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1.
电子线路虚拟实验室的Java实现   总被引:6,自引:0,他引:6       下载免费PDF全文
虚拟实验室的目的就是为学生提供一个与真实实验相同的虚拟试验环境。学生通过网络可以随时在实验平台上做各种实验。该文提出了基于WWW的电子线路虚拟实验室模型,分析了该实验室的特点和它应该具备的主要功能,以及实现虚拟实验室所涉及到的几项关键技术。论述了利用Java和VRML实现基于网络的电子线路虚拟实验室的原理和技术。  相似文献   

2.
本文介绍了基于LabVIEW的模拟电子技术实验系统--虚拟调制解调器的设计与实现.此系统具有参数调节方便、易实现、可靠度高等优点.在高等工程教育中采用虚拟实验室,可以从根本上解决实验与实习经费严重短缺问题.  相似文献   

3.
采用Flash MX 2004及其ActionScript 2.0编程技术,构建了一系列综合化学实验网络虚拟实验室。再用Flash MX 2004的SharedObject方法实现了所构建的各虚拟实验室之间的数据存储与读取,通过外部数据共享完成整个虚拟实验室的构建和通信,使Flash的应用空间大大扩展。  相似文献   

4.
利用LabVIEW提供的虚拟仪器开发系统集成环境,将智能仪器同电工实验结合起来,成功地实现了虚拟实验室教学系统的滤波器部分,该项应用发挥了虚拟仪器在分析、测量等方面的优势。在大学教学中通过引入基于LabVIEW虚拟仪器的教学,可以充分利用计算机来实现和扩展传统仪器的功能,促进虚拟仪器在教学、实验和工程领域的推广。  相似文献   

5.
基于Java的网络虚拟电路实验室的研究   总被引:12,自引:0,他引:12  
虚拟电路实验室的目标就是给学生提供一个与真实实验相同的虚拟试验环境。学生通过网络可以随时随地在虚拟试验平台上作各种不同的实验,通过各种在线工具来设计实验步骤,收集和分析实验数据,并可在线提交实验报告。文中论述了利用Java语言实现远程虚拟实验的原理和技术.并以中学电学实验为例。就如何设计基于B/S结构的网上虚拟实验室进行了详细论述。  相似文献   

6.
以化学中滴定分析实验为研究对象,利用unity3D技术开发了移动终端下滴定分忻虚拟实验室。文中解决了移动终端下开发滴定分析虚拟实验室的一系列关键问题,包括实验操作方式的设计与实现,实验菜单的设计与实现,实验数据的记录与数据库的连接,实验过程及现象的模拟等等。本文对移动终端下的化学虚拟实验室进行了非常有意义的探索,实现了化学虚拟实验室由PC端向移动终端的跨越。  相似文献   

7.
虚拟元件库是虚拟实验室中重要的组成部分,本文将面向对象的方法应用到虚拟元件库的建模中,根据虚拟实验室系统的对象及其相互关系来构造仿真模型,在此基础上详细分析了虚拟元件库的设计和实现方法。通过虚拟元件库的创建使得虚拟元件具有良好的独立性、扩充性、可重性和可维护性,为进行虚拟实验奠定了良好的基础。  相似文献   

8.
利用Unity 3D,Flash等技术构建了一套功能强、沉浸感高、交互性好、网络功能完善的,并可以在网络、PC端、移动终端运行和使用的滴定分析虚拟实验系统,内容涵盖了目前化学化工等专业院校的大部分滴定分析实验,并对不同技术下的虚拟实验模拟结果进行了对比和分析。所构建的系统针对滴定分析实验的特殊性,对滴定分析实验中涉及到的实验过程、实验现象及实验结果进行了完整的模拟,并通过设置基准物类别与称取质量、指示剂、滴定剂浓度与滴定速度选择等功能,实现了虚拟实验过程的多参数,多变量及多过程实时数据传递。该系统以滴定曲线实时反应虚拟滴定进程,能根据滴定分析的特定需要对虚拟实验的多次滴定结果进行全面的数据处理与结果评价,并建立了完整的滴定分析虚拟实验的实时跟踪评价系统,为实现实验的差异化自主学习奠定了基础,也为新形态虚拟实验室的开发进行了有意义的探索。  相似文献   

9.
本文提出了一种采用组件技术构架的基于Internet的密码学虚拟实验室的设计模型和实现方法.该虚拟实验室以Java Applet实现客户端,具有Java语言的平台独立性和安全性,以JavaBeans的形式开发组件,提高了系统的开发效率,实现了软件重用,使得系统容易维护和扩充.利用该实验系统,用户能进行可视化的实验流程定制、仿真实验保存,对算法进行验证和性能分析实验,用户还可以加入自己编写的算法进行验证及扩充实验组件,为科研、教学等提供了一个很好的密码学虚拟平台.  相似文献   

10.
网络虚拟电路实验室的Java实现   总被引:14,自引:0,他引:14  
学生通过网络可以随时随地在虚拟实验平台上做各种不同的实验,通过各种在线工具来设计实验步骤、收集和分析实验数据,并可在线提交实验报告,论述了利用Java语言实现远程虚拟实验的原理和技术,并以中学电学实验为例,详细论述了如何设计基于B/S结构的网上虚拟实验室。  相似文献   

