首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 46 毫秒
1.
We present a producer-consumer model of multimedia-on-demand (MOD) servers. The producer retrieves media data from a disk and places it into a set of buffers, while the consumer sends out the data in the buffers to the users. We develop for the producer a buffer-inventory-based dynamic scheduling (BIDS) algorithm that guarantees non-zero inventory and non-overflow of data in the buffers to meet the continuity requirement and no-loss of data for each media stream. The algorithm can deal with heterogeneous me dia streams as well as the transient circumstances upon service completions and arrivals of new requests. To smooth out the impact of bursty data of variable-bit-rate media streams and therefore increase the maximum admissible load of requests, we also introduce into the scheduling scheme a time-scale-dependent peak consumption rate and a virtual cycle time. Based on BIDS, an effective admission control mechanism can be easily established by checking two simple conditions respectively on the overall system load and buffer size. Our algorithm is very easy to implement. Experiments carried out with an actual disk system and real video stream data verify that it is more robust compared to static scheduling algorithms previously proposed in the literature, especially when handling variable-bit-rate media streams.  相似文献   

2.
Issues in the design of a storage server for video-on-demand   总被引:2,自引:0,他引:2  
We examine issues related to the design of a storage server for video-on-demand (VOD) applications. The storage medium considered is magnetic disks or arrays of disks. We investigate disk scheduling policies, buffer management policies and I/O bus protocol issues. We derive the number of sessions that can be supported from a single disk or an array of disks and determine the amount of buffering required to support a given number of users. Furthermore, we propose a scheduling mechanism for disk accesses that significantly lowers the buffer-size requirements in the case of disk arrays. The buffer size required under the proposed scheme is independent of the number of disks in the array. This property allows for striping video content over a large number of disks to achieve higher concurrency in access to a particular video object. This enables the server to satisfy hundreds of independent requests to the same video object or to hundreds of different objects while storing only one copy of each video object. The reliability implications of striping content over a large number of disks are addressed and two solutions are proposed. Finally, we examine various policies for dealing with disk thermal calibration and the placement of videos on disks and disk arrays.  相似文献   

3.
In a video-on-demand (VOD) environment, disk arrays are often used to support the disk bandwidth requirement. This can pose serious problems on available disk bandwidth upon disk failure. In this paper, we explore the approach of replicating frequently accessed movies to provide high data bandwidth and fault tolerance required in a disk-array-based video server. An isochronous continuous video stream imposes different requirements from a random access pattern on databases or files. Explicitly, we propose a new replica placement method, called rotational mirrored declustering (RMD), to support high data availability for disk arrays in a VOD environment. In essence, RMD is similar to the conventional mirrored declustering in that replicas are stored in different disk arrays. However, it is different from the latter in that the replica placements in different disk arrays under RMD are properly rotated. Combining the merits of prior chained and mirrored declustering methods, RMD is particularly suitable for storing multiple movie copies to support VOD applications. To assess the performance of RMD, we conduct a series of experiments by emulating the storage and delivery of movies in a VOD system. Our results show that RMD consistently outperforms the conventional methods in terms of load-balancing and fault-tolerance capability after disk failure, and is deemed a viable approach to supporting replica placement in a disk-array-based video server.  相似文献   

4.
Providing QOS guarantees for disk I/O   总被引:1,自引:0,他引:1  
In this paper, we address the problem of providing different levels of performance guarantees or quality of service for disk I/O. We classify disk requests into three categories based on the provided level of service. We propose an integrated scheme that provides different levels of performance guarantees in a single system. We propose and evaluate a mechanism for providing deterministic service for variable-bit-rate streams at the disk. We will show that, through proper admission control and bandwidth allocation, requests in different categories can be ensured of performance guarantees without getting impacted by requests in other categories. We evaluate the impact of scheduling policy decisions on the provided service. We also quantify the improvements in stream throughput possible by using statistical guarantees instead of deterministic guarantees in the context of the proposed approach.  相似文献   

5.
In a multimedia server, multiple media streams are generally serviced in a cyclic fashion. Due to non-uniform playback rates and asynchronous arrivals of queries, there tends to be spare disk bandwidth in each service cycle. In this paper, we study the issue of dynamically using spare disk bandwidth and buffer to maximize the system throughput of a multimedia server. We introduce the concept of minimizing buffer consumption as the criterion to select an appropriate media stream to utilize the spare system resources. Buffer consumption measures not only the amount of buffer but also the amount of time such buffer space is occupied (i.e., the space-time product). Different alternatives to utilizing spare disk bandwidth are examined, including different rate-adjustable retrievals of an already activated stream and prefetching the next waiting stream. For rate-adjustable retrievals, we study buffer consumption-based and remaining-time-based criteria for selecting an active stream to increase retrievals. Simulations are conducted to evaluate and compare different cases. The results show that (1) minimizing buffer consumption is the right criterion for maximizing the system throughput with spare disk bandwidth; (2) in general, prefetching a waiting stream incurs more buffer consumption, and thus is less effective than rate-adjustable retrieval of active streams in maximizing the system throughput; and (3) the advantage of rate-adjustable retrieval over prefetching is especially significant when service cycle time is small.  相似文献   

