminates in a finite number of steps and when it does so, it correctly computes FDT. Several potential applications of fuzzy distance transform in medical imaging are presented. Among these are the quantification of blood vessels and trabecular bone thickness in the regime of limited special resolution where these objects become fuzzy. 相似文献
10.
The importance of thesupport functionin representation, manipulation, and analysis of convex bodies can indeed be compared with that of the Fourier transform in signal processing. The support function, in intuitive terms, is the signed distance of a supporting plane of a convex body from the origin point. In this paper we show that, just as simple multiplication in the Fourier transform domain turns out to be the convolution of two signals, similarly simple algebraic operations on support functions result in a variety of geometric operations on the corresponding geometric objects. In fact, since the support function is areal-valuedfunction, these simple algebraic operations are nothing but arithmetic operations such as addition, subtraction, reciprocal, and max–min, which give rise to geometric operations such as Minkowski addition (dilation), Minkowski decomposition (erosion), polar duality, and union–intersection. Furthermore, it has been shown in this paper that a number of representation schemes (such as the Legendre transformation, the extended Gaussian image, slope diagram representation, the normal transform, and slope transforms), which appear to be very disparate at first sight, belong to the same class of the support function representation. Finally, we indicate some algebraic manipulations of support functions that lead to new and unsuspected geometric operations. Support function like representations for nonconvex objects are also indicated. 相似文献
11.
Aiming at the use of hand gestures for human–computer interaction, this paper presents a real-time approach to the spotting, representation, and recognition of hand gestures from a video stream. The approach exploits multiple cues including skin color, hand motion, and shape. Skin color analysis and coarse image motion detection are joined to perform reliable hand gesture spotting. At a higher level, a compact spatiotemporal representation is proposed for modeling appearance changes in image sequences containing hand gestures. The representation is extracted by combining robust parameterized image motion regression and shape features of a segmented hand. For efficient recognition of gestures made at varying rates, a linear resampling technique for eliminating the temporal variation (time normalization) while maintaining the essential information of the original gesture representations is developed. The gesture is then classified according to a training set of gestures. In experiments with a library of 12 gestures, the recognition rate was over 90%. Through the development of a prototype gesture-controlled panoramic map browser, we demonstrate that a vocabulary of predefined hand gestures can be used to interact successfully with applications running on an off-the-shelf personal computer equipped with a home video camera. 相似文献
12.
A contribution to the automatic 3-D reconstruction of complex urban scenes from aerial stereo pairs is proposed. It consists of segmenting the scene into two different kinds of components: the ground and the above-ground objects. The above-ground objects are classified either as buildings or as vegetation. The idea is to define appropriate regions of interest in order to achieve a relevant 3-D reconstruction. For that purpose, a digital elevation model of the scene is first computed and segmented into above-ground regions using a Markov random field model. Then a radiometric analysis is used to classify above-ground regions as building or vegetation, leading to the determination of the final above-ground objects. The originality of the method is its ability to cope with extended above-ground areas, even in case of a sloping ground surface. This characteristic is necessary in a urban environment. Results are very robust to image and scene variability, and they enable the utilization of appropriate local 3-D reconstruction algorithms. 相似文献
13.
Let R be a commutative ring with 1, let RX1,…,Xn/I be the polynomial algebra in the n≥4 noncommuting variables X1,…,Xn over R modulo the set of commutator relations I={(X1+···+Xn)*Xi=Xi*(X1+···+Xn)|1≤i≤n}. Furthermore, let G be an arbitrary group of permutations operating on the indeterminates X1,…,Xn, and let RX1,…,Xn/IG be the R-algebra of G-invariant polynomials in RX1,…,Xn/I. The first part of this paper is about an algorithm, which computes a representation for any fRX1,…,Xn/IG as a polynomial in multilinear G-invariant polynomials, i.e., the maximal variable degree of the generators of RX1,…,Xn/IG is at most 1. The algorithm works for any ring R and for any permutation group G. In addition, we present a bound for the number of necessary generators for the representation of all G-invariant polynomials in RX1,…,Xn/IG with a total degree of at most d. The second part contains a first but promising analysis of G-invariant polynomials of solvable polynomial rings. 相似文献
14.
This paper introduces formative processes, composed by transitive partitions. Given a family
of sets, a formative process ending in the Venn partition Σ of
is shown to exist. Sufficient criteria are also singled out for a transitive partition to model (via a function from set variables to unions of sets in the partition) all set-literals modeled by Σ. On the basis of such criteria a procedure is designed that mimics a given formative process by another where sets have finite rank bounded by C(|Σ|), with C a specific computable function. As a by-product, one of the core results on decidability in computable set theory is rediscovered, namely the one that regards the satisfiability of unquantified set-theoretic formulae involving Boolean operators, the singleton-former, and the powerset operator. The method described (which is able to exhibit a set-solution when the answer is affirmative) can be extended to solve the satisfiability problem for broader fragments of set theory. 相似文献
15.
