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1.
基于DE 和SA 的Memetic 高维全局优化算法   总被引:1,自引:0,他引:1  
针对高维复杂多模态优化问题,传统的进化算法存在收敛速度慢,求解精度低等缺点,提出一种面向高维优化问题的Memetic全局优化算法。算法通过全局搜索和局部搜索结合的混合搜索策略,采用多模式并行差分进化算法进行全局搜索,基于高斯分布估计的模拟退火算法进行局部搜索。改进后的Memetic算法不仅继承了差分进化算法能发现全局最优解的优点,而且能大幅度提高搜索效率。最后,通过对4个高维多峰值Benchmark函数进行仿真实验,实验结果表明本文算法有效提高了算法的收敛速度和求解精度。  相似文献   

2.
一种自适应多策略行为粒子群优化算法   总被引:1,自引:0,他引:1  
张强  李盼池 《控制与决策》2020,35(1):115-122
针对粒子群优化算法收敛速度慢、局部搜索能力差等缺点,提出一种自适应多策略行为粒子群优化算法.算法中每个粒子拥有4种行为进化策略,在迭代过程中通过计算每种进化策略的立即价值、未来价值和综合奖励来决定粒子的进化行为,并通过策略行为概率变异算法提升个体寻优速度或避免陷入局部最优解.在经典的基准测试函数上,对新算法与其他7个群智能进化算法的测试结果进行比较分析,结果表明所提出算法具有很好的求解精度和收敛速度,尤其适合应用于一些高维优化问题.  相似文献   

3.
针对麻雀搜索算法在求解大规模优化问题时存在收敛速度慢、寻优精度低和易陷入局部极值的缺点,提出一种基于精英反向学习策略的萤火虫麻雀搜索算法(ELFASSA).首先,通过反向学习策略初始化种群,为全局寻优奠定基础;其次,利用萤火虫扰动策略提高算法跳出局部最优的能力并加速收敛;最后,在麻雀位置更新后引入精英反向学习策略以获取精英解及动态边界,使精英反向解可以定位在狭窄的搜索空间中,有利于算法收敛.通过选取10个高维标准测试函数进行仿真实验,将其与麻雀搜索算法(SSA)及4种先进的改进算法进行性能对比,并与3种单一策略改进的麻雀搜索算法进行改进策略的有效性分析,仿真结果表明, ELFASSA算法在收敛速度和求解精度两方面明显优于其他对比算法.  相似文献   

4.
Global optimization of high-dimensional problems in practical applications remains a major challenge to the research community of evolutionary computation. The weakness of randomization-based evolutionary algorithms in searching high-dimensional spaces is demonstrated in this paper. A new strategy, SP-UCI is developed to treat complexity caused by high dimensionalities. This strategy features a slope-based searching kernel and a scheme of maintaining the particle population’s capability of searching over the full search space. Examinations of this strategy on a suite of sophisticated composition benchmark functions demonstrate that SP-UCI surpasses two popular algorithms, particle swarm optimizer (PSO) and differential evolution (DE), on high-dimensional problems. Experimental results also corroborate the argument that, in high-dimensional optimization, only problems with well-formative fitness landscapes are solvable, and slope-based schemes are preferable to randomization-based ones.  相似文献   

5.
Nature-inspired optimization algorithms, notably evolutionary algorithms (EAs), have been widely used to solve various scientific and engineering problems because of to their simplicity and flexibility. Here we report a novel optimization algorithm, group search optimizer (GSO), which is inspired by animal behavior, especially animal searching behavior. The framework is mainly based on the producer-scrounger model, which assumes that group members search either for ldquofindingrdquo (producer) or for ldquojoiningrdquo (scrounger) opportunities. Based on this framework, concepts from animal searching behavior, e.g., animal scanning mechanisms, are employed metaphorically to design optimum searching strategies for solving continuous optimization problems. When tested against benchmark functions, in low and high dimensions, the GSO algorithm has competitive performance to other EAs in terms of accuracy and convergence speed, especially on high-dimensional multimodal problems. The GSO algorithm is also applied to train artificial neural networks. The promising results on three real-world benchmark problems show the applicability of GSO for problem solving.  相似文献   

