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1.
This paper presents a novel Mobile Ad‐hoc NETworks (MANET) multicast protocol, named Overlay Borůvka‐based Ad‐hoc Multicast Protocol (OBAMP), and evaluates its performance. OBAMP is an overlay protocol: it runs only in the end‐systems belonging to the multicast group. OBAMP has three distinctive features, which give to the protocol a good performance in terms of distribution efficiency: (i) its distribution tree closely resembles the minimum spanning tree; (ii) it exploits broadcast communications; (iii) its design limits not only overlay signaling but also network‐layer signaling. In addition, OBAMP can cope with node failures in a very short time. As a consequence, OBAMP has a low latency and a high delivery ratio, even when the group size increases. To prove these statements, we analyze the performance of OBAMP with ns‐2 and compare it with three state‐of‐the‐art protocols, namely ODMRP (a network‐layer protocol), ALMA, and AMRoute (two overlay protocols). The overlay protocols are assumed to use AODV as underlying routing protocol. Also, we stress that we have implemented OBAMP, in Java, and we have tested it on the field, to prove its feasibility; to allow fellow researchers to reproduce and test our work we published all simulation and implementation codes. Copyright © 2007 John Wiley & Sons, Ltd.  相似文献   

2.
Mobile Ad hoc Networks(MANETs) play an important role in emergency communications where network needs to be constructed temporarily and quickly.Since the nodes move randomly,routing protocols must be highly effective and reliable to guarantee successful packet delivery.Based on the data delivery structure,most of the existing multicast routing protocols can be classified into two folders:tree-based and mesh-based.We observe that tree-based ones have high forwarding efficiency and low consumptions of bandwidth,and they may have poor robustness because only one link exists between two nodes.As a treebased multicast routing protocol,MAODV(Multicast Ad hoc On-demand Vector) shows an excellent performance in lightweight ad hoc networks.As the load of network increases,QoS(Quality of Service) is degraded obviously.In this paper,we analyze the impact of network load on MAODV protocol,and propose an optimized protocol MAODV-BB(Multicast Ad hoc On-demand Vector with Backup Branches),which improves robustness of the MAODV protocol by combining advantages of the tree structure and the mesh structure.It not only can update shorter tree branches but also construct a multicast tree with backup branches.Mathematical analysis and simulation results both demonstrate that the MAODV-BB protocol improves the network performance over conventional MAODV in heavy load ad hoc networks.  相似文献   

3.
In this paper, we address the issue of performance of linear multiuser detectors for a multicasting application in an ad hoc wireless network. Using a code-division multiple-access (CDMA) framework, we demonstrate how capacity results for multiuser detectors can be adapted to do session admission control for the multicasting problem. We then develop a multicast routing algorithm for ad hoc wireless networks. Using the session admission control mechanism and the multicast routing algorithm, we evaluate the performance of three different linear multiuser detectors for the multicasting application  相似文献   

4.
On-Demand Multicast Routing Protocol in Multihop Wireless Mobile Networks   总被引:28,自引:0,他引:28  
An ad hoc network is a dynamically reconfigurable wireless network with no fixed infrastructure or central administration. Each host is mobile and must act as a router. Routing and multicasting protocols in ad hoc networks are faced with the challenge of delivering data to destinations through multihop routes in the presence of node movements and topology changes. This paper presents the On-Demand Multicast Routing Protocol (ODMRP) for wireless mobile ad hoc networks. ODMRP is a mesh-based, rather than a conventional tree-based, multicast scheme and uses a forwarding group concept; only a subset of nodes forwards the multicast packets via scoped flooding. It applies on-demand procedures to dynamically build routes and maintain multicast group membership. ODMRP is well suited for ad hoc wireless networks with mobile hosts where bandwidth is limited, topology changes frequently, and power is constrained. We evaluate ODMRP performance with other multicast protocols proposed for ad hoc networks via extensive and detailed simulation.  相似文献   