This paper presents an original method for analyzing, in an unsupervised way, images supplied by high resolution sonar. We aim at segmenting the sonar image into three kinds of regions: echo areas (due to the reflection of the acoustic wave on the object), shadow areas (corresponding to a lack of acoustic reverberation behind an object lying on the sea-bed), and sea-bottom reverberation areas. This unsupervised method estimates the parameters of noise distributions, modeled by a Weibull probability density function (PDF), and the label field parameters, modeled by a Markov random field (MRF). For the estimation step, we adopt a maximum likelihood technique for the noise model parameters and a least-squares method to estimate the MRF prior model. Then, in order to obtain an accurate segmentation map, we have designed a two-step process that finds the shadow and the echo regions separately, using the previously estimated parameters. First, we introduce a scale-causal and spatial model called SCM (scale causal multigrid), based on a multigrid energy minimization strategy, to find the shadow class. Second, we propose a MRF monoscale model using a priori information (at different level of knowledge) based on physical properties of each region, which allows us to distinguish echo areas from sea-bottom reverberation. This technique has been successfully applied to real sonar images and is compatible with automatic processing of massive amounts of data. 相似文献
16.
We present a simple algorithm for the Euclidean distance transform of a binary image that runs more efficiently than other algorithms in the literature. We show that our algorithm runs in optimal time for many architectures and has optimal cost for the RAM and EREW PRAM. 相似文献
17.
Jerzy Marcinkowski 《Information and Computation》2002,178(2):412
We show that the ** part of the equational theory modulo an AC symbol is undecidable. This solves the open problem 25 from the RTA list. We show that this result holds also for the equational theory modulo an ACI symbol. 相似文献
18.
Perceptual Organization Based Computational Model for Robust Segmentation of Moving Objects 总被引:1,自引:0,他引:1
Sudeep Sarkar Daniel Majchrzak Kishore Korimilli 《Computer Vision and Image Understanding》2002,86(3):141
The role of perceptual organization in motion analysis has heretofore been minimal. In this work we present a simple but powerful computational model and associated algorithms based on the use of perceptual organizational principles, such as temporal coherence (or common fate) and spatial proximity, for motion segmentation. The computational model does not use the traditional frame by frame motion analysis; rather it treats an image sequence as a single 3D spatio-temporal volume. It endeavors to find organizations in this volume of data over three levels—signal, primitive, and structural. The signal level is concerned with detecting individual image pixels that are probably part of a moving object. The primitive level groups these individual pixels into planar patches, which we call the temporal envelopes. Compositions of these temporal envelopes describe the spatio-temporal surfaces that result from object motion. At the structural level, we detect these compositions of temporal envelopes by utilizing the structure and organization among them. The algorithms employed to realize the computational model include 3D edge detection, Hough transformation, and graph based methods to group the temporal envelopes based on Gestalt principles. The significance of the Gestalt relationships between any two temporal envelopes is expressed in probabilistic terms. One of the attractive features of the adopted algorithm is that it does not require the detection of special 2D features or the tracking of these features across frames. We demonstrate that even with simple grouping strategies, we can easily handle drastic illumination changes, occlusion events, and multiple moving objects, without the use of training and specific object or illumination models. We present results on a large variety of motion sequences to demonstrate this robustness. 相似文献
19.
By reduction from the halting problem for Minsky's two-register machines we prove that there is no algorithm capable of deciding the -theory of one step rewriting of an arbitrary finite linear confluent finitely terminating term rewriting system (weak undecidability). We also present a fixed such system with undecidable *-theory of one step rewriting (strong undecidability). This improves over all previously known results of the same kind. 相似文献
20.
Finite test sets are a useful tool for deciding the membership problem for the universal closure of a given tree language, that is, for deciding whether a term has all its ground instances in the given language. A uniform test set for the universal closure must serve the following purpose: In order to decide membership of a term, it is sufficient to check whether all its test set instances belong to the underlying language. A possible application, and our main motivation, is ground reducibility, an essential concept for many approaches to inductive reasoning. Ground reducibility modulo some rewrite system is membership in the universal closure of the set of reducible ground terms. Here, test sets always exist, and several algorithmic approaches are known. The resulting sets, however, are often unnecessarily large. In this paper we consider regular languages and linear closure operators. We prove that universal as well as existential closure, defined analogously, preserve regularity. By relating test sets to tree automata and to appropriate congruence relations, we show how to characterize, how to compute, and how to minimize ground and non-ground test sets. In particular, optimal solutions now replace previous ad hoc approximations for the ground reducibility problem. 相似文献