首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 495 毫秒
1.
Reliable data transfer is one of the most difficult tasks to be accomplished in multihop wireless networks. Traditional transport protocols like TCP face severe performance degradation over multihop networks given the noisy nature of wireless media as well as unstable connectivity conditions in place. The success of TCP in wired networks motivates its extension to wireless networks. A crucial challenge faced by TCP over these networks is how to operate smoothly with the 802.11 wireless MAC protocol which also implements a retransmission mechanism at link level in addition to short RTS/CTS control frames for avoiding collisions. These features render TCP acknowledgments (ACK) transmission quite costly. Data and ACK packets cause similar medium access overheads despite the much smaller size of the ACKs. In this paper, we further evaluate our dynamic adaptive strategy for reducing ACK-induced overhead and consequent collisions. Our approach resembles the sender side's congestion control. The receiver is self-adaptive by delaying more ACKs under nonconstrained channels and less otherwise. This improves not only throughput but also power consumption. Simulation evaluations exhibit significant improvement in several scenarios  相似文献   

2.
The acknowledgment strategy has great potential to increase TCP throughput when it runs over 802.11 MAC protocol. In particular, TCP acknowledgments (ACK) carry out an extensive number of medium accesses as they compete in the same route as data packets for media. In this paper, we first propose a dynamic TCP-MAC interaction strategy which tries to reduce the number of induced ACKs by monitoring the channel condition. To this end, the total collision probability collected along the path from sender to receiver in MAC layer has been used to properly set the number of delayed ACKs (DA) in TCP. Based on the estimated collision probability, TCP sender dynamically adjusts itself to the channel condition by delaying less ACKs in high traffic conditions and more ACKs in low traffic conditions. The simulation results show a throughput improvement up to 15% over the existing method called Dynamic Adaptive Acknowledgment (TCP-DAA) and much more over the regular TCP in different scenarios dealing with a dynamic loss rate. In addition, we show that our proposed strategy does not always benefit from a fixed delay policy along with a fixed congestion window size. In fact, the optimal number of delayed ACKs is based on the path length of a TCP connection and a large delay window may solely improve TCP throughput in short ranges with less number of flows. However, in a longer path congestion window limit provides more throughput gain.  相似文献   

3.
Improving TCP/IP Performance over Third-Generation Wireless Networks   总被引:2,自引:0,他引:2  
As third-generation (3G) wireless networks with high data rate get widely deployed, optimizing the transmission control protocol (TCP) performance over these networks would have a broad and significant impact on data application performance. In this paper, we make two main contributions. First, one of the biggest challenges in optimizing the TCP performance over the 3G wireless networks is adapting to the significant delay and rate variations over the wireless channel. We present window regulator algorithms that use the receiver window field in the acknowledgment (ACK) packets to convey the instantaneous wireless channel conditions to the TCP source and an ACK buffer to absorb the channel variations, thereby maximizing long-lived TCP performance. It improves the performance of TCP selective ACK (SACK) by up to 100 percent over a simple drop-tail policy, with small buffer sizes at the congested router. Second, we present a wireless channel and TCP-aware scheduling and buffer sharing algorithm that reduces the latency of short flows while still exploiting user diversity for a wide range of user and traffic mix.  相似文献   

4.
The conventional TCP tends to suffer from performance degradation due to packet corruptions in the wireless lossy channels, since any corruption event is regarded as an indication of network congestion. This paper proposes a TCP error and congestion control scheme using corruption‐aware adaptive increase and adaptive decrease algorithm to improve TCP performance over wireless networks. In the proposed scheme, the available network bandwidth is estimated based on the amount of the received integral data as well as the received corrupted data. The slow start threshold is updated only when a lost but not corrupted segment is detected by sender, since the corrupted packets still arrive at the TCP receiver. In the proposed scheme, the duplicated ACKs are processed differently by sender depending on whether there are any lost but not corrupted segments at present. Simulation results show that the proposed scheme could significantly improve TCP throughput over the heterogeneous wired and wireless networks with a high bit error rate, compared with the existing TCP and its variants. Copyright © 2008 John Wiley & Sons, Ltd.  相似文献   

