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1.
基于粒子群算法的流程工业生产调度研究   总被引:1,自引:0,他引:1       下载免费PDF全文
以优化流程工业生产为目标,研究了将基于惯性权重的粒子群算法应用到流程工业的生产调度问题。在对流程工业生产调度问题进行分析的基础上,建立了以总加工完成时间最短为优化目标的生产调度模型。调度算法采用动态惯性权重,使惯性权值在粒子群算法搜索过程中线性变化,以提高粒子群算法的优化性能。给出了粒子编码与解码实现方法,以及具体的算法实现过程。以某流程工业企业生产调度实例为例,利用建立的优化调度模型和设计的粒子群算法进行了实验仿真,结果表明,建立的调度模型和设计的算法是可行的,与蚁群系统方法相比较,有较好的调度性能,适用于解决流程工业实际生产调度问题。  相似文献   

2.
陈媛  杨武 《计算机工程》2008,34(10):78-79
针对Linux进程调度策略注重系统性能而忽视用户服务的问题,提出一种面向用户的进程调度策略,根据各用户拥有进程数量上的差别,分别调用Linux原有动态优先调度策略、公平共享法调度策略和自适应公平共享法调度策略,以达到最大限度地满足整个系统各用户需求的目的,实现进程调度公平性原则。在实现过程中,解决了决策计算的问题,引入动态权限调整机制实现了自适应公平共享算法。实验结果表明,该进程调度策略是有效的,可应用于注重用户满意度的分时系统中。  相似文献   

3.
基于UML的图形用户界面交互行为的设计   总被引:3,自引:0,他引:3  
在用户界面设计中存在大量的用户与界面之间的动态交互。传统的软件工程方法对用户界面交互行为设计的支持较少,使得用户界面难以设计,造成用户界面在设计时被忽略而由实现人员在编码时去把握。UML为设计人员提供了各种灵活的设计工具用于描述界面控件的动态行为,将用户界面设计与应用业务设计有效地融合起来提供并提高了设计与实现的一致性和完整性。  相似文献   

4.
李宝安  李明新 《计算机工程与设计》2007,28(18):4475-4476,4480
生产调度管理是炼化企业指挥生产活动的核心工作,是保证安全生产和控制生产成本的基础.将动态调度管理信息化是企业提高管理工作效率,推行生产活动标准化,提高企业竞争力的重要手段.通过对炼化企业生产活动中的生产效益点进行深入地分析,探索企业信息系统设计的新途径和方法,以达到提高企业竞争力,促进企业赢利的目的.  相似文献   

5.
笔式用户界面以纸笔为隐喻,有着广泛的应用范围.提出了一种基于笔交互的电子表单设计工具,用户可以使用数字笔自然、高效地设计表单.介绍了笔式电子表单工具的设计思路以及其中的关键技术,包括笔手势的设计、笔迹处理的流程以及相关的识别技术.基于设计思路和关键技术,实现了一个原型系统.用户测试表明,基于笔交互的表单设计工具比传统的表单设计工具更加自然、高效.  相似文献   

6.
用户界面的研究及设计方法   总被引:2,自引:0,他引:2  
最佳人机对话方式一直是用户界面设计者追求的目标,近年来,用户界面在计算机及其应用系统中的重要作用越来越受到人们的关注,“用户第一”也成为系统设计新的出发点,本文详细地讨论了用户面的设计方法,在分析两种传统的设计方法的基础上,提出了采用UIMS思想,生成用户界面的方法,此外,还介绍了图形用户界面的特点并展望了用户界面的发展前景。  相似文献   

7.
《软件》2017,(2):91-97
以设计和实现梯级水电站调度信息移动查询系统为目标,分析企业梯级水电站调度系统需求,整合不同应用系统的调度信息,以Web App应用方式进行设计,通过需求分析、系统设计、系统实现等建设过程,实现了实时数据、预报计划、时段数据、整点数据等调度信息查询功能,并以移动方式展现给用户。应用于中国长江电力股份有限公司长江上游梯级水电站调度的实例表明,系统具有灵活性、可扩展性,功能与性能满足企业应用要求,通过移动设备和个人电脑可以快速、便捷的访问系统;整合后的调度信息避免了系统应用环境差异和专业知识壁垒,满足了企业不同用户的需求。该系统对梯级水电站调度管理以及信息化建设具有参考价值。  相似文献   