5.
Dario  Marco   《Ad hoc Networks》2006,4(6):724-748
Ad hoc networks are collections of mobile nodes communicating using wireless media without any fixed infrastructure. Existing multicast protocols fall short in a harsh ad hoc mobile environment, since node mobility causes conventional multicast trees to rapidly become outdated. The amount of bandwidth resource required for building up a multicast tree is less than that required for other delivery structures, since a tree avoids unnecessary duplication of data. However, a tree structure is more subject to disruption due to link/node failure and node mobility than more meshed structures. This paper explores these contrasting issues and proposes PPMA, a Probabilistic Predictive Multicast Algorithm for ad hoc networks, that leverages the tree delivery structure for multicasting, solving its drawbacks in terms of lack of robustness and reliability in highly mobile environments. PPMA overcomes the existing trade-off between the bandwidth efficiency to set up a multicast tree, and the tree robustness to node energy consumption and mobility, by decoupling tree efficiency from mobility robustness. By exploiting the non-deterministic nature of ad hoc networks, the proposed algorithm takes into account the estimated network state evolution in terms of node residual energy, link availability and node mobility forecast, in order to maximize the multicast tree lifetime, and consequently reduce the number of costly tree reconfigurations. The algorithm statistically tracks the relative movements among nodes to capture the dynamics in the ad hoc network. This way, PPMA estimates the node future relative positions in order to calculate a long-lasting multicast tree. To do so, it exploits the most stable links in the network, while minimizing the total network energy consumption. We propose PPMA in both its centralized and distributed version, providing performance evaluation through extensive simulation experiments.  相似文献   

6.
Multicasting is an efficient means of one to many communication and is typically implemented by creating a multicasting tree. Because of the severe battery power and transmission bandwidth limitations in ad hoc networks, multicast routing can significantly improve the performance of this type of network. However, due to the frequent and hard-to-predict topological changes of ad hoc networks, maintenance of a multicasting tree to ensure its availability could be a difficult task. We borrow from the concept of Alternate Path routing, which has been studied for providing QOS routing, effective congestion control, security, and route failure protection, to propose a scheme in which a set of multicasting trees is continuously maintained. In our scheme, a tree is used until it fails, at which time it is replaced by an alternative tree in the set, so that the time between failure of a tree and resumption of multicast routing is minimal. In this paper, we introduce the basic scheme, termed ITAMAR, which is a framework for efficient multicasting in ad hoc networks. We present a number of heuristics that could be used in ITAMAR to compute a set of alternate trees. The heuristics are then compared in terms of transmission cost, improvement in the average time between multicast failures and the probability of usefulness. Simulations show significant gains over a wide range of network operational conditions. In particular, we show that using alternate trees has the potential of improving mean time between interruption by 100–600% in a 50 node network (for most multicast group sizes) with small increase in the tree cost and the route discovery overhead. We show that by renewing the backup tree set, probability of interruptions can be kept at a minimum at all times and that allowing some overlap among trees in the backup set increases the mean time between interruptions.  相似文献   

7.
The mobile multimedia applications have recently generated much interest in wireless ad hoc networks with supporting the quality-of-service (QoS) communications. The QoS metric considered in this work is the reserved bandwidth, i.e., the time slot reservation. We approach this problem by assuming a common channel shared by all hosts under a TDMA (Time Division Multiple Access) channel model. In this paper, we propose a new TDMA-based QoS multicast routing protocol, namely hexagonal-tree QoS multicast protocol, for a wireless mobile ad hoc network. Existing QoS routing solutions have addressed this problem by assuming a stronger multi-antenna model or a less-strong CDMA-over-TDMA channel model. While more practical and less costly, using a TDMA model needs to face the challenge of radio interference problems. The simpler TDMA model offers the power-saving nature. In this paper, we propose a new multicast tree structure, namely a hexagonal-tree, to serve as the QoS multicasting tree, where the MAC sub-layer adopts the TDMA channel model. In this work, both the hidden-terminal and exposed-terminal problems are taken into consideration to possibly exploit the time-slot reuse capability. The hexagonal-based scheme offers a higher success rate for constructing the QoS multicast tree due to the use of the hexagonal-tree. A hexagonal-tree is a tree whose sub-path is a hexagonal-path. A hexagonal-path is a special two-path structure. This greatly improves the success rate by means of multi-path routing. Performance analysis results are discussed to demonstrate the achievement of efficient QoS multicasting.  相似文献   