5.
We present a formal specification of the selective acknowledgment (SACK) mechanism that is being proposed as a new standard option for TCP. The formal specification allows one to reason about the SACK protocol; thus, we are able to formally prove that the SACK mechanism does not violate the safety properties (reliable, at most once, and in order message delivery) of the acknowledgment (ACK) mechanism that is currently used with TCP. The new mechanism is being proposed to improve the performance of TCP when multiple packets are lost from one window of data. The proposed mechanism for implementing the SACK option for TCP is sufficiently complicated that it is not obvious that it is indeed safe, so we think it is important to formally verify its safety properties. In addition to safety, we are also able to show that SACK can improve the time it takes for the sender to recover from multiple packet losses. With the additional information available at a SACK sender, the round-trip time that a cumulative ACK sender waits before retransmitting each subsequent packet lost after the very first loss can be saved. We also show that SACK can improve performance even with window sizes as small as four packets and in situations where acknowledgment packets are lost  相似文献   

6.
Opportunistic networks have attracted attention due to their inherent characteristics, such as long latency, low data rate, and intermittent connectivity. Extensive research has been conducted on opportunistic networks, including the architecture, and routing. However, few in the literature report the performance of TCP in opportunistic networks, especially in the case of Epidemic Routing. In this paper, we first evaluate the performance of TCP in opportunistic networks with Epidemic Routing. Our results show that the Epidemic Routing in opportunistic networks degrades the performance of TCP because multicopy data packets cause duplicate ACKs, and in turn reduce the transmission rate of TCP. Then an enhanced algorithm for TCP, named A-TCP/Reno is proposed to solve the above problem. A-TCP/Reno avoids the duplicate ACK problem caused by Epidemic Routing. The simulation results show that A-TCP/Reno outperforms the TCP/Reno in opportunistic networks with Epidemic Routing protocol.  相似文献   

7.
Wireless packet ad hoc networks are characterized by multi‐hop wireless connectivity and limited bandwidth competed among neighboring nodes. In this paper, we investigate and evaluate the performance of several prevalent TCP algorithms in this kind of network over the wireless LAN standard IEEE 802.11 MAC layer. After extensively comparing the existing TCP versions (including Tahoe, Reno, New Reno, Sack and Vegas) in simulations, we show that, in most cases, the Vegas version works best. We reveal the reason why other TCP versions perform worse than Vegas and show a method to avoid this by tuning a TCP parameter— maximum window size. Furthermore, we investigate the performance of these TCP algorithms when they run with the delayed acknowledgment (DA) option defined in IETF RFC 1122, which allows the TCP receiver to transmit an ACK for every two incoming packets. We show that the TCP connection can gain 15 to 32 per cent good‐put improvement by using the DA option. For all the TCP versions investigated in this work, the simulation results show that with the maximum window size set at approximately 4, TCP connections perform best and then all these TCP variants differ little in performance. Copyright © 2001 John Wiley & Sons, Ltd.  相似文献   

8.
Wireless Mesh Network (WMN) is regarded as a viable solution to provide broadband Internet access flexibly and cost efficiently. Improving the performance of Transmission Control Protocol (TCP) in WMNs is an active research area in the networking community. The existing solutions proposed for improving the TCP performance has concentrated on differentiating the DATA packet drops in the forward direction induced by both network congestion as well as transmission errors. However, the recent studies show that in WMNs packet drops occur not only in the forward direction but also in the reverse direction particularly due to hidden terminal, hidden capture terminal, link asymmetry etc. The loss of ACK packets in the reverse direction cause frequent retransmission timeouts subject to needless retransmissions and unnecessary slowing down the growth of congestion window, which causes the performance degradation of TCP. In this paper, we introduce a sender side TCP algorithm, called detection of packet loss (DPL), which is capable to distinguish the type of packet drops either DATA or ACKs caused by transmission errors as well as network congestion based on one-way queuing delay and react accordingly. To justify our contributions, we implement DPL in Qualnet simulator and compare its performance against existing TCP solutions via extensive simulations. Our simulation results show that the proposed algorithm can accurately distinguish the type of packet drops whether it is a DATA or ACK caused by transmission error or congestion and can significantly improve the performance under a wide range of scenarios in WMNs.  相似文献   

