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1.
A mobile ad hoc network is an autonomous system of infrastructure-less, multihop, wireless mobile nodes. Reactive routing protocols perform well in this environment due to their ability to cope quickly against topological changes. This paper proposes a new routing protocol named CHAMP (caching and multiple path) routing protocol. CHAMP uses cooperative packet caching and shortest multipath routing to reduce packet loss due to frequent route failures. We show through extensive simulation results that these two techniques yield significant improvement in terms of packet delivery, end-to-end delay and routing overhead. We also show that existing protocol optimizations employed to reduce packet loss due to frequent route failures, namely local repair in AODV and packet salvaging in DSR, are not effective at high mobility rates and high network traffic.  相似文献   

2.
In this paper we analyze the average end-to-end delay and maximum achievable per-node throughput in random access multihop wireless ad hoc networks with stationary nodes. We present an analytical model that takes into account the number of nodes, the random packet arrival process, the extent of locality of traffic, and the back off and collision avoidance mechanisms of random access MAC. We model random access multihop wireless networks as open G/G/1 queuing networks and use the diffusion approximation in order to evaluate closed form expressions for the average end-to-end delay. The mean service time of nodes is evaluated and used to obtain the maximum achievable per-node throughput. The analytical results obtained here from the queuing network analysis are discussed with regard to similarities and differences from the well established information-theoretic results on throughput and delay scaling laws in ad hoc networks. We also investigate the extent of deviation of delay and throughput in a real world network from the analytical results presented in this paper. We conduct extensive simulations in order to verify the analytical results and also compare them against NS-2 simulations.  相似文献   

3.
4.
Efficient on-demand routing for mobile ad hoc wireless access networks   总被引:2,自引:0,他引:2  
In this paper, we consider a mobile ad hoc wireless access network in which mobile nodes can access the Internet via one or more stationary gateway nodes. Mobile nodes outside the transmission range of the gateway can continue to communicate with the gateway via their neighboring nodes over multihop paths. On-demand routing schemes are appealing because of their low routing overhead in bandwidth restricted mobile ad hoc networks, however, their routing control overhead increases exponentially with node density in a given geographic area. To control the overhead of on-demand routing without sacrificing performance, we present a novel extension of the ad hoc on-demand distance vector (AODV) routing protocol, called LB-AODV, which incorporates the concept of load-balancing (LB). Simulation results show that as traffic increases, our proposed LB-AODV routing protocol has a significantly higher packet delivery fraction, a lower end-to-end delay and a reduced routing overhead when compared with both AODV and gossip-based routing protocols.  相似文献   

5.
Adaptive and self-organizing wireless networks are gaining in popularity. Several media access and routing protocols were proposed for such networks and the performance of such protocols were evaluated based on simulations. In this paper, we evaluate the practicality of realizing an ad hoc wireless network and investigate on performance issues. Several mobile computers were enhanced with ad hoc routing capability and were deployed in an outdoor environment and communication performance associated with ad hoc communications were evaluated. These computers periodically send beacons to their neighbors to declare their presence. We examined the impact of varying packet size, beaconing interval, and route hop count on route discovery time, communication throughput, end-to-end delay, and packet loss. We had also performed mobility experiments and evaluated the route reconstruction time incurred. File transfer times associated with sending information reliably (via TCP) over multihop wireless links are also presented. The experimental results obtained revealed that it is feasible to augment existing wireless computers with ad hoc networking capability. End-to-end performance in ad hoc routes are less affected by beaconing intervals than packet size or route length. Similarly, communication throughput is more dependent on packet size and route length with the exception at very high beaconing frequencies. Packet loss, on the other hand, is not significantly affected by packet size, route length or beaconing frequency. Finally, route discovery time in ad hoc wireless networks are more dependent on channel conditions and route length than variations in beaconing intervals  相似文献   

