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1.
基于脉搏波速度测量的动脉硬化检测系统的设计与实现   总被引:1,自引:0,他引:1  
介绍了一种基于脉搏波速度检测的人体动脉硬化无创检测系统的实现。该系统采用句法模式识别、医学专家系统等智能检测技术和以微控制器为核心的检测电路,自动对脉搏波进行识别处理与分析,通过对脉搏波传导速度的分析来诊断人体动脉硬化,并能获得反映人体心脏、血管、血液和微循环等功能和状态的多项参数,能够自动产生健康评估与诊断结论。该系统主要面向家庭和社区医疗服务使用,具有很好的应用前景。  相似文献   

2.
基于阻抗谱法的无创血糖检测系统设计   总被引:1,自引:0,他引:1  
以生物阻抗检测技术为基础,设计了一种频谱范围在10 ~60 MHz的高频阻抗检测系统用于人体阻抗测试,验证了系统的测试性能.根据阻抗谱法无创血糖测试的原理,对健康人体进行测试后得到112组数据,采用主成分分析回归模型预测血糖浓度,对比同一测试者的预测结果与有创检测数据,相关系数为0.8058,且较好预测了动态血糖变化趋势,为进一步研究无创连续监测血糖浓度提供了参考.  相似文献   

3.
为了提升基于能量代谢守恒方法无创检测血糖的精度,设计新型无创血糖检测探头,采集300组临床试验数据,提出决策树和偏最小二乘法方法相结合的DE-PLS算法建立预测血糖值的模型。并采用多参数相关性分析,得出代谢率M和血糖浓度真值BG显著相关,验证了能量代谢守恒法无创检测血糖理论的可行性。最终结果表示,DE-PLS算法计算出的血糖浓度与真实血糖值的相关性达到了88.5%,证实该算法的精度高于应用于该领域的其他算法。  相似文献   

4.
在示波法测量血压的原理基础上,设计和开发了血压与血管硬度的无创检测系统。该系统以MOTOROLA单片机MC68HC908JL8为控制核心,在血压测量过程中,从采集到的血压波形信号中高精度地提取血管硬度的有效信息,并通过大量的临床实验数据的分析,建立相应的血管硬度的模型,实现了在无创血压测量的同时,检测出血管硬度指数、心率等多种心血管参数。临床实验表明,该检测系统能够较好地反映人体的血管健康状况。  相似文献   

5.
嵌入式图形用户界面为嵌入式系统提供了人机交互界面,大大方便了嵌入式系统的人机交互,进而加速了嵌入式系统的流行。选择了基于UC/GUI的嵌入式GUI作为移植对象,并详细介绍了将其移植至S3C2410开发平台上的技术。该移植技术对于其他的嵌入式开发板也具有一定的参考价值。  相似文献   

6.
基于DSP和Android操作平台的处理系统是目前电子产品的应用热点。介绍了无创血糖检测仪系统的硬件结构和软件应用平台,详细阐述了DSP主控芯片的控制流程和Android平台的用户交互模块设计,通过RS232标准接口,实现了无创血糖检测仪系统各模块的串行通信。对16名志愿者进行血糖测试实验,样本测试相关系数为0.863,实验表明,该系统可以控制完成血糖检测和原始数据的存储,无创血糖测试具有可行性。  相似文献   

7.
一种无创血糖检测仪的初步研究   总被引:5,自引:0,他引:5  
糖尿病是一个威胁人类健康的重要疾病,目前糖尿病检测的主要方法都是有创的,有其局限性。研究了一种基于能量守恒法的无创伤血糖检测仪;设计出了相关的硬件部分、软件部分、传感器探头及相应的血糖浓度提取算法。经临床初步实验,表明测试结果与AMS-AUTOLAB18全自动生化分析仪所测得结果的相关系数达到了0.807。  相似文献   

8.
提出了一种基于嵌入式平台的工业化人机交互系统设计方法,并对人机交互系统和嵌入式操作系统的开发做了详细论述。  相似文献   

9.
针对行人检测系统在嵌入式平台实施时效率低、实时性差的问题,设计了一种基于数字信号处理器(DSP)的行人快速检测系统。首先通过修改解决DSP平台下Open CV的兼容问题;然后将提出的基于Vibe背景建模结合方向梯度直方图(HOG)+支持向量机(SVM)的行人检测算法移植到嵌入式DSP平台;最后在编译平台CCS下,使用各种优化技术对程序进行优化。实验结果表明:在嵌入式TMS320C6657DSP平台上,该检测系统能够有效地对行人进行检测。经优化切实提高了检测速率。  相似文献   

10.
血氧饱和度是衡量人体血液携带氧能力的重要参数,也是临床诊断和家庭保健中重要的生理指标。根据红外光谱法血氧饱和度测量原理,设计了一种血氧饱和度测量系统。系统以FPGA为开发平台,包括RSJ048CAS指夹式脉搏血氧探头、AD采集模块、信号调理模块、控制显示模块等模块,它可以实时、连续和无创地进行血氧饱和度检测。实验结果表明,在安静状态下,该系统可实现测得的血氧饱和度不低于94%。  相似文献   

11.
Abstract This paper describes an approach to the design of interactive multimedia materials being developed in a European Community project. The developmental process is seen as a dialogue between technologists and teachers. This dialogue is often problematic because of the differences in training, experience and culture between them. Conditions needed for fruitful dialogue are described and the generic model for learning design used in the project is explained.  相似文献   