6.
针对高维复杂优化问题在求解时容易产生维数灾难导致算法极易陷入局部最优的问题,提出一种能够综合考虑高维复杂优化问题的特性,动态调整进化策略的多种群并行协作的粒子群算法。该算法在分析高维复杂问题求解过程中的粒子特点的基础上,建立融合环形拓扑、全连接形拓扑和冯诺依曼拓扑结构的粒子群算法的多种群并行协作的网络模型。该模型结合3种拓扑结构的粒子群算法在解决高维复杂优化问题时的优点,设计一种基于多群落粒子广播-反馈的动态进化策略及其进化算法,实现高维复杂优化环境中拓扑的动态适应,使算法在求解高维单峰函数和多峰函数时均具有较强的搜索能力。仿真结果表明,该算法在求解高维复杂优化问题的寻优精度和收敛速度方面均有良好的性能。  相似文献   

7.
乔钢柱  王瑞  孙超利 《计算机应用》2021,41(11):3097-3103
针对基于参考向量的高维多目标进化算法中随机选择父代个体会降低算法的收敛速度,以及部分参考向量分配个体的缺失会减弱种群多样性的问题,提出了一种基于分解的高维多目标改进优化算法(IMaOEA/D)。首先,在分解策略框架下,当一个参考向量至少分配了2个个体时,对该参考向量分配的个体根据其到理想点的距离选择父代个体来繁殖子代,从而提高搜索速度。然后,针对未能分配到至少2个个体的参考向量,则从所有个体中选择沿该参考向量和理想点距离最小的点,使得该参考向量至少有2个个体与其相关。同时,确保环境选择后每个参考向量有一个个体与其相关,从而保证种群的多样性。在10个和15个目标的MaF测试问题集上将所提算法与其他4个基于分解的高维多目标优化算法进行了测试对比,实验结果表明所提算法对于高维多目标优化问题具有较好的寻优能力,且该算法在30个测试问题中的14个测试问题上得到的优化结果均优于其他4个对比算法,特别是对于退化问题具有一定的寻优优势。  相似文献   

8.
针对第三代非支配排序遗传算法(non-dominated sorting genetic algorithm-Ⅲ,NSGA-Ⅲ)在处理高维多目标函数时存在收敛精度低和搜索性能差等问题,提出一种自适应多种群NSGA-Ⅲ算法。首先将传统算法的单一种群划分成四个亚种群,并为每个亚种群分配不同的交叉算子;其次提出外部最优解集(external optimal solution set,EXS)的概念,通过计算个体更新最优解集的参与量来自适应调节每个亚种群的大小;最后利用局部搜索策略提高EXS的局部搜索性能。采用四个不同的测试函数,与七种对比算法进行仿真验证,结果表明在处理高维多目标优化问题时,提出算法的性能指标整体优于其他对比算法,能够获得较好的算法收敛性和种群多样性。  相似文献   

9.
和声搜索算法是一种模拟音乐即兴创作过程的元启发式搜索,已成功应用于解决许多实际问题.针对高维函数优化问题,提出一种基于动态行为选择的和声搜索算法.在算法中新和声的即兴创作有3种策略,迭代过程中通过计算每个策略的即时价值和综合价值选择和声的即兴创作策略,并通过个体即兴创作策略选择方法提升寻优速度或避免陷入局部最优解.将所...  相似文献   

10.
演化算法通过模拟自然界生物迭代演化的智能现象来求解优化问题,因其不依赖于待解问题具体数学模型特性的优势,已成为求解复杂优化问题的重要方法.分布估计算法是一类新兴的演化算法,它通过估计种群中优势个体的分布状况建立概率模型并采样得到子代,具有良好的搜索多样性,且能通用于连续和离散空间的优化问题.为进一步推动基于概率分布思想的演化算法发展,概述了多峰优化演化算法的研究现状,并总结出2个基于概率分布的演化算法框架:面向多解优化的概率分布演化算法框架和基于概率分布的集合型离散演化算法框架.前者针对现有的演化算法在求解多峰多解的优化难题时缺乏足够的搜索多样性的缺点,将广义上基于概率分布的演化策略与小生境技术相结合,突破多解优化的搜索多样性瓶颈;后者围绕粒子群优化等部分演化算法在传统上局限于连续实数向量空间的不足,引入概率分布估计的思想,在离散的集合空间重定义了算法的演化操作,从而提高了算法的可用性.  相似文献   