9.
Existing opportunistic network coding architectures (e.g., COPE) rely on pseudobroadcast to deliver a coded packet to multiple receivers in a single transmission. Only the primary receiver acknowledges the reception by MAC-layer acknowledgements (synchronous ACKs) and the other receivers receive the coded packet by overhearing and acknowledge the reception by asynchronous ACKs, which are usually piggybacked in outgoing data packets. In realistic wireless networks, this mechanism may cause unnecessary retransmissions if asynchronous ACKs are dropped due to packet losses or arrive late and thus compromise the throughput gain brought by network coding. In this paper, we propose a framework of joint rate control and code selection (ORC) to address this issue, aiming at improving the performance gain of opportunistic network coding in wireless networks. The framework of ORC consists of two mechanisms: (1) Rate control: the optimal transmission rate for coded packets is selected by formulating the rate control process as a Finite Horizon Markov Decision Process. (2) Code selection: based on the results of rate selection, the packet combination for forming the coded packet is determined. Numerical results show that ORC can substantially improve the performance gain of opportunistic network coding compared with COPE.  相似文献   

10.
In ad hoc networks, the spatial reuse property limits the number of packets which can be spatially transmitted over a path. In standard Transmission Control Protocol (TCP), however, a TCP sender keeps transmitting packets without taking into account this property. This causes heavy contention for the wireless channel, resulting in the performance degradation of TCP flows. Hence, two techniques have been proposed independently in order to reduce the contention. First, a TCP sender utilizes a congestion window limit (CWL), by considering the spatial reuse property. This prevents the TCP sender from transmitting more than CWL number of packets at one time. Second, a delayed ack (DA) strategy is exploited in order to mitigate the contention between the TCP ACK and DATA packets. Recently, although TCP‐DAA (Dynamic Adaptive Acknowledgment) attempts to utilize a CWL‐based DA strategy, TCP‐DAA overlooks a dynamic correlation between these two techniques. This paper, therefore, reveals the dynamic correlation and also proposes a protocol which not only reduces the frequency of the TCP ACK transmissions but also determines a CWL value dynamically, according to network conditions. Simulation studies show that our protocol performs the best in various scenarios, as compared to TCP‐DAA and standard TCP (such as TCP‐NewReno). Copyright © 2009 John Wiley & Sons, Ltd.  相似文献   

11.
With the growth in Internet access services over networks with asymmetric links such as asymmetric digital subscriber line (ADSL) and cable-based access networks, it becomes crucial to evaluate the performance of TCP/IP over systems in which the bottleneck link speed on the reverse path is considerably slower than that on the forward path. In this paper, we provide guidelines for designing network control mechanisms for supporting TCP/IP. We determine the throughput as a function of buffering, round-trip times, and normalized asymmetry (defined as the ratio of the transmission time of acknowledgment (ACK) in the reverse path to that of data packets in the forward path). We identify three modes of operation which are dependent on the forward buffer size and the normalized asymmetry, and determine the conditions under which the forward link is fully utilized. We also show that drop-from-front discarding of ACKs on the reverse link provides performance advantages over other drop mechanisms in use. Asymmetry increases the TCP already high sensitivity to random packet losses that occur on a time scale faster than the connection round-trip time. We generalize the by-now well-known relation relating the square root of the random loss probability to obtained TCP throughput, originally derived considering only data path congestion. Specifically, random loss leads to significant throughput deterioration when the product of the loss probability, the normalized asymmetry and the square of the bandwidth delay product is large. Congestion in the reverse path adds considerably to TCP unfairness when multiple connections share the reverse bottleneck link. We show how such problems can be alleviated by per-connection buffer and bandwidth allocation on the reverse path  相似文献   

