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1.
Abstract

This paper describes the results of an ergonomic survey on interactive graphics workstations for computer-aided design (CAD). A work-sampling study was carried out to characterize the use of keyboard, digitizer tablet and video display. Subjective impressions of CAD software, CAD hardware and health aspects were collected by means of a questionnaire. Working methods and working postures were recorded on videotape. The two most important differences in comparison with other office terminals are: (i) dynamic working methods result in an absence of constrained postures in CAD operators and allow full-body exercise; (ii) CAD operators spend more time (46–68 per cent of working hours) viewing the video display than the average office terminal operator. Some ergonomic recommendations have been deduced for the construction of CAD terminals, as well as for the ergonomic improvement of existing workstations.  相似文献   

2.
VDT tasks are rapidly increasing as the office automation prevails. Despite its numerous benefits, occupational hazards such as visual fatigue, eye strain, radiation and musculoskeletal stresses have emerged as an important issue. This study was designed to investigate the effects of work postures and anthropometric differences upon the musculoskeletal stresses experience by operators involved in conversational VDT tasks. Evaluation of the level of muscoloskeletal discomfort was performed for 297 VDT operators from three divisions of telecommunication company in Korea. The ergonomic variables of the VDT tasks and the operators' anthropometric variables were evaluated for 70 out of the 297 VDT operators. Factor analysis is used for identifying underlying pattern of discomfort and multiple regression analysis were performed to examine the relationship between the measured ergonomic variables and the musculoskeletal discomfort. This study indicates that the ergonomic variables have influences on the musculoskeletal discomfort. It is important to provide the workers with fully adjustable workstations so that they can maintain their work postures most suitable for the sustained VDT work. Furthermore, in order to achieve the best working conditions, VDT operators should be given a proper training for the adjustment of their workstations.  相似文献   

3.
The workers’ performance in the mechanical manufacturing sector is the main factor for the improvement of productivity and quality. At present, it seems that the available information on the ergonomics and the working environment of the mechanical manufacturing actors is scarce. This study deals with the relationship between the working method and the workstation in injection mold manufacturing. An original methodology, based on the survey of operators using participatory ergonomic tools, is proposed in order to evaluate the ergonomic performance of 3 workstations: milling, turning, and drilling. The surveys concerned 3 operators. Obtained results showed that ergonomics play a key role in improving mechanical manufacturing. The results obtained from the analysis showed that ergonomics has a key role in the quality of the various tasks performed by operators. Using the Rapid Entire Body Assessment (RULA) and Rapid Entire Body Assessment (REBA) investigation tools, the examination of the workstations revealed 4 machining operations and 12 operator postures that have a direct influence on the performance of all machining stations. In addition, data from the analysis conducted on injection mold manufacturing revealed that neither the workstations were ergonomic nor the operators complied with the ergonomic rules. Based on the results obtained, a new standardized score is proposed for the RULA and REBA calculations. This score was applied and validated through another study conducted in a leaf spring manufacturing plant. The results of these studies were concretized by proposing the digital factory where CATIA software was used for the virtual design of the ergonomic workstations and their environments.  相似文献   

4.
The thin film transistor liquid crystal display (TFT-LCD) industry is one of the major industries in Taiwan, yet few studies addressed its work-related musculoskeletal disorders (WMSDs). Thus, this study aims to evaluate the risk of WMSDs among the operators of a TFT-LCD manufacturing company in Taiwan by using the subjective questionnaire and ergonomic assessment tools. First, the NMQ survey was conducted among 393 operators, accounting for 94% of all operators in the TFT-LCD plant. The results showed that the prevalence of WMSDs was 31.8%. Among the various body parts, the highest prevalence of WMSDs was found in neck and shoulders (20.4%), while upper limbs were with the lowest prevalence (9.2%). Besides, the prevalence of WMSDs tends to be affected by both work factors and operator factors. Those who were more experienced, working in day shift and involved in the Array process tend to have a higher prevalence of WMSDs. Further, female and domestic operators reported a higher prevalence of WMSDs than male and foreign operators. Moreover, the jobs of 50 employees were analyzed using ergonomic assessment tools including OSHA MSDs, BRIEF, OWAS, 3D SSPP, and NIOSH lifting equation. The findings indicated that inadequate working height, restricted working space, awkward postures, overweight load, and high repetition were the major risk factors of WMSDs. Thus, countermeasures such as redesigning the workstations and material handling carts, proactive training of manual material handling, and providing safety clearance are recommended to enhance the occupational health and safety of the TFT-LCD operators.  相似文献   

