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1.
This paper is concerned with the inexact matching of attributed, relational graphs for structural pattern recognition. The matching procedure is based on a state space search utilizing heuristic information. Some experimental results are reported.  相似文献   

2.
In this paper, we propose a new ARG matching scheme based on the nested assignment structure to assess the similarity between two attributed relational graphs (ARGs). ARGs are represented by nodes and edges containing unary attributes and binary relations between nodes, respectively. The nested assignment structure consists of inner and outer steps. In the inner step, to form a distance matrix, combinatorial differences between every pair of nodes in two ARGs are computed by using an assignment algorithm. Then, in the outer step, a correspondence between nodes in the two ARGs is established by using an assignment algorithm based on the distance matrix. The proposed ARG matching scheme consists of three procedures as follows: first, in the initializing procedure, the nested assignment structure is performed to generate an initial correspondence between nodes in two ARGs. Next, the correspondence is refined by iteratively performing the updating procedure, which also utilizes the nested assignment structure, until the correspondence does not change. Finally, the verifying procedure can be performed in case that some nodes to be matched in the two ARGs are missing. From experimental results, the proposed ARG matching scheme shows superior matching performance and localizes target objects robustly and correctly even in severely noisy and occluded scenes.  相似文献   

3.
Strategies for shape matching using skeletons   总被引:4,自引:0,他引:4  
  相似文献   

4.
Effectively incorporating various features with minutiae in fingerprint matching is a challenging task. This paper presents an algorithm to extract two novel discriminative features that describe three kinds of information: macro orientation patterns, micro ridge representation, and minutiae of fingerprints. These features, namely OrientationCodes and PolyLines, are fixed-length, easy to be measured in similarity, and effective in various stages of fingerprint matching, such as alignment, minutiae pairing, matching score computation, and matching rates fusion. In addition, the scheme of the proposed method has advantages of programming implementation, manipulating fingerprint matching much simpler and smoother at a high level. Experimental results on six data sets of FVC2002 and FVC2004 indicate the proposed algorithm not only achieves remarkably lower EERs, but also consumes significantly less computational times.  相似文献   

5.
基于非精确图匹配的CAD模型搜索方法   总被引:1,自引:1,他引:1  
为了弥补现有的三维CAD模型搜索方法难以搜索到不同近似程度的相似模型的缺陷,提出一种基于面属性化邻接图非精确匹配的CAD模型搜索方法.首先提取CAD模型中的B-rep信息将CAD模型转化为面属性化邻接图;然后计算目标模型与被搜索模型的面属性化邻接图之间的顶点相容程度矩阵和边相容程度矩阵,并由此建立2个模型相似程度的度量作为选择不同顶点匹配矩阵M的优化目标函数;在对匹配矩阵M进行连续化松弛后,运用Sinkhorn行列交替规范化方法求解匹配优化问题.实验结果表明,采用该方法能够搜索到不同近似程度的相似模型;并且由于避免了具有NP复杂性的精确图匹配过程,检索效率也能满足实际要求.  相似文献   

6.
A recognition scheme using relational and rough geometric information about three-dimensional man-made objects to recognize instances of the objects in single perspectivenormal views of scenes is described. Experiments performed using the matching scheme show that, in most cases, the object in the view can be identified correctly and reasonable estimates can be made of the unknown camera position responsible for generating the given view.The technique is based on the fact that the camera position constrains the appearance of the various parts of the object. The propagation of these constraints from one planar object surface to another through the projection equations is worked out. This constraint propagation guides the matching scheme in the development of the interpretation of the scene. The results provide an estimate of the camera position within 20° of the actual location.  相似文献   

7.
In this paper a method is proposed to recognize symbols in electrical diagrams based on probabilistic matching. The skeletons of the symbols are represented by graphs. After finding the pose of the graph (orientation, translation, scale) by a bounded search for a minimum error transformation, the observed graph is matched to the class models and the likelihood of the match is calculated. Results are given for computer-generated symbols and hand drawn symbols with and without a template. Error rates range from <1% to 8%.  相似文献   

8.
In this paper we suggest a new way of representing planar two-dimensional shapes and a shape matching method which utilizes the new representation. Through merging of the neighboring boundary runs, a shape can be partitioned into a set of triangles. These triangles are inherently connected according to a binary tree structure. Here we use the binary tree with the triangles as its nodes to represent the shape. This representation is found to be insensitive to shape translation, rotation, scaling and skewing changes due to viewer's location changes (or the object's pose changes). Furthermore, the representation is of multiresolution.