12.
In a wireless multi-hop network environment, energy consumption of mobile nodes is an important factor for the performance evaluation of network life-time. In Voice over IP (VoIP) service, the redundant data size of a VoIP packet such as TCP/IP headers is much larger than the voice data size of a VoIP packet. Such an inefficient structure of VoIP packet causes heavy energy waste in mobile nodes. In order to alleviate the effect of VoIP packet transmission on energy consumption, a packet aggregation algorithm that transmits one large VoIP packet by combining multiple small VoIP packets has been studied. However, when excessively many VoIP packets are combined, it may cause deterioration of the QoS of VoIP service, especially for end-to-end delay. In this paper, we analyze the effect of the packet aggregation algorithm on both VoIP service quality and the energy consumption of mobile nodes in a wireless multi-hop environment. We build the cost function that describes the degree of trade-off between the QoS of VoIP services and the energy consumption of a mobile node. By using this cost function, we get the optimum number of VoIP packets to be combined in the packet aggregation scheme under various wireless channel conditions. We expect this study to contribute to providing guidance on balancing the QoS of VoIP service and energy consumption of a mobile node when the packet aggregation algorithm is applied to VoIP service in a wireless multi-hop networks.  相似文献   

13.
When the stations in an IEEE 802.11 infrastructure basic service set employ Transmission Control Protocol (TCP), this exacerbates per‐flow unfair access problem. We propose a novel analytical model to approximately calculate the maximum per‐flow TCP congestion window limit that prevents packet losses at the access point buffer and therefore provides fair TCP access both in the downlink and uplink. The proposed analysis is unique in considering the effects of varying number of uplink and downlink TCP flows, differing round trip times among TCP connections and the use of delayed TCP acknowledgment (ACK) mechanism. Motivated by the findings of this theoretical analysis and simulations, we design a link layer access control block to be employed only at the access point in order to resolve the unfair access problem. The proposed link layer access control block uses congestion control and ACK filtering approach by prioritizing the access of TCP data packets of downlink flows over TCP ACK packets of uplink flows. Via simulations, we show that the proposed algorithm can provide both short‐term and long‐term fair accesses while improving channel utilization and access delay. Copyright © 2013 John Wiley & Sons, Ltd.  相似文献   

14.
TCP with delayed ack for wireless networks   总被引:1,自引:0,他引:1  
Jiwei  Mario  Yeng Zhong  M.Y.   《Ad hoc Networks》2008,6(7):1098-1116
This paper studies the TCP performance with delayed ack in wireless networks (including ad hoc and WLANs) which use IEEE 802.11 MAC protocol as the underlying medium access control. Our analysis and simulations show that TCP throughput does not always benefit from an unrestricted delay policy. In fact, for a given topology and flow pattern, there exists an optimal delay window size at the receiver that produces best TCP throughput. If the window is set too small, the receiver generates too many acks and causes channel contention; on the other hand, if the window is set too high, the bursty transmission at the sender triggered by large cumulative acks will induce interference and packet losses, thus degrading the throughout. In wireless networks, packet losses are also related to the length of TCP path; when traveling through a longer path, a packet is more likely to suffer interference. Therefore, path length is an important factor to consider when choosing appropriate delay window sizes. In this paper, we first propose an adaptive delayed ack mechanism which is suitable for ad hoc networks, then we propose a more general adaptive delayed ack scheme for ad hoc and hybrid networks. The simulation results show that our schemes can effectively improve TCP throughput by up to 25% in static networks, and provide more significant gain in mobile networks. The proposed schemes are simple and easy to deploy. The real testbed experiments are also presented to verify our approaches. Furthermore, a simple and effective receiver-side probe and detection is proposed to improve friendliness between the standard TCP and our proposed TCP with adaptive delayed ack.  相似文献   

15.
周敏  唐伦  陈前斌 《数字通信》2009,36(3):32-36
在异构无线网络中存在高误码、切换、信号衰落等链路特性,使传统的TCP拥塞控制机制受到了挑战。在不增加开销的情况下,基于丢包检测、RTT时间和ACK返回速率三重判决,提出了一种新的TCP拥塞控制机制(TCP—H)。仿真结果表明,TCP—H增强了对拥塞和随机差错的区分能力,满足公平性要求,改进的最小RTT计算方法解决了在低延迟向高延迟网络切换的时Vegas,Westwood等算法存在的最小RTT更新问题,有效提高了在异构无鲅网络环埔下TCP的性能.  相似文献   

