首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 31 毫秒
1.
In this paper, the maximum end-to-end throughput that can be achieved on a wireless multi-hop path is investigated analytically. The problem is modeled using the conflict graph, where each link in the multi-hop path is represented uniquely by a vertex in the conflict graph and two vertices are adjacent if and only if the associated links mutually interfere. Using the conflict graph and the linear programming formulations of the problem, we analyzed the maximum end-to-end throughput of a wireless multi-hop path a) in a simple scenario where nodes are optimally placed and each node can only interfere with the transmission of its adjacent nodes along the path, and b) in a more complicated scenario where nodes are randomly placed and each node can interfere with the transmission of any number of nearby nodes along the path in both a) an error free radio environment and b) an erroneous radio environment. The maximum end-to-end throughputs for each of the above four scenarios are obtained analytically. We show that the maximum achievable end-to-end throughput is determined by the throughput of its bottleneck clique, where a clique is a maximal set of mutually adjacent vertices in the associated conflict graph. Further our analysis suggests the optimum scheduling algorithm that can be used to achieve the maximum end-to-end throughput and that it is convenient to use the (maximal) independent sets as the basic blocks for the design of scheduling algorithms. The findings in this paper lay guidelines for the design of optimum scheduling algorithms. They can be used to design computationally efficient algorithms to determine the maximum throughput of a wireless multi-hop path and to design a scheduling algorithm to achieve that throughput.  相似文献   

2.
Relatively large transceiver tuning overhead is one major difficulty when designing a medium access control scheme for a single-hop passive-star coupled WDM optical network. To overcome this difficulty, we propose two algorithms, namely continuous channel scheduling (CCS) and continuous channel-minimum scheduling latency (CC-MSL), to reduce the negative impact of tuning overhead as much as possible. Extensive simulations have been conducted. And the simulation results show that significant improvement in average delay can be achieved by our new algorithms.  相似文献   

3.
Some scheduling algorithms have been designed to improve the performance of multi-hop wireless mesh networks (WMNs) recently. However the end-to-end delay is seldom considered as the complexity of multi-hop topology and open wireless shared channel. This article proposes an efficient delay based scheduling algorithm with the concept of buffer-data- hops. Considering the demand satisfaction factor (DSF), the proposed algorithm can also achieve a good fairness performance. Moreover, with the interference-based network model, the scheduling algorithm can maximize the spatial reuse, compared to those graph-based scheduling algorithms. Detailed theoretical analysis shows that the algorithm can minimize the end-to-end delay and make a fair scheduling to all the links.  相似文献   

4.
5.
Algorithms for scheduling TDMA transmissions in multi-hop networks usually determine the smallest length conflict-free assignment of slots in which each link or node is activated at least once. This is based on the assumption that there are many independent point-to-point flows in the network. In sensor networks however often data are transferred from the sensor nodes to a few central data collectors. The scheduling problem is therefore to determine the smallest length conflict-free assignment of slots during which the packets generated at each node reach their destination. The conflicting node transmissions are determined based on an interference graph, which may be different from connectivity graph due to the broadcast nature of wireless transmissions. We show that this problem is NP-complete. We first propose two centralized heuristic algorithms: one based on direct scheduling of the nodes or node-based scheduling, which is adapted from classical multi-hop scheduling algorithms for general ad hoc networks, and the other based on scheduling the levels in the routing tree before scheduling the nodes or level-based scheduling, which is a novel scheduling algorithm for many-to-one communication in sensor networks. The performance of these algorithms depends on the distribution of the nodes across the levels. We then propose a distributed algorithm based on the distributed coloring of the nodes, that increases the delay by a factor of 10–70 over centralized algorithms for 1000 nodes. We also obtain upper bound for these schedules as a function of the total number of packets generated in the network.  相似文献   

6.
We focus on all-optical broadcast and select slotted WDM networks. Each network user is equipped with one tunable transmitter and one fixed receiver; full connectivity is achieved by tuning transmitters to all different wavelengths available in the optical spectrum. Tuning latencies are considered to be not negligible with respect to the slot time. A network controller allocates fixed size slots in a TDM/WDM frame according to requests issued by users via signalling procedures. User requests are accommodated in the frame incrementally, as soon as they are received by the network controller. Since we aim at an incremental solution, we impose a transparency constraint in the scheduling algorithm: new user requests may be accepted only without affecting existing allocations, otherwise they are refused. We propose a novel scheduling algorithm that may route some flows from source to destination through some intermediate nodes, following a multi-hop approach. A formal definition of an optimal transparent incremental scheduling algorithm is provided as an integer linear programming problem. The optimal incremental scheduling algorithm is NP-hard. Thus, a heuristic quasi-optimal scheduling algorithm is proposed, and its complexity is evaluated. Performance results show that significant benefits can be achieved with respect to traditional single-hop approaches and to other multi-hop approaches.  相似文献   

