共查询到20条相似文献,搜索用时 682 毫秒
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单星多波束干扰源定位的公式是基于卫星的信号增益曲线建立起来的,用理论公式描述信号增益曲线存在较大偏差,针对该问题提出用拟合函数代替理论公式。建立干扰源定位方程时,用实际增益点的拟合函数代替理论公式可以减小误差。对实际增益点采用先插值后拟合的方法,插值方法分别选用线性(Linear)插值和三次样条(Spline)插值,拟合函数分别采用傅里叶函数(Fourier)和多项式函数(Polynomial)。两种插值方法分别搭配两种拟合函数产生4种拟合方法,对比分析理论公式和4种拟合方法共5种算法的性能,分别比较与实际增益的偏差以及定位误差的大小,发现拟合方法优于理论公式,且线性插值加3阶傅里叶函数拟合方法性能最优。 相似文献
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针对三维碎片自动拼合中的碎片匹配问题,提出了一种新的轮廓曲线的表示和匹配方法.曲线的表示用带参数的多结点样条插值曲线拟合从碎片物体的轮廓线上提取的数据点,同时计算轮廓曲线上各个点的曲率、挠率和法矢.通过比较不同曲线特征段之间的全曲率,度量轮廓曲线之间的可匹配程度,利用法矢对相似度较高的轮廓曲线进行可匹配性验证,实现三维碎片的匹配.实验结果表明,该算法取得了较好的拟合和匹配效果,为基于轮廓线匹配的物体形状的拼接奠定了基础. 相似文献
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矢量地图图形的多功能显示 总被引:1,自引:0,他引:1
本文着重研讨了一种根据计算机图形学中空间分布的型值点来构造插值样条曲线的造型方法。用此方法对矢量地图进行分层(分类)显示,并且能够对恢复后的矢显地图进行放大与缩小变换和特写显示。 相似文献
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融合确定性信息和随机信息的插值方法研究 总被引:1,自引:1,他引:0
为了提高医学图像配准过程中的测度曲线光滑性和运算速度,本文利用图像的灰度概率分布作为确定性信息,同时利用非整数网格位置处的灰度随机性信息,定义了融合确定性信息和随机性信息的置信区域(DSCR);结合最近邻域插值法,提出了基于DSCR的最近邻域插值法(DSCRNN)。使用DSCRNN插值方法得到测度在整数平移位置处的值是准确无误差的。通过医学图像之间的刚体配准实验,从函数曲线、运算时间、抗噪鲁棒性和收敛性能方面对比分析了8种插值方法,结果表明,相对其它插值方法,DSCRNN插值方法在不牺牲插值速度的前提条件下可以提高归一化互信息(NMI)测度的收敛性能和抗噪声能力。 相似文献
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一维分形插值图像编码是用插值点数据构造分形曲线来拟合数字图像的灰度曲线从而实现压缩。其解码过程就是求用插值点数据构造的迭代函数系统(IFS)的吸引子,由于图像数据以及分形插值迭代规律的特殊性,使得随机迭代算法和通常的固定迭代算法并不适用。本文设计了快速且节省内存的解码算法,并进行了复杂度分析。同时,本文的算法作为分形插值方法的一部分,同样可以用在分形插值法的其他应用领域。 相似文献
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基于统计特征的彩色图像快速插值方法 总被引:6,自引:1,他引:6
本文首先阐述了基于统计特征的图像插值方法,该方法通过提取待插入像素所在区域的协方差矩阵和协方差向量,得出适应于边缘位置和方向的插值权重.为了把基于统计特征的图像插值方法应用于彩色图像插值领域,本文提出了以下措施以提高计算速度:仅对Y图像估计插值权重,并同时应用到R、G、B三个分量的插值;对边缘像素应用基于统计特征的图像插值方法,而对非边缘像素应用简单的双线性插值,即混合图像插值方法.这些措施提高了计算速度,并保证了图像质量.实验表明了该算法在计算速度和插值图像质量方面的有效性. 相似文献
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采用Pade插值技术,对计算获得的、稀疏的响应点值进行逼近,然后用获得的有理逼近式计算宽范围内响应曲线。把最小二乘法和插值技术结合起来,充分利用已有信息、达到最佳逼近的效果。同时自适应和精确地逼近响应曲线,引入了统计推断的办法。在统计推断的约束和判断下,实现了自适应的Pade插值逼近。为了检验方法的正确性,应用了混合插值技术,对FDTD法计算获得的、稀疏的RCS频率和角度响应曲线进行了逼近,在统计推断办法的约束和判断下,获得了很好的效果。 相似文献
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针对传统插值算法在图像整体缩放中边缘区域易产生锯齿或模糊的现象,提出一种新型的图像缩放算法.将相邻像素形成的矩形区域进行三角剖分,根据待构造曲线段的位置关系及插值控制点的距离大小构造辅助的控制顶点,再利用相应的Bézier曲线插值图像构造的辅助控制点,最后以产生的Bézier曲线作为边界曲线,利用Coons曲面构造方法构造出退化的三角形曲面片进行边缘细节的强化。提出的方法可以很好地保持图像边缘细节,尤其在倾斜的边缘和尖角等处保持了更多的细节特征,使放大的图像有更好的效果。 相似文献
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数字图像的增强以及边缘检测是数字图像处理中的重要内容。根据B-样条函数插值公式,对图像灰度点像素值进行三次B-样条插值运算,提出了基于三次B-样条插值的分数阶增强模板以及分数阶CRONE边缘检测模板。通过对比实验表明,所设计的模板能根据对图像的需求而改变阶次,在图像增强方面能较好地提升图像边缘并且加强纹理细节,在边缘检测方面有良好的边缘定位能力,优于基于Sobel算子的传统方法。 相似文献
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针对在虚拟战场环境仿真中构建大规模地形,现有的计算机硬件条件无法进行实时处理,本文提出了一种对特征点用线性约束能量最小化方法反算控制点;用三次准均匀B样条曲线插值特征点生成B样条曲线,最后利用线动成面的原理生成B样条地形曲面。其中对偏差较大点通过增加新特征点的方法进行了自动修复。通过对实际高程数据值插值地形进行实验,得出运用该方法拟合的地形图更精确、更逼真。该算法主要用于对地形中重点关注区域进行地形重构,以提高局部地区的分辨率和逼真度。 相似文献
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Comparison of interpolating methods for image resampling 总被引:12,自引:0,他引:12
When resampling an image to a new set of coordinates (for example, when rotating an image), there is often a noticeable loss in image quality. To preserve image quality, the interpolating function used for the resampling should be an ideal low-pass filter. To determine which limited extent convolving functions would provide the best interpolation, five functions were compared: A) nearest neighbor, B) linear, C) cubic B-spline, D) high-resolution cubic spline with edge enhancement (a = -1), and E) high-resolution cubic spline (a = -0.5). The functions which extend over four picture elements (C, D, E) were shown to have a better frequency response than those which extend over one (A) or two (B) pixels. The nearest neighbor function shifted the image up to one-half a pixel. Linear and cubic B-spline interpolation tended to smooth the image. The best response was obtained with the high-resolution cubic spline functions. The location of the resampled points with respect to the initial coordinate system has a dramatic effect on the response of the sampled interpolating function the data are exactly reproduced when the points are aligned, and the response has the most smoothing when the resampled points are equidistant from the original coordinate points. Thus, at the expense of some increase in computing time, image quality can be improved by resampled using the high-resolution cubic spline function as compared to the nearest neighbor, linear, or cubic B-spline functions. 相似文献