6.
Caching is one of the most important schemes for improving the performance of continuous media servers. Continuous object caching enables a server to support more clients simultaneously since it reduces the disk load imposed at each round. However, without a quantative analysis of the disk load reduction induced by caching, the caching effect can not be reflected in the admission control scheme, which limits the number of simultaneous clients serviced. In this paper, we define a performance metric for caching scheme in the continuous media server, define an optimal caching, formalize three heuristic block replacement model and propose a novel near optimal caching scheme. For quantative analysis of the proposed scheme we also propose a probabilistic model of the caching effect in a continuous media server. The proposed model enables the development of efficient statistical admission control algorithms that can increase the number of clients serviced simultaneously. To show the potential of the model, we present a simple example of a statistical admission control algorithm and demonstrate the performance enhancement resulting from the use of the proposed model.  相似文献   

7.
随着视频点播、视频会议、视频监控、数字图书馆等流媒体应用的普及,流媒体服务器存储资源管理成为制约服务质量的瓶颈之一。根据多媒体服务器的性能要求,提出了一种支持QoS的磁盘调度策略。它由三个主要部分组成:探测模块、负载监测模块和自适应管理模块。探测模块,负责判断当前的资源情况能否满足服务请求;自适应模块,根据负载监删模块检测到的负载变化情况,动态调整服务周期在实时请求和尽力服务请求之间的分配。实验表明此磁盘调度策略能在保证实时请求无抖动执行的同时,明显减少了非实时请求的响应时间。  相似文献   

8.
采用设置本地端缓冲服务器的方法提高流传榆质量.在开放型网络英语教学系统中应用流媒体提供QoS的管理功能,解决音视频流缓冲问题,并提供相应机制支持网络环境下的流媒体QoS。实验结果表明,流体系结构较好实现网络教学环境下的流媒体播放,保证音视频流的QoS。采用此流体系结构能较好地实现对流的管理和控制。从而保证多媒体课件的传输质量。  相似文献   

9.
Dynamic batching policies for an on-demand video server   总被引:18,自引:0,他引:18  
In a video-on-demand environment, continuous delivery of video streams to the clients is guaranteed by sufficient reserved network and server resources. This leads to a hard limit on the number of streams that a video server can deliver. Multiple client requests for the same video can be served with a single disk I/O stream by sending (multicasting) the same data blocks to multiple clients (with the multicast facility, if present in the system). This is achieved by batching (grouping) requests for the same video that arrive within a short time. We explore the role of customer-waiting time and reneging behavior in selecting the video to be multicast. We show that a first come, first served (FCFS) policy that schedules the video with the longest outstanding request can perform better than the maximum queue length (MQL) policy that chooses the video with the maximum number of outstanding requests. Additionally, multicasting is better exploited by scheduling playback of the most popular videos at predetermined, regular intervals (hence, termed FCFS-). If user reneging can be reduced by guaranteeing that a maximum waiting time will not be exceeded, then performance of FCFS- is further improved by selecting the regular playback intervals as this maximum waiting time. For an empirical workload, we demonstrate a substantial reduction (of the order of 60%) in the required server capacity by batching.  相似文献   

10.
本文分析了RAID、I/O调度和预读等技术在提高流媒体存储系统性能方面的局限性。为突破这些传统策略的限制,本文针对存储设备的特点,挖掘磁盘设备的寻道延迟和旋转延迟的提升空间,提出了流的独立存储、潜伏缓存和排练等方法,从多个角度为进一步提升存储系统服务性能提出了新思路。理论分析和实测评估验证了新方法对系统性能的提升效果。  相似文献   

11.
采用设置本地端缓冲服务器的方法提高流传输质量,在开放型网络英语教学系统中应用流媒体提供QoS的管理功能,解决音视频流缓冲问题,并提供相应机制支持网络环境下的流媒体QoS。实验结果表明,流体系结构较好实现网络教学环境下的流媒体播放,保证音视频流的QoS。采用此流体系结构能较好地实现对流的管理和控制,从而保证多媒体课件的传输质量。  相似文献   