12.
European Community policy and the market   总被引:1,自引:0,他引:1  
Abstract This paper starts with some reflections on the policy considerations and priorities which are shaping European Commission (EC) research programmes. Then it attempts to position the current projects which seek to capitalise on information and communications technologies for learning in relation to these priorities and the apparent realities of the marketplace. It concludes that while there are grounds to be optimistic about the contribution EC programmes can make to the efficiency and standard of education and training, they are still too technology driven.  相似文献   

13.
融合集成方法已经广泛应用在模式识别领域,然而一些基分类器实时性能稳定性较差,导致多分类器融合性能差,针对上述问题本文提出了一种新的基于多分类器的子融合集成分类器系统。该方法考虑在度量层融合层次之上通过对各类基多分类器进行动态选择,票数最多的类别作为融合系统中对特征向量识别的类别,构成一种新的自适应子融合集成分类器方法。实验表明,该方法比传统的分类器以及分类融合方法识别准确率明显更高,具有更好的鲁棒性。  相似文献   

14.
Development of software intensive systems (systems) in practice involves a series of self-contained phases for the lifecycle of a system. Semantic and temporal gaps, which occur among phases and among developer disciplines within and across phases, hinder the ongoing development of a system because of the interdependencies among phases and among disciplines. Such gaps are magnified among systems that are developed at different times by different development teams, which may limit reuse of artifacts of systems development and interoperability among the systems. This article discusses such gaps and a systems development process for avoiding them.  相似文献   

15.
This paper presents control charts models and the necessary simulation software for the location of economic values of the control parameters. The simulation program is written in FORTRAN, requires only 10K of main storage, and can run on most mini and micro computers. Two models are presented - one describes the process when it is operating at full capacity and the other when the process is operating under capacity. The models allow the product quality to deteriorate to a further level before an existing out-of-control state is detected, and they can also be used in situations where no prior knowledge exists of the out-of-control causes and the resulting proportion defectives.  相似文献   

16.
Going through a few examples of robot artists who are recognized worldwide, we try to analyze the deepest meaning of what is called “robot art” and the related art field definition. We also try to highlight its well-marked borders, such as kinetic sculptures, kinetic art, cyber art, and cyberpunk. A brief excursion into the importance of the context, the message, and its semiotics is also provided, case by case, together with a few hints on the history of this discipline in the light of an artistic perspective. Therefore, the aim of this article is to try to summarize the main characteristics that might classify robot art as a unique and innovative discipline, and to track down some of the principles by which a robotic artifact can or cannot be considered an art piece in terms of social, cultural, and strictly artistic interest. This work was presented in part at the 13th International Symposium on Artificial Life and Robotics, Oita, Japan, January 31–February 2, 2008  相似文献   

17.
Although there are many arguments that logic is an appropriate tool for artificial intelligence, there has been a perceived problem with the monotonicity of classical logic. This paper elaborates on the idea that reasoning should be viewed as theory formation where logic tells us the consequences of our assumptions. The two activities of predicting what is expected to be true and explaining observations are considered in a simple theory formation framework. Properties of each activity are discussed, along with a number of proposals as to what should be predicted or accepted as reasonable explanations. An architecture is proposed to combine explanation and prediction into one coherent framework. Algorithms used to implement the system as well as examples from a running implementation are given.  相似文献   

18.
This paper provides the author's personal views and perspectives on software process improvement. Starting with his first work on technology assessment in IBM over 20 years ago, Watts Humphrey describes the process improvement work he has been directly involved in. This includes the development of the early process assessment methods, the original design of the CMM, and the introduction of the Personal Software Process (PSP)SM and Team Software Process (TSP){SM}. In addition to describing the original motivation for this work, the author also reviews many of the problems he and his associates encountered and why they solved them the way they did. He also comments on the outstanding issues and likely directions for future work. Finally, this work has built on the experiences and contributions of many people. Mr. Humphrey only describes work that he was personally involved in and he names many of the key contributors. However, so many people have been involved in this work that a full list of the important participants would be impractical.  相似文献   

19.
基于复小波噪声方差显著修正的SAR图像去噪   总被引:4,自引:1,他引:3  
提出了一种基于复小波域统计建模与噪声方差估计显著性修正相结合的合成孔径雷达(Synthetic Aperture Radar,SAR)图像斑点噪声滤波方法。该方法首先通过对数变换将乘性噪声模型转化为加性噪声模型,然后对变换后的图像进行双树复小波变换(Dualtree Complex Wavelet Transform,DCWT),并对复数小波系数的统计分布进行建模。在此先验分布的基础上,通过运用贝叶斯估计方法从含噪系数中恢复原始系数,达到滤除噪声的目的。实验结果表明该方法在去除噪声的同时保留了图像的细节信息,取得了很好的降噪效果。  相似文献   

20.
Abstract  This paper considers some results of a study designed to investigate the kinds of mathematical activity undertaken by children (aged between 8 and 11) as they learned to program in LOGO. A model of learning modes is proposed, which attempts to describe the ways in which children used and acquired understanding of the programming/mathematical concepts involved. The remainder of the paper is concerned with discussing the validity and limitations of the model, and its implications for further research and curriculum development.  相似文献   

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