共查询到17条相似文献,搜索用时 46 毫秒
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在已有算法基础上,提出了任意二维约束点集Delaunay三角剖分的新算法,算法仅在局部产生少量新点,并在局部对三角剖分进行修改,便可保证整体三角剖分符合Delaunay性质。 相似文献
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本文提出了一种适用于多连通的多边形区域的三角剖分和非爱的受限数据的三角剖分算法。该算法简单、直观,采用翼边型数据结构,用Delaunay剖分方法实现。 相似文献
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二维域的有限三角剖分 总被引:1,自引:0,他引:1
本文提出了一种适用于多连通的多边形区域的三角剖分和非连通的受限数据的三角剖分算法。该算法简洁、直观,采用翼边型数据结构,用Delaunay剖分方法实现。 相似文献
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使用超图表示约束模型,采用基于超图约束驱动的几何推理约束满足法进行参数化设计,几何实体的计算基于特征点。作者结合在AutoCAD上开发参数化设计模块的实践,得出该方法能处理多实体约束关系(如面积约束),提高求解效率,降低时间复杂度。 相似文献
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HOUMAN BOROUCHAKI PAUL LOUIS GEORGE 《International journal for numerical methods in engineering》1997,40(11):1957-1975
This paper aims to outline the different phases necessary to implement a Delaunay-type automatic mesh generator. First, it summarizes this method and then describes a variant which is numerically robust by mentioning at the same time the problems to solve and the different solutions possible. The Delaunay insertion process by itself, the boundary integrity problem, the way to create the field points as well as the optimization procedures are discussed. The two-dimensional situation is described fully and possible extensions to the three-dimensional case are briefly indicated. © 1997 by John Wiley & Sons, Ltd. 相似文献
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MARÍA-CECILIA RIVARA PATRICIO INOSTROZA 《International journal for numerical methods in engineering》1997,40(4):581-597
In this paper we discuss, study and compare two linear algorithms for the triangulation refinement problem: the known longest-side (triangle bisection) refinement algorithm, as well as a new algorithm that uses longest side bisection techniques for refining Delaunay triangulations. We show that the automatic point insertion criterion, taken from the fractal property of optimal (linear) longest-side bisection algorithms, assures the construction of good quality Delaunay triangulations in linear time. Numerical evidence, showing that the practical behaviour of the new algorithm is in complete agreement with the theory, is included. © 1997 by John Wiley & Sons, Ltd. 相似文献
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任意多边形边界内散乱点的三角划分 总被引:7,自引:1,他引:6
本文提出了一种简洁通用、用于处理平面上任意多边形内不规则分布点的三角划分算法,并给出了该算法在离散数据参数Bezier三角曲面造型中的应用。 相似文献
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散乱数据点三角剖分方法综述 总被引:25,自引:2,他引:25
构造散乱数据插值曲面首先必须对散乱数据点实行三角剖分。本文简要阐述三角剖分的基本概念。并按优化准则将现有的各种三角剖分方法进行分类比较,为建立更好的凸域三角剖分算法提供依据,并为解决复杂多边形区域散乱数据点三角剖分奠定基础。 相似文献
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H. BOROUCHAKI P. L. GEORGE S. H. LO 《International journal for numerical methods in engineering》1996,39(20):3407-3437
An efficient algorithm for Delaunay triangulation of a given set of points in d dimensions is presented. Various steps of the point insertion algorithm are reviewed and many acceleration procedures are implemented to speed up the triangulation process. New features include the search for a neighbouring point by a layering scheme, locating the containing simplex by a random walk, formulas of important geometrical quantities of a new simplex based on those of an old one, a novel approach in establishing the adjacency relationship using connection matrices. The resulting scheme seems to be one of the fastest triangulation algorithms known, which enables us to generate tetrahedra in ℝ3 with a linear generation rate of 15 000 tetrahedra per second for randomly generated points on an HP 735 workstation. 相似文献
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B. K. KARAMETE T. TOKDEMR M. GER 《International journal for numerical methods in engineering》1997,40(2):251-268
This paper describes the logic of a dynamic algorithm for a general 2D Delaunay triangulation of arbitrarily prescribed interior and boundary nodes. The complexity of the geometry is completely arbitrary. The scheme is free of specific restrictions on the input of the geometrical data. The scheme generates triangles whose associated circumcircles contain no nodal points except their vertices. There is no predefined limit for the number of points and the boundaries. The direction of generation of the triangles cannot be determined a priori as opposed to the moving front techniques. An automatic node placement scheme reflecting the initial boundary point spacings is used. The successive refinement scheme results in such a point distribution that the triangulation algorithm need not perform any geometric intersection check for overlapped triangles and penetrated boundaries. Further computational saving is provided by using a special binary tree (ADT) in which the points are ordered such that contiguous points in the list are neighbours in physical space. The method consists of a set of simple rules to understand. The dynamic nature of the Object Oriented Programming (OOP) of the algorithms provides efficient memory management on the insertion, deletion and searching processes. The computational effort bears a linear relation-ship between the CPU time and the total number of nodes. Some of the existing methods in the literature regarding triangular mesh generation are discussed in context. © 1997 by John Wiley & Sons, Ltd. 相似文献
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裁剪曲面的三角化及图形显示 总被引:2,自引:0,他引:2
结合自主版权的超人CAD/CAM系统的开发,本文提出了一种适合于裁剪曲面图形显示的曲面三角化算法,该算法将曲面的三角化转化为曲面参数域的三角化,并将二维图形的集合运算与Delaunay三角剖分应有和于曲面参数域边界的处理,从而使裁剪曲面在边界上的三角形分布均匀。 相似文献