5.
Abstract

Manufacturers of office automation equipment, in their design of ergonomic computer terminals and office furniture, are encountering needed design data which is sometimes weak, absent, erroneous or inapplicable to the office-worker situation under consideration. In some instances, office automation manufacturers simply follow standards. In others, manufacturers make assumptions as to the best design, and in others, design decisions were based on testing results and conclusions.This paper reviews the ergonomic tools and features incorporated into the design of one office automation manufacturer's terminals and workstations. The short fall of applicable design data relevant to comfort versus extremes of motion in biomechanics, to keyboard home row height and slope angle to viewing distance, as well as to reverse video and surface colour are presented, along with the design resolution of these parameters. Further, certain aspects of posture recently published are discussed.  相似文献   

6.
In this study, an investigation was conducted into the extent to which ergonomic requirements for work on computers are met in Greek office workstations. The ergonomic requirements considered were those included in Council Directive 90/270/EEC (1990) of the European Union and the ISO 9241 (1997) standard. 593 office workstations were assessed using an assessment tool consisting of 70 assessment points. The assessment results show that the ergonomic requirements that are independent of the specific characteristics of individual work spaces and environments (e.g., design standards for seats, monitors, and input devices) are adequately met. Ergonomic requirements that should take into consideration the specific characteristics and constraints of individual work content, work spaces, and environments (e.g., requirements dealing with workplace layout, environmental conditions, software, and work organization) are inadequately met. Based on these results, issues are indicated on the effort ergonomists should focus to improve working conditions in computerized offices.  相似文献   

7.
《Ergonomics》2012,55(8):818-833
This article reports three experiments that examined the effects of photographic method, computerized visualization scheme, and posture complexity on posture perception and specification for computer-aided ergonomic analysis. The subjects were presented with photographs of working postures, and were required to manipulate human forms generated by an ergonomics software program to match the postures in the photographs. The first experiment showed a clear advantage of using a three-dimensional (3-D) human form graphic with two photographs when complex, asymmetric postures were analysed. However, the use of a 3-D human graphic display and two photographs jeopardized the subjects' posture specification performance when simple, symmetric postures were analysed. The results of the second and the third experiment demonstrated the importance of achieving congruency between photographic and computer display perspectives in improving posture specification performance. Implications for ergonomic job analysis and ergonomics software design are discussed.  相似文献   

8.
The use of visual display terminals (VDTs) has been associated with complaints of visual fatigue and body discomfort. In an effort to eliminate some of these problems, an ergonomic emphasis has been placed on the design of computer workstations. A new device, the C-Sharp, has been developed to help reduce some of the ergonomics problems related to long-term VDT usage. The C-Sharp was designed to alleviate visual strain and temporary myopia by reducing the amount of muscular work associated with accommodation and convergence to near targets. It was also designed to eliminate glare. The present study is an ergonomics evaluation to determine whether the C-Sharp meets accepted standards and guidelines. Specifically, the objectives of the research are to determine the effects of the C-Sharp on operator reading and search performance, perceived comfort, body posture, and visual acuity. The C-Sharp is compared with mesh-glare filter and no-glare filter device conditions. Subjects were blocked into three groups based on age and type of vision correction (with or without bifocals). Results indicate that the C-Sharp meets the recommendations of the Americal National Standard for human factors engineering of visual display terminal workstations. No differences in objective performance were found between the three glare device conditions. The C-Sharp allowed bifocal wearers to keep their necks in natural postures rather than tilted backwards. Post-session far visual acuity worsened regardless of the device condition.  相似文献   