8.
Wireless Ad Hoc Multicast Routing with Mobility Prediction   总被引:1,自引:1,他引:0  
An ad hoc wireless network is an infrastructureless network composed of mobile hosts. The primary concerns in ad hoc networks are bandwidth limitations and unpredictable topology changes. Thus, efficient utilization of routing packets and immediate recovery of route breaks are critical in routing and multicasting protocols. A multicast scheme, On-Demand Multicast Routing Protocol (ODMRP), has been recently proposed for mobile ad hoc networks. ODMRP is a reactive (on-demand) protocol that delivers packets to destination(s) on a mesh topology using scoped flooding of data. We can apply a number of enhancements to improve the performance of ODMRP. In this paper, we propose a mobility prediction scheme to help select stable routes and to perform rerouting in anticipation of topology changes. We also introduce techniques to improve transmission reliability and eliminate route acquisition latency. The impact of our improvements is evaluated via simulation.  相似文献   

9.
Wireless ad hoc and sensor networks are emerging with advances in electronic device technology, wireless communications and mobile computing with flexible and adaptable features. Routing protocols act as an interface between the lower and higher layers of the network protocol stack. Depending on the size of target nodes, routing techniques are classified into unicast, multicast and broadcast protocols. In this article, we give analysis and performance evaluation of tree‐based multicast routing in wireless sensor networks with varying network metrics. Geographic multicast routing (GMR) and its variations are used extensively in sensor networks. Multicast routing protocols considered in the analytical model are GMR, distributed GMR, demand scalable GMR, hierarchical GMR, destination clustering GMR and sink‐initiated GMR. Simulations are given with comparative analysis based on varying network metrics such as multicast group size, number of sink nodes, average multicast latency, number of clusters, packet delivery ratio, energy cost ratio and link failure rate. Analytical results indicate that wireless sensor network multicast routing protocols operate on the node structure (such as hierarchical, clustered, distributed, dense and sparse networks) and application specific parameters. Simulations indicate that hierarchical GMR is used for generic multicast applications and that destination clustering GMR and demand scalable GMR are used for distributed multicast applications. Copyright © 2012 John Wiley & Sons, Ltd.  相似文献   

10.
This paper investigates how to support multicasting in wireless ad hoc networks without throttling the dominant unicast flows. Unicast flows are usually congestion-controlled with protocols like TCP. However, there are no such protocols for multicast flows in wireless ad hoc networks and multicast flows can therefore cause severe congestion and throttle TCP-like flows in these environments. Based on a cross-layer approach, this paper proposes a completely-localized scheme to prevent multicast flows from causing severe congestion and the associated deleterious effects on other flows in wireless ad hoc networks. The proposed scheme combines the layered multicast concept with the routing-based congestion avoidance idea to reduce the aggregated rate of multicast flows when they use excessive bandwidth on a wireless link. Our analysis and extensive simulations show that the fully-localized scheme proposed in this paper is effective in ensuring the fairness of bandwidth sharing between multicast and unicast flows in wireless ad hoc networks.  相似文献   

11.
Explicit Multicasting for Mobile Ad Hoc Networks   总被引:1,自引:0,他引:1  
In this paper we propose an explicit multicast routing protocol for mobile ad hoc networks (MANETs). Explicit multicasting differs from common approaches by listing destination addresses in data packet headers. Using the explicit destination information, the multicast routing protocol can avoid the overhead of employing its own route construction and maintenance mechanisms by taking advantage of unicast routing table. Our protocol – termed Differential Destination Multicast (DDM) – is an explicit multicast routing protocol specifically designed for MANET environment. Unlike other MANET multicasting protocols, instead of distributing membership control throughout the network, DDM concentrates this authority at the data sources (i.e. senders) thereby giving sources knowledge of group membership. In addition, differentially-encoded, variable-length destination headers are inserted in data packets which are used in combination with unicast routing tables to forward multicast packets towards multicast receivers. Instead of requiring that multicast forwarding state to be stored in all participating nodes, this approach also provides the option of stateless multicasting. Each node independently has the choice of caching forwarding state or having its upstream neighbor to insert this state into self-routed data packets, or some combination thereof. The protocol is best suited for use with small multicast groups operating in dynamic MANET environment.  相似文献   

