首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 78 毫秒
1.
Parallel coordinate plots (PCPs) are among the most useful techniques for the visualization and exploration of high-dimensional data spaces. They are especially useful for the representation of correlations among the dimensions, which identify relationships and interdependencies between variables. However, within these high-dimensional spaces, PCPs face difficulties in displaying the correlation between combinations of dimensions and generally require additional display space as the number of dimensions increases. In this paper, we present a new technique for high-dimensional data visualization in which a set of low-dimensional PCPs are interactively constructed by sampling user-selected subsets of the high-dimensional data space. In our technique, we first construct a graph visualization of sets of well-correlated dimensions. Users observe this graph and are able to interactively select the dimensions by sampling from its cliques, thereby dynamically specifying the most relevant lower dimensional data to be used for the construction of focused PCPs. Our interactive sampling overcomes the shortcomings of the PCPs by enabling the visualization of the most meaningful dimensions (i.e., the most relevant information) from high-dimensional spaces. We demonstrate the effectiveness of our technique through two case studies, where we show that the proposed interactive low-dimensional space constructions were pivotal for visualizing the high-dimensional data and discovering new patterns.  相似文献   

2.
Hibbard  W. Santek  D. 《Computer》1989,22(8):53-57
The authors describe the capabilities of McIDAS , an interactive visualization system that is vastly increasing the ability of earth scientists to manage and analyze data from remote sensing instruments and numerical simulation models. McIDAS provides animated three-dimensional images and highly interactive displays. The software can manage, analyze, and visualize large data sets that span many physical variables (such as temperature, pressure, humidity, and wind speed), as well as time and three spatial dimensions. The McIDAS system manages data from at least 100 different sources. The data management tools consist of data structures for storing different data types in files, libraries of routines for accessing these data structures, system commands for performing housekeeping functions on the data files, and reformatting programs for converting external data to the system's data structures. The McIDAS tools for three-dimensional visualization of meteorological data run on an IBM mainframe and can load up to 128-frame animation sequences into the workstations. A highly interactive version of the system can provide an interactive window into data sets containing tens of millions of points produced by numerical models and remote sensing instruments. The visualizations are being used for teaching as well as by scientists  相似文献   

3.
Visual data mining in large geospatial point sets   总被引:2,自引:0,他引:2  
Visual data-mining techniques have proven valuable in exploratory data analysis, and they have strong potential in the exploration of large databases. Detecting interesting local patterns in large data sets is a key research challenge. Particularly challenging today is finding and deploying efficient and scalable visualization strategies for exploring large geospatial data sets. One way is to share ideas from the statistics and machine-learning disciplines with ideas and methods from the information and geo-visualization disciplines. PixelMaps in the Waldo system demonstrates how data mining can be successfully integrated with interactive visualization. The increasing scale and complexity of data analysis problems require tighter integration of interactive geospatial data visualization with statistical data-mining algorithms.  相似文献   

4.
Volume exploration is an important issue in scientific visualization. Research on volume exploration has been focused on revealing hidden structures in volumetric data. While the information of individual structures or features is useful in practice, spatial relations between structures are also important in many applications and can provide further insights into the data. In this paper, we systematically study the extraction, representation, exploration, and visualization of spatial relations in volumetric data and propose a novel relation-aware visualization pipeline for volume exploration. In our pipeline, various relations in the volume are first defined and measured using region connection calculus (RCC) and then represented using a graph interface called relation graph. With RCC and the relation graph, relation query and interactive exploration can be conducted in a comprehensive and intuitive way. The visualization process is further assisted with relation-revealing viewpoint selection and color and opacity enhancement. We also introduce a quality assessment scheme which evaluates the perception of spatial relations in the rendered images. Experiments on various datasets demonstrate the practical use of our system in exploratory visualization.  相似文献   

5.
We present an approach to visualizing particle-based simulation data using interactive ray tracing and describe an algorithmic enhancement that exploits the properties of these data sets to provide highly interactive performance and reduced storage requirements. This algorithm for fast packet-based ray tracing of multilevel grids enables the interactive visualization of large time-varying data sets with millions of particles and incorporates advanced features like soft shadows. We compare the performance of our approach with two recent particle visualization systems: one based on an optimized single ray grid traversal algorithm and the other on programmable graphics hardware. This comparison demonstrates that the new algorithm offers an attractive alternative for interactive particle visualization.  相似文献   

6.
Applying certain visualization techniques to datasets described on unstructured grids requires the interpolation of variables of interest at arbitrary locations within the dataset's domain of definition. Typical solutions to the problem of finding the grid element enclosing a given interpolation point make use of a variety of spatial subdivision schemes. However, existing solutions are memory- intensive, do not scale well to large grids, or do not work reliably on grids describing complex geometries. In this paper, we propose a data structure and associated construction algorithm for fast cell location in unstructured grids, and apply it to the interpolation problem. Based on the concept of bounding interval hierarchies, the proposed approach is memory-efficient, fast and numerically robust. We examine the performance characteristics of the proposed approach and compare it to existing approaches using a number of benchmark problems related to vector field visualization. Furthermore, we demonstrate that our approach can successfully accommodate large datasets, and discuss application to visualization on both CPUs and GPUs.  相似文献   