8.
本文探讨一种使用智能Agent的会议调度技术,由每个用户的Agent代替用户,根据每个用户各自不同的日程安排、约束条件和偏好进行信息的交换和协商,来安排会议的日程。首先,应用多步协商协议,针对分布式会议调度(DMS)系统问题,提出了搜索偏差策略、通告策略、投标策略、承诺策略,来解决Multi—Agent的协调和合作;为了提高调度效率,减少各种冲突的出现频率,应用概率分析方法,寻找自适应的策略;最后提出了一个自适应的会议调度原型系统。  相似文献   

9.
将草图技术、自适应技术与传统的虚拟现实技术相结合应用于虚拟教学过程中,通过增强用户和系统之间个性化需求的交互处理来提高系统的智能性和友好性,进而有效提高虚拟教学环境的应用效果.旨在虚拟环境中构建基于草图的自适应用户界面并应用于虚拟教学来满足特定教学需求,着重结合实例分析了基于自适应草图用户界面的虚拟教学环境中的草图上下文处理机制.在上述研究基础上,设计开发了一个虚拟教学原型系统,实验证明该系统在用户体验上有明显的改善.  相似文献   

10.
使安卓应用具有适应用户个性化使用习惯的能力可提升其用户体验。针对该目标,提出了一种面向用户使用习惯的安卓应用自适应方法。该方法结合软件自适应技术,以用户使用习惯为自适应的上下文因素,同时将自适应目标聚焦在动态管理应用的活动跳转序列上。为了支持开发者实现这样的应用,归纳了一组设计需求,并以两个用户使用场景为例展现了安卓应用构造过程中对设计需求的实现细节。  相似文献   

11.
P. Sukaviriya 《Knowledge》1993,6(4):220-229
Research on adaptive interfaces in the past has lacked support from user interface tools which allow interfaces to be easily created and modified. Also, current user interface tools provide no support for user models which can collect task-oriented information about users. Developing an adaptive interface requires a user model and an adaptation strategy. It also, however, requires a user interface which can be adapted. The latter task is often time-consuming, especially in relation to more sophisticated user interfaces.

The paper presents a user interface design environment, UIDE, which has a different software infrastracture. Designers use high-level specifications to create a model of an application and links from the application to various interface components. The model is the heart of all the design and run-time support in UIDE, including automatic dialog sequencing and help generation. UIDE provides automatic support for collecting task-oriented information about users, by the use of its high-level specifications in its application model as a basic construct for a user model. Some examples of adaptive interfaces and adaptive help are presented that use the information that is collectable in UIDE.  相似文献   


12.
针对实时多任务系统中的临时过载问题,提出一种基于反馈机制的自适应弹性周期调度算法。考虑任务截止期小于或等于任务 周期的情况,参考弹性调度算法的基础模型,动态估计周期任务的执行时间。仿真实验结果表明,该算法可有效提高随机任务集的调度成 功率。  相似文献   

13.
Design, implementation and evaluation of an adaptive user interface   总被引:2,自引:0,他引:2  
C.G. Thomas 《Knowledge》1993,6(4):230-238
Software systems developed in recent years are becoming increasingly powerful, but in most cases they tend to abandon the user to deal with the complexity of the system alone. There is an immense need for systems with individual, context-sensitive support. The paper discusses the development of such a support system with special focus on the user interface. The extension of an existing and complex program. Excel, to an adaptive and customizable system is described. This extension is called Flexcel, and it has been implemented and evaluated.

The primary aim of this extension is to provide a convenient environment for adapting Excel's user interface to particular users and their current tasks. For example, it allows the user to define new menu for actions that are frequently needed and normally require a tedious dialog step. Flexcel also analyzes the user's interaction style and presents adaptation suggestions. A critique component supports the user in his/her problem solving and learning activities related to the adaptability of Flexcel's user interface.  相似文献   


14.
可视化、智能化用户界面管理系统的模型及实现   总被引:7,自引:0,他引:7  
吴刚  董金祥  何志均  陈刚 《软件学报》1997,8(4):283-290
本文描述了用户界面开发工具ZDIS(ZheDainteractivesystem)系统的设计思想、体系结构和实现技术.ZDIS系统包括5部分:基于事例学习的自适应环境、基于直接操纵技术的可视化操作环境、基于事件模式的任务调度器、基于面向对象技术的交互类集和运行支持工具集、基于形式文法的界面描述语言.ZDIS系统支持并发、多线索的用户界面机制,并提供了动态用户界面的构筑方法,此外在用户界面的测试、评价方法上也进行了有益的探索.  相似文献   