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《IEEE transactions on bio-medical engineering》1993,40(4):329-334
An approach improving on existing techniques is presented for blending cross-sections of biological objects to produce a polynomial surface model. As intermediate steps to the final surface skinning, representative data points on the cross-sections are selected for defining piecewise cubic B-splines providing an immediate reduction in storage and computational requirements for the contour representation of the objects. A mesh of quadrilateral patches is subsequently formed over adjacent cross-sections using bicubic B-spline surfaces which exhibit second parametric derivative continuity. The surface model provides a complete and robust representation with significant data reduction. The resulting algorithm is demonstrated using bone data for a human hand 相似文献
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Survey: interpolation methods in medical image processing 总被引:46,自引:0,他引:46
Image interpolation techniques often are required in medical imaging for image generation (e.g., discrete back projection for inverse Radon transform) and processing such as compression or resampling. Since the ideal interpolation function spatially is unlimited, several interpolation kernels of finite size have been introduced. This paper compares 1) truncated and windowed sinc; 2) nearest neighbor; 3) linear; 4) quadratic; 5) cubic B-spline; 6) cubic; g) Lagrange; and 7) Gaussian interpolation and approximation techniques with kernel sizes from 1 x 1 up to 8 x 8. The comparison is done by: 1) spatial and Fourier analyses; 2) computational complexity as well as runtime evaluations; and 3) qualitative and quantitative interpolation error determinations for particular interpolation tasks which were taken from common situations in medical image processing. For local and Fourier analyses, a standardized notation is introduced and fundamental properties of interpolators are derived. Successful methods should be direct current (DC)-constant and interpolators rather than DC-inconstant or approximators. Each method's parameters are tuned with respect to those properties. This results in three novel kernels, which are introduced in this paper and proven to be within the best choices for medical image interpolation: the 6 x 6 Blackman-Harris windowed sinc interpolator, and the C2-continuous cubic kernels with N = 6 and N = 8 supporting points. For quantitative error evaluations, a set of 50 direct digital X rays was used. They have been selected arbitrarily from clinical routine. In general, large kernel sizes were found to be superior to small interpolation masks. Except for truncated sinc interpolators, all kernels with N = 6 or larger sizes perform significantly better than N = 2 or N = 3 point methods (p < 0.005). However, the differences within the group of large-sized kernels were not significant. Summarizing the results, the cubic 6 x 6 interpolator with continuous second derivatives, as defined in (24), can be recommended for most common interpolation tasks. It appears to be the fastest six-point kernel to implement computationally. It provides eminent local and Fourier properties, is easy to implement, and has only small errors. The same characteristics apply to B-spline interpolation, but the 6 x 6 cubic avoids the intrinsic border effects produced by the B-spline technique. However, the goal of this study was not to determine an overall best method, but to present a comprehensive catalogue of methods in a uniform terminology, to define general properties and requirements of local techniques, and to enable the reader to select that method which is optimal for his specific application in medical imaging. 相似文献