12.
For admission control in real-time multimedia systems, buffer space, disk bandwidth and network bandwidth must be considered. The CBR-based mechanisms do not use system resources effectively, since media data is usually encoded with VBR compression techniques. We propose an admission control mechanism based on a VBR data model that has a dynamic period length. In our mechanism, the period can be adaptively changed to maximize the performance, considering both disk bandwidth and buffer space. To compare the performance, extensive simulations are conducted on RR, SCAN, and GSS schemes which have the dynamic period length and the static period length.  相似文献   

13.
A video-on-demand (VOD) server needs to store hundreds of movie titles and to support thousands of concurrent accesses. This, technically and economically, imposes a great challenge on the design of the disk storage subsystem of a VOD server. Due to different demands for different movie titles, the numbers of concurrent accesses to each movie can differ a lot. We define access profile as the number of concurrent accesses to each movie title that should be supported by a VOD server. The access profile is derived based on the popularity of each movie title and thus serves as a major design goal for the disk storage subsystem. Since some popular (hot) movie titles may be concurrently accessed by hundreds of users and a current high-end magnetic disk array (disk) can only support tens of concurrent accesses, it is necessary to replicate and/or stripe the hot movie files over multiple disk arrays. The consequence of replication and striping of hot movie titles is the potential increase on the required number of disk arrays. Therefore, how to replicate, stripe, and place the movie files over a minimum number of magnetic disk arrays such that a given access profile can be supported is an important problem. In this paper, we formulate the problem of the video file allocation over disk arrays, demonstrate that it is a NP-hard problem, and present some heuristic algorithms to find the near-optimal solutions. The result of this study can be applied to the design of the storage subsystem of a VOD server to economically minimize the cost or to maximize the utilization of disk arrays.  相似文献   

14.
In this paper, we propose and study a dynamic approach to schedule real-time requests in a video-on-demand (VOD) server. Providing quality of service in such servers requires uninterrupted and on-time retrieval of motion video data. VOD services and multimedia applications further require access to the storage devices to be shared among multiple concurrent streams. Most of the previous VOD scheduling approaches use limited run-time,0 information and thus cannot exploit the potential capacity of the system fully. Our approach improves throughput by making use of run-time information to relax admission control. It maintains excellent quality of service under varying playout rates by observing deadlines and by reallocating resources to guarantee continuous service. It also reduces start-up latency by beginning service as soon as it is detected that deadlines of all real-time requests will be met. We establish safe conditions for greedy admission, dynamic control of disk read sizes, fast initial service, and sporadic services. We conduct thorough simulations over a wide range of buffer capacities, load settings, and over varying playout rates to demonstrate the significant improvements in quality of service, throughput and start-up latency of our approach relative to a static approach.  相似文献   

15.
Large multimedia document archives may hold a major fraction of their data in tertiary storage libraries for cost reasons. This paper develops an integrated approach to the vertical data migration between the tertiary, secondary, and primary storage in that it reconciles speculative prefetching, to mask the high latency of the tertiary storage, with the replacement policy of the document caches at the secondary and primary storage level, and also considers the interaction of these policies with the tertiary and secondary storage request scheduling. The integrated migration policy is based on a continuous-time Markov chain model for predicting the expected number of accesses to a document within a specified time horizon. Prefetching is initiated only if that expectation is higher than those of the documents that need to be dropped from secondary storage to free up the necessary space. In addition, the possible resource contention at the tertiary and secondary storage is taken into account by dynamically assessing the response-time benefit of prefetching a document versus the penalty that it would incur on the response time of the pending document requests. The parameters of the continuous-time Markov chain model, the probabilities of co-accessing certain documents and the interaction times between successive accesses, are dynamically estimated and adjusted to evolving workload patterns by keeping online statistics. The integrated policy for vertical data migration has been implemented in a prototype system. The system makes profitable use of the Markov chain model also for the scheduling of volume exchanges in the tertiary storage library. Detailed simulation experiments with Web-server-like synthetic workloads indicate significant gains in terms of client response time. The experiments also show that the overhead of the statistical bookkeeping and the computations for the access predictions is affordable. Received January 1, 1998 / Accepted May 27, 1998  相似文献   

16.
对流媒体代理缓存和流调度技术进行了分析与研究,结合代理缓存和补丁算法的优点,设计与实现了一种基于补丁算法的流媒体代理缓存的高效方法。分析和实验研究表明,该方法能进一步减少对骨干网络带宽资源和原始服务器的磁盘I/O资源的占用,提高用户访问请求的响应速度。  相似文献   

