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Concept learning in robotics is an extremely challenging problem: sensory data is often high-dimensional, and noisy due to specularities and other irregularities. In this paper, we investigate two general strategies to speed up learning, based on spatial decomposition of the sensory representation, and simultaneous learning of multiple classes using a shared structure. We study two concept learning scenarios: a hallway navigation problem, where the robot has to induce features such as opening or wall. The second task is recycling, where the robot has to learn to recognize objects, such as a trash can. We use a common underlying function approximator in both studies in the form of a feedforward neural network, with several hundred input units and multiple output units. Despite the high degree of freedom afforded by such an approximator, we show the two strategies provide sufficient bias to achieve rapid learning. We provide detailed experimental studies on an actual mobile robot called PAVLOV to illustrate the effectiveness of this approach. 相似文献
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This paper is a survey of some recentconnectionist approaches to the design and developmentof behaviour-based mobile robots. The research isanalysed in terms of principal connectionist learningmethods and neurological modeling trends. Possibleadvantages over conventionally programmed methods areconsidered and the connectionist achievements to dateare assessed. A realistic view is taken of theprospects for medium term progress and someobservations are made concerning the direction thismight profitably take. 相似文献
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The paper proposes a multiple models based control methodology for the solution of the tracking problem for mobile robots. The proposed method utilizes multiple models of the robot for its identification in an adaptive and learning control framework. Radial Basis Function Networks (RBFNs) are considered for the multiple models in order to exploit the non-linear approximation capabilities of the nets for modeling the kinematic behaviour of the vehicle and for reducing unmodelled tracking errors contributions. The training of the nets and the control performance analysis have been done in a real experimental setup. The experimental results are satisfactory in terms of tracking errors and computational efforts and show the improvement in the tracking performance when the proposed methodology is used for tracking tasks in dynamical uncertain environments. 相似文献
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Synthesis of Neural Networks and PID Control for Performance Improvement of Industrial Robots 总被引:2,自引:0,他引:2
In this article, an approach for improving the performance of industrialrobots using multilayer feedforward neural networks is presented. Thecontroller based on this approach consists of two main components: a PIDcontrol and a neural network. The function of the neural network is tocomplement the PID control for the specific purpose of improving theperformance of the system over time. Analytical and experimental resultsconcerning this synthesis of neural networks and PID control are presented.The analytical results assert that the performance of PID-controlledindustrial robots can be improved through proper utilization of the learningand generalization ability of neural networks. The experimental results,obtained through actual implementation using a commercial industrial robot,demonstrate the effectiveness of such control synthesis for practicalapplications. The results of this work suggest that neural networks could beadded to existing PID-controlled industrial robots for performanceimprovement. 相似文献
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Learning in the mobile robot domain is a very challenging task, especially in nonstationary conditions. The behavior-based approach has proven to be useful in making mobile robots work in real-world situations. Since the behaviors are responsible for managing the interactions between the robots and its environment, observing their use can be exploited to model these interactions. In our approach, the robot is initially given a set of behavior-producing modules to choose from, and the algorithm provides a memory-based approach to dynamically adapt the selection of these behaviors according to the history of their use. The approach is validated using a vision- and sonar-based Pioneer I robot in nonstationary conditions, in the context of a multirobot foraging task. Results show the effectiveness of the approach in taking advantage of any regularities experienced in the world, leading to fast and adaptable specialization for the learning robot. 相似文献
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Learning in the mobile robot domain is a very challenging task, especially in non-stationary conditions. The behavior-based approach has proven to be useful in making mobile robots work in real-world situations. Since the behaviors are responsible for managing the interactions between the robots and its environment, observing their use can be exploited to model these interactions. In our approach, the robot is initially given a set of behavior-producing modules to choose from, and the algorithm provides a memory-based approach to dynamically adapt the selection of these behaviors according to the history of their use. The approach is validated using a vision- and sonar-based Pioneer I robot in non-stationary conditions, in the context of a multi-robot foraging task. Results show the effectiveness of the approach in taking advantage of any regularities experienced in the world, leading to fas t and adaptable specialization for the learning robot. 相似文献
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Gordon Wyeth 《Autonomous Robots》1998,5(3-4):381-394
This paper presents the design, implementation and evaluation of a trainable vision guided mobile robot. The robot, CORGI, has a CCD camera as its only sensor which it is trained to use for a variety of tasks. The techniques used for training and the choice of natural light vision as the primary sensor makes the methodology immediately applicable to tasks such as trash collection or fruit picking. For example, the robot is readily trained to perform a ball finding task which involves avoiding obstacles and aligning with tennis balls. The robot is able to move at speeds up to 0.8 ms-1 while performing this task, and has never had a collision in the trained environment. It can process video and update the actuators at 11 Hz using a single $20 microprocessor to perform all computation. Further results are shown to evaluate the system for generalization across unseen domains, fault tolerance and dynamic environments. 相似文献