15.
This paper presents a concept of adaptive development of user interfaces in multimodal web-based systems. Today, it is crucial for general access web-based systems that the user interface is properly designed and adjusted to user needs and capabilities. It is believed that adaptive interfaces could offer a possible solution to this problem. Here, we introduce the notion of the user profile for classification, the interface profile for describing the system interface, and the compound usability measure for evaluation of the interface. Consensus-based methods are applied for constructing the interface profiles appropriate to classes of users.  相似文献   

16.
自适应笔式用户界面开发的概念框架   总被引:1,自引:0,他引:1  
提出了一个指导自适应笔式用户界面开发的概念框架CFAPUI(a conceptual framework for developing adaptive pen-based user interface).该框架详细描述了自适应笔式用户界面的软件体系结构,阐述了自适应笔式用户界面的软件体系结构中的各组成模块及其相互间的关系.同时,在体系结构的基础上提出自适应笔式用户界面开发时的具体过程步骤和方法,并通过一个笔式表单应用来说明该开发框架在指导自适应笔式用户界面开发中的具体应用.  相似文献   

17.
根据石油化工工业的特点,该文提出了建立石油化工企业CIMS总体方案评估指标体系的基本原则,并分别给出了CIMS总体方案的综合效益评估指标体系和实施风险评估指标体系。在此基础上,讨论了应用AHP法进行CIMS总体方案评估的方法与步骤。最后,通过一个大型石油化工企业CIMS总体方案的评估过程说明了这一方法的有效性。  相似文献   

18.
To date, several reminder systems for elders have been developed, but when and how to prompt the reminding message has not been fully explored yet. This paper presents a context-aware system that provides reminding messages for elders based on fuzzy linguistic model in order to properly deliver a reminder in an appropriate time and way. By separating the user activity contexts and contexts utilized to trigger a reminder, it is much easier for the elderly or their care givers to schedule and maintain reminders. We first adopt a fuzzy linguistic model to determine the prompting level based on the interrupt degree of user current activity and the urgent level of to-be-prompt reminder. An adaptive mapping strategy is then presented to transfer the prompting level into machine-readable parameters. Finally, the proposed approach is verified through our system prototype and experiments.  相似文献   

19.
It is widely accepted that interfaces between computers and users should differ to accommodate individual, or group, needs. One method of 'personalizing' an interface is to have the system form a limited model of the user and employ it to fashion the dialogue to his needs. Unfortunately, little is known about the effect of adaptation on the man-machine interface. Although obvious advantages accrue from 'personalized' interfaces, there are also obvious disadvantages to presenting users with a changing, adapting and perhaps apparently inconsistent interface. The goal of this work is to determine the viability of an adaptive interface through a human-factor pilot study of a simple, specially designed, interactive computer system. The system uses menu-driven selection to retrieve entries from a large ordered telephone directory. This simple task has several advantages: it is a realistic application area for interactive computers; plausible adaptive modelling methods exist and have been studied theoretically; and previous work has determined the best way to display the menus to users. The results of this empirical study support the use of adaptive user modelling. In the (admittedly highly constrained) example system, a computer interface can indeed adapt successfully to every user. Although it does not necessarily generalize to other user interfaces, the result supplies evidence to refute published objections to adaptive user modelling in general.  相似文献   

20.
Until quite recently, perhaps the least appreciated part of user interface management system (UIMS) architecture has been the interface to the application. A number of approaches to interface-application communication have been attempted, but these have suffered as a result of being non-programmable, unstructured and/or static. This paper presents the user-interface-application communication system developed for the Chimera UIMS, which attempts to address these problems. This system enables interprocess communication between user interface and application via an explicit, programmable UIMS component—an application linkage, which is structured, dynamic and reconfigurable at run-time. The internal structure of the linkage is described, along with the mechanism for communication with dialogue control and application. An extensive example is developed in order to illustrate the communication process to and from the user via dialogue control and linkage to the application.  相似文献   

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