16.
In explicit TCP rate control, the receiver's advertised window size in acknowledgment (ACK) packets can be modified by intermediate network elements to reflect network congestion conditions. The TCP receiver's advertised window (i.e. the receive buffer of a TCP connection) limits the maximum window and consequently the throughput that can be achieved by the sender. Appropriate reduction of the advertised window can control the number of packets allowed to be sent from a TCP source. This paper evaluates the performance of a TCP rate control scheme in which the receiver's advertised window size in ACK packets are modified in a network node in order to match the generated load to the assigned bandwidth in the node. Using simulation and performance metrics such as the packet loss rates and the cumulative number of TCP timeouts, we examine the service improvement provided by the TCP rate control scheme to the users. The modified advertised windows computed in the network elements and the link utilization are also examined. Copyright © 2002 John Wiley & Sons, Ltd.  相似文献   

17.
As a prevalent reliable transport protocol in the Internet, TCP uses two key functions: AIMD (Additive Increase Multiplicative Decrease) congestion control and cumulative ACK technique to guarantee delivery. However, with these two functions, TCP becomes lowly efficient in ad hoc networks that have a much lower BDP and frequent packet losses due to various reasons, since TCP adjusts its transmission window based on packet losses. In this paper, we present that, provided that the BDP is very small, any AIMD-style congestion control is costly and hence not necessary for ad hoc networks. On the contrary, a technique to guarantee reliable transmission and to recover packet losses plays a more critical role in the design of a transport protocol over ad hoc networks. With this basis, we propose a novel and effective datagram-oriented end-to-end reliable transport protocol for ad hoc networks, which we call DTPA. The proposed scheme incorporates a fixed-size window based flow control and a cumulative bit-vector based selective ACK strategy. A mathematical model is developed to evaluate the performance of DTPA and to determine the optimum transmission window used in DTPA. The protocol is verified using GloMoSim. The simulation results show that our proposal substantially improves the network performance.  相似文献   

18.
With the advent of multimedia over wireless local area networks, the IEEE 802.11e standard was proposed to incorporate Quality of Service (QoS). It has been found that the throughput of Transmission Control Protocol (TCP) is less than that of User Datagram Protocol (UDP) in the IEEE 802.11e. This is because the TCP acknowledgment packets are queued up at the access points. In this paper, two types of TCP acknowledgment prioritizing schemes are proposed. The proposed schemes improve the overall throughput of TCP while maintaining the QoS requirements. We also analyze the problem of starvation of lower priority traffic and its effects on the performance of lower priority TCP traffic. The proposed dynamic scheme of TCP acknowledgment prioritization aims at improving the throughput of the lower priority TCP traffic under heavy network load while maintaining the QoS requirements of the higher priority traffic. The schemes have been verified through extensive simulation.  相似文献   

19.
Multi-hop wireless networks are becoming popular because of their flexibility and low deployment cost. Emerging technologies such as orthogonal frequency division and multiple in and multiple out have significantly increased the bandwidth of a wireless channel. Further, as device cost decreases, a communication terminal can have multiple radios and transmit/receive data simultaneously, which improves the capacity of a wireless network. This makes the support of real-time multicast applications over multi-hop wireless networks viable and practical. Meanwhile, wireless links are prone to random and burst losses due to multipath fading and cross channel interference, real-time multicast over a wireless network remains a challenging problem. Traditional end-to-end FEC is less efficient in multi-hop wireless networks, as packets may suffer from random or burst losses in more than one hop before they arrive at their destination. In this paper, we advocate the deployment of distributed network-embedded FEC (DNEF) for real-time multicast distribution over multi-hop wireless networks. We first develop a packet loss model of multi-hop wireless networks using a system analysis approach. We then propose a distributed codec placement algorithm and evaluate its performance. Our simulation shows that multicast using DNEF significantly outperforms both traditional multicast and application-level peer-to-peer multicast that can be deployed over multi-hop wireless networks.  相似文献   

20.
The code sensingR 3 code protocol designed for wireless data networks is proposed and its performance is analysed in this paper. The communication between two terminals is initiated by hand-shaking packets (the REQ and ACK packets), followed by data packet transmission. The destructive collisions among terminals are avoided by utilising busy code sensing and chip-rate division multiple access (CRDMA) techniques in transmissions of the REQ packet and the data packet (or ACK packet). A two-dimensional continuous-time Markov model is used to analyse the behaviour of the network. Analytical results are given which show that a remarkable improvement in throughput-delay performance can be achieved by the proposed protocol when compared to those for other reported protocols.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号