In shape matching we compare the two trees representing two given shapes node by node according to the breadth-first tree traversing sequence. The comparison is done from top of the tree and moving downward, which means that we first compare the lower resolution approximations of the two shapes. If the two approximations are different, the comparison stops. Otherwise, it goes on and compares the finer details of the two shapes. Only when the two shapes are very similar, will the two corresponding trees be compared entirely. Thus, the matching algorithm utilizes the multiresolution characteristic of the tree representation and appears to be very efficient.  相似文献   


9.
We consider how continuous-time quantum walks can be used for graph matching. We focus in detail on both exact and inexact graph matching, and consider in depth the problem of measuring graph similarity. We commence by constructing an auxiliary graph, in which the two graphs to be matched are co-joined by a layer of indicator vertices (one for each potential correspondence between a pair of vertices). We simulate a continuous-time quantum walk in parallel on the two graphs. The layer of connecting indicator vertices in the auxiliary graph allow quantum interference to take place between the two walks. The interference amplitudes on the indicator vertices are determined by differences in the two walks, and can be used to calculate probabilities for matches between pairs of vertices from the graphs. By applying the Hungarian (Kuhn-Munkres) algorithm to these probabilities, we recover a correspondence mapping between the graphs. To calculate graph similarity, we combine these probabilities with edge-consistency information to give a consistency measure. Based on the consistency measure, we define two graph similarity measures, one of which requires correspondence matches while the second does not. We analyse our approach experimentally using synthetic and real-world graphs. This reveals that our method gives results that are intermediate between the most sophisticated iterative techniques available, and simpler less complex ones.  相似文献   

10.
为了准确地衡量两个模型的相似程度,提出了一种基于面匹配的模型相似性计算方法.使用面邻接图表示模型的拓扑结构,根据面的组成边数来构造两个模型之间的面匹配矩阵,同时,使用贪心算法来计算模型之间的相似性.在实验中,使用所提方法来度量目标CAD模型和源CAD模型之间的相似程度.实验结果表明,该方法能够有效地衡量模型之间的差异.  相似文献   

11.
2D electrophoresis is a well-known method for protein separation which is extremely useful in the field of proteomics. Each spot in the image represents a protein accumulation and the goal is to perform a differential analysis between pairs of images to study changes in protein content. It is thus necessary to register two images by finding spot correspondences. Although it may seem a simple task, generally, the manual processing of this kind of images is very cumbersome, especially when strong variations between corresponding sets of spots are expected (e.g. strong non-linear deformations and outliers). In order to solve this problem, this paper proposes a new quadratic assignment formulation together with a correspondence estimation algorithm based on graph matching which takes into account the structural information between the detected spots. Each image is represented by a graph and the task is to find a maximum common subgraph. Successful experimental results using real data are presented, including an extensive comparative performance evaluation with ground-truth data.  相似文献   

12.
A new method for the representation and comparison of irregular two-dimensional shapes is presented. This method uses a polar transformation of the contour points about the geometric centre of the object. The distinctive vertices of the shape are extracted and used as comparative parameters to minimize the difference of contour distance from the centre. Experiments are performed, more than 39 000 comparisons of database shapes, provided by Sebastian et al. (ICCV (2001) 755), are made and the results are compared to those obtained therein. In addition, 450 comparisons of leaf shape are made and leaves of very similar shape are accurately distinguished. The method is shown to be invariant to translation, rotation and scaling and highly accurate in shape distinction. The method shows more tolerance to scale variation than that of Sebastian et al. (ICCV (2001) 755) and is less computationally intense.  相似文献   