7.
基于改进免疫遗传算法的带硬时间窗车辆调度问题的实现   总被引:2,自引:0,他引:2  
免疫算法是模仿生物体高度进化,复杂的免疫系统仿生的一种智能化启发式算法。带硬时间窗的车辆路径问题(VSPHTW)是在基本的车辆路径问题(VSP)上增加了时间窗约束条件的一种变化形式,是一个典型的NP难题。通过采用一种改进的信息熵计算方法、交叉和变异概率的自适应机制,构造一个改进的免疫算法来求解VSPHTW,并将求解结果与其他遗传算法比较。比较结果显示,该算法对于求解VSPHTW问题具有较好的性能。  相似文献   

8.
In this paper, we address a user scheduling (selection) problem in the uplink multiuser multiple input multiple output (MIMO) wireless communication system. For this problem, the computational complexity of exhaustive search grows exponentially with the number of users. We present an iterative, low-complexity, sub-optimal algorithm for this problem. We apply an Estimation of Distribution Algorithm (EDA) for the user scheduling problem. An EDA is an evolutionary algorithm and updates its chosen population at each iteration on the basis of the probability distribution learned from the population of superior candidate solutions chosen at the previous iterations. The proposed EDA has a low computational complexity and can find a nearly optimal solution in real time for the user scheduling problem. Beyond applying the general EDA to user scheduling, we also present specific improvements that reduce computation for obtaining an acceptable solution. These improvements include the idea of generating an initial population by cyclically shifting a candidate solution. The simulation results show that our proposed algorithm performs better than other scheduling algorithms with comparable complexity.  相似文献   

9.
Video sensor networks (VSNs) has become the recent research focus due to the rich information it provides to address various data-hungry applications. However, VSN implementations face stringent constraints of limited communication bandwidth, processing capability, and power supply. In-network processing has been proposed as efficient means to address these problems. The key component of in-network processing, task mapping and scheduling problem, is investigated in this paper. Although task mapping and scheduling in wired networks of processors has been extensively studied, their application to VSNs remains largely unexplored. Existing algorithms cannot be directly implemented in VSNs due to limited resource availability and shared wireless communication medium. In this work, an application-independent task mapping and scheduling solution in multi-hop VSNs is presented that provides real-time guarantees to process video feeds. The processed data is smaller in volume which further releases the burden on the end-to-end communication. Using a novel multi-hop channel model and a communication scheduling algorithm, computation tasks and associated communication events are scheduled simultaneously with a dynamic critical-path scheduling algorithm. Dynamic voltage scaling (DVS) mechanism is implemented to further optimize energy consumption. According to the simulation results, the proposed solution outperforms existing mechanisms in terms of guaranteeing application deadlines with minimum energy consumption.  相似文献   

10.
宋超  刘明  陈贵海  龚海刚 《电子学报》2011,39(4):791-795
无线传感器网络中的能量洞问题是影响网络寿命的关键因素之一.在基于环模型的多跳传感器网络中,通过优化所有环的传输距离可以有效地延长网络寿命.针对非均匀数据产生率的传感器网络,用建立环关系表的方式以搜索近似最优的传输距离从而延长网络寿命,在降低搜索(算法)复杂度的同时得到与最优解近似的结果.模拟实验证明了采用此节能算法的网...  相似文献   

11.
In wireless multimedia communications, it is extremely difficult to derive general end-to-end capacity results because of decentralized packet scheduling and the interference between communi-cating nodes. In this paper, we present a state-based channel capacity perception scheme to provide sta-tistical Quality-of-Service (QoS) guarantees under a medium or high traffic load for IEEE 802.11 wire-less multi-hop networks. The proposed scheme first perceives the state of the wireless link from the MAC retransmission information and extends this information to calculate the wireless channel capaci-ty, particularly under a saturated traffic load, on the basis of the interference among flows and the link state in the wireless multi-hop networks. Finally, the adaptive optimal control algorithm allocates a net-work resource and forwards the data packet by tak-ing into consideration the channel capacity deploy-ments in multi-terminal or multi-hop mesh net-works. Extensive computer simulations demonstrate that the proposed scheme can achieve better per-formance in terms of packet delivery ratio and net-work throughput compared to the existing capacity prediction schemes.  相似文献   