11.
To solve high-dimensional function optimization problems, many evolutionary algorithms have been proposed. In this paper, we propose a new cooperative coevolution orthogonal artificial bee colony (CCOABC) algorithm in an attempt to address the issue effectively. Cooperative coevolution frame, a popular technique in evolutionary algorithms for large scale optimization problems, is adopted in this paper. This frame decomposes the problem into several subcomponents by random grouping, which is a novel decomposition strategy mainly for tackling nonseparable functions. This strategy can increase the probability of grouping interacting variables in one subcomponent. And for each subcomponent, an improved artificial bee colony (ABC) algorithm, orthogonal ABC, is employed as the subcomponent optimizer. In orthogonal ABC, an Orthogonal Experimental Design method is used to let ABC evolve in a quick and efficient way. The algorithm has been evaluated on standard high-dimensional benchmark functions. Compared with other four state-of-art evolutionary algorithms, the simulation results demonstrate that CCOABC is a highly competitive algorithm for solving high-dimensional function optimization problems.  相似文献   

12.
Harmony search (HS) algorithm is inspired by the music improvisation process in which a musician searches for the best harmony and continues to polish the harmony to improve its aesthetics. The efficiency of evolutionary algorithms depends on the extent of balance between diversification and intensification during the course of the search. An ideal evolutionary algorithm must have efficient exploration in the beginning and enhanced exploitation toward the end. In this paper, a two‐phase harmony search (TPHS) algorithm is proposed that attempts to strike a balance between exploration and exploitation by concentrating on diversification in the first phase using catastrophic mutation and then switches to intensification using local search in the second phase. The performance of TPHS is analyzed and compared with 4 state‐of‐the‐art HS variants on all the 30 IEEE CEC 2014 benchmark functions. The numerical results demonstrate the superiority of the proposed TPHS algorithm in terms of accuracy, particularly on multimodal functions when compared with other state‐of‐the‐art HS variants; further comparison with state‐of‐the‐art evolutionary algorithms reveals excellent performance of TPHS on composition functions. Composition functions are combined, rotated, shifted, and biased version of other unimodal and multimodal test functions and mimic the difficulties of real search spaces by providing a massive number of local optima and different shapes for different regions of the search space. The performance of the TPHS algorithm is also evaluated on a real‐life problem from the field of computer vision called camera calibration problem, ie, a 12‐dimensional highly nonlinear optimization problem with several local optima.  相似文献   

13.
蜉蝣算法是一种受蜉蝣飞行及交配行为启发的新型群智能优化算法, 具有良好的寻优性能, 但其在求解高维复杂问题时依然存在因失效蜉蝣而影响算法效率的问题. 鉴于此, 提出一种偏移进化蜉蝣算法(migration evolutionary mayfly algorithm, MEMA). 针对蜉蝣种群进行个体能力评价, 剔除种...  相似文献   

14.
张新明  王霞  康强 《控制与决策》2019,34(10):2073-2084
灰狼优化算法(GWO)具有较强的局部搜索能力和较快的收敛速度,但在解决高维和复杂的优化问题时存在全局搜索能力不足的问题.对此,提出一种改进的GWO,即新型反向学习和差分变异的GWO(ODGWO).首先,提出一种最优最差反向学习策略和一种动态随机差分变异算子,并将它们融入GWO中,以便增强全局搜索能力;然后,为了很好地平衡探索与开采能力以提升整体的优化性能,对算法前、后半搜索阶段分别采用单维操作和全维操作形成ODGWO;最后,将ODGWO用于高维函数和模糊C均值(FCM)聚类优化.实验结果表明,在许多高维Benchmark函数(30维、50维和1000维)优化上,ODGWO的搜索能力大幅度领先于GWO,与state-of-the-art优化算法相比,ODGWO具有更好的优化性能.在7个标准数据集的FCM聚类优化上, 与GWO、GWOepd和LGWO相比,ODGWO表现出了更好的聚类优化性能,可应用在更多的实际优化问题上.  相似文献   

15.
Whale Optimization Algorithm (WOA), as a new population-based optimization algorithm, performs well in solving optimization problems. However, when tackling high-dimensional global optimization problems, WOA tends to fall into local optimal solutions and has slow convergence rate and low solution accuracy. To address these problems, a whale optimization algorithm based on quadratic interpolation (QIWOA) is presented. On the one hand, a modified exploration process by introducing a new parameter is proposed to efficiently search the regions and deal with the premature convergence problem. On the other hand, quadratic interpolation around the best search agent helps QIWOA to improve the exploitation ability and the solution accuracy. Moreover, the algorithm tries to make a balance between exploitation and exploration. QIWOA is compared with several state-of-the-art algorithms on 30 high-dimensional benchmark functions with dimensions ranging from 100 to 2000. The experimental results show that QIWOA has faster convergence rate and higher solution accuracy than both WOA and other population-based algorithms. For functions with a flat or sharp bottom, QIWOA is difficult to find the global optimum, but it still performs best compared with other algorithms.  相似文献   