12.
A wireless ad hoc network consists of mobile nodes that are powered by batteries. The limited battery lifetime imposes a severe constraint on the network performance, energy conservation in such a network thus is of paramount importance, and energy efficient operations are critical to prolong the lifetime of the network. All-to-all multicasting is one fundamental operation in wireless ad hoc networks, in this paper we focus on the design of energy efficient routing algorithms for this operation. Specifically, we consider the following minimum-energy all-to-all multicasting problem. Given an all-to-all multicast session consisting of a set of terminal nodes in a wireless ad hoc network, where the transmission power of each node is either fixed or adjustable, assume that each terminal node has a message to share with each other, the problem is to build a shared multicast tree spanning all terminal nodes such that the total energy consumption of realizing the all-to-all multicast session by the tree is minimized. We first show that this problem is NP-Complete. We then devise approximation algorithms with guaranteed approximation ratios. We also provide a distributed implementation of the proposed algorithm. We finally conduct experiments by simulations to evaluate the performance of the proposed algorithm. The experimental results demonstrate that the proposed algorithm significantly outperforms all the other known algorithms.  相似文献   

13.
The basic philosophy of personal communication services is to provide user‐to‐user, location independent communication services. The emerging group communication wireless applications, such as multipoint data dissemination and multiparty conferencing tools have made the design and development of efficient multicast techniques in mobile ad‐hoc networking environments a necessity and not just a desire. Multicast protocols in mobile ad‐hoc networks have been an area of active research for the past couple of years. This paper summarizes the activities and recent advances in this work‐in‐progress area by identifying the main issues and challenges that multicast protocols are facing in mobile ad‐hoc networking environments, and by surveying several existing multicasting protocols. This article presents a classification of the current multicast protocols, discusses the functionality of the individual existing protocols, and provides a qualitative comparison of their characteristics according to several distinct features and performance parameters. Furthermore, since many of the additional issues and constraints associated with the mobile ad‐hoc networks are due, to a large extent, to the attribute of user mobility, we also present an overview of research and development efforts in the area of group mobility modeling in mobile ad‐hoc networks. Copyright © 2001 John Wiley & Sons, Ltd.  相似文献   

14.
A Minimizing Intermediate Multicast Routing protocol (MIMR) is proposed for dynamic multi-hop ad hoc networks. In MIMR, multicast sessions are created and released only by source nodes. In each multicast session process, the source node keeps a list of intermediate nodes and destinations, which is encapsulated into the packet header when the source node sends a multicast packet. Nodes receiving multicast packets decide to accept or forward the packet according to the list. Depending on topology matrix maintained by unicast routing, the shortest virtual hierarchy routing tree is constructed by improved Dijkstra algorithm. MIMR can achieve the minimum number of intermediate nodes, which are computed through the tree. No control packet is transmitted in the process of multicast session. Load of the network is largely decreased. Experimental result shows that MIMR is flexible and robust for dynamic ad hoc networks.  相似文献   

15.
16.
Despite significant research in mobile ad hoc networks, multicast still remains a research challenge. Recently, overlay multicast protocols for MANET have been proposed to enhance the packet delivery ratio by reducing the number of reconfigurations caused by nongroup members' unexpected migration in tree or mesh structure. However, since data is delivered by using replication at each group member, delivery failure on one group member seriously affects all descendent members' packet delivery ratio. In addition, delivery failure can occur by collision between numbers of unicast packets where group members densely locate. In this paper, we propose a new overlay multicast protocol to enhance packet delivery ratio in two ways. One is to construct a new type of overlay data delivery tree, and the other is to apply a heterogeneous data forwarding scheme depending on the density of group members. While the former aims to minimize influence of delivery failure on one group member, the latter intends to reduce excessive packet collision where group members are densely placed. Our simulation results show distinct scalability improvement of our approach without regard to the number of group members or source nodes.  相似文献   

