首页 | 本学科首页   官方微博 | 高级检索  
相似文献
 共查询到20条相似文献,搜索用时 15 毫秒
1.
基于内容的多媒体信息检索在图像检索中意义重大,其检索的依据主要是多媒体的特征向量值,因此多媒体信息特别是图像的特征向量的组织直接影响到数据检索的效率.对基于内容的多媒体检索技术进行了研究,同时借鉴基于关键字的检索技术,引进了二叉排序树来组织图像的特征向量,利用成熟的二叉排序树算法进行特征向量值的检索,提高了图像检索的效率.  相似文献   

2.
This paper presents a query processing strategy for the content-based video query language named CVQL. By CVQL, users can flexibly specify query predicates by the spatial and temporal relationships of the content objects. The query processing strategy evaluates the predicates and returns qualified videos or frames as results. Before the evaluation of the predicates, a preprocessing is performed to avoid unnecessary accessing of videos which are impossible to be the answers. The preprocessing checks the existence of the content objects specified in the predicates to eliminate unqualified videos. For the evaluation of the predicates, an M-index is designed based on the analysis of the behaviors of the content objects. The M-index is employed to avoid frame-by-frame evaluation of the predicates. Experimental results are presented to illustrate the performance of this approach  相似文献   

3.
4.
Content-based image indexing and searching using Daubechies' wavelets   总被引:8,自引:0,他引:8  
This paper describes WBIIS (Wavelet-Based Image Indexing and Searching), a new image indexing and retrieval algorithm with partial sketch image searching capability for large image databases. The algorithm characterizes the color variations over the spatial extent of the image in a manner that provides semantically meaningful image comparisons. The indexing algorithm applies a Daubechies' wavelet transform for each of the three opponent color components. The wavelet coefficients in the lowest few frequency bands, and their variances, are stored as feature vectors. To speed up retrieval, a two-step procedure is used that first does a crude selection based on the variances, and then refines the search by performing a feature vector match between the selected images and the query. For better accuracy in searching, two-level multiresolution matching may also be used. Masks are used for partial-sketch queries. This technique performs much better in capturing coherence of image, object granularity, local color/texture, and bias avoidance than traditional color layout algorithms. WBIIS is much faster and more accurate than traditional algorithms. When tested on a database of more than 10 000 general-purpose images, the best 100 matches were found in 3.3 seconds.  相似文献   

5.
Authenticated indexing for outsourced spatial databases   总被引:1,自引:0,他引:1  
In spatial database outsourcing, a data owner delegates its data management tasks to a location-based service (LBS), which indexes the data with an authenticated data structure (ADS). The LBS receives queries (ranges, nearest neighbors) originating from several clients/subscribers. Each query initiates the computation of a verification object (VO) based on the ADS. The VO is returned to the client that can verify the result correctness using the public key of the owner. Our first contribution is the MR-tree, a space-efficient ADS that supports fast query processing and verification. Our second contribution is the MR*-tree, a modified version of the MR-tree, which significantly reduces the VO size through a novel embedding technique. Finally, whereas most ADSs must be constructed and maintained by the owner, we outsource the MR- and MR*-tree construction and maintenance to the LBS, thus relieving the owner from this computationally intensive task.  相似文献   

6.
Abstract. Though there has been extensive work on multimedia databases in the last few years, there is no prevailing notion of a multimedia view, nor there are techniques to create, manage, and maintain such views. Visualizing the results of a dynamic multimedia query or materializing a dynamic multimedia view corresponds to assembling and delivering an interactive multimedia presentation in accordance with the visualization specifications. In this paper, we suggest that a non-interactive multimedia presentation is a set of virtual objects with associated spatial and temporal presentation constraints. A virtual object is either an object, or the result of a query. As queries may have different answers at different points in time, scheduling the presentation of such objects is nontrivial. We then develop a probabilistic model of interactive multimedia presentations, extending the non-interactive model described earlier. We also develop a probabilistic model of interactive visualization where the probabilities reflect the user profiles, or the likelihood of certain user interactions. Based on this probabilistic model, we develop three utility-theoretic based types of prefetching algorithms that anticipate how users will interact with the presentation. These prefetching algorithms allow efficient visualization of the query results in accordance with the underlying specification. We have built a prototype system that incorporates these algorithms. We report on the results of experiments conducted on top of this implementation. Received June 10, 1998 / Accepted November 10, 1999  相似文献   

7.
8.
9.
The problem of presenting database query results has not been investigated sufficiently. This work proposes an approach to identify effective presentations for the results of database queries. This will be done by considering different kinds of information, such as user goals, the characteristics of the data to be presented, and the relationships among them. Our approach is based on the definition of composition operations which, on the basis of elementary presentation types, allow us to obtain designs of complex final presentations. Some effectiveness criteria are considered in order to identify those presentations which best match the user's goals and cognitive abilities. We consider multimedia environments at both the data and presentation level.  相似文献   

10.
Picture indexing and abstraction techniques for pictorial databases   总被引:1,自引:0,他引:1  
We present an approach for picture indexing and abstraction. Picture indexing facilitates information retrieval from a pictorial database consisting of picture objects and picture relations. To construct picture indexes, abstraction operations to perform picture object clustering and classification are formulated. To substantiate the abstraction operations, we also formalize syntactic abstraction rules and semantic abstraction rules. We then illustrate by examples how to apply these abstraction operations to obtain various picture indexes, and how to construct icons to facilitate accessing of pictorial data.  相似文献   