7.
Examining and manipulating the large volumetric data attract great interest for various applications. For such purpose, we first extend the 2D moving least squares (MLS) technique into 3D, and propose a texture-guided deformation technique for creating visualization styles through interactive manipulations of volumetric models using 3D MLS. Our framework includes focus+context (F+C) visualization for simultaneously showing the entire model after magnification, and the cut-away or illustrative visualization for providing a better understanding of anatomical and biological structures. Both visualization styles are widely applied in the graphics areas. We present a mechanism for defining features using high-dimensional texture information, and design an interface for visualizing, selecting and extracting features/objects of interest. Methods of the interactive or automatic generation of 3D control points are proposed for the flexible and plausible deformation. We describe a GPU-based implementation to achieve real-time performance of the deformation techniques and the manipulation operators. Different from physical deformation models, our framework is goal-oriented and user-guided. We demonstrate the robustness and efficiency of our framework using various volumetric datasets.  相似文献   

8.
VizCluster and its Application on Classifying Gene Expression Data   总被引:1,自引:0,他引:1  
Visualization enables us to find structures, features, patterns, and relationships in a dataset by presenting the data in various graphical forms with possible interactions. A visualization can provide a qualitative overview of large and complex datasets, can summarize data, and can assist in identifying regions of interest and appropriate parameters focused on quantitative analysis. Recently, DNA microarray technology provides a broad snapshot of the state of the cell, by measuring the expression levels of thousands of genes simultaneously. Such information can thus be used to analyze different samples by gene expression profiles. It has already had a significant impact on the field of bioinformatics, requiring innovative techniques to efficiently and effectively extract, analyze, and visualize these fast growing data.In this paper, we present a dynamic interactive visualization environment, VizCluster, and its application on classifyinggene expression data. VizCluster takes advantage of graphical visualization methods to reveal underlining data patterns. It combines the merits of both high dimensional projection scatter-plot and parallel coordinate plot. In its core lies a nonlinear projection which maps the n-dimensional vectors onto two-dimensional points. To preserve the information at different scales and yet reduce the typical problem of parallel coordinate plots being messy caused by overlapping lines, a zip zooming viewing method is proposed. Integrated with other features, VizCluster is developed to give a simple, fast, intuitive, and yet powerful view of the data set. Its primary applications are on the classification of samples and evaluation of gene clusters for microarray datasets. Three gene expression datasets are used to illustrate the approach. We demonstrate that VizCluster approach is promising to be used for analyzing and visualizing microarray data sets and further development is worthwhile.  相似文献   

9.
Meteorological research involves the analysis of multi-field, multi-scale, and multi-source data sets. In order to better understand these data sets, models and measurements at different resolutions must be analyzed. Unfortunately, traditional atmospheric visualization systems only provide tools to view a limited number of variables and small segments of the data. These tools are often restricted to two-dimensional contour or vector plots or three-dimensional isosurfaces. The meteorologist must mentally synthesize the data from multiple plots to glean the information needed to produce a coherent picture of the weather phenomenon of interest. In order to provide better tools to meteorologists and reduce system limitations, we have designed an integrated atmospheric visual analysis and exploration system for interactive analysis of weather data sets. Our system allows for the integrated visualization of 1D, 2D, and 3D atmospheric data sets in common meteorological grid structures and utilizes a variety of rendering techniques. These tools provide meteorologists with new abilities to analyze their data and answer questions on regions of interest, ranging from physics-based atmospheric rendering to illustrative rendering containing particles and glyphs. In this paper, we will discuss the use and performance of our visual analysis for two important meteorological applications. The first application is warm rain formation in small cumulus clouds. Here, our three-dimensional, interactive visualization of modeled drop trajectories within spatially correlated fields from a cloud simulation has provided researchers with new insight. Our second application is improving and validating severe storm models, specifically the Weather Research and Forecasting (WRF) model. This is done through correlative visualization of WRF model and experimental Doppler storm data.  相似文献   