6.
In delay-tolerant mobile ad hoc networks, motion of network nodes, network sparsity and sporadic density can cause a lack of guaranteed connectivity. These networks experience significant link delay and their routing protocols must take a store-and-forward approach. In this paper, an opportunistic routing protocol is proposed, along with its compatible media access control, for non-real-time services in delay-tolerant networks. The scheme is mobility-aware such that each network node needs to know its own position and velocity. The media access control employs a four-fold handshake procedure to probe the wireless channel and cooperatively prioritize candidate nodes for packet replication. It exploits the broadcast characteristic of the wireless medium to utilize long-range but unreliable links. The routing process seizes opportunities of node contacts for data delivery. It takes a multiple-copy approach that is adaptive with node movements. Numerical results in mobile ad hoc networks and vehicular ad hoc networks show superior performance of the proposed protocol compared with other routing protocols. The mobility-aware media access control and routing scheme exhibits relatively small packet delivery delay and requires a modest amount of total packet replications/transmissions.  相似文献   

7.
In this paper, we present an effective cross layer optimized video streaming algorithm over multi-hop mobile ad hoc networks. The proposed algorithm selects the most efficient PHY (physical) mode and retransmission limit of WLAN (wireless local area network) multi-rate service at each node in a distributed way. The control parameters of the proposed algorithm (i.e. PHY mode and retransmission limit) are determined based on the available information at application, MAC, and physical layers in order to satisfy the end-to-end delay constraint and maintain packet loss rate in the tolerable range at the receiver. Finally, experimental results are provided to show the performance of the proposed algorithm.  相似文献   

8.
Mobility increases the capacity of ad hoc wireless networks   总被引:16,自引:0,他引:16  
The capacity of ad hoc wireless networks is constrained by the mutual interference of concurrent transmissions between nodes. We study a model of an ad hoc network where n nodes communicate in random source-destination pairs. These nodes are assumed to be mobile. We examine the per-session throughput for applications with loose delay constraints, such that the topology changes over the time-scale of packet delivery. Under this assumption, the per-user throughput can increase dramatically when nodes are mobile rather than fixed. This improvement can be achieved by exploiting a form of multiuser diversity via packet relaying.  相似文献   

9.
付文博  李峰  曹盛 《电子科技》2012,25(11):28-30
采用无线自组织网络实现配电网故障检测。通过在配电网上安装无线节点,架构无线网络实现对配电网实时在线监测。文中主要利用NS2软件对无线自组织网络的协议进行了仿真分析,目的是选择适用于该系统的协议,以提高系统的性能。对DSDV、DSR、AODV的3种协议在节点数和停留时间不同情况下的端到端延时、分组投递率进行了比较,并且对基本接入机制和RTS/CTS机制下的吞吐量进行了比较,最终选择AODV协议并设置帧长门限值。  相似文献   

10.
Performance Evaluation of Routing Protocols for Ad Hoc Wireless Networks   总被引:3,自引:1,他引:2  
A mobile ad hoc network is a collection of autonomous mobile nodes that communicate with each other over wireless links. Such networks are expected to play an increasingly important role in future civilian and military settings, being useful for providing communication support where no fixed infrastructure exists or the deployment of a fixed infrastructure is not economically profitable and movement of communicating parties is possible. However, since there is no stationary infrastructure such as base stations, mobile hosts need to operate as routers in order to maintain the information about the network connectivity. Therefore, a number of routing protocols have been proposed for ad hoc wireless networks. In this paper, we study and compare the performance of the following routing protocols AODV, PAODV (preemptive AODV), CBRP, DSR, and DSDV. A variety of workload and scenarios, as characterized by mobility, load and size of the ad hoc network were simulated. Our results indicate that despite its improvement in reducing route request packets, CBRP has a higher overhead than DSR because of its periodic hello messages while AODV's end-to-end packet delay is the shortest when compared to DSR and CBRP. PAODV has shown little improvements over AODV.  相似文献   

11.
Energy efficiency is a measure of the performance of IEEE 802.11 wireless multihop ad hoc networks. The IEEE 802.11 standard, currently used in wireless multihop ad hoc networks, wastes bandwidth capacity and energy resources because of many collisions. Therefore, controlling the contention window size at a given node will increase not only the operating life of the battery but also the overall system capacity. It is essential to develop effective backoff schemes for saving power in IEEE 802.11 wireless multihop ad hoc networks. In this paper, we propose an energy-efficient backoff scheme and evaluate its performance in an ad hoc network. Our contention window mechanism devised by us grants a node access to a channel on the basis of the node’s percentage of residual energy. We use both an analytical model and simulation experiments to evaluate the effective performance of our scheme in an ad hoc network. Our extensive ns-2-based simulation results have shown that the proposed scheme provides excellent performance in terms of energy goodput, end-to-end goodput, and packet delivery ratio, as well as the end-to-end delay.  相似文献   