13.
In this paper, we propose a matching algorithm to estimate accurate and dense displacements between two signals. The displacements are characterized by a coarse-to-fine wavelet representation, which is a linear combination of hierarchical basis functions developed by Cai and Wang (SIAM Numer. Anal. 33(3) (1996) 937). The coarser-scale basis function has larger support while the finer-scale basis function has smaller support. During the iterative minimization process, the basis functions are utilized as large-to-small windows in selecting global-to-local regions for signal matching. The estimated wavelet coefficients are then used to reconstruct the signal in a coarse-to-fine manner. Two sets of synthetic examples, one with small displacement and the other with large displacements, have been employed to illustrate the advantages of the wavelet-based method. This method has been applied to estimate the dense disparity between stereo images in several real examples and the results demonstrate its effectiveness.  相似文献   

14.
This paper presents a genetic algorithm (GA) based optimization procedure for the solution of structural pattern recognition problem using the attributed relational graph representation and matching technique. In this study, candidate solutions are represented by integer strings and the population is randomly initialized. The GA is employed to generate a monomorphic mapping. As all the mapping constraints are not enforced during the search phase in order to speedup the search, an efficient pose clustering algorithm is used to eliminate spurious matches and to determine the presence of the model in the scene. The performance of the proposed approach to pattern recognition by subgraph isomorphism is demonstrated using line patterns and silhouette images.  相似文献   

15.
16.
A system for person-independent classification of hand postures against complex backgrounds in video images is presented. The system employs elastic graph matching, which has already been successfully applied for object and face recognition. We use the bunch graph technique to model variance in hand posture appearance between different subjects and variance in backgrounds. Our system does not need a separate segmentation stage but closely integrates finding the object boundaries with posture classification.  相似文献   

17.
裴松  武彤 《微型机与应用》2013,32(17):56-59
为从企业生产线上XML半结构化数据中抽取富有意义数据,分析了XML半结构化数据和关系数据库中结构化数据特点,以及XML半结构化数据在关系数据库中的存储方法。针对实际应用,提出采用扩展哈弗曼前缀编码方法,对XML文档树进行唯一编码,实现XML文档与关系数据库映射,同时给出最长前缀匹配策略,支持数据查询,以提高查询效率。  相似文献   

18.
19.
A fast technique for recursive scene matching using pyramids   总被引:3,自引:0,他引:3  
An algorithm of a fast correlation technique for scene matching using pyramidal image representation is introduced. A mathematical model of the image registration process based on the pyramidal representation of a separable Markov random field is considered in order to evaluate threshold sequence for the algorithm. Experimental results are presented for matching images, both free of noise and corrupted by noise. Theoretical and experimental results given in the paper show that computational efficiency in scene matching could be improved in three orders of magnitude comparatively to the traditional correlation technique.  相似文献   

20.
This paper proposes a weighted scheme for elastic graph matching hand posture recognition. Visual features scattered on the elastic graph are assigned corresponding weights according to their relative ability to discriminate between gestures. The weights' values are determined using adaptive boosting. A dictionary representing the variability of each gesture class is expressed in the form of a bunch graph. The positions of the nodes in the bunch graph are determined using three techniques: manually, semi-automatically, and automatically. Experimental results also show that the semi-automatic annotation method is efficient and accurate in terms of three performance measures; assignment cost, accuracy, and transformation error. In terms of the recognition accuracy, our results show that the hierarchical weighting on features has more significant discriminative power than the classic method (uniform weighting). The hierarchical elastic graph matching (WEGM) approach was used to classify a lexicon of ten hand postures, and it was found that the poses were recognized with a recognition accuracy of 97.08% on average. Using the weighted scheme, computing cycles can be decreased by only computing the features for those nodes whose weight is relatively high and ignoring the remaining nodes. It was found that only 30% of the nodes need to be computed to obtain a recognition accuracy of over 90%.  相似文献   

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