11.
The state of the art of searching for non-text data (e.g., images) is to use extracted metadata annotations or text, which might be available as a related information. However, supporting real content-based audiovisual search, based on similarity search on features, is significantly more expensive than searching for text. Moreover, such search exhibits linear scalability with respect to the dataset size, so parallel query execution is needed.In this paper, we present a Distributed Incremental Nearest Neighbor algorithm (DINN) for finding closest objects in an incremental fashion over data distributed among computer nodes, each able to perform its local Incremental Nearest Neighbor (local-INN) algorithm. We prove that our algorithm is optimum with respect to both the number of involved nodes and the number of local-INN invocations. An implementation of our DINN algorithm, on a real P2P system called MCAN, was used for conducting an extensive experimental evaluation on a real-life dataset.The proposed algorithm is being used in two running projects: SAPIR and NeP4B.  相似文献   

12.
This paper describes architecture and implementation of a multimedia authoring environment which features content-based management of video.The goal of our work is to provide multimedia application developers with a useful video database, where they gather video materials from various sources, store them in a organized format, and use them in multimedia applications. The principal design concepts are that (1) it should have a flexible means to store video materials in a organized format so that video clips can be retrieved easily, and that (2) it should have a view to each application so that various applications can share the video materials.To meet these requirements we designed a multimedia authoring system based on a video object model. The video object model features (1) a method to attach annotations not only to scenes but also to things shot in the video, and (2) a method to define video clips independently from physical video data.Our experiences in using the system to develop a multimedia CAI application are also described to show the advantages of our system.  相似文献   

13.
The study of indexing techniques on object oriented databases   总被引:1,自引:0,他引:1  
An object-oriented database (OODB) has been becoming more important in recent years. It can deal with a large amount of complex objects and relationships that relational database (RDB) systems cannot handle well. However, the retrieval and update performance of an OODB depends on indexing techniques. In this paper, we study the indexing techniques on OODBs, based on an inheritance hierarchy and an aggregation hierarchy. Given the access probability and the size of each class, we propose a cost function to evaluate the gain of building an index on an inheritance hierarchy. For an aggregation hierarchy, we use a path-catenation technique to evaluate how to build index files on classes. Through some experiments, we found our methods have better retrieval performance than most ones proposed before.  相似文献   

14.
We are witnessing a significant growth in the number of smartphone users and advances in phone hardware and sensor technology. In conjunction with the popularity of video applications such as YouTube, an unprecedented number of user-generated videos (UGVs) are being generated and consumed by the public, which leads to a Big Data challenge in social media. In a very large video repository, it is difficult to index and search videos in their unstructured form. However, due to recent development, videos can be geo-tagged (e.g., locations from GPS receiver and viewing directions from digital compass) at the acquisition time, which can provide potential for efficient management of video data. Ideally, each video frame can be tagged by the spatial extent of its coverage area, termed Field-Of-View (FOV). This effectively converts a challenging video management problem into a spatial database problem. This paper attacks the challenges of large-scale video data management using spatial indexing and querying of FOVs, especially maximally harnessing the geographical properties of FOVs. Since FOVs are shaped similar to slices of pie and contain both location and orientation information, conventional spatial indexes, such as R-tree, cannot index them efficiently. The distribution of UGVs’ locations is non-uniform (e.g., more FOVs in popular locations). Consequently, even multilevel grid-based indexes, which can handle both location and orientation, have limitations in managing the skewed distribution. Additionally, since UGVs are usually captured in a casual way with diverse setups and movements, no a priori assumption can be made to condense them in an index structure. To overcome the challenges, we propose a class of new R-tree-based index structures that effectively harness FOVs’ camera locations, orientations and view-distances, in tandem, for both filtering and optimization. We also present novel search strategies and algorithms for efficient range and directional queries on our indexes. Our experiments using both real-world and large synthetic video datasets (over 30 years’ worth of videos) demonstrate the scalability and efficiency of our proposed indexes and search algorithms.  相似文献   

15.
This paper presents the rudiments of a theory of schema design for databases containing high dimensional features of the type used for describing multimedia data. We introduce a model of multimedia database based on tables containing feature types, and the concept of schema design which is based on splitting tables depending on the functional relations between different parts of the features. We show that certain relations between substructures of a same feature structure can lead to schemas for which efficient algorithms for k-nearest neighbor and range searches can be defined.  相似文献   

16.
Spatio-temporal composition and indexing for large multimedia applications   总被引:1,自引:0,他引:1  
Multimedia applications usually involve a large number of multimedia objects (texts, images, sounds, etc.). An important issue in this context is the specification of spatial and temporal relationships among these objects. In this paper we define such a model, based on a set of spatial and temporal relationships between objects participating in multimedia applications. Our work exploits existing approaches for spatial and temporal relationships. We extend these relationships in order to cover the specific requirements of multimedia applications and we integrate the results in a uniform framework for spatio-temporal composition representation. Another issue is the efficient handling of queries related to the spatio-temporal relationships among the objects during the authoring process. Such queries may be very costly and appropriate indexing schemes are needed so as to handle them efficiently. We propose efficient such schemes, based on multidimensional (spatial) data structures, for large multimedia applications that involve thousands of objects. Evaluation models of the proposed schemes are also presented, as well as hints for the selection of the most appropriate one, according to the multimedia author's requirements.  相似文献   

17.
18.
Events have gained increasing interest in the area of multimedia in recent years. There have been many approaches published and research conducted on how to extract events from multimedia, represent it using appropriate models, and how to use events in end user applications. In this paper, we conduct an extensive analysis of existing event models along commonly identified aspects of events. In addition, we analyze how the different aspects of events relate to each other and how they can be applied together. Subsequently, we look into different approaches for how to index multimedia data. Finally, we elaborate on how to link the multimedia data with events in order to provide the basis for future event-based multimedia applications.  相似文献   

19.
20.
设为首页 | 免责声明 | 关于勤云 | 加入收藏

Copyright©北京勤云科技发展有限公司  京ICP备09084417号