12.
Improving Energy Efficiency of Centrally Controlled Wireless Data Networks   总被引:1,自引:0,他引:1  
Wireless network access protocols can assist nodes to conserve energy by identifying when they can enter low energy states. The goal is to put all nodes not involved in a transmission into the doze state. However, in doing so, one must tradeoff the energy and other costs associated with the overhead of coordinating dozing with the energy savings of putting nodes to sleep. In this paper, we define three alternative directory protocols that may be used by a central node to coordinate the transmission of data and the dozing of nodes. We attempt to optimize their performance by using scheduling and protocol parameter tuning. In addition, we consider the impact of errors and error recovery methods on energy consumption. Although one can argue that carefully scheduling transmissions will improve performance, ultimately, appropriately tuning protocols reduces scheduling's significance. In most cases, scheduling transmissions between the same nodes contiguously and ordering such transmissions shortest processing time first results in good performance. The most critical feature that contributes to an access protocol's effectiveness is its ability to minimize the time it takes to inform nodes that they may doze. However, the ability of our protocols to conserve energy is highly dependent on (1) network size, (2) traffic type (e.g., down/uplink, and peer-to-peer) and (3) channel bit error rate. In particular, we show that when protocols are faced with packet errors, more elaborate schemes to coordinate the dozing of nodes can pay-off. We conclude by recommending an energy conserving implementation of the IEEE 802.11 Point Coordination Function.  相似文献   

13.
Patrik  Peter  Di   《Ad hoc Networks》2004,2(4):405-418
An ad hoc network can be set up by a number of units without the need of any permanent infrastructure. Two units establish a communication link if the channel quality is sufficiently high. As not all pairs of units can establish direct links, traffic between two units may have to be relayed through other units. This is known as the multi-hop functionality. In military command and control systems, ad hoc networks are also referred to as multi-hop radio networks.

Spatial TDMA (STDMA) is a scheme for access control in ad hoc networks. STDMA improves TDMA by allowing simultaneous transmission of multiple units. In this paper, we study the optimization problem of STDMA scheduling, where the objective is to find minimum-length schedules. Previous work for this problem has focused on heuristics, whose performance is difficult to analyze when optimal solutions are not known. We develop novel mathematical programming formulations for this problem, and present a column generation solution method. Our numerical experiments show that the method generates a very tight bound to the optimal schedule length, and thereby enables optimal or near-optimal solutions. The column generation method can be used to provide benchmarks when evaluating STDMA scheduling algorithms. In particular, we use the bound obtained in the column generation method to evaluate a simple greedy algorithm that is suitable for distributed implementations.  相似文献   


14.
Ma  M.  Hamidzadeh  B.  Hamdi  M. 《Photonic Network Communications》1999,1(2):161-178
One of the important issues in the design of future generation high-speed networks is the provision of real-time services to different types of traffic with various time constraints. In this paper we study the problem of providing real-time service to hard and soft real-time messages in Wavelength-Division-Multiplexing (WDM) optical networks. We propose a set of scheduling algorithms which prioritize and manage message transmissions in single-hop WDM passive star networks based on specific message time constraints. In particular, we develop time-based priority schemes for scheduling message transmissions in order to increase the real-time performance of a WDM network topology. We formulated an analytical model and conducted extensive discrete-event simulations to evaluate the performance of the proposed algorithms. We compared their performances with that of the state-of-the-art WDM scheduling algorithms which typically do not consider the time constraint of the transmitted messages. This study suggests that when scheduling real-time messages in WDM networks, one has to consider not only the problem of resources allocation in the network but also the problem of sequencing messages based on their time constraints.  相似文献   

15.
We investigate the problem of how to minimize the energy consumption in multi-hop Wireless Sensor Network (WSN), under the constraint of end-to-end reliability Quality of Seervice (QoS) requirement. Based on the investigation, we jointly consider the routing, relay selection and power allocation algorithm, and present a novel distributed cross-layer strategy using opportunistic relaying scheme for cooperative communication. The results show that under the same QoS requirement, the proposed cross-layer strategy performs better than other cross-layer cooperative communication algorithms in energy efficiency. We also investigated the impact of several parameters on the energy efficiency of the cooperative communication in WSNs, thus can be used to provide guidelines to decide when and how to apply cooperation for a given setup.  相似文献   

16.
任务分配问题是公认的NP难问题。文章在以往有关多处理机任务分配算法的基础上,提出了一种适用于SMP系统结构的并行遗传调度算法。仿真结果表明。该算法具有较好的效果和收敛性。  相似文献   