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This paper presents the design, implementation and evaluation of a trainable vision guided mobile robot. The robot, CORGI, has a CCD camera as its only sensor which it is trained to use for a variety of tasks. The techniques used for train ing and the choice of natural light vision as the primary sensor makes the methodology immediately applicable to tasks such as trash collection or fruit picking. For example, the robot is readily trained to perform a ball finding task which involves avoiding obstacles and aligning with tennis balls. The robot is able to move at speeds up to 0.8 ms-1 while performing this task, and has never had a collision in the trained environment. It can process video and update the actuators at 11 Hz using a single $20 microprocessor to perform all computation. Further results are shown to evaluate the system for generalization across unseen domains, fault tolerance and dynamic environments. 相似文献
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Maarja Kruusmaa 《Journal of Intelligent and Robotic Systems》2003,38(1):55-83
This paper presents a self-adapting approach to global level path planning in dynamic environments. The aim of this work is to minimize risk and delays in possible applications of mobile robots (e.g., in industrial processes). We introduce a hybrid system that uses case-based reasoning as well as grid-based maps for decision-making. Maps are used to suggest several alternative paths between specific start and goal point. The casebase stores these solutions and remembers their characteristics. Environment representation and casebase design are discussed. To solve the problem of exploration vs. exploitation, a decision-making strategy is proposed that is based on the irreversibility of decisions. Forgetting strategies are discussed and evaluated in the context of case-based maintenance. The adaptability of the system is evaluated in a domain based on real sensor data with simulated occupancy probabilities. Forgetting strategies and decision-making strategies are evaluated in simulated environments. Experiments show that a robot is able to adapt in dynamic environments and can learn to use paths that are less risky to follow. 相似文献
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1TaskDecompositionWebuildourpathplannerbaJsedonBrook'ssubsumptionarchitecturel1].InBrook'sapproach,theoveralltaskisdecomposedilltoseveralconcurrelitbehaviors,eachbehaviorhasitsownaPplicabilityconditionsspecifyingwhenitisappropriate,andapriorityorderingispresdefinedtoresolveconflictsamongbehaviors.Inpathplannillg,thetaskoftherobotistoaPproachatargetwhileavoidingobstacles.Wedecomposethetaskintothreebehaviors.TheyaJreAvoid,SteerandAdvance.Fig.1illustratestheoverallstructureofourpathplanner.… 相似文献
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基于强化学习规则的两轮机器人自平衡控制 总被引:1,自引:0,他引:1
两轮机器人是一个典型的不稳定,非线性,强耦合的自平衡系统,在两轮机器人系统模型未知和没有先验经验的条件下,将强化学习算法和模糊神经网络有效结合,保证了函数逼近的快速性和收敛性,成功地实现两轮机器人的自学习平衡控制,并解决了两轮机器人连续状态空间和动作空间的强化学习问题;仿真和实验表明:该方法不仅在很短的时间内成功地完成对两轮机器人的平衡控制,而且在两轮机器人参数变化较大时,仍能维持两轮机器人的平衡。 相似文献
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R. Andrew Russell 《Autonomous Robots》2004,16(1):81-93
The aim of the project described in this paper was to investigate robot learning at a most fundamental level. The project focused on the transition between organisms with innate behaviors and organisms that have the most rudimentary capability of learning through their personal interaction with their environment. It was assumed that the innate behaviors gave basic survival competence but no learning ability. By observing the interaction between their innate behaviors and the organism's environment it was reasoned that the organism should be able to learn how to modify its actions in a way that improves its performance. If a learning system is given more information than it requires then, when it is successful, it is difficult to say which pieces of information contribute to the success. For this reason the information available to the learning system was kept to an absolute minimum. In order to provide a practical test of the learning scheme developed in this project, the robot environment EDEN was constructed. Within EDEN a robot's actions influence its internal energy reserves. The environment incorporates sources of energy, and it also involves situations that use additional energy or reduce energy consumption. A successful learning scheme was developed purely based on the recorded history of the robot's interactions with its environment and the knowledge that the robot's innate behavior was reactive. This learning scheme allowed the robot to improve its energy management by exhibiting classical conditioning and a restricted form of operant conditioning. 相似文献
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In this paper we will introduce the application of our newly patented double hierarchical Fuzzy-Genetic system (British patent 99-10539.7) to produce an intelligent autonomous outdoor agricultural mobile robot capable of learning and calibrating its controller online in a short time interval and implementing a life long learning strategy. The online and life long learning strategy allow the outdoor robots to increase their experience and adapt their controllers in the face of the changing and dynamic unstructured outdoor agricultural environments. Such characteristics permit prolonged periods of operation within dynamic agricultural environments, which is an essential feature for the realization of a platform vehicle for use in sustainable agriculture and organic farming. 相似文献
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移动机器人同步定位与地图构建研究进展 总被引:3,自引:0,他引:3
同步定位与地图构建(Simultaneous localization and mapping, SLAM)作为能使移动机器人实现全自主导航的工具近来倍受关注.本文对该领域的最新进展进行综述,特别侧重于一些旨在降低计算复杂度的简化算法的分析上,同时对它们进行分类,并指出其优点和不足.本文首先建立了SLAM问题的一般模型,指出了解决SLAM问题的难点;然后详细分析了基于EKF的一些简化算法和基于其他估计思想的方法;最后,对于多机器人SLAM和主动SLAM等前沿课题进行了讨论,并指出了今后的研究方向. 相似文献
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Learning in the Presence of Concept Drift and Hidden Contexts 总被引:43,自引:0,他引:43