11.
Abstract This paper describes an approach to the design of interactive multimedia materials being developed in a European Community project. The developmental process is seen as a dialogue between technologists and teachers. This dialogue is often problematic because of the differences in training, experience and culture between them. Conditions needed for fruitful dialogue are described and the generic model for learning design used in the project is explained.  相似文献   

12.
European Community policy and the market   总被引:1,自引:0,他引:1  
Abstract This paper starts with some reflections on the policy considerations and priorities which are shaping European Commission (EC) research programmes. Then it attempts to position the current projects which seek to capitalise on information and communications technologies for learning in relation to these priorities and the apparent realities of the marketplace. It concludes that while there are grounds to be optimistic about the contribution EC programmes can make to the efficiency and standard of education and training, they are still too technology driven.  相似文献   

13.
融合集成方法已经广泛应用在模式识别领域,然而一些基分类器实时性能稳定性较差,导致多分类器融合性能差,针对上述问题本文提出了一种新的基于多分类器的子融合集成分类器系统。该方法考虑在度量层融合层次之上通过对各类基多分类器进行动态选择,票数最多的类别作为融合系统中对特征向量识别的类别,构成一种新的自适应子融合集成分类器方法。实验表明,该方法比传统的分类器以及分类融合方法识别准确率明显更高,具有更好的鲁棒性。  相似文献   

14.
Development of software intensive systems (systems) in practice involves a series of self-contained phases for the lifecycle of a system. Semantic and temporal gaps, which occur among phases and among developer disciplines within and across phases, hinder the ongoing development of a system because of the interdependencies among phases and among disciplines. Such gaps are magnified among systems that are developed at different times by different development teams, which may limit reuse of artifacts of systems development and interoperability among the systems. This article discusses such gaps and a systems development process for avoiding them.  相似文献   

15.
This paper presents control charts models and the necessary simulation software for the location of economic values of the control parameters. The simulation program is written in FORTRAN, requires only 10K of main storage, and can run on most mini and micro computers. Two models are presented - one describes the process when it is operating at full capacity and the other when the process is operating under capacity. The models allow the product quality to deteriorate to a further level before an existing out-of-control state is detected, and they can also be used in situations where no prior knowledge exists of the out-of-control causes and the resulting proportion defectives.  相似文献   

16.
Going through a few examples of robot artists who are recognized worldwide, we try to analyze the deepest meaning of what is called “robot art” and the related art field definition. We also try to highlight its well-marked borders, such as kinetic sculptures, kinetic art, cyber art, and cyberpunk. A brief excursion into the importance of the context, the message, and its semiotics is also provided, case by case, together with a few hints on the history of this discipline in the light of an artistic perspective. Therefore, the aim of this article is to try to summarize the main characteristics that might classify robot art as a unique and innovative discipline, and to track down some of the principles by which a robotic artifact can or cannot be considered an art piece in terms of social, cultural, and strictly artistic interest. This work was presented in part at the 13th International Symposium on Artificial Life and Robotics, Oita, Japan, January 31–February 2, 2008  相似文献   

17.
Although there are many arguments that logic is an appropriate tool for artificial intelligence, there has been a perceived problem with the monotonicity of classical logic. This paper elaborates on the idea that reasoning should be viewed as theory formation where logic tells us the consequences of our assumptions. The two activities of predicting what is expected to be true and explaining observations are considered in a simple theory formation framework. Properties of each activity are discussed, along with a number of proposals as to what should be predicted or accepted as reasonable explanations. An architecture is proposed to combine explanation and prediction into one coherent framework. Algorithms used to implement the system as well as examples from a running implementation are given.  相似文献   

18.
This paper provides the author's personal views and perspectives on software process improvement. Starting with his first work on technology assessment in IBM over 20 years ago, Watts Humphrey describes the process improvement work he has been directly involved in. This includes the development of the early process assessment methods, the original design of the CMM, and the introduction of the Personal Software Process (PSP)SM and Team Software Process (TSP){SM}. In addition to describing the original motivation for this work, the author also reviews many of the problems he and his associates encountered and why they solved them the way they did. He also comments on the outstanding issues and likely directions for future work. Finally, this work has built on the experiences and contributions of many people. Mr. Humphrey only describes work that he was personally involved in and he names many of the key contributors. However, so many people have been involved in this work that a full list of the important participants would be impractical.  相似文献   

19.
基于复小波噪声方差显著修正的SAR图像去噪   总被引:4,自引:1,他引:3  
提出了一种基于复小波域统计建模与噪声方差估计显著性修正相结合的合成孔径雷达(Synthetic Aperture Radar,SAR)图像斑点噪声滤波方法。该方法首先通过对数变换将乘性噪声模型转化为加性噪声模型,然后对变换后的图像进行双树复小波变换(Dualtree Complex Wavelet Transform,DCWT),并对复数小波系数的统计分布进行建模。在此先验分布的基础上,通过运用贝叶斯估计方法从含噪系数中恢复原始系数,达到滤除噪声的目的。实验结果表明该方法在去除噪声的同时保留了图像的细节信息,取得了很好的降噪效果。  相似文献   

20.
Abstract  This paper considers some results of a study designed to investigate the kinds of mathematical activity undertaken by children (aged between 8 and 11) as they learned to program in LOGO. A model of learning modes is proposed, which attempts to describe the ways in which children used and acquired understanding of the programming/mathematical concepts involved. The remainder of the paper is concerned with discussing the validity and limitations of the model, and its implications for further research and curriculum development.  相似文献   

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