16.
In a multimodal optimization task, the main purpose is to find multiple optimal solutions (global and local), so that the user can have better knowledge about different optimal solutions in the search space and as and when needed, the current solution may be switched to another suitable optimum solution. To this end, evolutionary optimization algorithms (EA) stand as viable methodologies mainly due to their ability to find and capture multiple solutions within a population in a single simulation run. With the preselection method suggested in 1970, there has been a steady suggestion of new algorithms. Most of these methodologies employed a niching scheme in an existing single-objective evolutionary algorithm framework so that similar solutions in a population are deemphasized in order to focus and maintain multiple distant yet near-optimal solutions. In this paper, we use a completely different strategy in which the single-objective multimodal optimization problem is converted into a suitable bi-objective optimization problem so that all optimal solutions become members of the resulting weak Pareto-optimal set. With the modified definitions of domination and different formulations of an artificially created additional objective function, we present successful results on problems with as large as 500 optima. Most past multimodal EA studies considered problems having only a few variables. In this paper, we have solved up to 16-variable test problems having as many as 48 optimal solutions and for the first time suggested multimodal constrained test problems which are scalable in terms of number of optima, constraints, and variables. The concept of using bi-objective optimization for solving single-objective multimodal optimization problems seems novel and interesting, and more importantly opens up further avenues for research and application.  相似文献   

17.
针对一般群智能算法求解大规模排列组合问题时搜索空间大从而影响群体搜索效率的问题,提出了一种解空间动态缩减(SSDC)策略,以动态减少算法搜索空间。该策略中,首先通过智能算法对排列组合优化问题两次初步求解,对获得的两个解中重复的片段进行识别和融合,将融合成的新节点代入原解空间进行解空间缩小更新;而后在下一次智能算法求解的过程中,对缩小的可行空间进行搜索,从而提升个体在有限空间内的搜索效率,降低搜索时间成本。基于5个高维标准旅行商问题(TSP)和2个车辆路径优化问题对融合新策略的多种群智能算法进行测试。实验结果表明融合所提策略的群智能算法在搜索精度和稳定性上均要优于对应的原算法,证明所提解空间动态缩减策略可以有效改善算法的性能。  相似文献   

18.
针对协方差矩阵自适应进化策略(CMAES)求解高维多模态函数时存在早熟收敛及求解精度不高的缺陷, 提出一种融合量化正交设计(OD/Q)思想的正交CMAES算法。首先利用小种群的CMAES进行快速搜索, 当算法陷入局部极值时, 依据当前最好解的位置动态选取基向量, 接着利用OD/Q构造的试验向量探测包括极值附近区域在内的整个搜索空间, 从而引导算法跳出局部最优。通过对6个高维多模态标准函数进行测试并与其他算法相比较, 其结果表明, 正交CMAES算法具有更好的搜索精度、收敛速度和全局寻优性能。  相似文献   

19.
针对鲸鱼优化算法(WOA)在解决高维复杂问题时存在收敛速度慢、全局搜索能力不足的问题,提出一种最优最差个体混合反向学习的WOA(MWOA)。首先,引入一种自适应惯性权重,用于调节寻优前期的步长和寻优后期的种群多样性;其次,提出一种混合反向学习策略并将其融入WOA,以提高算法的收敛精度;最后,引入一种参数非线性衰减策略,以提高其在高维度以及复杂问题上的探索开发能力和收敛速度。将MWOA与WOA、MS-WOA、IWOA对10个基准函数的优化效果进行比较,结果表明MWOA在收敛速度、优化精度上相较对比算法均有所提升。另外,将MWOA与CODE、CPSO、EGWO和DIHS进行比较,结果表明MWOA具有较好的收敛精度。  相似文献   

20.
多种群遗传算法(MPGA)搜寻最优解的能力受初始种群分布的影响,在解决复杂函数优化问题时存在早熟收敛风险,而思维进化算法(MEA)存在局部搜索精度低和全局收敛速度慢的问题。针对两者的不足,提出一种MPGA和MEA混合的优化算法MPGA-MEA。为参与MEA趋同操作的各子群体设置不同的控制参数,独立进行遗传搜索,同时利用移民算子增强子群体的互动,实现协同进化,直至子群体成熟。在此基础上,释放劣质子群体,并选择全局公告板中记录的优质个体执行交叉和变异操作,产生中心个体,对应生成的临时子群体参与新一轮的迭代寻优。基于不同测试函数的仿真结果表明,该混合算法相较于MPGA和MEA,MPGA-MEA对高维多峰函数的寻优能力得到明显提升。  相似文献   

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