10.
Visualizing communication logs, like NetFlow records, is extremely useful for numerous tasks that need to analyze network traffic traces, like network planning, performance monitoring, and troubleshooting. Communication logs, however, can be massive, which necessitates designing effective visualization techniques for large data sets. To address this problem, we introduce a novel network traffic visualization scheme based on the key ideas of (1) exploiting frequent itemset mining (FIM) to visualize a succinct set of interesting traffic patterns extracted from large traces of communication logs; and (2) visualizing extracted patterns as hypergraphs that clearly display multi-attribute associations. We demonstrate case studies that support the utility of our visualization scheme and show that it enables the visualization of substantially larger data sets than existing network traffic visualization schemes based on parallel-coordinate plots or graphs. For example, we show that our scheme can easily visualize the patterns of more than 41 million NetFlow records. Previous research has explored using parallel-coordinate plots for visualizing network traffic flows. However, such plots do not scale to data sets with thousands of even millions of flows.  相似文献   

11.
Woodward  P.R. 《Computer》1993,26(10):13-25
Examples of scientific visualization techniques used for the interactive exploration of very large data sets from supercomputer simulations of fluid flow are presented. Interactive rendering of images from simulations of grids of 2 million or more computational zones are required to drive high-end graphics workstations to their limits with 2-D data. The author presents one such image and discusses interactive steering of 2-D flow simulations, a phenomenon now possible with grids of half a million computational zones. He uses a simulation of compressible turbulence on a grid of 134 million computational zones to set the scale for discussing interactive 3-D visualization techniques. A concept for a gigapixel-per-second video wall, or gigawall, which could be built with present technology to meet the demands of interactive visualization of the data sets that will be produced by the next generation of supercomputers, is discussed  相似文献   

12.
Few existing visualization systems can handle large data sets with hundreds of dimensions, since high-dimensional data sets cause clutter on the display and large response time in interactive exploration. In this paper, we present a significantly improved multidimensional visualization approach named Value and Relation (VaR) display that allows users to effectively and efficiently explore large data sets with several hundred dimensions. In the VaR display, data values and dimension relationships are explicitly visualized in the same display by using dimension glyphs to explicitly represent values in dimensions and glyph layout to explicitly convey dimension relationships. In particular, pixel-oriented techniques and density-based scatterplots are used to create dimension glyphs to convey values. Multidimensional scaling, Jigsaw map hierarchy visualization techniques, and an animation metaphor named Rainfall are used to convey relationships among dimensions. A rich set of interaction tools has been provided to allow users to interactively detect patterns of interest in the VaR display. A prototype of the VaR display has been fully implemented. The case studies presented in this paper show how the prototype supports interactive exploration of data sets of several hundred dimensions. A user study evaluating the prototype is also reported in this paper  相似文献   

13.
This paper describes an immersive system,called 3DIVE,for interactive volume data visualization and exploration inside the CAVE virtual environment.Combining interactive volume rendering and virtual reality provides a netural immersive environment for volumetric data visualization.More advanced data exploration operations,such as object level data manipulation,simulation and analysis ,are supported in 3DIVE by several new techniques,In particular,volume primitives and texture regions ae used for the rendering,manipulation,and collision detection of volumetric objects;and the region-based rendering pipeline is integrated with 3D image filters to provide an image-based mechanism for interactive transfer function design.The system has been recently released as public domain software for CAVE/ImmersaDesk users,and is currently being actively used by various scientific and biomedical visualization projects.  相似文献   

14.
大规模复杂场景交互绘制技术综述   总被引:2,自引:0,他引:2  
大规模复杂场景的快速绘制是虚拟现实、实时仿真和三维交互设计等许多重要应用的底层支撑技术,也是诸多研究领域面临的一个基本问题.随着近几年三维扫描和建模技术的飞速发展,三维场景的规模和复杂度不断增大,大规模复杂场景的交互绘制受到了国内外研究者越来越多的重视并取得了一系列研究成果.首先简要回顾了大规模复杂场景交互绘制的研究进展情况;然后通过对其中涉及的主要关键技术进行总结分析,并对国内外典型的绘制系统进行比较和分类,阐述了大规模复杂场景交互绘制的主要研究内容,给出了大规模复杂场景交互绘制系统所应包含的基本组成部分和一般框架;最后对今后的发展方向做出了展望.  相似文献   

15.
Multivariate data sets including hundreds of variables are increasingly common in many application areas. Most multivariate visualization techniques are unable to display such data effectively, and a common approach is to employ dimensionality reduction prior to visualization. Most existing dimensionality reduction systems focus on preserving one or a few significant structures in data. For many analysis tasks, however, several types of structures can be of high significance and the importance of a certain structure compared to the importance of another is often task-dependent. This paper introduces a system for dimensionality reduction by combining user-defined quality metrics using weight functions to preserve as many important structures as possible. The system aims at effective visualization and exploration of structures within large multivariate data sets and provides enhancement of diverse structures by supplying a range of automatic variable orderings. Furthermore it enables a quality-guided reduction of variables through an interactive display facilitating investigation of trade-offs between loss of structure and the number of variables to keep. The generality and interactivity of the system is demonstrated through a case scenario.  相似文献   

