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1.
Although work towards international standards for computer graphics was started in 1976, it is in the last 2 years that real agreement and progress have been achieved. The first target, the functional specification of a graphics system, is satisfied by the graphical kernel system (GKS), which is now being processed as an International Organization for Standardization (ISO) draft international standard. GKS provides a reference model for two-dimensional graphics and an agreed vocabulary of terms covering the field. Many implementations of GKS as a package are now being produced. In addition to such a functional specification, two forms of communication are appropriate for graphics: a metafile and a virtual device interface. ISO is now reviewing a proposal for a metafile standard developed by the American National Standards Institute and closely related to GKS. Standards for a graphics virtual device interface and for three-dimensional graphics systems are also being actively developed. All these efforts and their interrelationships are described and examined.  相似文献   

2.
In the past few years we have seen the acceptance of standards for both two and three dimensional computer graphics. Also during this time, the workstation community has converged on a common windowing system. This paper discusses the problems encountered in implementing graphics standards such as GKS and PHIGS PLUS within the X Window System environment.  相似文献   

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The compatiblility issues that are of concern through the graphics industry are particularly serious in the relationship of GKS, GKS-3D, and nowcomer PHICS. The point made in this article is that PHIGS can be brought more into line with the GKS standards, offering a broader range of applications to both sets of users.  相似文献   

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The Graphical Kernel System GKS has [1] been established as the first standard in the field of Computer Graphics covering two-dimensional (2D) graphics. Now work is going on to develop standards in related areas. One important effort is the extension of GKS for three-dimensional (3D) graphics. This paper will briefly overview the history of standardization efforts with respect to 3D graphics and then report the current activities of various national and international standardization bodies for extending GKS to 3D. Then the paper will concentrate on GKS-3D [2], a proposal for a 3D extension of GKS which is developed by the Dutch standardization committee NNI in close collaboration with the International Organization for Standardization ISO/TC97/SC21/WG2. Technical work is expected to finish in 1985. Scope and purpose of this future 3D standard and goals of the design are given and the functionality of the 3D extension is described in some detail. As technical work on GKS-3D is going on, changes may occur to the standard document. The major issues will be surveyed and trends will be sketched.  相似文献   

8.
There has been a concerted effort over the last few years to define international standards for computer graphics. This paper outlines the history leading up to GKS being lodged with the International Standards Organization as a Draft Proposal for an international standard.  相似文献   

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The C4 bindings of GKS1 and other semantic computer graphics standards like GKS–3D2 and PHIGS3 are long overdue. While GKS was completed in 1985 and GKS–3D2 (and PHIGS3) became an international standard in 1988, none of their C bindings could be standardized, for the simple reason that the C language itself was not a standard. Instead, a host of de facto GKS/C bindings9 appeared.
This paper will give the flavour of the ISO C binding5,6 of GKS; the main features will be outlined.
1983 CR Categories: D.3.0,I.3.0,I.3.4.  相似文献   

10.
In order to compare the quality of different implementations of GKS, the ISO0 standard for computer graphics, an evaluation method for GKS implementations is presented. It is based upon several groups of criteria. One group of criteria is concerned with performance, by which we understand here the memory requirements and time requirements for programs using GKS functions. A program that measures the performance of GKS packages is presented. Results of this evaluation method with several commercially available GKS implementations are described in summary. A checklist for evaluation of standard graphics packages is added as an appendix.  相似文献   

11.
One of the most important uses of (interactive) computer graphics is as one of the tools available to a User Interface Management System (UIMS) for a variety of user-computer environments (UCE). Typical UCEs in vogue are Programming Support Environments (PSE), Expert System Builders (ESB), Office Automation systems (OAS). This paper concentrates on the conceptual relationship that exists between the users on the one hand and computer systems on the other. Such relationships are to be seen in the context of specific application domains. The two standards, GKS and Ada, are chosen to be the background against which the argument for a Software Methodology based on the Abstract Data Type approach, is presented. This has significant implications for a GKS binding to Ada and the development of GKS application software written in Ada. A collection of colour models is considered in detail.
Ada(R) is a registered trademark of the U.S. Government, Ada Joint Program Office.  相似文献   

12.
An interactive 2.5 D gravity and magnetics modeling program has been written for an ICL PERQ 2 workstation using FORTRAN 77 and GKS graphics. All of the available hardware and software input devices are utilized through GKS to produce an easy-to-use menu-driven program. A large number of functions are controlled by the software in order than the user can concentrate on the model. A range of options also are provided for manipulating the observed anomaly. The use of FORTRAN 77 and GKS should make the program easily portable to other computer systems and graphics devices. The modular form of the program should facilitate readily further development including optimization and real time modeling, given a more powerful computer with high-speed graphics.  相似文献   

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The use of raster graphics devices needs adapting to graphics applications. The first graphics standard, the Graphics Kernel System GKS, defines a logical interface on an application and device independent level. The workstation driver maps the logical GKS functions to device functions. First some special raster device facilities are outlined and then it is shown how to use them within the driver. To reduce the amount of driver implementations a common driver concept is sought here, especially for raster devices.  相似文献   

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GKS is an international standard for the functional interface to 2D graphics, whilst PHIGS is currently an ISO work item for 2D and 3D graphics. In addition, PHIGS allows improved control over structuring graphics data in the system. With a new work item, the upwards compatability from GKS to PHIGS is being called into question. This paper is an attempt to give direction to these discussions by listing the implications of introducing a software layer between a GKS application program and a PHIGS environment on which this application is to be run. It is intended to highlight differences between the systems and to answer questions such as, “How compatible?”, “Is it possible?”, “How much does the software layer have to do?”, etc.  相似文献   

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The rapid emergence of GKS implementations indicates the widespread acceptance of GKS as an international standard for computer graphics. It is essential however if the interests of the standard are to be preserved, that there be a feasible means of validating GKS implementations to ensure that adherence to the standard is maintained. This paper describes an overall methodology for GKS certification, and outlines in more detail the validation of data returned by GKS to an application program. Validation of output generated by GKS is discussed in general terms in this paper, and in more detail in other papers in this issue.  相似文献   

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The question of how to validate GKS implementations is crucial to the success of GKS as an international standard for computer graphics. This problem has been addressed by a series of certification workshops sponsored by the EEC. A basic strategy for testing GKS implementations is outlined and progress towards the development of a test suite is reported.  相似文献   

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GKS is about to be ratified as the first international standard for computer graphics. It will provide a unique base on top of which portable graphical applications software can be built. This paper traces the history of GKS and describes its main concepts.  相似文献   

19.
The first ISO/IEC standard for computer graphics, the Graphical Kernel System (GKS) was published in August 1985. In accordance with ISO/IEC procedures, GKS is now being reviewed and revised. This paper describes how formal specification techniques are being used by the authors to analyse key parts of proposals being made for changes to the framework of GKS to bring the standard into line with the requirements of applications and the operating environment likely to be found in the mid-1990's.  相似文献   

20.
Implementers of graphical application sytems hesitate to interface their applications to the GKS standard not only because GKS functionality seems to be less suffcient for a particular application but also because the use of GKS-as it is offered in portable software implementions-uaually means a loss of system performance. This article describes an installation of GKS on a multi-microprocessor that is based on functional distribution principles as well as on the object-oriented distribution of a graphics system. The main concepts and advantages of a GKS workstation using more than one processing unit with at least one output pipeline are described. The flexibility of this approach opens a perspective view to a GKS workststion that is configurable to application requirements.  相似文献   

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