9.
Stature, age, and gender effects on reach motion postures   总被引:2,自引:0,他引:2  
The rapid adoption of software to simulate human reach motions in the design of vehicle interiors and manufacturing and office workstations has required a sophisticated understanding of human motions. This paper describes how more than 3,000 right-arm reaching motions of a diverse group of participants were captured and statistically modeled. The results demonstrate that stature and age have a larger effect than does gender on reach motion postures for motions chosen by the participants while reaching to targets placed throughout a typical automobile interior. We propose that these methods, models, and results can assist the further development of human motion simulation software for ergonomic purposes, such as for the design or evaluation of vehicle interiors or industrial workplaces, to ensure that various population groups are physically accommodated.  相似文献   

10.
With the introduction of VDTs many office employees became part of a man-machine system with close physical binding to the workstation. Constrained postures associated with muscle fatigue and sometimes with impairments involving joints or tendons can occur.

Field studies revealed a certain incidence of physical discomfort in the neck-shoulder-arm-hand area. These troubles may also occur in other strenuous office jobs. An increased incidence of physical discomfort'and medical findings is observed when keyboard levels are too low, when forearm and wrists cannot rest on an adequate support and when the design of the keyboard itself is too high.

A study of preferred settings and postures at adjustable VDT workstations under practical conditions revealed the need for relatively wide ranges of adjustable dimensions. The operators prefer postures similar to those of car drivers: they lean backwards with upper arms kept higher than expected and slightly opened elbow angles. Recommendations are drawn from these studies for the proper design of VDT workstations concerning the ranges of adjustability, the leg room and the chair.  相似文献   

11.
Poor neck and shoulder postures have been suggested to be a cause of neck and shoulder pain in computer workers. The present study aimed to evaluate and compare the head, neck and shoulder postures of office workers with and without symptoms in these regions, in their actual work environments. The two all female subject groups reported significantly different discomfort scores across five trials repeated in a single working day. The results of repeated video capture and two-dimensional motion analysis showed that there were trends for increased head tilt and neck flexion postures in the symptomatic subjects (n = 8), compared to the asymptomatic subjects (n = 8). Symptomatic subjects also tended to have more protracted acromions compared with asymptomatic subjects and showed greater movement excursions in the head segment and the acromion. All subjects demonstrated an approximately 10% increase in forward head posture from their relaxed sitting postures when working with the computer display, but there were no significant changes in posture as a result of time-at-work.  相似文献   

12.
《Ergonomics》2012,55(12):2563-2575
The postures of three groups of employees were measured: straddle carrier drivers, crane operators and office employees. This type of sedentary work can be characterized as being highly static. Using a continuous three-dimensional registration device, the postures and movements of head and trunk were recorded simultaneously. The results show that the adopted postures and patterns of movement were predominantly imposed by the workplace. The posture of the crane operators was the most static compared to the other occupations. The most adopted posture in the sagittal plane for crane operators was trunk flexion of 5° and head flexion of 60°. Typically, a straddle carrier driver rotated his head more than 45° to the left or right for 28% of the day, which far exceeded that of the other groups. The measuring device provides accurate and reproducible data that can subsequently be used for calculating the postural load and for ergonomic analysis.  相似文献   