12.
Performance benchmarking of wireless Web servers   总被引:1,自引:0,他引:1  
Guangwei  Kehinde  Carey   《Ad hoc Networks》2007,5(3):392-412
The advent of mobile computers and wireless networks enables the deployment of wireless Web servers and clients in short-lived ad hoc network environments, such as classroom area networks. The purpose of this paper is to benchmark the performance capabilities of wireless Web servers in such an environment. Network traffic measurements are conducted on an in-building IEEE 802.11b wireless ad hoc network, using a wireless-enabled Apache Web server, several wireless clients, and a wireless network traffic analyzer. The experiments focus on the HTTP transaction rate and end-to-end throughput achievable in such an ad hoc network environment, and the impacts of factors such as Web object size, number of clients, and persistent HTTP connections. The results show that the wireless network bottleneck manifests itself in several ways: inefficient HTTP performance, client-side packet losses, server-side packet losses, network thrashing, and unfairness among Web clients. Persistent HTTP connections offer up to 350% improvement in HTTP transaction rate and user-level throughput, while also improving fairness for mobile clients accessing content from a wireless Web server.  相似文献   

13.
Wireless ad hoc networks will be an important component in future communication systems. The performance of wireless ad hoc networks can be improved by link quality-aware applications. Wireless link quality is dynamic in nature, especially in mobile scenarios. Therefore, accurate and fast packet delivery ratio estimation is a prerequisite to good performance in mobile, multi-hop and multi-rate wireless ad hoc networks. In this paper, we propose a novel packet delivery ratio estimation method that improves the accuracy and responsiveness of the packet delivery ratio estimation. The proposed link quality estimation components are implemented in a IEEE 802.11b/g test-bed. The experiment results show that the accuracy of the packet delivery ratio estimation can improve up to 50% in mobile scenarios without introducing overhead. We also show the end-to-end performance impact of this improved estimation on route selection using different routing metrics and configurations. The measurement results show that our packet delivery ratio method leads to better route selection in the form of increased end-to-end throughput compared to traditional methods, which respond slowly to the link dynamics.  相似文献   

14.
In this paper, we propose a multi-hop auction-based bandwidth allocation mechanism to address the flow contention problem in wireless ad hoc networks. By modeling the problem as an iterative auction-based structure, it enables us to derive fair and efficient bandwidth allocation to each node on the basis of only local information. Further, a multi-hop flow coordination mechanism is then developed to optimize the network performance. Simulation results suggest that the proposed mechanism outperforms other approaches in terms of network throughput, bandwidth utilization, fairness, end-to-end delay, packet loss rate, and robustness.  相似文献   

15.
Mobile ad hoc networks (MANETs) are becoming an emerging technology that offer several advantages to users in terms of cost and ease of use. A MANET is a collection of mobile nodes connected by wireless links that form a temporary network topology that operates without a base station and centralized administration. Routing is a method through which information is forwarded from a transmitter to a specific recipient. Routing is a strategy that guarantees, at any time, the connection between any two nodes in a network. In this work, we propose a novel routing protocol inspired by the cuckoo search method. Our routing protocol is implemented using Network simulator 2. We chose Random WayPoint model as our mobility model. To validate our work, we opted for the comparison with the routing protocol ad hoc on-demand distance vector, destination sequence distance vector and the bio-inspired routing protocol AntHocNet in terms of the quality of service parameters: packet delivery ratio and end-to-end delay (E2ED).  相似文献   