17.
We present efficient schemes for scheduling the delivery of variable-bit-rate MPEG-compressed video with stringent quality-of-service (QoS) requirements. Video scheduling is being used to improve bandwidth allocation at a video server that uses statistical multiplexing to aggregate video streams prior to transporting them over a network. A video stream is modeled using a traffic envelope that provides a deterministic time-varying bound on the bit rate. Because of the periodicity in which frame types in an MPEG stream are typically generated, a simple traffic envelope can be constructed using only five parameters. Using the traffic-envelope model, we show that video sources can be statistically multiplexed with an effective bandwidth that is often less than the source peak rate. Bandwidth gain is achieved without sacrificing the stringency of the requested QoS. The effective bandwidth depends on the arrangement of the multiplexed streams, which is a measure of the lag between the GOP periods of various streams. For homogeneous streams, we give an optimal scheduling scheme for video sources at a video-on-demand server that results in the minimum effective bandwidth. For heterogeneous sources, a sub-optimal scheduling scheme is given, which achieves acceptable bandwidth gain. Numerical examples based on traces of MPEG-coded movies are used to demonstrate the effectiveness of our schemes.  相似文献   

18.
A number of technology and workload trends motivate us to consider the appropriate resource allocation mechanisms and policies for streaming media services in shared cluster environments. We present MediaGuard – a model-based infrastructure for building streaming media services – that can efficiently determine the fraction of server resources required to support a particular client request over its expected lifetime. The proposed solution is based on a unified cost function that uses a single value to reflect overall resource requirements such as the CPU, disk, memory, and bandwidth necessary to support a particular media stream based on its bit rate and whether it is likely to be served from memory or disk. We design a novel, time-segment-based memory model of a media server to efficiently determine in linear time whether a request will incur memory or disk access when given the history of previous accesses and the behavior of the server's main memory file buffer cache. Using the MediaGuard framework, we design two media services: (1) an efficient and accurate admission control service for streaming media servers that accounts for the impact of the server's main memory file buffer cache, and (2) a shared streaming media hosting service that can efficiently allocate the predefined shares of server resources to the hosted media services, while providing performance isolation and QoS guarantees among the hosted services. Our evaluation shows that, relative to a pessimistic admission control policy that assumes that all content must be served from disk, MediaGuard (as well as services that are built using it) deliver a factor of two improvement in server throughput.  相似文献   

19.
Dynamic playout scheduling algorithms for continuous multimedia streams   总被引:1,自引:0,他引:1  
In this paper, we investigate a playout scheduling framework for supporting the continuous and synchronized presentations of multimedia streams in a distributed multimedia presentation system. We assume a situation in which the server and network transmissions provide sufficient support for the delivery of media objects. In this context, major issues regarding the enforcement of the smooth presentation of multimedia streams at client sites must be addressed to deal with rate variance of stream presentations and delay variance of networks. We develop various playout-scheduling algorithms that are adaptable to quality-of-service parameters. The proposed algorithms permit the local adjustment of unsynchronized presentations by gradually accelerating or retarding presentation components, rather than abruptly skipping or pausing the presentation materials. A comprehensive experimental analysis of the proposed algorithms demonstrates that our algorithms can effectively avoid playout gaps (or hiccups) in the presentations. This scheduling framework can be readily used to support customized multimedia presentations.  相似文献   

20.
Design and analysis of a video-on-demand server   总被引:6,自引:0,他引:6  
The availability of high-speed networks, fast computers and improved storage technology is stimulating interest in the development of video on-demand services that provide facilities similar to a video cassette player (VCP). In this paper, we present a design of a video-on-demand (VOD) server, capable of supporting a large number of video requests with complete functionality of a remote control (as used in VCPs), for each request. In the proposed design, we have used an interleaved storage method with constrained allocation of video and audio blocks on the disk to provide continuous retrieval. Our storage scheme interleaves a movie with itself (while satisfying the constraints on video and audio block allocation. This approach minimizes the starting delay and the buffer requirement at the user end, while ensuring a jitter-free display for every request. In order to minimize the starting delay and to support more non-concurrent requests, we have proposed the use of multiple disks for the same movie. Since a disk needs to hold only one movie, an array of inexpensive disks can be used, which reduces the overall cost of the proposed system. A scheme supported by our disk storage method to provide all the functions of a remote control such as “fast-forwarding”, “rewinding” (with play “on” or “off”), “pause” and “play” has also been discussed. This scheme handles a user request independent of others and satisfies it without degrading the quality of service to other users. The server design presented in this paper achieves the multiple goals of high disk utilization, global buffer optimization, cost-effectiveness and high-quality service to the users.  相似文献   

设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号