13.
Wong TF  Chow DH  Holmes AD  Cheung KM 《Ergonomics》2006,49(9):860-873
Poor posture has been suggested as one of the main factors contributing to the high prevalence of neck pain in video display unit (VDU) users, but no clear association between pain and any particular resting neck posture has been found. Postural awareness of the neck, as indicated by the repositioning accuracy, may therefore be an appropriate measure and potentially useful assessment tool. The objective of this study is to examine whether posture and fatigue affect the head repositioning ability in typical VDU usage. A group of 20 healthy participants reproduced a normal comfortable posture for forward, upright and backward chair back inclinations in random order both before and after fatigue of the upper trapezius muscles. Ten repetitions of the posture were recorded for 2 s each, and the angular and translational deviations from the original head position were measured with regard to the external environment (head in space repositioning) and with regard to the trunk (head on trunk repositioning). Analysis by repeated measures ANOVA showed significant effects and interactions of fatigue and chair back inclination on the repositioning errors in the sagittal plane, which typically showed systematic trends towards certain postures rather than random errors around a mean position. While further work is required to examine the ergonomic impact of impaired repositioning ability, head repositioning is sensitive to ergonomic factors such as seating configuration and fatigue, and may therefore be a useful tool for evaluation of static working postures.  相似文献   

14.
《Ergonomics》2012,55(9):860-873
Poor posture has been suggested as one of the main factors contributing to the high prevalence of neck pain in video display unit (VDU) users, but no clear association between pain and any particular resting neck posture has been found. Postural awareness of the neck, as indicated by the repositioning accuracy, may therefore be an appropriate measure and potentially useful assessment tool. The objective of this study is to examine whether posture and fatigue affect the head repositioning ability in typical VDU usage.

A group of 20 healthy participants reproduced a normal comfortable posture for forward, upright and backward chair back inclinations in random order both before and after fatigue of the upper trapezius muscles. Ten repetitions of the posture were recorded for 2 s each, and the angular and translational deviations from the original head position were measured with regard to the external environment (head in space repositioning) and with regard to the trunk (head on trunk repositioning). Analysis by repeated measures ANOVA showed significant effects and interactions of fatigue and chair back inclination on the repositioning errors in the sagittal plane, which typically showed systematic trends towards certain postures rather than random errors around a mean position.

While further work is required to examine the ergonomic impact of impaired repositioning ability, head repositioning is sensitive to ergonomic factors such as seating configuration and fatigue, and may therefore be a useful tool for evaluation of static working postures.  相似文献   

15.
Sedentary activity and static postures are associated with work-related musculoskeletal disorders (WMSDs) and worker discomfort. Ergonomic evaluation for office workers is commonly performed by experts using tools such as the Rapid Upper Limb Assessment (RULA), but there is limited evidence suggesting sustained compliance with expert’s recommendations. Assessing postural shifts across a day and identifying poor postures would benefit from automation by means of real-time, continuous feedback. Automated postural assessment methods exist; however, they are usually based on ideal conditions that may restrict users’ postures, clothing, and hair styles, or may require unobstructed views of the participants. Using a Microsoft Kinect camera and open-source computer vision algorithms, we propose an automated ergonomic assessment algorithm to monitor office worker postures, the 3D Automated Joint Angle Assessment, 3D-AJA. The validity of the 3D-AJA was tested by comparing algorithm-calculated joint angles to the angles obtained from manual goniometry and the Kinect Software Development Kit (SDK) for 20 participants in an office space. The results of the assessment show that the 3D-AJA has mean absolute errors ranging from 5.6° ± 5.1° to 8.5° ± 8.1° for shoulder flexion, shoulder abduction, and elbow flexion relative to joint angle measurements from goniometry. Additionally, the 3D-AJA showed relatively good performance on the classification of RULA score A using a Random Forest model (micro averages F1-score = 0.759, G-mean = 0.811), even at high levels of occlusion on the subjects’ lower limbs. The results of the study provide a basis for the development of a full-body ergonomic assessment for office workers, which can support personalized behavior change and help office workers to adjust their postures, thus reducing their risks of WMSDs.  相似文献   

16.
Contrary to common belief, back pain amongst young people is a frequent phenomenon. Epidemiological studies have found high prevalence rates of back pain amongst schoolchildren. The investigation reported here aims to validate children's self-reporting and the observation of sitting postures to establish the intensity, duration and frequency of exposure in the classroom. The sitting postures of 18 children were recorded using three methods, the portable ergonomic observation method (PEO), video analysis and self-report. The three methods were compared. PEO was significantly correlated with video analysis of the sitting postures after development of the method. Self-report was not significantly correlated with video analysis of the sitting postures. Therefore PEO was selected as the main observation tool in further analysis of children's sitting posture in schools in South-East England as part of a large research programme investigating back pain amongst schoolchildren.  相似文献   