16.
IP telephony over mobile ad hoc networks is a topic of emerging interest in the research arena as one of the paths toward the fixed-mobile convergence in telecommunications networks. To investigate the performance characteristics of this service, we propose a complete system architecture, which includes a MAC protocol, a routing protocol, and the treatment of voice packets. The telephone system is analyzed in the case of point-to-point calls inside the ad hoc network, and the end-to-end performance is assessed in terms of the percentage of blocked and dropped calls, packet loss and packet delay. The analysis takes into account network scalability by investigating how; the size of the multihop ad hoc network impacts the quality of service. Moreover, the synthetic mean opinion score of the telephone service is evaluated according to the ITU-T E-model.  相似文献   

17.
The shared-medium multihop nature of wireless ad hoc networks poses fundamental challenges to the design of effective resource allocation algorithms that are optimal with respect to resource utilization and fair across different network flows. None of the existing resource allocation algorithms in wireless ad hoc networks have realistically considered end-to-end flows spanning multiple hops. Moreover, strategies proposed in wireline networks are not applicable in the context of wireless ad hoc networks, due to their unique characteristics of location-dependent contention. In this paper, we propose a new price-based resource allocation framework in wireless ad hoc networks to achieve optimal resource utilization and fairness among competing end-to-end flows. We build our pricing framework on the notion of maximal cliques in wireless ad hoc networks, as compared to individual links in traditional wide-area wireline networks. Based on such a price-based theoretical framework, we present a two-tier iterative algorithm. Distributed across wireless nodes, the algorithm converges to a global network optimum with respect to resource allocations. We further improve the algorithm toward asynchronous network settings and prove its convergence. Extensive simulations under a variety of network environments have been conducted to validate our theoretical claims.  相似文献   

18.
In autonomous mobile ad hoc networks, nodes belong to different authorities and pursue different goals; therefore, cooperation among them cannot be taken for granted. Meanwhile, some nodes may be malicious, whose objective is to damage the network. In this paper, we present a joint analysis of cooperation stimulation and security in autonomous mobile ad hoc networks under a game theoretic framework. We first investigate a simple yet illuminating two-player packet forwarding game and derive the optimal and cheat-proof packet forwarding strategies. We then investigate the secure routing and packet forwarding game for autonomous ad hoc networks in noisy and hostile environments and derive a set of reputation-based cheat-proof and attack-resistant cooperation stimulation strategies. When analyzing the cooperation strategies, besides Nash equilibrium, other optimality criteria, such as Pareto optimality, subgame perfection, fairness, and cheat-proofing, have also been considered. Both analysis and simulation studies have shown that the proposed strategies can effectively stimulate cooperation among selfish nodes in autonomous mobile ad hoc networks under noise and attacks, and the damage that can be caused by attackers is bounded and limited  相似文献   

19.
Wireless ad-hoc networks are infrastructureless networks that comprise wireless mobile nodes able to communicate each other outside wireless transmission range. Due to frequent network topology changes in one hand and the limited underlying bandwidth in the other hand, routing becomes a challenging task. In this paper we present a novel routing algorithm devoted for mobile ad hoc networks. It entails both reactive and proactive components. More precisely, the algorithm is based on ant general behavior, but differs from the classic ant methods inspired from Ant-Colony-Optimization algorithm [1]. We do not use, during the reactive phase, a broadcasting technique that exponentially increases the routing overhead, but we introduce a new reactive route discovery technique that considerably reduces the communication overhead. In the simulation results, we show that our protocol can outperform both Ad hoc On-demand Distance Vector (AODV) protocol [2], one of the most important current state-of-the-art algorithms, and AntHocNet protocol [5], one of the most important ant-based routing algorithms, in terms of end-to-end delay, packet delivery ratio and the communication overhead.  相似文献   

20.
QoS issues in ad hoc wireless networks   总被引:25,自引:0,他引:25  
Ad hoc wireless networks consist of mobile nodes interconnected by multihop communication paths. Unlike conventional wireless networks, ad hoc networks have no fixed network infrastructure or administrative support. The topology of the network changes dynamically as mobile nodes join or depart the network or radio links between nodes become unusable. This article addresses some of the quality of service issues for ad hoc networks which have started to receive increasing attention in the literature. The focus is on QoS routing. This is a complex and difficult issue because of the dynamic nature of the network topology and generally imprecise network state information. We present the basic concepts and discuss some of the results. The article concludes with some observations on the open areas for further investigation  相似文献   

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