17.
Optical burst switching (OBS) is a promising paradigm for the next-generation Internet. In OBS, a key problem is to schedule bursts on wavelength channels, whose bandwidth may become fragmented with the so-called void (or idle) intervals, using both fast and bandwidth efficient algorithms so as to reduce burst loss. To date, two well-known scheduling algorithms, called Horizon and LAUC-VF, have been proposed in the literature, which trade off bandwidth efficiency for fast running time and vice versa, respectively. In this paper, we propose a set of novel burst scheduling algorithms for OBS networks with and without fiber delay lines (FDLs) utilizing the techniques from computational geometry. In networks without FDLs, our proposed minimum-starting-void (Min-SV) algorithm can schedule a burst in O(logm) time, where m is the total number of void intervals, as long as there is a suitable void interval. Simulation results suggest that our algorithm achieves a loss rate which is at least as low as LAUC-VF, but can run much faster. In fact, its speed can be almost the same as Horizon (which has a much higher loss rate). In networks with FDLs, our proposed batching FDL algorithm considers a batch of FDLs to find a suitable FDL to delay a burst which would otherwise be discarded due to contention, instead of considering the FDLs one by one. The average running time of this algorithm is therefore significantly reduced from that of the existing burst scheduling algorithms. Our algorithms can also be used as algorithmic tools to speed up the scheduling time of many other void-filling scheduling algorithms.  相似文献   

18.
On‐demand data broadcasting scheduling is an effective wireless data dissemination technique. Existing scheduling algorithms usually have two problems: (1) with the explosive growth of mobile users and real‐time individual requirements, broadcasting systems present a shortage of scalability, dynamics and timeliness (request drop ratio); (2) with the growth of intelligent and entertained application, energy consumption of mobile client cannot be persistent (tuning time). This paper proposes an effective scheduling algorithm LxRxW. It takes into account the number of lost requests during next item broadcasting time, the number of requests and the waiting time. LxRxW can reduce the request drop ratio. At the same time, the algorithm employs a dynamic index strategy to put forward a dynamic adjusting method on the index cycle length (DAIL) to determine the proper index cycle. Extensive experimental results show that the LxRxW algorithm has better performance than other state‐of‐the‐art scheduling algorithms and can significantly reduce the drop ratio of user requests by 40%–50%. The request drop ratio and accessing time of LxRxW with index increase by 1%–2% than LxRxW algorithm without index, but the tuning time decreases by 70%. The index strategy shows that when the index cycle length is less than 20units, it can significantly reduce the average tuning time but when the index cycle length continues increasing, the average tuning time will increase contrarily. DAIL can dynamically determine the length of index cycle. Moreover, it can reach optimal integrated performance of the request drop ratio, the average accessing time and the average tuning time. Copyright © 2013 John Wiley & Sons, Ltd.  相似文献   

19.
The design of a medium access control scheme for a single-hop, wavelength-division-multiplexing-(WDM) multichannel local lightwave network poses two major difficulties: relatively large transmitter/receiver tuning overhead and large ratio of propagation delay to packet transmission time. Most schemes proposed so far have ignored the tuning overhead, and they can only schedule fixed-length packet transmissions. To overcome these two difficulties, the authors propose several scheduling algorithms which can reduce the negative impact of tuning overhead and schedule variable-length messages. A separate channel (control channel) is employed for transmission of control packets, and a distributed scheduling algorithm is invoked at each node every time it receives a control packet. By allowing the length of messages to be variable, a long message can be scheduled with a single control packet transmission, instead of fragmenting it into many fixed-length packets, thereby significantly reducing the overhead of control packet transmissions and improving the overall system performance. Three novel scheduling algorithms are proposed, varying in the amount of global information and processing time they need. Two approximate analytical models are formulated to study the effect of tuning time and the effect of having a limited number of data channels. Extensive simulations are conducted. Average message delays are compared for all of the algorithms  相似文献   

20.
In this work, we propose a broadcast algorithm called Most Request Served (MRS) and its variants with caching strategies for on-time delivery of data in Real-Time Information Dispatch System. This family of algorithms consider request deadline, data object size and data popularity in making scheduling decisions. Although previous scheduling algorithms also base on some or all of these attributes to choose the most beneficial data to be broadcast, they did not consider the loss brought by their scheduling decisions. However, MRS considers both gain and loss in making a scheduling decision. We have performed a series of simulation experiments to compare the performance of various algorithms. Simulation results show that our proposed broadcast algorithm not only succeeds in providing good on-time delivery of data but at the same time provides 20% of improvement in response time over traditional scheduling algorithms like First-In-First-Out (FIFO) and Earliest-Deadline-First (EDF). Simulation results also show that our proposed caching strategy provides further improvement in terms of percentage of requests finished in time over traditional caching strategy like Least Recently Used (LRU).  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号