17.
This cross-sectional study evaluated the association of socio-demographic and job characteristics as well as quality of work life (QWL) and working posture with the presence of musculoskeletal pain (MSP) among 144 operating room (OR) nurses in Iran. A questionnaire (including the Nordic Musculoskeletal Questionnaire [NMQ] and the QWL questionnaire) and direct observations of working postures using the Rapid Entire Body Assessment (REBA) method were used. A high prevalence of MSP, particularly in the low back (61.9%), knees (60.5%), ankles/feet (55.8%) and neck (44.9%) were found. The overall mean REBA score of 7.7 suggested that most OR nurses (with posture assessed at action levels 3 and 4) needed an immediate investigation and changes in their working habits and workstations to reduce the risk level. Work-related factors including type of operating room, work shifts (rotating), feeling pressure due to work, total QWL and its dimensions (particularly health and safety, knowledge and esteem needs) and working postures were associated with the presence of MSP in different body regions. Socio-demographic factors including gender (being female) and little or no involvement in sport/physical activity were also independently associated with the occurrence of complaints. The findings emphasise the need for multiple component ergonomic interventions involving the socio-demographic and work-related physical and psychosocial factors for prevention of MSP in this occupational group.  相似文献   

18.
This article seeks to present methods for preventing work‐related musculoskeletal disorders of Spanish fishermen and for redesigning the workplace aboard small fishing vessels. To achieve its objective, the research project was designed in four steps. First, the equipment and procedures for catching, handling, and storing fish were studied. Second, the work postures of all the fishermen were simulated and assessed by using an ergonomic digital human modeling system (ManneQuin Pro). Third, the work environment design aboard vessels was modified on the basis of acceptable simulated work postures to prevent repetitive movements, awkward working postures, and lower back biomechanical stresses. In the fourth step, ergonomic design parameters were provided to vessel designers. © 2011 Wiley Periodicals, Inc.  相似文献   

19.
Electronic visual displays have shown a rapid technological evolution in the last two decades. With reference to the ergonomic requirements for video display terminal (VDT) workstations (ISO 9241), at an international level, attention is focused on the human–system interaction. With reference to visual ergonomics, the aim of this study is to assess luminance conditions through in-field measurements in order to evaluate: luminance and contrast ratios, luminance and contrast non-uniformities. The assessment was applied to widespread flat screen displays and repeated for fourteen combinations of Contrast–Brightness. The analysis carried out by the Authors shows the importance of realizing a simple and quick procedure to determine the performance levels of displays used in VDT workstations. The proposed assessment could be used as a practical tool for staff assigned to assess the risks arising from VDT use in the workplace within the Occupational Health and Safety Assessment Procedure.  相似文献   

20.
《Ergonomics》2012,55(7):1261-1267
Work postures and movements of the upper limb were analysed for 12 ‘mouse’ operators and 12 ‘non-mouse’ computer operators employed in word-processing work. Measurements were carried out during correction of a given text. ‘Mouse’ operators spent 64% of the working time with the operative wrist deviating more than 15° towards the ulnar side, while ‘non-mouse’ operators spent 96% of the time with the corresponding wrist in neutral position towards radial deviation. The rotation in the shoulder was at all times in neutral position towards inward rotation for ‘non-mouse’ operators, while ‘mouse’ operators worked 81% of the time with the shoulder rotated outward more than 30°. ‘Mouse’ operators corrected a longer text during the given time. Our observations showed long periods of strenuous working postures for ‘mouse’ operators compared to ‘non-mouse’ operators. We believe that further investigations need to be carried out on the effects of word-processing techniques and to develop ergonomic work station designs for the ‘mouse’ and other non-keyboard input devices.  相似文献   

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