16.
A particle system for interactive visualization of 3D flows   总被引:3,自引:0,他引:3  
We present a particle system for interactive visualization of steady 3D flow fields on uniform grids. For the amount of particles we target, particle integration needs to be accelerated and the transfer of these sets for rendering must be avoided. To fulfill these requirements, we exploit features of recent graphics accelerators to advect particles in the graphics processing unit (GPU), saving particle positions in graphics memory, and then sending these positions through the GPU again to obtain images in the frame buffer. This approach allows for interactive streaming and rendering of millions of particles and it enables virtual exploration of high resolution fields in a way similar to real-world experiments. The ability to display the dynamics of large particle sets using visualization options like shaded points or oriented texture splats provides an effective means for visual flow analysis that is far beyond existing solutions. For each particle, flow quantities like vorticity magnitude and A2 are computed and displayed. Built upon a previously published GPU implementation of a sorting network, visibility sorting of transparent particles is implemented. To provide additional visual cues, the GPU constructs and displays visualization geometry like particle lines and stream ribbons.  相似文献   

17.
Computational simulations frequently generate solutions defined over very large tetrahedral volume meshes containing many millions of elements. Furthermore, such solutions may often be expressed using non-linear basis functions. Certain solution techniques, such as discontinuous Galerkin methods, may even produce non-conforming meshes. Such data is difficult to visualize interactively, as it is far too large to fit in memory and many common data reduction techniques, such as mesh simplification, cannot be applied to non-conforming meshes. We introduce a point-based visualization system for interactive rendering of large, potentially non-conforming, tetrahedral meshes. We propose methods for adaptively sampling points from non-linear solution data and for decimating points at run time to fit GPU memory limits. Because these are streaming processes, memory consumption is independent of the input size. We also present an order-independent point rendering method that can efficiently render volumes on the order of 20 million tetrahedra at interactive rates.  相似文献   

18.
Identifying symmetry in scalar fields is a recent area of research in scientific visualization and computer graphics communities. Symmetry detection techniques based on abstract representations of the scalar field use only limited geometric information in their analysis. Hence they may not be suited for applications that study the geometric properties of the regions in the domain. On the other hand, methods that accumulate local evidence of symmetry through a voting procedure have been successfully used for detecting geometric symmetry in shapes. We extend such a technique to scalar fields and use it to detect geometrically symmetric regions in synthetic as well as real-world datasets. Identifying symmetry in the scalar field can significantly improve visualization and interactive exploration of the data. We demonstrate different applications of the symmetry detection method to scientific visualization: query-based exploration of scalar fields, linked selection in symmetric regions for interactive visualization, and classification of geometrically symmetric regions and its application to anomaly detection.  相似文献   

19.
The unprecedented large size and high dimensionality of existing geographic datasets make the complex patterns that potentially lurk in the data hard to find. Clustering is one of the most important techniques for geographic knowledge discovery. However, existing clustering methods have two severe drawbacks for this purpose. First, spatial clustering methods focus on the specific characteristics of distributions in 2- or 3-D space, while general-purpose high-dimensional clustering methods have limited power in recognizing spatial patterns that involve neighbors. Second, clustering methods in general are not geared toward allowing the human-computer interaction needed to effectively tease-out complex patterns. In the current paper, an approach is proposed to open up the black box of the clustering process for easy understanding, steering, focusing and interpretation, and thus to support an effective exploration of large and high dimensional geographic data. The proposed approach involves building a hierarchical spatial cluster structure within the high-dimensional feature space, and using this combined space for discovering multi-dimensional (combined spatial and non-spatial) patterns with efficient computational clustering methods and highly interactive visualization techniques. More specifically, this includes the integration of: (1) a hierarchical spatial clustering method to generate a 1-D spatial cluster ordering that preserves the hierarchical cluster structure, and (2) a density- and grid-based technique to effectively support the interactive identification of interesting subspaces and subsequent searching for clusters in each subspace. The implementation of the proposed approach is in a fully open and interactive manner supported by various visualization techniques.  相似文献   

20.
Matching visual saliency to confidence in plots of uncertain data   总被引:2,自引:0,他引:2  
Conveying data uncertainty in visualizations is crucial for preventing viewers from drawing conclusions based on untrustworthy data points. This paper proposes a methodology for efficiently generating density plots of uncertain multivariate data sets that draws viewers to preattentively identify values of high certainty while not calling attention to uncertain values. We demonstrate how to augment scatter plots and parallel coordinates plots to incorporate statistically modeled uncertainty and show how to integrate them with existing multivariate analysis techniques, including outlier detection and interactive brushing. Computing high quality density plots can be expensive for large data sets, so we also describe a probabilistic plotting technique that summarizes the data without requiring explicit density plot computation. These techniques have been useful for identifying brain tumors in multivariate magnetic resonance spectroscopy data and we describe how to extend them to visualize ensemble data sets.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号