17.
Multicasting has been extensively studied for mobile ad hoc networks (MANETs) because it is fundamental to many ad hoc network applications requiring close collaboration of multiple nodes in a group. A general approach is to construct an overlay structure such as multicast tree or mesh and to deliver a multicast packet to multiple receivers over the overlay structure. However, it either incurs a lot of overhead (multicast mesh) or performs poorly in terms of delivery ratio (multicast tree). This paper proposes an adaptive multicast scheme, called tree-based mesh with k-hop redundant paths (TBM k ), which constructs a multicast tree and adds some additional links/nodes to the multicast structure as needed to support redundancy. It is designed to make a prudent tradeoff between the overhead and the delivery efficiency by adaptively controlling the path redundancy depending on network traffic and mobility. In other words, when the network is unstable with high traffic and high mobility, a large k is chosen to provide more robust delivery of multicast packets. On the other hand, when the network traffic and the mobility are low, a small k is chosen to reduce the overhead. It is observed via simulation that TBM k improves the packet delivery ratio as much as 35% compared to the multicast tree approach. On the other hand, it reduces control overhead by 23–87% depending on the value of k compared to the multicast mesh approach. In general, TBM k with the small value of k offers more robust delivery mechanism but demands less overhead than multicast trees and multicast meshes, respectively.  相似文献   

18.
When striving for reliability, multicast protocols are most commonly designed as deterministic solutions. Such an approach seems to make the reasoning about reliability guarantees (traditionally, binary, “all-or-nothing”-like) in the face of packet losses and/or node crashes. It is however precisely this determinism that tends to become a limiting factor when aiming at both reliability and scalability, particularly in highly dynamic networks, e.g., ad hoc networks. Gossip-based multicast protocols appear to be a viable path towards providing multicast reliability guarantees. Such protocols embrace the non-deterministic nature of ad hoc networks, providing analytically predictable probabilistic reliability guarantees at a reasonable overhead.

This paper presents the Route Driven Gossip (RDG) protocol, a gossip-based multicast protocol designed precisely to meet a more practical specification of probabilistic reliability in ad hoc networks. Our RDG protocol can be deployed on any basic on-demand routing protocol, achieving a high level of reliability without relying on any inherent multicast primitive. We illustrate our RDG protocol by layering it on top of the “bare” Dynamic Source Routing protocol, and convey our claims of reliability and scalability through both analysis and simulation.  相似文献   


19.
Multicasting is an effective way to provide group communication. In mobile ad hoc networks (MANETs), multicasting can support a wide variety of applications that are characterized by a close degree of collaboration. Since MANETs exhibit severe resource constraints such as battery power, limited bandwidth, dynamic network topology and lack of centralized administration, multicasting in MANETs become complex. The existing multicast routing protocols concentrate more on quality of service parameters like end‐to‐end delay, jitter, bandwidth and power. They do not stress on the scalability factor of the multicast. In this paper, we address the problem of multicast scalability and propose an efficient scalable multicast routing protocol called ‘Power Aware Scalable Multicast Routing Protocol (PASMRP)’ for MANETs. PASMRP uses the concept of class of service with three priority levels and local re‐routing to provide scalability. The protocol also ensures fair utilization of the resources among the nodes through re‐routing and hence the lifetime of the network is increased. The protocol has been simulated and the results show that PASMRP has better scalability and enhanced lifetime than the existing multicast routing protocols. Copyright © 2005 John Wiley & Sons, Ltd.  相似文献   

20.
Minimum-energy multicast in mobile ad hoc networks using network coding   总被引:6,自引:0,他引:6  
The minimum energy required to transmit one bit of information through a network characterizes the most economical way to communicate in a network. In this paper, we show that, under a layered model of wireless networks, the minimum energy-per-bit for multicasting in a mobile ad hoc network can be found by a linear program; the minimum energy-per-bit can be attained by performing network coding. Compared with conventional routing solutions, network coding not only allows a potentially lower energy-per-bit to be achieved, but also enables the optimal solution to be found in polynomial time, in sharp contrast with the NP-hardness of constructing the minimum-energy multicast tree as the optimal routing solution. We further show that the minimum energy multicast formulation is equivalent to a cost minimization with linear edge-based pricing, where the edge prices are the energy-per-bits of the corresponding physical broadcast links. This paper also investigates minimum energy multicasting with routing. Due to the linearity of the pricing scheme, the minimum energy-per-bit for routing is achievable by using a single distribution tree. A characterization of the admissible rate region for routing with a single tree is presented. The minimum energy-per-bit for multicasting with routing is found by an integer linear program. We show that the relaxation of this integer linear program, studied earlier in the Steiner tree literature, can now be interpreted as the optimization for minimum energy multicasting with network coding. In short, this paper presents a unifying study of minimum energy multicasting with network coding and routing.  相似文献   

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